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2023 Wildlife Event
2023 Wildlife Event

2nd May 2023 to 22nd May 2023

We welcome you back to this years 2023 Wildlife Event!
Like other Events you need to complete the Quests to get either Wildlife coins or Wildlife Tickets and sometimes both.
You need the Wildlife Tickets to enter the Wildlife Park and play the Mini-game to win prizes by moving Paws or chests to the bottom of the board.
The Wildliife coins are needed to purchase tools or moves, so need to be used wisely.

Milestone Rewards[]

Complete
quests
:
Complete
20 
quests
:
Complete
30 
quests
:
Complete
40 
quests
:
Complete
51 
quests
:
100 Wildlife Coins Panda Reserve
Upgrade Kit
Portrait of
Xīn yí
Portrait of
Bohai
30 Fragments of
Panda Shrine
Upgrade Kit




Event Windows[]

As you can see in the following interactive image, the event window contains 6 main elements.


WARNING THIS STYLE GAME CAN BE HIGHLY ADDICTIVE


As you can see, the Minigame window contains 8 main elements.


The mechanics of this event are different from anything previously seen. To put it in a nutshell, the minigame needs to be played carefully, the player has set number of moves to collect as many Paws and Rewards Chests as possible. It is a click to clear game so be careful with your touch or you could waste moves. The player may need or choose to use certain tools or implements for clearing blocks, These may be purchased using Coins. Each aspect is explained in detail in the following sections.

Playing the Board[]

Event Window
Event Window
  • This Game needs 2, 3 or 4 blocks of the same type to be touching in order to remove them from the board with a move.
  • If 5 or More blocks are touching instead of removing all the block the block you click on becomes a Reward Chest.
Event Window
Event Window
  • By clicking on the matching blocks below the Reward Chest you will allow it to drop off the board and you will collect the Reward.
  • By clicking on the matching blocks below the Paw you will allow it to drop off the board and it will count towards the Grand Prize Reward.
Event Window
Event Window
  • This indicates how many more you can click on the matching blocks to win more Rewards.
  • You also have a limited number of Tools. The first is the HAMMER it will remove only 1 block when used.
Event Window
Event Window
  • If you look you will see the block where the HAMMER was has gone and we now have matching blocks, also you will see that the Moves count has remained the same.
  • The Second tool is the WINDMILL. It will change the colour of the each block one above, below, to the left and the right of the selected block to match it.
Event Window
Event Window
  • As you can see we have turned a possible 1 star Reward Chest into a possible 4 star Reward Chest, also you will see that the Moves count has remained the same.
  • Finally you have the LIGHTNING tool if misused it can mess a board up, Here we have selected Orange, once activated all those blocks will be removed.
Event Window
Event Window
  • While there is still Orange blocks on the board they are near the top having just dropped into the game, also you will see that the Moves count has remained the same.
  • Once you have used all the Moves (note it is at 0) this screen will appear you may play another 10 Moves for 65 Coins or leave.
Event Window
  • If no tiles can be played while you have moves left the board will reshuffle so that you can play on.
  • Once you end your game you are brought back to the Event Window. X to exit.

Getting League Points[]

A League has been added to this years Event. To progress in the League you need to obtain points, these points are received for Popping tiles, getting Chests to the bottom of the table or getting Paws to the bottom of the table. Points gained reflect on the number of tiles popped or the number of stars on the Chest dropped, the Paw will always give a fixed amount of points.

