The currency for the 2025 Halloween Event is Halloween Tickets . Tickets are used to spin the Joker’s Wheel and throw knives.
Tickets available in the 2025 Halloween Event
Beginning of the Event
10
10 Tickets
Daily Logins
22 x 4
88 Tickets
Main Quests
35 x 4
140 Tickets
Daily Quests
21 x 6
126 Tickets
Milestones
30
30 Tickets
Grand Prizes
20
20 Tickets
Daily Challenges
40 (minimum) – 90 (average)
40-90 Tickets
Incidents
Likely around 50
0-50 Tickets
Winnings from the Wheel
Likely around 10
0-10 Tickets
Total
454 – 564 Tickets
Tickets can also be bought with diamonds:
Amount
Cost
Cost per Ticket
2 Tickets
150 Diamonds
75/
10 Tickets
620 Diamonds
62 /
40 Tickets
2400 Diamonds
60 /
Event mechanics[]
Show/Hide General Event Mechanics
The minigame for the 2025 Halloween Event is the “Spinning Wheel Game”. This involves throwing knives at the Fortune Wheel to collect prizes.
The Wheel of Fortune[]
You share the same wheel with everyone in your neighborhood and compete for the prizes. The wheel will remain until all the prizes are claimed or someone refreshes it.
You can turn off the wheel spinning animation with the Skip button. This does not impact gameplay.
In order to throw knives at the wheel and collect prizes you need to use Tickets. Each knife throw costs 2 Tickets. You can choose to throw a single knife for 2 Tickets, 3 knives for 6 Tickets or 5 knives for 10 Tickets.
You can also choose to Throw at the current wheel for the currently displayed prizes, or Refresh & Throw to refresh the wheel (for the whole neighborhood) and bring up a whole new set of prizes before your knives land.
Prizes on each wheel include 1 Gold Circle prize, 3 Silver Circle prizes and 5 Green Circle Prizes. The Gold Circle prize can be claimed once from each wheel, each Silver Circle prize can be claimed twice, and each Green Circle Prize can be claimed 4 times.
Each knife thrown will land on one circle and let you claim one prize. If you throw multiple knives at once, some can land on the same circle if there are still multiple prizes available to be claimed. Knives will not land on circles where all prizes have been claimed.
Each knife thrown and prize claimed will grant you 2 progress in the Grand Prize progress line. If you throw multiple knives at once, you are awarded one additional progress point.
Knives Thrown
Tickets Spent
Progress
Progress per ticket
1 Knife
2 Tickets
2 Progress
1 /
3 Knives
6 Tickets
7 Progress
1.17 /
5 Knives
10 Tickets
11 Progress
1.1 /
In addition, some Prize Circles also contain 1 - 3 Cat Charms , which grant an additional progress point for each Cat Charm collected.
Daily Tasks[]
There are 6 Daily Tasks available to complete each day, resetting at midnight. These appear in 3 task slots, with a second task appearing each day in each task slot once the first one is completed and claimed.
It is not necessary to complete all daily tasks, and you may not have enough Tickets to do all 6 every day of the event.
The first task slot contains ‘easy’ tasks that reward you with 1 bat token .
The second task slot contains ‘medium’ tasks that reward you with 2 bat tokens .
The third task slot contains ‘difficult’ tasks that reward you with 3 bat tokens .
Once the first 3 tasks are completed each day, the bat tokens received for any subsequent tasks are doubled.
