The 2022 Forge Bowl Event is a seasonal event that will run from 18th January to 7th February 2022. Complete the Quests to collect Footballs . Then select the Player for Cal to pass to and advance down the Grid to score a Touchdown. Receive rewards on every play and Touchdown.
The coaches feature is back again this year to help you as well, as you aim to win BIG.
Milestone Rewards[]

Complete 5 quests: |
Complete 15 quests: |
Complete 30 quests: |
Complete 40 quests: |
Complete 55 quests: |
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Fiore Village Level 1 |
350 Footballs |
Fiore Village Upgrade Kit |
1000 Footballs |
Fiore Village Upgrade Kit |
Event Window[]

As you can see, the window contains the following elements:
- This is your Coach. Choose wisely as each coach enhances different outcomes on each play.
- This indicates your League. The more active you are, the better League you will get and the more prizes will be yours at the end.
- The current Daily Special is displayed here. It will change every day.
- This is the Football Counter which indicates the total number of
Footballs that you have to use.
- These are the Players. Each Player needs to be paid with
Footballs. Once you select a Player, he will reward you with a random reward from his pool of available prizes. There are of four tiers of Players, Gold, Silver, Bronze and Others.
- This is the Touchdown Reward. There are two rewards shown here. The first one is the actual Touchdown reward which you will get upon completing 80 yards. The second reward (shown with a lock icon here), is the Bowl Prize, which will be unable by default unless the player purchases it with
Diamonds.
Players & Coaches[]
Players & Coaches are the key method of progressing and scoring Touchdowns as well as collecting rewards.
For every 80 yards the ball is advanced in total, a Touchdown is scored which will reward a grand prize.
Each type of player advances the ball a certain distance:
- Gold players: 7 yards
- Silver players: 6 yards
- Bronze players: 5 yards
- Other players: 4 yards
If the Progress Coach or the Ultimate Coach is selected, the Players gain an extra yard for the play.
While the full distance of the field from staring point to the goal line is 80 yards, all yards advanced in excess are carried over to shorten the next field.
As can be seen above, the Gold Players advance the ball the furthest, while the Other Players advance the least. However, simply on the basis of how far a player advances the ball we cannot completely formulate how efficient he is. Thus, the cost ratio can be seen in the Players table, which provides a clearer picture of how efficient each player is.
The coaches were introduced that alter different aspects of the rewards system. They may give a chance to double the won prize, heighten the chances for the Daily Special, increase the distance the players advance per play, double the league progress or do all of the before.

Leagues[]
There are 5 leagues in this event, in ascending order:
- Rookie League
- Amateur League
- Bronze League
- Silver League
- Gold League
The thing to be kept in mind is that the League system is not like the Top Gamester or Casanova (in Carnival events), or something like that, which offer rewards to the best player of the neighbourhood. There are 2 main differences:
- In Leagues, you are not competing with your neighbourhood, you are competing with the entire World, and the scale of competition is huge here.
- Also, prizes are not awarded at the end of each week. Instead, you have the entire event to make it to the Gold League! Use the days of the event to the fullest potential to reach the top, and prizes are awarded at the end of the event.
The prizes can be found below, in the Prize Systems section.
The yards required to make it into a League (or get relegated from one) differ according to the status of the World.
A few of points to be kept in mind. Firstly, you cannot be in more than one League at any particular time. Secondly, inactivity can even relegate you, that means push you to lower leagues. And finally, Leagues reward activity, i.e. more number of yards, so make sure to play this event and score as many Touchdowns as you can.
Getting Footballs[]
You start the event with 200 Footballs and can get more in different ways:-
Firstly, by completing the quests. Secondly, By collecting the reward for logging in daily. Thirdly, by finding them in Incidents in and around your City. And finally, by buying them with diamonds:
Amount | Cost | Cost per ball |
---|---|---|
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2 ![]() ![]() |
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1.75 ![]() ![]() |
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1.6625 ![]() ![]() |
Quests[]
The event features two questlines presented by Cal Rogers - The Main Questline and the Daily Questline. Every solved quest grants the player some Footballs. The quests have to be solved in the order they are presented and no quests are abortable.
