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The 2020 Forge Bowl Event is a special event that will run from 14th January to 2nd February 2020.
Milestone Rewards
Complete 5 quests: |
Complete 15 quests: |
Complete 25 quests: |
Complete 40 quests: |
Complete 55 quests: |
Olympic Treasury Level 1 |
Olympic Treasury Upgrade Kit |
1,400 Footballs |
Olympic Treasury Upgrade Kit |
Olympic Treasury Upgrade Kit |
Event Window
As you can see, the window contains the following elements:
- This is your Coach. Choice wisely as each coach enhances different outcomes on each play.
- This indicates your League. The more active you are, the better League you will get and the more prizes will be yours at the end.
- The current Daily Special is displayed here. It will change every day.
- This is the Football Counter which indicates the total number of Footballs that you have to use.
- These are the Players. Each Player needs to be paid with Footballs. Once you select a Player, he will reward you with a random reward from his pool of available prizes. There are of four tiers of Players, Gold, Silver, Bronze and Others.
- This is the Touchdown Reward. It indicates the Grand Prize you will get upon scoring a Touchdown, as well as showing the next two Grand Prizes.
Players & Coaches
Players & Coaches are the key method of progressing and scoring Touchdowns as well as collecting rewards.
For every 80 yards the ball is advanced in total, a Touchdown is scored which will reward a grand prize.
Each type of player advances the ball a certain distance:
- Gold players: 7 yards
- Silver players: 6 yards
- Bronze players: 5 yards
- Other players: 4 yards
If the Progress Coach or the Ultimate Coach is selected, the Players gain an extra yard for the play.
While the full distance of the field from staring point to the goal line is 80 yards, all yards advanced in excess are carried over to shorten the next field.
As can be seen above, the Gold Players advance the ball the furthest, while the Other Players advance the least. However, simply on the basis of how far a player throws the ball we cannot completely formulate how efficient he is. Thus, the cost ratio added to the Players table, provides a clearer picture of how efficient each player is.
As a new feature this year, coaches were introduced that alter different aspects of the rewards system. They may give a chance to double the won prize, heighten the chances for the Daily Special, increase the distance the players advance per play, double the league progress or do all of the before.
Leagues
There are 5 leagues in this event, in ascending order:
- Rookie League
- Amateur League
- Bronze League
- Silver League
- Gold League
The thing to be kept in mind is that the League system is not like the Top Gamester or Casanova (in Carnival events), or something like that, which offer rewards to the best player of the neighbourhood. There are 2 main differences:
- In Leagues, you are not competing with your neighbourhood, you are competing with the entire World, and the scale of competition is huge here.
- Also, prizes are not awarded at the end of each week. Instead, you have the entire event to make it to the Gold League! Use the days of the event to the fullest potential to reach the top, and prizes are awarded at the end of the event.
The prizes can be found below, in the Prize Systems section.
The yards required to make it into a League (or get relegated from one) differ according to the status of the World.
A few of points to be kept in mind. Firstly, you cannot be in more than one League at any particular time. Secondly, inactivity can even relegate you, that means push you to lower leagues. And Finally, Leagues reward activity, i.e. more number of yards, so make sure to play this event and score as many Touchdowns as you can.
Getting Footballs
You start the event with 200 Footballs and can get more in different ways:- Firstly, by completing the quests. Secondly, By collecting the reward for logging in daily. Thirdly by finding them in Incidents in and around your City. And Finally by buying them with diamonds:
- 100 Footballs = 200 Diamonds (2.00 diamonds per 1 football)
- 400 Footballs = 700 Diamonds (1.75 diamonds per 1 football)
- 1200 Footballs = 1995 Diamonds (1.6625 diamonds per 1 football)
Expected Footballs to receive during the Forge Bowl Event :
- Begining of the Event : 200 Footballs
- Daily Login : 21 x 100 Footballs
- Completing Quests : 55 x 120 Footballs
- Milestone Bonus : 1,400 Footballs
Total (Excluding Incidents) : 10,300 Footballs
Quests
Main Questsline
The event features two questlines presented by the Cal Rogers. The Main Questline and the Daily Questline. Every solved quest grants the player some Footballs. The quests have to be solved in the order they are presented and no quests are abortable.
