Use them to pass the ball, score goals and get great rewards!
Cheer for your city's team and help the coach lead them to victory!
Welcome to the FoE Soccer Cup! The time has once again arrived when you will host the prestigious Soccer Cup - the most important tournament in Forge of Empires!
Use the most efficient way, along with the guidance of your Coach, to lead the team comprising the best soccer players in the country to glory!
The 2018 FoE Soccer Cup Event is a special event that will run from June 14, 2018 to July 16, 2018.
Milestone Rewards[]

Complete 2 quests: | Complete 11 quests: | Complete 33 quests: | Complete 50 quests: | Complete 65 quests: |
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Tholos of Idols Lvl 1 | Tholos of Idols Upgrade | 1350 Energy Drinks | Wishing Well Shrink Kit | Tholos of Idols Upgrade |
How to Play?[]
Elements of the Event Window[]

As you can see, the above screen contains 5 primary elements:
- This the Daily Special, and it changes every 24 hours. Each day, it can be won from all the Players.
- This is the amount of Energy Drinks you currently have.
Energy Drinks are required to pay the players, so that they can move the ball further on and to continue the match. It is the event currency and can be obtained from quests. You will also receive some upon your first login of the day.
- This is the Goal Reward. It is similar to Grand Prizes from other events.
- These are the Players. They need to be fed with
Energy Drinks so as to move the ball further and complete the match. Providing them with
Energy Drinks will also give you a reward, and make them reach the Goal, so as to receive the Goal Reward. There are various kinds of Players, each having specific chances to get prizes, and the complete lists are below.
- These are Leagues. This is an additional layer of the event which rewards prizes on the basis of participation.
Gameplay[]
The mechanics of this event are completely different from the previous Soccer Cups.
You're taking part in a soccer match, and you decide how to pass the ball from one player to another to eventually reach the goal of the opposing team. Choose one of your players and pass the ball to them. Every time you pass the ball, you receive a reward. You can see what rewards are possible by clicking the "?" icon on the portrait of the players you can pass the ball to.
Doing so, however, costs the members of your team some energy, so they need to consume Energy Drinks! Each time you pass a ball, you use some of them. They can be acquired through quests.
You will also receive 50 Energy Drinks upon the first login of the day.
Getting Energy Drinks[]
- You will receive 50 Energy Drinks upon your first login of the day.
- You may get them from quests, an average of 60 per quest.
- By directly buying them with diamonds, the rates are provided below.
Some Math About Energy Drinks[]
- The event runs for 30 days (approx), and each day you'll receive
50 Energy Drinks, that gives,
1500 Energy Drinks.
- There are 33 main quests, of which one doesn't give any
Energy Drinks and the other gives 150. The rest all give 60 each. This gives, 31 * 60 + 150 =
2010 Energy Drinks.
- The Milestone Reward for the 33rd Quest gives
1350 Energy Drinks.
- Assuming that there are 32 daily quests, and all but one of them reward
60 Energy Drinks, we get, 31 * 60 =
1860 Energy Drinks.
- We also assume that in the beginning, the default count is set to
200 Energy Drinks.
- Adding all the 5 values mentioned above up, we get, 1500 + 2010 + 1350 + 1860 + 200 =
6920 Energy Drinks.
Thus, without buying any diamonds, and by completing all the quests, and by logging in daily, you are expected to get ~6920 Energy Drinks. You're free to formulate any strategies based on this and point out any errors in the calculation above.
An Introduction to Players[]
As mentioned, Players are the key method of progressing and scoring goals, so that the ball may advance further and goals might be scored. The thing to wonder upon is that how far does each player pass the ball? This is shown below.
Each type of player passes the ball over a certain distance:
- Lazy and Bronze player: 1
- Silver player: 2
- Gold player: 3
(The full distance of the field (from the goal-keeper to the goal line) is 20.)
As can be seen above, the Gold Players move the ball the furthest, while the Lazy Player is the worst in this matter. However, simply on the basis of how far a player kicks the ball we cannot completely formulate how efficient he is.
Thus, the table below provides a cost ratio, which provides a clearer picture of how efficient each player is. The cost ratio shows the amount of drinks needed for a distance of 1.