The Daily Questline will give you one quest per day, for the 20 days of the event. These Quests will stack until you have completed the Main Questline. So you will not miss any if you do not complete the Main Questline on the first day. After completing the Main Questline, you will be able to complete stacked Daily Quests without any delay and after that, one quest per day.
The quest texts and stories may be read here.
Note: Where the word "some" appears in the quest text below, the amount differs depending on the Age the player is at. The Lower Numbers in brackets are for BA. The second number in brackets is for the SAV.
To get a better idea of your exact requirements Click Here and use the tables provided. Please be aware that the Final Table is incomplete as we need players from those Ages that could help.
If you are browsing this page on desktop, you can click on each individual quest to mark it as done, thereby making it easier to keep track of your upcoming quests.
Main Questline[]
Daily Questline[]
- Cal Rogers: "Exchange 2 items in the Antiques Dealer building OR In a production building, finish a 4-hour production some (4 - 24) times" and "Pay some (1,700 - 1,728,000) supplies"
Reward:


- Cal Rogers: "Motivate or polish 25 buildings of other players OR Pay some (5 - 40) selected[1] goods from your age" and "Build 5 decorations from your age OR Build 6 decorations from the previous age"
Reward:

- Cal Rogers: "Recruit 5 Units from your age OR Pay some (10 - 80) selected[1] goods from your age" and "Gather some (900 - 1,530,000) supplies"
Reward:

- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 One of the players five current age goods is selected randomly. The selection is independent of the players current stock of those goods.
- ↑ 2.0 2.1 2.2 2.3 2.4 One of the players five previous age goods is selected randomly. Should the player be in Bronze Age, the second option will be one of the four goods not selected in the current age option. The selection is independent of the players current stock of those goods.
- ↑ This special reward will reveal itself during the next event in Forge of Empires. Use this to gain a head start for the upcoming St Patrick's event!
Prize Systems[]
Players[]
Each player has to be paid with Footballs, then he will advance and give you a random reward based on what he offers.
Gold Players[]
Image | Name of Player | Possible Prizes | Chance | Cost |
---|---|---|---|---|
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Brian "Rush" Nelson |
Daily Special | 12% | 105 ![]() |
2hr Mass Supply Rush | 30% | |||
30min Mass Supply Rush | 32% | |||
1hr Mass Coin Rush | 26% | |||
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Justin "Forge Points" Garcia |
Daily Special | 12% | 101 ![]() |
20 Forge Points | 24% | |||
10 Forge Points | 30% | |||
5 Forge Points | 34% | |||
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Ryan "Special Buildings" Thompson |
Daily Special | 12% | 104 ![]() |
Contestants' Estate | 20% | |||
Victory Tower Level 1 | 34% | |||
Victory Tower Upgrade Kit | 34% |
Silver Players[]
Image | Name of Player | Possible Prizes | Chance | Cost |
---|---|---|---|---|
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Issac "Military Boost" Jackson |
Daily Special | 10% | 78 ![]() |
10% Attack Boost | 30% | |||
5% Attack Boost | 20% | |||
20% Defence Boost | 25% | |||
10% Defence Boost | 15% | |||
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Brad "Boost" Johnson |