Show/Hide League Points Tables
League Points
Action Points
Drop a 1 Star Chest to the bottom 130
Drop a 2 Star Chest to the bottom 180
Drop a 3 Star Chest to the bottom 250
Drop a 4 Star Chest to the bottom 320
Drop a 5 Star Chest to the bottom 400
Drop a Paw to the bottom 500
Pop 1 Tile (with a Hammer) 10
Pop 2 Tiles
in one go
25
Pop 3 Tiles
in one go
45
Pop 4 Tiles
in one go
75
League Points
Action Points
Pop 5 Tiles (get a 1 Star Chest) 110
Pop 6 Tiles (get a 2 Star Chest) 150
Pop 7 Tiles (get a 3 Star Chest) 200
Pop 8 Tiles (get a 4 Star Chest) 255
Pop 9 Tiles (get a 5 Star Chest) 320
Pop 10 Tiles (get a 5 Star Chest) 390
Pop 11 Tiles (get a 5 Star Chest) 465
Pop 12 Tiles (get a 5 Star Chest) 550
Pop 13 Tiles (get a 5 Star Chest) 640
Pop 14 Tiles (get a 5 Star Chest) 740
League Points
Action Points
Pop 15 Tiles (get a 5 Star Chest) 845
Pop 16 Tiles (get a 5 Star Chest) 955
Pop 17 Tiles (get a 5 Star Chest) 1,075
Pop 18 Tiles (get a 5 Star Chest) 1,200
Pop 19 Tiles (get a 5 Star Chest) 1,335
Pop 20 Tiles (get a 5 Star Chest) 1,475
Pop 21 Tiles (get a 5 Star Chest) 1,620
Pop 22 Tiles (get a 5 Star Chest) 1,775
Pop 23 Tiles (get a 5 Star Chest) 1,935
Pop 24 Tiles (get a 5 Star Chest) 2,105


Using Lightning give you the same number of points as Popping the Tiles for Chests.
The Windmill does not give any points as it only changes the colour of other Tiles instead of Popping them.

Booster Tools[]

To progress on each level, the player needs to clear blocks from the board to claim the Rewards. They can do this with the help of certain tools which clear different parts of the board. There are 3 tools, namely:

  • Hammer

The Hammer clears exactly one block and only one block at a time. It is useful if one wants to obtain align blocks for prizes.

Cost: 55 Coins

  • Windmill

This will change 4 adjacent blocks to your chosen colour. It is useful for creating Reward Chests.

Cost: 80 Coins

  • Lightning

The will remove all blocks of a chosen colour from the board. It is useful for a mass clearance.

Cost: 120 Coins

How do I get Tools?[]

One must remember that depending on the situation, one might have different preferences for the tool required to be used. Tools are distinctive in the fact that they cannot be obtained from the rewards of quests. Instead, they have to be bought using the event currency, Coins. Tools can be obtained from the Tool Shop, highlighted in the picture. The shop sells individual items as well as 2 sets of the tools, with differing costs. It is important to keep in mind that tools cannot be purchased using diamonds. The individual costs have been mentioned above and the prices and components of the sets are mentioned below.

  • 6 Hammers + 4 Windmills + 2 Lightning for 660 Coins
  • 16 Hammers + 8 Windmills + 6 Lightning for 1,230 Coins

The player begins with 5 Hammers, 2 Windmills and 1 Lightning.

Rewards and Prizes[]

A Grand Prize exists which is obtained upon collection of 20 Paws. A Daily Special is also available which changes every day and is obtainable from Reward Chests. League Rewards will be awarded at the end of the Event.

Event Currency[]

The currency of this event is Coins. They are different from currencies of other events in the fact that Coins by themselves are not used for clearing blocks. Coins over here play an indirect role. They are used for buying the tools and moves that clear Blocks.
Coins are obtainable from the Quests, Incidents in & around your city and logging in daily. You also start the Event with 200 Coins.

They can also be bought using diamonds:

  • 100 Coins = Diamonds 150 Diamonds (1.50 diamonds per 1 Coin)
  • 400 Coins = Diamonds 500 Diamonds (1.25 diamonds per 1 Coin)
  • 2,000 Coins = Diamonds 2,400 Diamonds (1.20 diamonds per 1 Coin)


Tickets are obtainable from the Quests and Incidents in & around your city. You also start the Event with 4 Tickets. These Tickets regenerate at a rate of one every eight hours. They stop regenerating if you already have four or more Tickets.