Goal Rewards - A Brief Description[]
How near you are to the Goal Reward can be seen at the Progress Bar. It can be put in another way, i.e., how near you are to the Goal can be seen at the Progress Bar.
The Progress Bar is basically a condensed representation of your progress at the match, and the nearer you are to the opponent's goal, the more will your progress be. You can go near to the opponent's goal by providing your players with Energy Drinks, so that they can pass the ball ahead.
Once you finally do reach the Goal, you have to pay some more Energy Drinks so that you can finally score the Goal and get your reward.
There's a small twist here, though. You can either pay it when the ball is near the goal, or you can pay it when the only alternative is for the ball to go into the goal. The scenario in the first case would be 2 payable players, and one goal shot or it might be 1 payable player, and 2 goal shots, and the scenario in the second case would be when the ball is extremely near the goal and the only three options are 3 possible goal shots, and no payable players (do keep in mind that goal shots too cost Energy Drinks!)
Now, the reason that there are 3 (or even 2) goal shots is simple to understand. This is basically done so that you have a choice of rewards to choose from. You can either just play it without the choices and go for the only alternative available (i.e. first scenario), or you can wait it out, play another player and then get all the 3 alternatives, so that you can carefully weigh the odds and go for what's best for you.
The last point to be noted is that the scenario where there are only the 3 goal shots would only be available at the final stage of the game, due to the facts that only 3 playable options are available at the time and after scoring the goal, the match would reset, you would start again from the beginning and receive your Goal Reward.
Leagues - What Are They?[]
Leagues are an additional layer of the event. Leagues don't affect other event elements, but other event elements do affect leagues.
Basically, it is a strategy of rewarding active players who participate a lot in the event, and offers lucrative rewards if you are active enough.
So, how are they constituted? Leagues don't display individual leader-boards or something like that to show your ranking, instead they consider all the players as a whole. For instance, if you belong to the top 1% of players who scored the most goals, you would be placed in the Gold League, and 50% of the players who scored the least goals would appear in the Hobby League, and so on.
There are 5 leagues in this event, namely (in ascending order):
- Hobby League
- Amateur League
- Bronze League
- Silver League
- Gold League
The thing to be kept in mind is that the League system is not like the Top Gamester or Casanova (in Carnival events), or something like that, which offer rewards to the best player of the neighbourhood. There are 2 main differences:
- In Leagues, you are not competing with your neighbourhood, you are competing with the entire World, and the scale of competition is huge here.
- Also, prizes are not awarded at the end of each week (like other events). Instead, you have the entire event to make it to the Gold League! Use the 33 days of the event to the fullest potential to reach the top, and prizes are awarded at the end of the event.
The prizes can be found below, in the Prize Systems section.
The goals required to make it into a League (or get relegated from one) differ according to the status of the World.
A few of points to be kept in mind. One, you cannot be in more than one League at any particular time. Second, inactivity can even relegate you, that means push you to lower leagues. And third, Leagues reward activity, i.e. more number of goals, so make sure to play this event and score as many goals as you can. Sweet rewards are waiting for you!
Summary[]
So, the currency in this event is Energy Drinks, and what are chests in other events are Players in this one. The goal of the event is to accumulate enough
Energy Drinks so that you can choose a Player who will provide you with the desired rewards (if you give him the
Energy Drinks).
Giving Energy Drinks will also make the player advance the ball further, ultimately making it reach the goal, which will then reward the player with a predetermined prize (called Grand Prize in other events), once you score the goal, by paying appropriately.
And, if you're active enough, i.e. by scoring lots of goals, you'll make it into a good League. If you become less active then you'll be relegated. Being in a league will reward you with prizes, scaling as per the League you're in.
Questline[]
Main Questline[]
Every solved quest grants the player with a reward. The quests have to be solved in the order they are presented and no quests are abortable.