Daily Special | 10% | 76 ![]() |
100% Supply Boost | 30% | |||
100% Coin Boost | 30% | |||
Boost Crate | 30% | |||
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Noah "Buildings" Wilson |
Daily Special | 10% | 74 ![]() |
Premium Decoration | 30% | |||
Residential Building | 20% | |||
Production Building | 20% | |||
Cultural Building | 20% |
Bronze Players[]
Image | Name of Player | Possible Prizes | Chance | Cost |
---|---|---|---|---|
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Greg "Special Units" Simmons |
Daily Special | 8% | 62 ![]() |
Rogue | 36% | |||
Champion | 36% | |||
Colour Guard | 10% | |||
Military Drummer | 10% | |||
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Carlos "Blueprints" Ramirez |
Daily Special | 8% | 64 ![]() |
Observatory Blueprint | 20% | |||
2 Blueprints | 12% | |||
Blueprint | 60% | |||
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Samuel "Fragments" Campbell |
Daily Special | 8% | 60 ![]() |
Fragment of Shrine of Knowledge | 40% | |||
Fragment of Wishing Well | 30% | |||
Fragment of Wishing Well Shrink Kit | 22% |
Other Players[]
Image | Name of Player | Possible Prizes | Chance | Cost |
---|---|---|---|---|
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Anthony "Resources" Perez |
Daily Special | 5% | 41 ![]() |
10 Goods | 45% | |||
Extra Large Supplies | 25% | |||
Extra Large Coins | 25% | |||
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Scott "Medals" Davis |
Daily Special | 5% | 48 ![]() |
Large Medals | 40% | |||
Medium Medals | 30% | |||
Small Medals | 25% | |||
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Kyle "Units" Washington |
Daily Special | 5% | 49 ![]() |
2 Light Units | 19% | |||
2 Ranged Units | 19% | |||
2 Fast Units | 19% | |||
2 Heavy Units | 19% | |||
2 Artillery Units | 19% |
Sortable Cost ratio Players Summary[]
Name of Player | Cost | Yards | Cost per Yard |
Cost per Yard boosted [1] |
% Daily Special |
Cost per DS |
Cost per DS boosted [2] |
---|---|---|---|---|---|---|---|
Brian "Rush" Nelson | 105 | 7 | 15.00 | 13.13 | 12% | 875 | 618 |
Justin "Forge Points" Garcia | 101 | 7 | 14.43 | 12.63 | 12% | 842 | 594 |
Ryan "Special Buildings" Thompson | 104 | 7 | 14.86 | 13.00 | 12% | 867 | 612 |
Issac "Military Boost" Jackson | 78 | 6 | 13.00 | 11.14 | 10% | 780 | 520 |
Brad "Boost" Johnson | 76 | 6 | 12.67 | 10.86 | 10% | 760 | 507 |
Noah "Buildings" Wilson | 74 | 6 | 12.33 | 10.57 | 10% | 740 | 493 |
Greg "Special Units" Simmons | 62 | 5 | 12.40 | 10.33 | 8% | 775 | 477 |
Carlos "Blueprints" Ramirez | 64 | 5 | 12.80 | 10.67 | 8% | 800 | 492 |
Samuel "Fragments" Campbell | 60 | 5 | 12.00 | 10.00 | 8% | 750 | 462 |
Anthony "Resources" Perez | 41 | 4 | 10.25 | 8.20 | 5% | 820 | 410 |
Scott "Medals" Davis | 48 | 4 | 12.00 | 9.60 | 5% | 960 | 480 |
Kyle "Units" Washington | 49 | 4 | 12.25 | 9.80 | 5% | 980 | 490 |
Coaches[]
The Coaches can be changed at any time during the Event. With the exception of the Default Coach, there are time limits and/or Diamond costs for doing so. If you do change them they will automatically revert to the Default Coach when their time is up. If you wish to use a coach before their Cooldown time expires
Diamonds are needed.
Daily Specials[]
Daily Special Prizes can be won with each pass to a player.
The list for the Beta server may be found here.
INNO have announced that they will be making changes to the Daily Specials compared to the Beta testing. A green check mark (✅) indicates that the prize is confirmed in the live servers.