They can also be bought using diamonds:

  • 1 Ticket = Diamonds 200 Diamonds (200 diamonds per 1 Ticket)
  • 4 Tickets = Diamonds 750 Diamonds (187.5 diamonds per 1 Ticket)
  • 10 Tickets = Diamonds 1,800 Diamonds (180 diamonds per 1 Ticket)


The player may be expected to receive the following amount of Coins and Tickets if they complete the entire event and login at least once a day.

Expected Coins and Tickets to receive during the Wildlife Event
Source Coins Tickets
Beginning of the Event 200 4
Daily Connections 22 x 20 440 (21 x 3) - 1[T 1] 62
Completing Main Quests 30 x 10 300
Completing Daily Quests 21 x 15 330 21 x 1 21
Milestone Bonus 1 x 100 100
Grand Prizes 2 x 1 2
Total 1,355 Coins 89 Tickets
  1. You won't get the third automatically regenerated ticket on the last day, since the event has already ended as soon as the third ticket would be available.

Quests[]

Questgiver Wildlife Diane

Diane

The event features two questlines presented by Diane and Guoliang.
The Main Questline and the Daily Questline. Every solved quest grants the player some rewards. The quests have to be solved in the order they are presented and no quest is abortable.

The Daily Questline, will give you one quest per day, for the 21 days of the event. These Quests will stack until you have completed the Main Questlines. So you will not miss any if you do not complete the Main Questlines on the first day. After completing the Main Questline, you will be able to complete stacked Daily Quests without any delay and after that, one quest per day.

Questgiver Wildlife Monk

Guoliang

Note: Where the word "some" appears in the quest text below, the amount differs depending on the Age the player is at. The lower numbers in brackets are for BA. The second number in brackets is for the SAJM. To get a better idea of your exact requirements Click Here and use the Tables provided, please be aware that the Final Table is incomplete as we do have players from those Ages that could help.

Main Questline[]