The Daily Questline, you will give you one quest per day, for the 20 days of the event. These Quests will stack until you have completed the Main Questline. So you will not miss any if you do not complete the Main Questline on the first day. After completing the Main Questline, you will be able to complete stacked Daily Quests without any delay and after that, one quest per day.
Note: Where the word "some" appears in the quest text below, the amount differs depending on the Age the player is at. The Lower Numbers in brackets are for BA. The second number in brackets is for the PME unless stated otherwise[AGE].
Daily Questsline
Prize Systems
Players
Each player has to be paid with Footballs, then he will advance and give you a random reward based on what he offers.
Gold Players
Image | Name of Player | Possible Prizes | Chance | Cost |
---|---|---|---|---|
Brian "Rush" Nelson |
Daily Special | 12% | 105 | |
2hr Mass Supply Rush | 30% | |||
30min Mass Supply Rush | 32% | |||
1hr Mass Coin Rush | 26% | |||
Justin "Forge Points" Garcia |
Daily Special | 12% | 101 | |
20 Forge Points | 24% | |||
10 Forge Points | 30% | |||
5 Forge Points | 34% | |||
Ryan "Speciel Buildings" Thompson |
Daily Special | 12% | 104 | |
Contestants' Estate | 20% | |||
Victory Tower Level 1 | 34% | |||
Victory Tower Upgrade Kit | 34% |
Silver Players
Image | Name of Player | Prizes Possible | Chance | Cost | Cost Ratio |
---|---|---|---|---|---|
Anthony "Resources" Perez |
Daily Special Extra Large Coins Package Extra Large Supplies Package 25 of One Good |
18% 26% 26% 30% |
86 | 14.3 | |
Brad "Boost" Johnson |
Daily Special 100% Coin Boost 100% Supply Boost 10% Attacker Boost 30% Defender Boost |
10% 25% 25% 20% 20% |
86 | 14.3 | |
Noah "Buildings" Wilson |
Daily Special Premium Decoration Residential Building Production Building Culture Building |
14% 20% 22% 22% 22% |
88 | 14.6 |
Bronze Players
Image | Name of Player | Prizes Possible | Chance | Cost | Cost Ratio |
---|---|---|---|---|---|
Scott "Medals" Davis |
Daily Special 100 Medals 50 Medals 20 Medals |
15% 20% 25% 40% |
74 | 14.8 | |
Carlos "Blueprints" Ramirez |
Daily Special 1 Observatory Blueprint 2 Random Blueprints 1 Blueprint |
8% 22% 15% 55% |
71 | 14.2 | |
Samuel "Fragments" Campbell |
Daily Special Shrine of Knowledge Fragment Wishing Well Fragment Wishing Well Shrink kit Fragment |
12% 28% 30% 30% |
75 | 15 |
Other Players
Image | Name of Player | Prizes Possible | Chance | Cost | Cost Ratio |
---|---|---|---|---|---|
Bryan "Forge Points" Nelson |
Daily Special 5 Forge Points 2 Forge Points |
10% 40% 50% |
57 | 14.25 | |
Greg "Special Units" Simmons |
Daily Special Champion Rogue Color Guard Military Drummer |
7% 30% 20% 30% 13% |
58 | 14.5 | |
Kyle "Units" Washington |
Daily Special Light Unit Ranged Unit Fast Unit Heavy Unit Artillery Unit |
10% 18% 18% 18% 18% 18% |
53 | 13.25 |
Sortable Cost ratio Players Summary
Name of Player | Cost | Yards | Cost per Yard |
Cost per Yard boosted [1] |
% Daily Special |
Cost per DS |
Cost per DS boosted [2] |
---|---|---|---|---|---|---|---|
Isaac "Items" Jackson | 105 | 7 | 15.00 | 13.13 | 12% | 875 | 618 |
Justin "Forge Points" Garcia | 101 | 7 | 14.43 | 12.63 | 12% | 842 | 594 |
