The 2015 Summer Event is an event that will run from June 17, 2015 to July 8, 2015. The concept is the same as in the previous summer events, the Summer Casino. To take part in the Summer Casino the player needs tickets and these can either be won through quests or be bought with diamonds.

To access the casino, click the Summer Casino bar at the top left corner of the screen (pictured to the left). The player will now see the Summer Casino window, containing a spinning wheel, a neighborhood spins bar, a neighborhood actions log, and some buttons to spin or refresh the wheel.
In order to spin the wheel, the player first needs to earn tickets. The event presents a series of quests that the player can complete in exchange for tickets to spend in the Summer Casino. If the player is advancing very quickly through the quest line there are also a few bonus quests which might be activated for a chance at an extra ticket.
Each spin costs one ticket, and results in one prize. Any player can also refresh and spin the wheel at a cost of one ticket to call up a whole new set of prizes for the neighborhood.
Questline[]
Quest 1:
- Greva Darn: "Gather 2,000 coins"
- Reward: 2 Tickets
Quest 2:
- Greva Darn: "Motivate or Polish 21 buildings"
- Reward: 2 Tickets
Quest 3:
- Greva Darn: "Finish a 5-minute production 10 times"
- Reward: 2 Tickets
Bonus Quest 1:1
- Greva Darn: "Finish an 8-hour-production 2 times" and "Spend 11 Forge Points"
- Reward: 1 Ticket
Quest 4:
- Greva Darn: "Gain a little happiness and some population" and "Gather a few coins and some supplies"2
- Reward: 2 Tickets
Quest 5:
- Greva Darn: "Build a decoration from your age or 3 from the previous age" and "Motivate or Polish 27 buildings"
- Reward: 2 Tickets
Quest 6:
- Rinbin: "Recruit 3 units from your current age or 4 units from the previous age" and "Delete 3 units from your current age or 4 units from the previous age"
- Reward: 2 Tickets
Bonus Quest 2:1
- Rinbin: "Finish a 24-hour-production 2 times" and "Spend 14 Forge Points"
- Reward: 1 Ticket
Quest 7:
- Rinbin: "Acquire a sector or gather 77 goods"
- Reward: 2 Tickets
Quest 8:
- Rinbin: "Scout a province, research a technology or acquire a province"
- Reward: 2 Tickets
Quest 9:
- Greva Darn: "Sell any 2 buildings from your current age or 3 from the previous age" and "Motivate or Polish 33 buildings"
- Reward: 2 Tickets
Quest 10:
- Fernikus: "Build 3 buildings from your age or 4 from the previous age"
- Reward: 2 Tickets
Bonus Quest 3:1
- Fernikus: "Finish a 24-hour-production 3 times" and "Spend 16 Forge Points"
- Reward: 1 Ticket
Quest 11:
- Fernikus: "Build a cultural building from your age or 2 from the previous age"
- Reward: 2 Tickets
Quest 12:
- Fernikus: "Contribute 15 Forge Points to Great Buildings or research a technology"
- Reward: 2 Tickets
Quest 13:
- Greva Darn: "Scout a province"
- Reward: 2 Tickets
Quest 14:
- Grivus: "Recruit 6 units from your current age or 8 units from the previous age"
- Reward: 2 Tickets
Bonus Quest 4:1
- Grivus: "Finish a 24-hour-production 4 times" and "Spend 18 Forge Points"
- Reward: 1 Ticket
Quest 15:
- Grivus: "Plunder 7 buildings or acquire a sector without fighting"
- Reward: 2 Tickets
Quest 16:
- Grivus: "Build a military building from your current age or 2 from the previous age"
- Reward: 2 Tickets
Quest 17:
- Greva Darn: "Infiltrate 3 sectors"
- Reward: 2 Tickets
Quest 18:
- Mandrubar: "Spend 11 Forge Points" and "Buy 3 Forge Points"
- Reward: 2 Tickets
Bonus Quest 5:1
- Mandrubar: "Finish a 24-hour-production 5 times" and "Spend 20 Forge Points"
- Reward: 1 Ticket
Quest 19:
- Mandrubar: "Gather 90 goods or research a technology"
- Reward: 2 Tickets
Quest 20:
- Mandrubar: "Research a technology"
- Reward: 2 Tickets
Quest 21:
- Greva Darn: "Gain control over a province"
- Reward: 2 Tickets
Quest 22:
- Greva Darn: "Motivate or polish 51 buildings"
- Reward: 250 Diamonds
Bonus Quest 6:1
- Greva Darn: "Finish a 24-hour-production 5 times" and "Spend 22 Forge Points"
- Reward: 1 Ticket
Bonus Quest 7:1
- Greva Darn: "Finish a 24-hour-production 6 times" and "Spend 24 Forge Points"
- Reward: 1 Ticket
Bonus Quest 8:1
- Greva Darn: "Finish a 24-hour-production 7 times" and "Spend 24 Forge Points"
- Reward: 1 Ticket
Bonus Quest 9:1
- Greva Darn: "Finish a 24-hour-production 8 times" and "Spend 24 Forge Points"
- Reward: 1 Ticket
Ending:
- Greva Darn: "Congratulations! You finished all the Summer quests!"
Notes:
1 The purpose of the bonus quests is to slow the player's progress of the event.
2 20 population, 20 happiness, 100 coins, and 100 supplies.
Prizes[]
This is a list of all available prizes during the event.
Notes:
3 Amount is depending of the player's researched age.
4 From the player's researched age.
The prizes displayed in the wheel are available for every player in the player's neighborhood to claim, with 4 of each displayed prize being available initially (one can see how many of each item is left in the circle surrounding the wheel items). The prizes are random but every wheel always has something special that can be won by up to 4 spinners. If, for example, one player wins one of a specific prize where 4 are available, it is removed from the wheel and only 3 of them will be remaining for neighbors to win. This goes on until all the prizes in the wheel run out, at which point the wheel is automatically refreshed with a fully stocked new set of prizes. It is also possible for any player in the neighborhood to refresh the wheel. Note that a refresh of the wheel also spins the wheel.
In addition to the individual prizes, every spin, or refresh and spin, is counted towards a total of 77 spins in the neighborhood. Once the neighborhood reaches 77 spins, every player in the neighborhood gets 20 medals and the counter resets.
To keep track of who's winning what, there is a neighborhood casino actions log.
New Buildings[]
Building | Size | Function | Upgrade |
---|---|---|---|
![]() Bazaar |
![]() 5x4 |
Special production building Allows production of six different production options. Cannot be motivated or polished and can be plundered. |
![]() Yes |
![]() Caravansary |
![]() 4x5 |
Special residential building Provides ![]() ![]() Provides ![]() ![]() |
![]() Yes |
![]() Sphinx |
![]() 2x1 |
Decoration Provides ![]() Provides double happiness when polished. |
![]() Yes |
![]() Ziggurat |
![]() 3x3 |
Special residential building Provides ![]() ![]() ![]() Provides double coins when motivated and can be plundered. |
![]() Yes |