Task Icon
Task Requirement
Easy Tasks
Finish 10x 1-hour current age productions
Finish 10x 15-minute current-age productions
Collect any 4 wheel rewards
Collect 2 Green Circle wheel rewards
Throw with 1 knife without refreshing, twice
Medium Tasks
Finish 10x 4-hour current age productions
Collect 2 Silver Circle wheel rewards
Collect 6 Bat Tokens from the wheel
Gain 12 Grand Prize progress points
Throw with 3 knifes without refreshing, twice
Difficult Tasks
Finish 20x 24-hour current age productions
Recruit 6 previous-age units
Win 15 battles without losing
Collect 1 Gold Circle wheel reward
Collect 2 Cat Charms from the wheel
Refresh and throw with 5 knives, twice
Daily Challenge[]
Halloween Chest
Reward
Chance
2 Tickets
50%
4 Tickets
30%
10 Tickets
15%
16 Tickets
5%
Quests[]
Milestone Rewards[]
Complete 5 quests:
Complete 15 quests:
Complete 30 quests:
Complete 40 quests:
Complete 56 quests:
Boo'loon Spectral Fair Upgrade Kit
30 Tickets
25 fragments of Boo'loon Masquerade Carnival Silver Upgrade Kit
25 fragments of Boo'loon Grand Gala Golden Upgrade Kit
300 fragments of Eternal Market Platinum Selection Kit
There are 35 Main Quests available, which can be completed as soon as the event commences. After completing the Main Quests there are 21 Daily Quests. These quests will stack until you have completed the Main Quests. So you will not miss any if you do not complete the Main Quests on the first day. After completing the Main Quests, you will be able to complete stacked Daily Quests without any delay and after that, one quest per day. All quests have to be completed in the order they are presented and no quests are abortable. Note: Where the word "some" appears in the quest text below, the amount differs depending on the Age the player is at.
Main Questline[]
Creepy Ringmaster
Show/Hide Quests
Quest 1:
Creepy Ringmaster: "Pay some coins" Reward: 4 Tickets
✔ Done
Quest 2:
Creepy Ringmaster: "Spend some Forge Points" and "Gather some supplies" Reward: 4 Tickets
✔ Done
Quest 3:
Creepy Ringmaster: "Defeat small army OR Solve simple negotiation" Reward: 4 Tickets
✔ Done
Quest 4:
Creepy Ringmaster: "Build 1 culture building from your age OR Build 2 culture buildings from the previous age" and "Buy 5 Forge Points" Reward: 4 Tickets
✔ Done
Quest 5:
Creepy Ringmaster: "In a production building, finish a 1-hour proudction some times" and "Gather some coins" Reward: 4 Tickets
✔ Done
Quest 6:
Creepy Ringmaster: "Recruit 4 units from your age OR Recruit 5 units from the previous age" Reward: 4 Tickets
✔ Done
Quest 7:
Creepy Ringmaster: "Gather some goods, e.g. from goods buildings or by trading" and "Complete 2 GE encounters by negotiating OR Win some battles without losing" Reward: 4 Tickets
✔ Done
Quest 8:
Creepy Ringmaster: "Donate some goods to the guild treasury OR Spend some Forge Points" and "Defeat medium-sized army" Reward: 4 Tickets
✔ Done
Quest 9:
Creepy Ringmaster: "Donate some goods to the guild treasury OR Solve simple negotiation" and "Finish an 8-hour production some times in a production building" Reward: 4 Tickets
✔ Done
Quest 10:
Creepy Ringmaster: "Build 7 decorations" and "Gather some coins" Reward: 4 Tickets
✔ Done
Quest 11:
Creepy Ringmaster: "Defeat medium-sized army OR Solve moderate negotiation" Reward: 4 Tickets
✔ Done
Quest 12:
Creepy Ringmaster: "Spend some Forge Points" Reward: 4 Tickets
✔ Done
Quest 13:
Creepy Ringmaster: "Acquire 2 sectors OR Finish a 24-hour production some times in a production building" Reward: 4 Tickets