Ryan "Special Buildings" Thompson | 104 | 7 | 14.86 | 13.00 | 12% | 867 | 612 |
Issac "Military Boost" Jackson | 78 | 6 | 13.00 | 11.14 | 10% | 780 | 520 |
Brad "Boost" Johnson | 76 | 6 | 12.67 | 10.86 | 10% | 760 | 507 |
Noah "Buildings" Wilson | 74 | 6 | 12.33 | 10.57 | 10% | 740 | 493 |
Greg "Special Units" Simmons | 62 | 5 | 12.40 | 10.33 | 8% | 775 | 477 |
Carlos "Blueprints" Ramirez | 64 | 5 | 12.80 | 10.67 | 8% | 800 | 492 |
Samuel "Fragments" Campbell | 60 | 5 | 12.00 | 10.00 | 8% | 750 | 462 |
Anthony "Resources" Perez | 41 | 4 | 10.25 | 8.20 | 5% | 820 | 410 |
Scott "Medals" Davis | 48 | 4 | 12.00 | 9.60 | 5% | 960 | 480 |
Kyle "Units" Washington | 49 | 4 | 12.25 | 9.80 | 5% | 980 | 490 |
Coaches
Daily Specials
Daily Special Prizes can be won with each pass to a player.
You can find a list of Daily Specials as they appeared on Beta here
Day | Icon | Prize |
---|---|---|
14 January | ||
15 January | ||
16 January | ||
17 January | ||
18 January | ||
19 January | ||
20 January | ||
21 January | ||
22 January | ||
23 January | ||
24 January | ||
25 January | ||
26 January | ||
27 January | ||
28 January | ||
29 January | ||
30 January | ||
31 January | ||
1 February | ||
2 February | ||
3 February |
Touchdown Rewards
Touchdown | Icon | Prize |
---|---|---|
1 | Olympic Treasury Upgrade Kit | |
2 | 50 Forge Points | |
3 | Olympic Treasury Upgrade Kit | |
4 | ||
5 | Olympic Treasury Upgrade Kit | |
6 | ||
7 | Olympic Treasury Upgrade Kit | |
8 | ||
9 | Olympic Treasury Upgrade Kit | |
10 | ||
11 | Olympic Treasury Upgrade Kit | |
12 | ||
13 | Olympic Treasury Upgrade Kit | |
14 | ||
15 | Olympic Treasury Upgrade Kit | |
16 | ||
17 | Olympic Treasury Upgrade Kit | |
18 | ||
19 | Olympic Treasury Upgrade Kit | |
20 |
League Rewards
This is a list of the League Rewards. You will win all of the rewards of your current league at the time the event ends, in the form of a kit which will be put in your inventory. The rewards will become available after opening this kit. The player's League depends on the total number of yards crossed during the event. All the players with the lowest 50% distance score join the Rookie league. The Amateur League is reached by the top 50%, the Bronze League by the top 25%, the Silver League by the top 5% and the golden League by the top 1%.
League | Prize 1 | Prize 2 | Prize 3 | Prize 4 | Prize 5 | Prize 6 |
---|---|---|---|---|---|---|
Rookie League | 10 Forge Points | |||||
Amateur League | 20 Forge Points | One Up Kit | ||||
Bronze League | 50 Forge Points | One Up Kit | Sentinel Outpost Lvl 1 | |||
Silver League | 100 Forge Points | One Up Kit | Sentinel Outpost Lvl 2 | Olympic Treasury Upgrade Kit | ||
Gold League | 200 Forge Points | One Up Kit | Sentinel Outpost Lvl 2 | Olympic Treasury Upgrade Kit | Olympic Treasury Upgrade Kit |
New Buildings
Building | Size | Function | Upgrade |
---|---|---|---|
Olympic Treasury |
4x5 |
Special residential building Provides population, happiness, coins and up to 32% defense boost. Provides double coins and additional supplies and up to 8 Forge Points and 25 goods when motivated and can be plundered. |
Yes |
Sentinel Outpost |
1x1 |
Special Building Provides a 2% Defense Boost to the attacking army at Lvl 1 and 4% at Lvl 2. |
automatic |