Show/Hide Quests
Questgiver Wildlife Diane

Diane

Quest 1:
    Diane: "Gather some (20 - 240) goods, e.g. from goods buildings or by trading"
    Reward: 10 Wildlife Coins
Quest 2:
    Diane: "Build 5 decorations from your age OR Build 6 decorations from the previous age"
    Reward: 10 Wildlife Coins
Quest 3:
    Diane: "Pay some (2,000 - 2,966,000) coins"
    Reward: 10 Wildlife Coins
Quest 4:
    Diane: "In a production building, finish an 1-hour production some (3 - 18) times"
    Reward: 10 Wildlife Coins
Quest 5:
    Diane: "Gather some (30 - 360) goods, e.g. from goods production buildings or by trading OR Donate some (40 - 340) goods to the guild treasury" and "Pay Some (1,400 - 1,440,000) supplies"
    Reward: 10 Wildlife Coins
Quest 6:
    Diane: "Recruit 1 unit from your age OR Recruit 2 units from the previous age" and "Gather some (500 - 900,000) supplies"
    Reward: 10 Wildlife Coins
Quest 7:
    Diane: "Defeat some (10 - 48) Units OR Solve this moderate negotiation" and "Gain some (230 - 35,000) happiness"
    Reward: 10 Wildlife Coins
Quest 8:
    Diane: "In a production building, finish a 5-minute production some (4 - 26) times" and "Pay Some (2,000 - 2,966,000) coins"
    Reward: 10 Wildlife Coins
Quest 9:
    Diane: "Build 3 culture building of your age OR Build 4 culture buildings from the previous age" and "Gather some (400 - 720,000) supplies"
    Reward: 10 Wildlife Coins
Quest 10:
    Diane: "Gather some (60 - 720) goods, e.g. from goods production buildings or by trading OR Donate some (60 - 510) goods to the guild treasury" and "Make people enthusiastic"
    Reward: 10 Wildlife Coins
Quest 11:
    Diane: "Activate 2 boosts in the Friends Tavern OR Build 2 production buildings from your age" and "Collect 2 incidents"
    Reward: 10 Wildlife Coins
Quest 12:
    Diane: "Exchange 2 items in the Antiques Dealer building OR Solve any other quest" and "Pay some (4 - 28) selected[1] goods from your age"
    Reward: 10 Wildlife Coins
Quest 13:
    Diane: "Buy 5 Forge Points OR Solve this moderate negotiation" and "Gather some (1,000 - 1,350,000) coins"
    Reward: 10 Wildlife Coins
Quest 14:
    Diane: "Collect 750 Tavern Silver OR Win some (2 - 8) battles" and "Finish a 4-hour production some (2 - 12) times in a production building"
    Reward: 10 Wildlife Coins
Quest 15:
    Diane: "Defeat this small army OR Solve this moderate negotiation" and "Gain some (30 - 18,000) total population"
    Reward: 10 Wildlife Coins
Quest 16:
    Diane: "Recruit 2 units from your age OR Gather some (32 - 384) goods, e.g. from goods production buildings or by trading"
    Reward: 10 Wildlife Coins
Quest 17:
    Diane: "Pay some (2,800 - 2,880,000) supplies" and "Pay some (3,000 - 4,449,000) coins"
    Reward: 10 Wildlife Coins
Quest 18:
    Diane: "Spend some (10 - 38) Forge Points" and "Gather some (1,000 - 1,800,000) supplies"
    Reward: 10 Wildlife Coins
Quest 19:
    Diane: "Build 4 production buildings from your age OR Build 5 production buildings from the previous age" and "In a production building, finish a 1-hour production some (3 - 18) times"
    Reward: 10 Wildlife Coins
Quest 20:
    Diane: "Motivate or polish 30 buildings of other players" and "Pay some (2,800 - 2,880,000) supplies"
    Reward: 10 Wildlife Coins
Quest 21:
    Diane: "Pay some (5,000 - 7,415,000) coins" and "Gather some (24 - 288) goods, e.g. from goods buildings or by trading"
    Reward: 10 Wildlife Coins
Quest 22:
    Diane: "Buy 7 Forge Points OR Collect 1,000 Tavern Silver"
    Reward: 10 Wildlife Coins
Quest 23:
    Diane: "Visit 12 Friends Taverns OR Collect 4 incidents" and "Gather some (2,500 - 3,375,000) coins"
    Reward: 10 Wildlife Coins
Quest 24:
    Diane: "Complete 2 encounters by fighting OR Gather some (52 - 624) goods, e.g. from goods production buildings or by trading" and "Complete 2 encounters by negotiating OR Buy 7 Forge Points"
    Reward: 10 Wildlife Coins
Quest 25:
    Diane: "Collect 6 incidents OR Exchange 4 items in the Antiques Dealer building"
    Reward: 10 Wildlife Coins
Quest 26:
    Diane: "Solve this complex negotiation OR Win some (4 - 16) battles" and "Pay some (2,100 - 2,160,000) supplies"
    Reward: 10 Wildlife Coins
Quest 27:
    Diane: "Recruit 2 units from your age OR Recruit 3 units from the previous age" and "Pay some (2,400 - 3,559,200) coins"
    Reward: 10 Wildlife Coins
Quest 28:
    Diane: "Build 1 goods building of your age OR Build 2 goods buildings from the previous age"
    Reward: 10 Wildlife Coins
Quest 29:
    Diane: "Complete 2 encounters without losing OR Solve this moderate negotiation" and "Pay some (3,000 - 4,449,000) coins"
    Reward: 10 Wildlife Coins
Quest 30:
    Diane: "Exchange 2 items in the Antiques Dealer building OR In a production building, finish a 4-hour production some (4 - 24) times" and "Spend some (18 - 72) Forge Points"
    Reward: 10 Wildlife Coins

Daily Questline[]

Upon completion of the Main Questline, the player will receive daily quests, at the rate of 1 per day. They will stack if the player isn't able to complete them on time.