Original Daily Prizes |
Date | Icon | Name |
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Day 01 | ![]() |
Terracotta Vineyard Selection Kit |
Day 02 | ![]() |
Colossus Selection Kit |
Day 03 | ![]() |
Sentinel Outpost Upgrade Kit |
Day 04 | ![]() |
6h Mass Supply Rush |
Day 05 | ![]() |
Tactician's Tower Upgrade Kit |
Day 06 | ![]() |
Athlete Living Quarters |
Day 07 | ![]() |
Pillar of Heroes Selection Kit |
Day 08 | ![]() |
Gigantic Medals Package |
Day 09 | ![]() |
Olympic Treasury Selection Kit |
Day 10 | ![]() |
Vineyard Fields Selection Kit |
Day 11 | ![]() |
Colossus Selection Kit |
Day 12 | ![]() |
Classical Garden Selection Kit |
Day 13 | ![]() |
Rogue Hideout Shrink Kit |
Day 14 | ![]() |
Altar Garden Selection Kit |
Day 15 | ![]() |
Tactician's Tower Lvl 1 |
Day 16 | ![]() |
Winners' Plaza Selection Kit |
Day 17 | ![]() |
Terracotta Vineyard Selection Kit |
Day 18 | ![]() |
Olympic Treasury Selection Kit |
Day 19 | ![]() |
Sentinel Outpost Lvl 1 |
Day 20 | ![]() |
Vineyard Fields Selection Kit |
Day 21 | ![]() |
Arena of Victors |
Day 22 | ![]() |
Store Building |
List of possible Switched Prizes |
No | Icon | Name |
---|---|---|
1 | ![]() |
6h Mass Supply Rush ✅ |
2 | ![]() |
Altar Garden Selection Kit ✅ |
3 | ![]() |
Arena of Victors ✅ |
4 | ![]() |
Athlete Living Quarters ✅ |
5 | ![]() |
Classical Garden Selection Kit ✅ |
6 | ![]() |
Colossus Selection Kit ✅ |
7 | ![]() |
Gigantic Medals Package ✅ |
8 | ![]() |
Olympic Treasury Selection Kit ✅ |
9 | ![]() |
Pillar of Heroes Selection Kit ✅ |
10 | ![]() |
Rogue Hideout Shrink Kit ✅ |
11 | ![]() |
Sentinel Outpost Lvl 1 ✅ |
12 | ![]() |
Sentinel Outpost Upgrade Kit ✅ |
13 | ![]() |
Store Building ✅ |
14 | ![]() |
Tactician's Tower Lvl 1 ✅ |
15 | ![]() |
Tactician's Tower Upgrade Kit ✅ |
16 | ![]() |
Terracotta Vineyard Selection Kit ✅ |
17 | ![]() |
Vineyard Fields Selection Kit ✅ |
18 | ![]() |
Winners' Plaza Selection Kit ✅ |
19 | ![]() |
Tactician's Tower Upgrade Kit ✅ |
20 |
Touchdown Rewards[]
Touchdown Rewards/Grand Prizes are awarded every time you get the ball into the Endzone, i.e. completing 80 yards. After 1600 yards the prizes repeat. A 50 Forge Points bonus is provided at the start.
Yardage | Icon | Prize |
---|---|---|
80 | ![]() |
Fiore Village Upgrade Kit |
160 | ![]() |
Tactician's Tower Lvl 1 |
240 | ![]() |
Fiore Village Upgrade Kit |
320 | ![]() |
Self-Aid Kit |
400 | ![]() |
Fiore Village Upgrade Kit |
480 | ![]() |
Gigantic Medal Package |
560 | ![]() |
Fiore Village Upgrade Kit |
640 | ![]() |
Pillar of Heroes Selection Kit |
720 | ![]() |
Fiore Village Upgrade Kit |
800 | ![]() |
Shrine of Knowledge |
880 | ![]() |
Fiore Village Upgrade Kit |
960 | ![]() |
50 Forge Points |
1040 | ![]() |
Fiore Village Upgrade Kit |
1120 | ![]() |
Store Building |
1200 | ![]() |
Fiore Village Lvl 1 |
1280 | ![]() |
Wishing Well Shrink Kit |
1360 | ![]() |
Fiore Village Upgrade Kit |
1440 | ![]() |
Renovation Kit |
1520 | ![]() |
Fiore Village Upgrade Kit |
1600 | ![]() |
Gigantic Medal Package |
Bowl Prizes[]
The Bowl Prizes are an additional optional set of prizes which you can get if you pay 1800 Diamonds. In simple terms, they can be considered as an "extra" set of touchdown rewards, as their requirements match those listed above.