✔ Done
Quest 14:
Creepy Ringmaster: "Gather some goods, e.g. from goods production buildings or by trading OR Donate some goods to the guild treasury" and "Gather some coins" Reward: 4 Tickets
✔ Done
Quest 15:
Creepy Ringmaster: "Defeat medium-sized army OR Spend some Forge Points" Reward: 4 Tickets
✔ Done
Quest 16:
Creepy Ringmaster: "Visit 15 Friends Taverns OR Defeat some units" and "Pay some supplies" Reward: 4 Tickets
✔ Done
Quest 17:
Creepy Ringmaster: "In a production building, finish a 15-minute production some times" and "Spend some Forge Points" Reward: 4 Tickets
✔ Done
Quest 18:
Creepy Ringmaster: "Build 1 production building from your age OR Build 2 production buildings from the previous age" and "Pay some supplies" Reward: 4 Tickets
✔ Done
Quest 19:
Creepy Ringmaster: "Solve this moderate negotiation OR Win 5 battles without losing" Reward: 4 Tickets
✔ Done
Quest 20:
Creepy Ringmaster: "Collect 5 incidents OR Finish 10 productions in production buildings from your age" and "Pay some coins" Reward: 4 Tickets
✔ Done
Quest 21:
Creepy Ringmaster: "Activate 2 boosts in the Friends Tavern OR Defeat some units" and "In a production building, finish a 15-minute production some times" Reward: 4 Tickets
✔ Done
Quest 22:
Creepy Ringmaster: "In a production building, finish a 4-hour-production some times OR Exchange 4 items in the Antiques Dealer building" and "Gather some supplies" Reward: 4 Tickets
✔ Done
Quest 23:
Creepy Ringmaster: "Solve 5 GE encounters OR Solve moderate negotiation" and "Pay some supplies" Reward: 4 Tickets
✔ Done
Quest 24:
Creepy Ringmaster: "Build 1 goods building from your age OR Gather some goods, e.g. from goods production buildings or by trading" and "Spend some Forge Points" Reward: 4 Tickets
✔ Done
Quest 25:
Creepy Ringmaster: "Defeat small army OR Solve moderate negotiation" and "In a production building, finish a 15-minute production some times" Reward: 4 Tickets
✔ Done
Quest 26:
Creepy Ringmaster: "Defeat large army" and "Buy 10 Forge Points" Reward: 4 Tickets
✔ Done
Quest 27:
Creepy Ringmaster: "Defeat medium-sized army OR Solve moderate negotiation" Reward: 4 Tickets
✔ Done
Quest 28:
Creepy Ringmaster: "Build 3 residential buildings from your age OR Gather some supplies" and "Pay some coins" Reward: 4 Tickets
✔ Done
Quest 29:
Creepy Ringmaster: "Gather some goods, e.g. from goods buildings or by trading" Reward: 4 Tickets
✔ Done
Quest 30:
Creepy Ringmaster: "Donate some goods to the guild treasury OR Spend some Forge Points" and "Gain some total population" Reward: 4 Tickets
✔ Done
Quest 31:
Creepy Ringmaster: "Finish a 24-hour production in a production building some times" and "Build 3 production buildings from your age OR Build 4 production buildings from the previous age" Reward: 4 Tickets
✔ Done
Quest 32:
Creepy Ringmaster: "Build 7 decorations" and "Gain some total population OR Gain some happiness" Reward: 4 Tickets
✔ Done
Quest 33:
Creepy Ringmaster: "Pay some coins" and "Win 5 battles without losing OR Spend some Forge Points" Reward: 4 Tickets
✔ Done
Quest 34:
Creepy Ringmaster: "Finish a 24-hour production in a production building some times" and "Gain some total population" Reward: 4 Tickets
✔ Done
Quest 35:
Creepy Ringmaster: "Spend some Forge Points" and "Gather some supplies" Reward: 4 Tickets and a Portrait of Anne Lenoix
✔ Done
Daily Quests[]
The Quests have been updated since beta so cannot be included here until they appear on live