Show/Hide Quests
Questgiver Wildlife Monk

Guoliang

Quest 31 (2nd May):
    Guoliang: "Win (3 - 12) battles OR Solve this moderate negotiation" and "Pay some (2,100 - 2,160,000) supplies"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 32 (3rd May):
    Guoliang: "Buy 10 Forge Points" and "Build 2 culture buildings from your age OR Build 3 culture buildings from the previous age"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 33 (4th May):
    Guoliang: "Motivate or polish 25 buildings for other players OR Pay some (5 - 40) selected[1] goods from your age" and "Gather some (20 - 240) goods, e.g. from goods buildings or by trading"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 34 (5th May):
    Guoliang: "Collect 3 incidents OR Infiltrate 2 sectors" and "Pay some (2,200 - 2,304,000) supplies"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 35 (6th May):
    Guoliang: "Build 1 production building from your age OR Build 2 production buildings from the previous age" and "Gather some (1,500 - 2,025,000) coins"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 36 (7th May):
    Guoliang: "Gather some (36 - 432) goods, e.g. from goods buildings or by trading OR Donate some (40 - 370) goods to the guild treasury" and "Gain some (45 - 27,000) total population"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 37 (8th May):
    Guoliang: "Spend some (14 - 58) Forge Points" and "Pay some (1,400 - 1,440,000) supplies"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 38 (9th May):
    Guoliang: "Build 2 goods buildings from your age OR Gather some (30 - 360) goods, e.g. from goods buildings or by trading" and "In a production building, finish a 15-minute production some (3 - 18) times"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 39 (10th May):
    Guoliang: "Recruit 4 units from your age OR Recruit 5 units from the previous age" and "Gather some (1,500 - 2,025,000) coins"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 40 (11th May):
    Guoliang: "In a production building, finish an 1-hour production some (4 - 24) times" and "Make people enthusiastic"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 41 (12th May):
    Guoliang: "Defeat this medium-sized army OR Solve this complex negotiation"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 42 (13th May):
    Guoliang: "Exchange 2 items in the Antiques Dealer building OR Defeat this small army" and "Build 5 decorations from your age OR Build 6 decorations from the previous age"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 43 (14th May):
    Guoliang: "Contribute some (16 - 62) Forge Points to Great Buildings OR Gain some (460 - 70,000) happiness" and "In a production building, finish an 1-hour production some (4 - 24) times"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 44 (15th May):
    Guoliang: "Collect 750 Tavern Silver OR Solve this complex negotiation" and "Gather some (1,000 - 1,350,000) coins"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 45 (16th May):
    Guoliang: "Finish 15 productions in production buildings from your age OR Finish ?20 productions in production buildings from the previous age" and "Gather some (? - 288) goods, e.g. from goods buildings or by trading"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 46 (17th May):
    Guoliang: "Pay some (5 - 40) selected[1] goods from your age OR Pay some (7 - 52) selected[2] goods from the previous age" and "In a production building, finish a 15-minute production some (3 - 18) times"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 47 (18th May):
    Guoliang: "Have the first difficulty in the Guild Expedition solved OR Win some (5 - 20) battles"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 48 (19th May):
    Guoliang: "Collect 6 incidents OR Finish a 4-hour production some (3 - 18) times in a production building" and "Spend some (12 - 48) Forge Points"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 49 (20th May):
    Guoliang: "Build 1 culture building from your age OR Build 2 culture buildings from the previous age" and "In a production building, finish an 1-hour production some (2 - 12) times"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 50 (21st May):
    Guoliang: "Activate 2 boosts in the Friends Tavern OR Win some (3 - 11) battles" and "Pay some (5,000 - 7,415,000) coins"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
Quest 51 (22nd May):
    Guoliang: "Acquire 3 sectors OR Defeat some (20 - 96) Units"
    Reward: 15 Wildlife Coins and 1 Entrance Ticket
  1. 1.0 1.1 1.2 One of the players five current age goods is selected randomly. The selection is independent of the players current stock of those goods.
  2. One of the players five previous age goods is selected randomly. Should the player be in Bronze Age, the second option will be one of the four goods not selected in the current age option. The selection is independent of the players current stock of those goods.