A bonus "Goody Bag" is given at the start, which contains 20 Forge Points,
40 Current Era Goods and 30 Previous Era Goods and a
Gigantic Medal Package.
Yardage | Icon | Prize |
---|---|---|
80 | ![]() |
20% Attack Boost |
160 | ![]() |
Forge Bowl Trophy |
240 | ![]() |
Portrait of Eagle Mascot |
320 | ![]() |
Box of Blueprints[1] |
400 | ![]() |
50 Current Era Goods[2] |
480 | ![]() |
One Up Kit |
560 | ![]() |
20 Forge Points |
640 | ![]() |
Unit Box[3] |
720 | ![]() |
Gigantic Medal Package |
800 | ![]() |
2h Mass Supply Rush |
880 | ![]() |
50 Current Era Goods[2] |
960 | ![]() |
Sentinel Outpost Lvl 1 |
1040 | ![]() |
20 Forge Points |
1120 | ![]() |
Special Unit Box[4] |
1200 | ![]() |
Gigantic Medal Package |
1280 | ![]() |
Sentinel Outpost Upgrade Kit |
1360 | ![]() |
50 Current Era Goods[2] |
1440 | ![]() |
Rogue Hideout Shrink Kit |
1520 | ![]() |
20 Forge Points |
1600 | ![]() |
2h Mass Supply Rush |
1680 | ![]() |
Gigantic Medal Package |
1760 | ![]() |
Rogue Hideout |
1840 | ![]() |
50 Current Era Goods[2] |
1920 | ![]() |
10% Attack Boost |
2000 | ![]() |
20 Forge Points |
2080 | ![]() |
Forge Bowl Trophy |
2160 | ![]() |
Gigantic Medal Package |
2240 | ![]() |
1 Blueprint |
2320 | ![]() |
50 Current Era Goods[2] |
2400 | ![]() |
Rogue Hideout Shrink Kit |
2480 | ![]() |
20 Forge Points |
2560 | ![]() |
2h Mass Supply Rush |
2640 | ![]() |
Gigantic Medal Package |
2720 | ![]() |
Rogue Hideout |
2800 | ![]() |
50 Current Era Goods[2] |
League Rewards[]
This is a list of the League Rewards. You will win all of the rewards of your current league at the time the event ends, in the form of a kit which will be put in your inventory. The rewards will become available after opening this kit. The player's League depends on the total number of yards crossed during the event. All the players with the lowest 50% distance score join the Rookie league. The Amateur League is reached by the top 50%, the Bronze League by the top 25%, the Silver League by the top 5% and the golden League by the top 1%.
League | Prize 1 | Prize 2 | Prize 3 | Prize 4 | Prize 5 | Prize 6 |
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Rookie League | ![]() |
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Amateur League | ![]() |
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Bronze League | ![]() |
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Silver League | ![]() |
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Gold League | ![]() |
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![]() Portrait of Dog Mascot |
New Building[]
Building | Size | Function | Age Advanceable |
---|---|---|---|
![]() Fiore Village |
![]() 4x6 |
Special residential building Provides ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Can be motivated and can be plundered. |
![]() Yes |
Useful Resources[]
- MooingCat's 2022 Forge Bowl Event Guide
- How To Maximize Your Forge Bowl 2022 Event in Forge of Empires (Daily Special + Fiore Village Guide) by FoElite