Creepy Ringmaster
Show/Hide Quests
Quest 36:
Creepy Ringmaster: "Exchange 5 items in the Antiques Dealer building OR Finish a 24-hour production some times" and "Spend some Forge Points" Reward: 6 Tickets
✔ Done
Quest 37:
Creepy Ringmaster: "Win some battles OR Donate some goods to the guild treasury" and "Gain some total population" Reward: 6 Tickets
Creepy Ringmaster: "Defeat small army OR Complete 5 GE encounters by negotiating" and "Gather some coins" Reward: 6 Tickets
✔ Done
Quest 40:
Creepy Ringmaster: "Finish 15 productions in production buildings from your age OR FInish 18 productions in production buildings from the previous age" Reward: 6 Tickets
✔ Done
Quest 41:
Creepy Ringmaster: "Build 4 decorations from your age OR Build 6 decorations from the previous age" and "Spend some Forge Points" Reward: 6 Tickets
✔ Done
Quest 42:
Creepy Ringmaster: "Spend 400 Tavern Silver OR In a production building, finish an 8-hour production some times" and "Buy 5 Forge Points" Reward: 6 Tickets
✔ Done
Quest 43:
Creepy Ringmaster: "Have the first difficulty in the Guild Expedition solved OR Defeat large army" Reward: 6 Tickets
✔ Done
Quest 44:
Creepy Ringmaster: "Win 5 battles without losing OR Gain some happiness" and "Motivate or polish 30 buildings of other players" Reward: 6 Tickets
✔ Done
Quest 45:
Creepy Ringmaster: "Build 3 residential buildings from your age OR Build 4 residential buildings from the previous age" and "In a production building, finish a 5-minute production some times" Reward: 6 Tickets
✔ Done
Quest 46:
Creepy Ringmaster: "Collect 3 incidents OR Visit 15 Friends Taverns" and "Pay some coins" Reward: 6 Tickets
✔ Done
Quest 47:
Creepy Ringmaster: "Recruit 5 units from your age OR Gather some goods, e.g. from goods production buildings or by trading" and "Pay some supplies" Reward: 6 Tickets
✔ Done
Quest 48:
Creepy Ringmaster: "Build 1 production building from your age OR Build 2 production buildings from the previous age" and "Gather some supplies" Reward: 6 Tickets
✔ Done
Quest 49:
Creepy Ringmaster: "Activate 2 boosts in the Friends Tavern OR Win 8 battles without losing" and "Finish a 4-hour production some times in a production building" Reward: 6 Tickets
✔ Done
Quest 50:
Creepy Ringmaster: "Gather some goods, e.g. from goods production buildings or by trading OR Donate some goods to the guild treasury" Reward: 6 Tickets
✔ Done
Quest 51:
Creepy Ringmaster: "Defeat medium-sized army OR Solve moderate negotiation" and "Spend some Forge Points" Reward: 6 Tickets
✔ Done
Quest 52:
Creepy Ringmaster: "Visit 13 Friends Taverns OR Motivate or polish 13 buildings of other players" and "Pay some supplies" Reward: 6 Tickets
✔ Done
Quest 53:
Creepy Ringmaster: "Defeat some units" and "Solve complex negotiation" Reward: 6 Tickets
✔ Done
Quest 54:
Creepy Ringmaster: "Exchange 2 items in the Antiques Dealer OR Gather some goods, e.g. from goods production buildings or by trading" and "Pay some coins" Reward: 6 Tickets
✔ Done
Quest 55:
Creepy Ringmaster: "Build 2 culture buildings from your age OR Build 3 culture buildings from the previous age" and "Finish an 8-hour production some times in a production building" Reward: 6 Tickets
✔ Done
Quest 56:
Creepy Ringmaster: "Win some battles OR Solve moderate negotiation" and "Spend some Forge Points" Reward: 6 Tickets and a Portrait of Selene Nightbriar
✔ Done
Prizes[]
Grand Prizes[]
Grand Prizes are awarded every time you gain 30 Progress in the Event Window.