Prize Systems[]

The prizes in the Wildlife Event can be claimed by getting either a Paw or a Chest to drop off the bottom of the game board. Paws count towards Grand Prizes.

Chest Rewards[]

There are 5 different types of Reward Chest, Blue , Green , Orange , Red and Yellow . Each one will have a star rating of 1 to 5.

Show/Hide Blue Chests


Show/Hide Green Chests


Show/Hide Orange Chests
Created by
Selecting
Possible Prizes Chance
5 touching
Orange Carrot
Daily Special 4%
Small Medals Pack 52%
Medium Medals Pack 35%
Blueprint 5%
Observatory Blueprint 4%
6 touching
Orange Carrot
Daily Special 5%
Small Medals Pack 50%
Medium Medals Pack 35%
Blueprint 5%
Observatory Blueprint 5%
7 touching
Orange Carrot
Daily Special 8%
Small Medals Pack 50%
Medium Medals Pack 32%
Blueprint 5%
Observatory Blueprint 5%
8 touching
Orange Carrot
Daily Special 10%
Small Medals Pack 46%
Medium Medals Pack 32%
Blueprint 6%
Observatory Blueprint 6%
9 plus touching
Orange Carrot
Daily Special 12%
Small Medals Pack 42%
Medium Medals Pack 30%
Blueprint 8%
Observatory Blueprint 8%


Show/Hide Red Chests
Created by
Selecting
Possible Prizes Chance
5 touching
Red Apple
Daily Special 4%
Light/Range/Fast/Heavy/Artillery Unit 12% x 5
10% Defender Boost 32%
5% Attacker Boost 4%
6 touching
Red Apple
Daily Special 5%
Light/Range/Fast/Heavy/Artillery Unit 11% x 5
10% Defender Boost 33%
5% Attacker Boost 7%
7 touching
Red Apple
Daily Special 8%
Light/Range/Fast/Heavy/Artillery Unit 11% x 5
10% Defender Boost 30%
5% Attacker Boost 7%
8 touching
Red Apple
Daily Special 10%
Light/Range/Fast/Heavy/Artillery Unit 11% x 5
10% Defender Boost 27%
5% Attacker Boost 8%
9 plus touching
Red Apple
Daily Special 12%
Light/Range/Fast/Heavy/Artillery Unit 11% x 5
10% Defender Boost 23%
5% Attacker Boost 10%

The Military Unit will be from one of the 5 types for your Age, the percentage being the chance of getting that type.


Show/Hide Yellow Chests
Created by
Selecting
Possible Prizes Chance
5 touching
Yellow Flower
Daily Special 4%
5 Goods 55%
10 Goods 35%
Fragment of Wishing Well 6%
6 touching
Yellow Flower
Daily Special 5%
5 Goods 50%
10 Goods 37%
Fragment of Wishing Well 8%
7 touching
Yellow Flower
Daily Special 8%
5 Goods 50%
8 Goods 28%
15 Goods 6%
Fragment of Wishing Well 8%
8 touching
Yellow Flower
Daily Special 10%
5 Goods 50%
8 Goods 24%
15 Goods 6%
Fragment of Wishing Well 10%
9 plus touching
Yellow Flower
Daily Special 12%
5 Goods 50%
8 Goods 22%
20 Goods 6%
Fragment of Wishing Well 10%

Daily Specials[]

Daily Special Prizes can be won from any chest that you manage to drop and collect from the Minigame. During this Event the Daily Special will change at midnight like most other Events.
If you do not like the Daily Special you may switch it for an alternative Daily Special.