Quest 1:
Quest 2:
- Coach: "Motivate or polish 40 buildings of other players" and "Make people enthusiastic"
Reward:60 Energy Drinks
Quest 3:
Quest 4:
- Coach: "In a production building, finish the shortest production option 20 times" and "Spend some Forge Points"
Reward:60 Energy Drinks
Quest 5:
Quest 6:
Quest 7:
- Coach: "In production buildings, finish 1-hour productions 15 times" and "Buy 3 Forge Points"
Reward:60 Energy Drinks
Quest 8:
- Coach: "Acquire 3 sectors without fighting OR Negotiate 5 encounters in the Guild Expedition"
Reward:60 Energy Drinks
Quest 9:
- Coach: "Build 1 culture building from your age or 2 from the previous age" and "Gather some goods"
Reward:60 Energy Drinks
Quest 10:
- Coach: "Spend 450 Tavern Silver in the Friends Tavern OR Spend 15 Forge Points"
Reward:60 Energy Drinks
Quest 11:
Quest 12:
- Coach: "In a production building finish the shortest production option 10 times" and "Defeat 30 units OR Acquire 2 sectors without fighting"
Reward:60 Energy Drinks
Quest 13:
Quest 14:
- Coach: "Motivate or polish 30 buildings of other players" and "In production buildings, finish 4-hour productions 10 times"
Reward:60 Energy Drinks
Quest 15:
- Coach: "Solve 5 encounters in the Guild Expedition OR In production buildings, finish 24-hour productions 5 times" and "Gather some coins"
Reward:60 Energy Drinks
Quest 16:
- Coach: "Build 1 production building from your age or 2 from the previous age" and "Buy 5 Forge Points"
Reward:60 Energy Drinks
Quest 17:
- Coach: "In production buildings, finish 8-hour productions 8 times" and "Spend some Forge Points"
Reward:60 Energy Drinks
Quest 18:
Quest 19:
- Coach: "Spend some Forge Points" and "In production buildings, finish the shortest production options 20 times"
Reward:60 Energy Drinks
Quest 20:
- Coach: "Win 8 battles OR Donate 250 goods to the Guild Treasury" and "Pay some coins"
Reward:60 Energy Drinks
Quest 21:
- Coach: "Motivate or polish 40 buildings of other players" and "Spend some Forge Points"
Reward:60 Energy Drinks
Quest 22:
Quest 23:
- Coach: "In production buildings, finish 1-hour productions 15 times" and "Buy 5 Forge Points"
Reward:60 Energy Drinks
Quest 24:
- Coach: "Win 3 battles without losing in between OR In production buildings, finish 8-hour productions some times" and "Spend some Forge Points"
Reward:60 Energy Drinks
Quest 25:
- Coach: "Activate 2 boosts in the Friends Tavern OR Win 4 battles in a row without losing"
Reward:150 Energy Drinks
Quest 26:
Quest 27:
- Coach: "Motivate or polish 30 buildings of other players" and "Spend some Forge Points"
Reward:60 Energy Drinks
Quest 28:
- Coach: "Finish 15 productions in production buildings from your age or 20 from the previous age" and "Buy 5 Forge Points"
Reward:60 Energy Drinks
Quest 29:
Quest 30:
- Coach: "Visit 12 Taverns OR Motivate or polish 50 buildings of other players" and "Spend some Forge Points"
Reward:60 Energy Drinks
Quest 31:
- Coach: "In production buildings, finish 8-hour productions 10 times" and "Pay some supplies"
Reward:60 Energy Drinks
Quest 32:
Quest 33:
- Coach: "Gather some goods" and "Buy 5 Forge Points"
Reward:Portrait of Soccer Fan and
Portrait of Soccer Striker
Daily Quests[]
Upon completion of the Main Questline, the player will receive daily quests, at the rate of 1 per day. They will stack if the player isn't able to complete them on time.
Quest 34: (Thur - 14 June)
Quest 35: (Fri - 15 June)
- Coach: "Spend some Forge Points" and "In production buildings, finish the shortest production option 25 times."