50 fragments Boo'loon Grand Gala Golden Upgrade Kit
1230
Boo'loon Spectral Fair Lv1
1260
Boo Bites Duo Selection Kit
1290
Boo'loon Spectral Fair Upgrade Kit
1320
Mad Scientist’s Lair Platinum Selection Kit
1350
Boo'loon Spectral Fair Upgrade Kit
Silver Halloween Prizes[]
Silver Halloween Prizes are an additional optional set of prizes which can be unlocked for cash. In simple terms, they can be considered as an "extra" set of Grand Prizes.
Golden Halloween Prizes[]
Golden Halloween Prizes are an additional optional set of prizes which can be unlocked for cash. In simple terms, they can be considered as an "extra" set of Grand Prizes.
League Rewards[]
This is a list of the League Rewards. You will win all of the rewards of your current league at the time the event ends, in the form of a kit which will be put in your inventory. The rewards will become available after opening this kit.
Your final League depends on your total progress achieved by throwing knives at the wheel during the event. Each knife thrown awards 2 progress, with 1 additional progress awarded if you throw multiple knives at once. You also receive additional progress for each Cat Charm hit on the wheel.
All players with the lowest 50% progress join the Hobby league. The Amateur League is reached by the top 50%, the Bronze League by the top 25%, the Silver League by the top 5% and the Gold League by the top 1%.
The Bat Tokens and Cat Charms you receive from the Wheel and the Daily Tasks can be spent in the Clown’s Counter for the prizes of your choice.
Access the Clown’s Counter from the Item Store button in the event minigame window or the main game screen.
The Clown’s Counter will remain open for a short time after the Event ends to ensure you have time to spend your Bat Tokens and Cat Charms and collect your prizes. However, all prizes have daily purchase limits, so you will need to buy some along the way and not save all your Bat Tokens and Cat Charms until the end.
Items on some of the prize shelves only become available for purchase after you have unlocked them by purchasing enough other prizes from the Clown’s Counter.
Additionally, you can refresh the store to get different discount offers and reset the purchase limits. The first refresh each day is free, and the second costs 5 Bat Tokens , with the cost multiplying for each subsequent refresh.
Clown’s Counter Items[]
Item
Cost (before discounts)
Daily Purchase Limit
Unlock Condition
5 Bat Tokens
1 Cat Charm
unlimited
Rattlebones Raveyard Lv1
10 Cat Charms
1
Rattlebones Raveyard Upgrade Kit
25 Cat Charms
1
Enchanted Elixirs Emporium
30 Cat Charms
1
Mad Scientist’s Lair Platinum Selection Kit
10 Cat Charms
1
Baroque Tower Platinum Selection Kit
10 Cat Charms
1
Eerie Thrill Coaster Upgrade Kit
10 Bat Tokens
1
Eerie Terror Coaster Silver Upgrade Kit
15 Bat Tokens
1
Eerie Nightmare Coaster Golden Upgrade Kit
30 Bat Tokens
1
Sinister Laboratory of Monstrosities Silver Upgrade Kit
15 Bat Tokens
1
Thundering Laboratory of Monstrosities Golden Upgrade Kit
25 Bat Tokens
1
Arcane Tarot Card Caravans Golden Upgrade Kit
25 Bat Tokens
1
Phantom Abandoned Asylum Golden Selection Kit