This one will then be your Daily special for the remainder of the time (You may not revert back to the original one if you find this one less desirable).

You can find a list of Daily Specials as they appeared on Beta here

A green check mark (✅) indicates that the prize is confirmed in the live servers.

List of possible Switched Prizes
No Icon Name Confirmed
1 80 Next Age Goods[1]
2 Animal Crossing Selection Kit
3 Bamboo Bridge
4 Checkmate Square
5 Epic Historical Questlines Selection Kit
6 Ferris Wheel Selection Kit
7 Finish Goods Production
8 Finish Special Production
9 Knights Pavilion
10 Insect Hotel
11 Lotus Flower Lake
12 Mountain Reserve Selection Kit
13 One Up Kit
14 Panda Pathway Selection Kit
15 Purple Bamboo Park
16 Renovation Kit
17 Sentinel Outpost
18 Sentinel Outpost Upgrade Kit
19 Tactician's Tower Lvl 1
20 Tactician's Tower Upgrade Kit
21 Vineyard Estate Selection Kit
22 Wildlife 2023 Epic Selection Kit
23 Winners' Plaza Selection Kit
24 World's Fair Selection Kit
  1. 1.0 1.1 In highest era current age goods are given instead.

Grand Prizes[]

Left Grand Prizes are rewarded upon collection of 20 Paws.
After receiving 18 prizes, the list starts over again from the beginning.

Panda Reserve Lvl 1 is available to collect for free.

20     1 Entrance Ticket

60     40 Goods[1]

100     Panda Reserve Lvl 1

140     1 Entrance Ticket

180     250 Goods

220     10 Blueprints

300     50 Goods[1]

340     30 Fragments of Panda Shrine Upgrade Kit

380     Panda Reserve Lvl 1

400     300 Goods

440     90 Fragments of Panda Shrine Upgrade Kit

480     1 Entrance Ticket

540     30 Fragments of Panda Shrine Upgrade Kit

  1. 1.0 1.1 Of one type.

Wildlife's Prizes[]

Left The Wildlife's Prizes are an additional optional set of prizes which are unlocked once an equivalent of $15 is paid. In simple terms, they can be considered as an "extra" set of Grand Prizes, as their requirements match those listed above.

A bonus Prize of the Panda Shrine Upgrade Kit is given at the start.

20     Himalayan Firs Lvl 1

40     Portrait of Junjie

100     Rhododendron Field Lvl 1

160     Renovation Kit

200     2 Entrance Tickets

240     30 Forge Points

280     One Up Kit

300     Portrait of Meihui

320     2 Entrance Tickets

360     40 Forge Points

400     Renovation Kit

460     Portrait of Jiaying

500     One Up Kit

540     50 Forge Points

League Rewards[]

This is a list of the League Rewards. You will win all of the rewards of your current league at the time the event ends, in the form of a kit which will be put in your inventory. The rewards will become available after opening this kit. The player's League depends on the total number of points gained during the event. All the players with the lowest 50% distance score join the Hobby league. The Trainee League is reached by the top 50%, the Apprentice League by the top 20%, the Professional League by the top 5% and the Zoologist League by the top 1%.

League Prize 1 Prize 2 Prize 3 Prize 4 Prize 5 Prize 6
Hobby League 10 Forge Points
Trainee League 20 Forge Points One Up Kit
Apprentice League Renovation Kit One Up Kit Panda Pathway Selection Kit
Professional League Renovation Kit Panda Pathway Selection Kit Panda Shrine Upgrade Kit Red Panda Selection Kit
Zoologist League Renovation Kit Panda Pathway Selection Kit Panda Shrine Upgrade Kit Red Panda Selection Kit Red Panda Selection Kit
Portrait 573

Zhang

New Buildings[]