Reward:60 Energy Drinks
Quest 36: (Sat - 16 June)
- Coach: "Spend some Forge Points" and "Spend 500 Tavern Silver in the Friends Tavern OR Win 5 battles without losing"
Reward:60 Energy Drinks
Quest 37: (Sun - 17 June)
- Coach: "Spend some Forge Points" and "Build 2 Culture Buildings from your age or 3 from the previous age"
Reward:60 Energy Drinks
Quest 38: (Mon - 18 June)
Quest 39: (Tue - 19 June)
- Coach: "Have the first difficulty in the Guild Expedition solved OR Infiltrate 5 sectors"
Reward:60 Energy Drinks
Quest 40: (Wed - 20 June)
Quest 41: (Thur - 21 June)
- Coach: "Spend some Forge Points" and "Motivate or polish 40 buildings of other players"
Reward:60 Energy Drinks
Quest 42: (Fri - 22 June)
- Coach: "Spend some Forge Points" and "In a production building, finish one of each production option once"
Reward:60 Energy Drinks
Quest 43: (Sat - 23 June)
- Coach: "Spend some Forge Points" and "Win 5 battles without losing OR Acquire 2 sectors without fighting"
Reward:60 Energy Drinks
Quest 44: (Sun - 24 June)
- Coach: "Scout 1 province OR finish a 24-hour-production in a production building 10 times"
Reward:60 Energy Drinks
Quest 45: (Mon - 25 June)
- Coach: "Spend some Forge Points" and "Build 1 residential building from your age or 2 from the previous age"
Reward:60 Energy Drinks
Quest 46: (Tue - 26 June)
- Coach: "Spend some Forge Points" and "In a production building, finish a 4-hour production 12 times"
Reward:60 Energy Drinks
Quest 47: (Wed - 27 June)
- Coach: "Spend some Forge Points" and "Collect 300 Tavern Silver OR Buy 8 Forge Points"
Reward:60 Energy Drinks
Quest 48: (Thur - 28 June)
Quest 49: (Fri - 29 June)
- Coach: "Spend some Forge Points" and "Win 10 battles OR donate 300 goods either from your current era or the era below to the guild treasury"
Reward:60 Energy Drinks
Quest 50: (Sat - 30 June)
- Coach: "Spend some Forge Points" and "Gather some goods from goods buildings or by trading"
Reward:60 Energy Drinks
Quest 51: (Sun - 1 July)
- Coach: "Spend some Forge Points" and "Spend 700 Tavern Silver in the Friends Tavern OR Buy 12 Forge Points"
Reward:60 Energy Drinks
Quest 52: (Mon - 2 July)
- Coach: "Spend some Forge Points" and "Build 4 decoration buildings from your age or 6 from the previous age"
Reward:60 Energy Drinks
Quest 53: (Tue - 3 July)
- Coach: "Spend some Forge Points" and "Solve 5 encounters in the Guild Expeditions OR Win 5 battles without losing"
Reward:60 Energy Drinks
Quest 54: (Wed - 4 July)
- Coach: "Spend some Forge Points" and "In a production building, finish a 1-hour-production 15 times"
Reward:60 Energy Drinks
Quest 55: (Thur - 5 July)
- Coach: "Spend some Forge Points" and "Motivate or polish 50 buildings of other players"
Reward:60 Energy Drinks
Quest 56: (Fri - 6 July)
Quest 57: (Sat - 7 July)
Quest 58: (Sun - 8 July)
- Coach: "Spend some Forge Points" and "Acquire 1 sector OR Donate some goods to the Guild Treasury"
Reward:60 Energy Drinks
Quest 59: (Mon - 9 July)
- Coach: "Spend some Forge Points" and "Visit 8 Taverns OR Motivate or polish 40 buildings for other players"
Reward:60 Energy Drinks
Quest 60: (Tue - 10 July)
- Coach: "Spend some Forge Points" and "Complete 3 encounters by negotiating OR Finish a 24-hour production 3 times in a production building"
Reward:60 Energy Drinks
Quest 61: (Wed - 11 July)
- Coach: "Spend some Forge Points" and "In a production building, finish an 8-hour production 5 times"
Reward:60 Energy Drinks
Quest 62: (Thur - 12 July)
Quest 63: (Fri - 13 July)
- Coach: "Spend some Forge Points" and "Build 1 military building from your age or the previous age OR negotiate 1 sector"
Reward:60 Energy Drinks
Quest 64: (Sat - 14 July)
- Coach: "Spend some Forge Points" and "Activate 2 boosts in the Friend Tavern OR Win 4 battles without losing"
Reward:60 Energy Drinks
Quest 65: (Sun - 15 July)
- Coach: "Spend some Forge Points" and "Pay some coins"
Reward:60 Energy Drinks and
Portrait of Soccer Goalkeeper
Prize Systems[]
Players[]
This is a list of the available Players in the event. Each player gives a reward if you provide them with Energy Drinks.