20 Bat Tokens
1
Epic Halloween 2025 Selection Kit
20 Bat Tokens
3
Ectoplasmic Nightmares Selection Kit
50 Bat Tokens
1
Dark Legends Selection Kit
50 Bat Tokens
1
Boo Bites Duo Selection Kit
30 Bat Tokens
1
Epic Ascended 2024 Selection Kit
20 Bat Tokens
2
Purchase 5 Common Items (Ascended Upgrades)
Ascended Ribbit Retreat Upgrade Kit
10 Bat Tokens
1
Ascended Nomad’s Nook Upgrade Kit
10 Bat Tokens
1
Ascended Azalea Arbor Upgrade Kit
10 Bat Tokens
1
Ascended Amberbill Pond Upgrade Kit
10 Bat Tokens
1
Ascended Nano-Nurture Flower Tower Upgrade Kit
10 Bat Tokens
1
Ascended Terra Tea Lounge Upgrade Kit
10 Bat Tokens
1
Ascended Captain’s Coconut Paradise Upgrade Kit
10 Bat Tokens
1
Ascended Pirate’s Parrot Perch Upgrade Kit
10 Bat Tokens
1
Ascended Emberfang Totem Upgrade Kit
10 Bat Tokens
1
Ascended Helianthus Arboretum Upgrade Kit
10 Bat Tokens
1
Ascended Blueberry Field Upgrade Kit
10 Bat Tokens
1
Ascended Koi Pond Upgrade Kit
10 Bat Tokens
1
Ascended Usagi Bonbori Gate Upgrade Kit
10 Bat Tokens
1
100 fragments Themistocles
10 Bat Tokens
1
100 fragments Septimia Zenobia
10 Bat Tokens
1
100 fragments Qin Shi Huang
10 Bat Tokens
1
100 fragments Fu Hao
10 Bat Tokens
1
10,000 Coins
1 Bat Tokens
unlimited
New Buildings[]
Building
Size
Features
Available from
Boo'loon Spectral Fair
Boo'loon Masquerade Carnival
Boo'loon Grand Gala
5x5
The Boo'loon Spectral Fair has 9 levels, and can be upgraded to the silver level Boo’loon Masquerade Carnival and gold level Boo’loon Grand Gala.
It produces fragments for its own silver and gold upgrades.
The Boo’loon Grand Gala provides:
A Rare Military Room for a Historical Ally
3720 - 90,000
2850 - 500,000
238 - 280%
358 - 400%
And when motivated:
250
3 fragments Boo Bites Duo Selection Kit
A 50% chance of 35 Light Units or a 35% chance of 40 Rogues or a 15% chance of 60 Light Units of the next age.
Selection Kit fragments from the Nightshade Conservatory
Boo’loon Spectral Fair
1 level in the milestone rewards
1 level from the league rewards
7 levels up to 690 grand prize progress
Boo’loon Masquerade Carnival
fragments from the Boo’loon Spectral Fair Lv9
silver league
25 fragments from the milestone rewards
fragments from grand prize progress
Boo’loon Grand Gala
fragments from the Boo’loon Masquerade Carnival
gold league
25 fragments from the milestone rewards
fragments from grand prize progress
Rattlebones Raveyard Lv 1
Rattlebones Raveyard Lv 2
3x4 Not required
The Rattlebones Raveyard requires 600 – 40,000 .
At Level 1 it provides:
50%
60%
60%
65
And when motivated :
A 40% chance of 50 or 40% chance of 50 or 20% chance of 25
At Level 2 it provides:
100%
185%
185%
200
And when motivated :
A 40% chance of 150 or 40% chance of 150 or 20% chance of 100
4 of 1000 fragments Obsidian Tower Ascended Upgrade Kit
4 of 1000 fragments Mad Scientist's Dominion Ascended Upgrade Kit
Clown’s Counter
Mad Scientist’s Den
Mad Scientist's Lair
Mad Scientist's Dominion
4x4 Not required
The existing Mad Scientist’s Lab can now be upgraded to the gold level Mad Scientist’s Den, platinum level Mad Scientist’s Lair and ascended level Mad Scientist’s Dominion.