Building Size Function Age Advanceable

Panda Shrine
Size
4x5
Special residential building
Provides Population population, Happiness happiness, Coins coins, Medals medals, Goods goods, Military Unit random military units, Attack Boost for Attacking Army attack boost for the attacking army and Attack boost for defending army attack boost for defending army.
Renovation Kit
Yes

Bamboo Bridge
Size
4x2
Special decoration
Adds Attack boost for defending army attack boost for defending army to Panda Reserve when properly chained to it.
Renovation Kit
Yes

Purple Bamboo Park
Size
4x2
Special decoration
Adds Defense Boost for Defending Army defense boost for defending army to Panda Reserve when properly chained to it.
Renovation Kit
Yes

Lotus Flower Lake
Size
4x2
Special decoration
Adds 6 forge points to Panda Reserve's production when properly chained to it.
Renovation Kit
Yes

Himalayan Firs
Size
2x2
Special building
Provide Attack Boost for Attacking Army attack boost for attacking army and Attack boost for defending army attack boost for defending army, produce Goods goods and 1 Fragment of Finish Goods Production.
Renovation Kit
Yes

Rhododendron Field
Size
2x2
Special building
Provides Defense boost for attacking army defense boost for attacking army, Defense Boost for Defending Army defense boost for defending army and produces forge points.
Renovation Kit
Yes

Golden Panda Statue
Size
1x1
Limited Building
Provides Happiness 250 happiness and produces 1 Fragment of Panda Shrine Upgrade Kit every 24 hours for a total of 150 times.
No


Other Events[]

Seasonal Events
2025 St. Patrick's Day Event
2024 St. Patrick's Day EventSummer EventFall EventHalloween EventWinter Event
2023 Forge Bowl EventSt Patrick's Day EventSummer EventFall EventHalloween EventWinter Event
2022 Forge Bowl EventSt Patrick's Day EventSummer EventFall EventHalloween EventWinter Event
2021 Forge Bowl EventSt Patrick's Day EventSpring EventSummer EventFall EventHalloween EventWinter Event
2020 Forge Bowl EventSt Patrick's Day EventSpring EventSummer EventFall EventHalloween EventWinter Event
2019 Forge Bowl EventCarnival EventSpring EventSummer EventFall EventHalloween EventWinter Event
2018 Forge Bowl EventCarnival EventSpring EventSummer EventFall EventHalloween EventWinter Event
2017 Carnival EventSpring EventMay Day EventSummer EventFall EventHalloween EventWinter Event
2016 Valentine's Day EventEaster EventMay Day EventSummer EventFall EventHalloween EventWinter Event
2015 Valentine's Day EventEaster EventSummer EventHalloween EventWinter Event
2014 Valentine's Day EventEaster EventSummer EventHalloween EventWinter Event
2013 Valentine's Day EventEaster EventSummer EventHalloween EventWinter Event
2012 Halloween EventWinter Event
Special Events
2025 Wildlife EventAnniversary Event
2024 Wildlife EventAnniversary EventHistory EventCare For Tomorrow EventFellowship Event
2023 Anniversary EventWildlife EventFellowship Event
2022 10th AnniversaryArchaeology EventSoccer EventWildlife EventFellowship Event
2021 Archaeology EventFoE Soccer CupWildlife Event
2020 Archaeology EventFoE Soccer Cup
2019 Archaeology EventFoE Soccer Cup
2018 FoE Soccer Cup
2017 5th Anniversary
2016 FoE Soccer Cup
2015 Memorial Event
2014 FoE Soccer Cup
2013 Leonardo's Visit EventBirthday Event
Historical Questlines
2018 Napoleon BonaparteCleopatraVincent van GoghSacajaweaGenghis Khan
2017 Martin Luther King Jr.Leap YearYuri GagarinIsadora DuncanMary StuartSisiThe Montgolfier Brothers
2016 Columbus
2015 Tour de FranceAlbert EinsteinArthur Conan DoyleShah JahanMarilyn MonroeGalileo GalileiMahātmā GandhiRosa Parks
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