Gold Players[]
Image | Name of Player | Prizes Possible | Chance | Cost |
---|---|---|---|---|
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Aaron "Special Buildings" Baker |
Daily Special Contestants' Estate Athlete Living Quarters Ornate Baths Victory Tower |
15% 15% 15% 10% 45% |
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Joe "Item" Evans |
Daily Special One Up Kit Store Building Boost Crate 5m Mass Supply Rush |
10% 15% 20% 25% 30% |
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Billy "Building" Cooper |
Daily Special Premium Decoration Residential Building Production Building Cultural Building |
20% 20% 20% 20% 20% |
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Silver Players[]
Image | Name of Player | Prizes Possible | Chance | Cost |
---|---|---|---|---|
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Jack "Blueprints" Bailey |
Daily Special Observatory Blueprint 2 Blueprints |
15% 35% 50% |
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Barry "Boost" Henderson |
Daily Special 100% Coin Boost 100% Supply Boost 10% Attacker Boost 30% Defender Boost |
10% 25% 25% 20% 20% |
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Frank "Forge Point" Parker |
Daily Special 20 Forge Points 10 Forge Points 5 Forge Points |
7% 11% 21% 61% |
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Bronze Players[]
Image | Name of Player | Prizes Possible | Chance | Cost |
---|---|---|---|---|
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Kevin "Medals" McKenzie |
Daily Special Large Medal Package Medium Medal Package Small Medal Package |
15% 20% 25% 40% |
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Simon "Special Units" Philips |
Daily Special Champion Rogue Color Guard Military Drummer |
10% 25% 25% 20% 20% |
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Gary "Units" Campbell |
Daily Special Light Unit Ranged Unit Heavy Unit Fast Unit Artillery Unit |
10% 18% 18% 18% 18% 18% |
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Lazy Player[]
Image | Name of Player | Prizes Possible | Chance | Cost |
---|---|---|---|---|
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Shawn "Forge Points" Foster |
Daily Special 5 Forge Points 2 Forge Points |
7% 43% 50% |
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Goal Shots[]
This the list of Goal Shots. The functioning and purpose have been explained in detail above.
Name | Prizes Possible | Chance | Cost |
---|---|---|---|
"Legendary" Shot |
Daily Special One Up Kit 2 Blueprints LargeMedal Package |
10% 25% 30% 35% |
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"Champion" Shot |
Daily Special Champion's Retreat Champion 10% Attack Boost |
10% 5% 65% 20% |
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"Rogue" Shot |
Daily Special Rogue Hideout Rogue 30% Defense Boost |
10% 5% 65% 20% |
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"Resource" Shot |
Daily Special Gigantic Coins Package Gigantic Supplies Package 25 of One Good |
18% 26% 26% 30% |
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"Mixed" Shot |
Daily Special 10 Forge Points Medium Medal Package Blueprint |
12% 22% 42% 24% |
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"Boost" Shot |
Daily Special 50% Supply Boost 50% Coin Boost Self-Aid Kit |
10% 30% 30% 30% |
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Daily Specials[]
This is the Daily Special List. They can be won from all players / goal shots on the day that they appear.
You can find a list of Daily Specials as they appeared on Beta here.