The gold level Mad Scientist’s Den requires 2 and has the production options:
30 – 2,000 in 5 mins
80 - 6000 in 15 mins
10 – 1000 in 1 hour
570 – 100,000 in 4 hours
30 in 8 hours
50 in 24 hours
The platinum level Mad Scientist’s Lair removes the need for a road, requires 2 and has the production options:
40 – 2,500 in 5 mins
110 - 7500 in 15 mins
420 – 30,000 in 1 hour
1750 – 125,000 in 4 hours
70 in 8 hours
150 in 24 hours
The Mad Scientist’s Lair can be ascended for 90 days to the Mad Scientist’s Dominion which adds +200 per recharge cycle and has the production options:
50 – 3,500 in 5 mins
150 – 10,500 in 15 mins
590 – 42,000 in 1 hour
2450 – 175,000 in 4 hours
200 in 8 hours
275 in 24 hours
Existing Mad Scientists Lab
in 2025 Epic Halloween Kit in Clown’s Counter
Golden Selection Kit on the Wheel
in Platinum Selection Kit in Clown’s Counter
Mad Scientist Den
Golden Selection Kit on the Wheel
in Platinum Selection Kit in Clown’s Counter
Mad Scientist Lair
in Platinum Selection Kit in Clown’s Counter
Mad Scientists Dominion
Ascended Upgrade Kit in grand prizes
fragments made by Rattlebones Raveyard Lv2
Gothic Tower
Baroque Tower
Obsidian Tower
4x5
4x5 Not required
4x5 Not required
The existing Black Tower can now be upgraded to the gold level Gothic Tower, platinum level Baroque Tower and ascended level Obsidian Tower.
The gold level Gothic Tower requires 1030 – 25,000 and provides:
380 – 25,000 {IPOP}}
150%
1710 – 300,000
And when motivated :
220 – 20,000
40
50
50% chance of 50 or 50% chance of 50
The platinum level Baroque Tower removes the need for a road, requires 2070 – 50,000 and provides:
750 – 50,000 {IPOP}}
A Rare Military Room for a Historical Ally
100%
100%
15%
2280 – 400,000
And when motivated :
330 – 30,000
40
100
20
10 of the next Age
50% chance of 100 or 50% chance of 100
It can be ascended to the Obsidian Tower for 90 days, providing:
410%
410%
35%
+4000 Quantum Actions Capacity
2850 – 500,000
And when motivated :
550 – 50,000
150
300
30
20 of the next Age
50% chance of 300 or 50% chance of 300
Existing Black Tower
in 2025 Epic Halloween Kit (in Clown’s Counter)
Golden Selection Kit on the Wheel
Platinum Selection Kit in Clown’s Counter
Gothic Tower
Golden Selection Kit on the Wheel
Platinum Selection Kit in Clown’s Counter
Baroque Tower
Platinum Selection Kit in Clown’s Counter
Obsidian Tower
Ascended Upgrade Kit in grand prizes
fragments made by Rattlebones Raveyard Lv2
Nightshade Conservatory
5x4 Not required
The Nightshade Conservatory provides:
110%
20%
125%
200
And when motivated :
40% chance of 250 or 40% chance of 250 or 20% chance of 250
20 fragments Boo’loon Grand Gala Golden Selection Kit
gold league
Spooktastic Shakes
Ascended Spooktastic Shakes
2x2 Not required
The Spooktastic Shakes requires 120 – 8000 and provides:
25%
700 – 50,000
And when motivated :
10
15
It can be upgraded to the Ascended Spooktastic Shakes for 30 days, providing:
55%
15%
2%
1050 – 75,000
And when motivated :
15
20
Base
grand prize progress
silver league
Boo Bites Duo Selection Kit in the Clown’s Counter
Boo Bites Duo Selection Kit fragments from the Boo’loon Grand Gala
Ascended upgrade
gold league
Beastly Burgers
Ascended Beastly Burgers
3X3 Not required
The Beastly Burgers requires 180 – 12,000 and provides:
50%
570 – 100,000
And when motivated :
30
5
It can be upgraded to the Ascended Beastly Burgers for 30 days, providing:
150%
25%
3%
710 – 125,000
And when motivated :
60
5
Base
grand prize progress
silver league
Boo Bites Duo Selection Kit in the Clown’s Counter
Boo Bites Duo Selection Kit fragments from the Boo’loon Grand Gala
Ascended upgrade
gold league
New Historical Allies[]
There are two new RARE Military Allies on offer this event: Maharani Tarabai - providing 25% , 25% and 25% at level 1 Peshwa Bajirao I - providing 25% , 25% and 25% at level 1