Date | Icon | Name |
---|---|---|
14 June 2018 | ![]() |
Shrine of Knowledge |
15 June 2018 | ![]() |
Wishing Well |
16 June 2018 | ![]() |
Ornate Baths |
17 June 2018 | ![]() |
Renovation Kit |
18 June 2018 | ![]() |
Wishing Well Shrink Kit |
19 June 2018 | ![]() |
One Up Kit |
20 June 2018 | ![]() |
Contestants' Estate |
21 June 2018 | ![]() |
Rogue Hideout |
22 June 2018 | ![]() |
Athlete Living Quarters |
23 June 2018 | ![]() |
Winners' Plaza |
24 June 2018 | ![]() |
Hall of Fame |
25 June 2018 | ![]() |
Ornate Baths |
26 June 2018 | ![]() |
Wishing Well |
27 June 2018 | ![]() |
Renovation Kit |
28 June 2018 | ![]() |
Contestants' Estate |
29 June 2018 | ![]() |
Wishing Well Shrink Kit |
30 June 2018 | ![]() |
Winners' Plaza |
1 July 2018 | ![]() |
Tholos of Idols Lvl. 1 |
2 July 2018 | ![]() |
Hall of Fame |
3 July 2018 | ![]() |
Rogue Hideout |
4 July 2018 | ![]() |
Wishing Well Shrink Kit |
5 July 2018 | ![]() |
Shrine of Knowledge |
6 July 2018 | ![]() |
Renovation Kit |
7 July 2018 | ![]() |
Winners' Plaza |
8 July 2018 | ![]() |
Athlete Living Quarters |
9 July 2018 | ![]() |
Contestants' Estate |
10 July 2018 | ![]() |
Tholos of Idols Upgrade |
11 July 2018 | ![]() |
Tholos of Idols Lvl. 1 |
12 July 2018 | ![]() |
One Up Kit |
13 July 2018 | ![]() |
Arena of Victors |
14 July 2018 | ![]() |
Tholos of Idols Upgrade |
15 July 2018 | ![]() |
Ornate Baths |
16 July 2018 | ![]() |
Shrine of Knowledge |
17 July 2018 | ![]() |
Hall of Fame |
League Rewards[]
This is a list of the League Rewards. You will win all of the rewards of your current league at the time the event ends, in the form of a kit which will be put in your inventory. The rewards will become available after opening this kit.
League | Prize 1 | Prize 2 | Prize 3 | Prize 4 | Prize 5 | Prize 6 |
---|---|---|---|---|---|---|
Hobby League | ![]() |
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Amateur League | ![]() |
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Bronze League | ![]() |
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Silver League | ![]() |
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Gold League | ![]() |
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Goal Rewards[]
This is a list of Goal Rewards. How close you are to the Goal can be seen at the Progress Bar.
You can find a list of Goal Rewards as they appeared on Beta here.
The rewards are listed below.
Icon | Goal Reward Name |
---|---|
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Tholos of Idols Upgrade |
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Shrine of Knowledge |
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Tholos of Idols Upgrade |
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Tholos of Idols Upgrade |
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Wishing Well |
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Tholos of Idols Upgrade |
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Wishing Well Shrink Kit |
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Tholos of Idols Upgrade |
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Renovation Kit |
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Tholos of Idols Upgrade |
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Tholos of Idols lvl. 1 |
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Tholos of Idols Upgrade |
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Tholos of Idols Upgrade |
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50 Forge Points |
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Tholos of Idols Upgrade |
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Wishing Well Shrink Kit |
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Tholos of Idols Upgrade |
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Renovation Kit |
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Tholos of Idols Upgrade |
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Rogue Hideout |
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Tholos of Idols Upgrade |
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Shrine of Knowledge |
... |
New Buildings[]
Building | Size | Function | Age Advanceable |
---|---|---|---|
![]() Contestants' Estate |
![]() 3x2 |
Special residential building Provides ![]() ![]() ![]() Provides double coins and ![]() |
![]() Yes |
![]() Little Wishing Well |
![]() 3x2 |
Special production building Provides ![]() Cannot be motivated, polished or plundered. |
Automatic |
![]() Ornate Baths |
![]() 4x3 |
Special cultural building Provides ![]() ![]() Provides double happiness when polished. |
![]() Yes |
![]() Tholos of Idols |
![]() 4x4 |
Special residential building Provides ![]() ![]() Provides double coins and ![]() ![]() ![]() ![]() |
![]() Yes |