FANDOM


This article contains information about unreleased content, and may contain spoilers.
Any content presented on this page is subject to change as InnoGames
may alter game aspects prior to their official release.

Introductory statement with quote.

Introduction

Ancient Egypt is the thirdculture of the Cultural settlements, introduced to the game in November 2019 (Beta). Construct Ancient Egypt Settlement buildings and gain their resources to unlock embassy advancements. Finish the settlement by completing all quests to gain unique settlement rewards.

This page explains the workings of the quests, embassy advancements and rewards, for information about the settlement and it's buildings check the Ancient Egypt Settlement page.

Milestone Rewards

Banner by Beelzebob6666. Prizes when it releases.

Quests

Allage nefertiti army large

Finish all XX quests presented by Nefertiti to finish the Ancient Egypt Settement. The quest rewards consist of items for the player's main city, like coins, supplies, Forge Points and Self Aid Kits.

Quest 1:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 2:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 3:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 4:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 5:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 6:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 7:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 8:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 9:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 10:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 11:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 12:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 13:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 14:

  • Nefertiti: "TBA"
    Reward: TBD

Quest 15:

  • Nefertiti: "TBA"
    Reward: TBD

Embassy Advancements

Cultural Goods and Diplomacy

Embassy Advancements have to be unlocked in order to build new settlement buildings and to be able to unlock the next advancement. Embassy Advancements can be unlocked by paying a certain amount of cultural goods, while having the requested amount of diplomacy. Although the total amount of cultural goods and the type of goods is the same for every player, the amount of each good can be different.

Insert embassy window screenshot.

The table below shows the total amount of cultural goods and the possible type of goods needed for each advancement. It can happen that one of the possible goods requires 0 amount and is not shown to the player. The total amount of cultural goods needed to unlock all advancements is TBD.

Using Diamonds

The section is a copy from Feudal Japan page. To be accordingly updated when the settlement releases.

When lacking cultural goods or diplomacy to unlock an advancement, the player can use diamonds. The amount of diamonds needed depends on the amount of cultural goods and diplomacy still needed to unlock the next advancement. Each Diplomacy 1 diplomacy costs Diamonds 1 diamond, each Cultural Goods Building 1 cultural good costs Diamonds 5 diamonds.

Example: the first advancement costs Japanese CulturalGoods Soy 10 soy and requires Diplomacy 45 diplomacy, the total diamond cost will be 10*5 + 45 = Diamonds 95 diamonds. A player has Japanese CulturalGoods Soy 5 soy in stock and Diplomacy 40 diplomacy in their city, missing Japanese CulturalGoods Soy 5 soy and Diplomacy 5 diplomacy. This will cost 5*5 + 5 = Diamonds 30 diamonds to unlock the advancement, plus the Japanese CulturalGoods Soy 5 soy in stock.
The amount of diamonds shown below is the maximum diamond cost for each advancement, when no goods or diplomacy would be used at all. The total cost of all advancements would then be Diamonds 6,935.

Warning: before using diamonds, be aware that when finishing a settlement (or abandoning one), the settlement will be reset and all buildings, goods in stock, advancements and expansions will be lost, including those unlocked with diamonds.

Advancements Cost to Unlock Diplomacy Needed
J SS Japanese Diplomacy5
Shinto Shrine
Japanese CulturalGoods Soy
10 total
(Diamonds 95)

Diplomacy
45

... ... ...
... ... ...

Table needs formatting and appropriate infoicons for Cost to Unlock and Diplomacy Needed headings.

Settlement Rewards

Each finished Ancient Egypt Settlement will provide a different reward for use in your main city. Collect them all to get the strongest buildings and emissaries.

Finished Reward Extra Reward
Reward icon cop egyptians
Nr. 1
Shinto Temple Lvl 1
Shinto Temple Level 1
... ... ...
Reward icon cop egyptians
Infinite
Emissaries Slot
Emissaries Slot

Time Rewards

This section is fully copied from the Feudal Japan page.

When finishing the Feudal Japan Settlement within a certain time frame, the player will get an additional reward: fragments of the Timeless Dojo Selection Kit.
Timeless Dojo Selection Kit Fragment
It takes 15 fragments to obtain the Timeless Dojo Selection Kit, which gives the player a choice between a Timeless Dojo Level 1 or a Timeless Dojo Upgrade.

  • 1st reward: Timeless Dojo Selection Kit Fragment 9 Fragments of Timeless Dojo Selection Kit
  • 2nd reward: Timeless Dojo Selection Kit Fragment 4 Fragments of Timeless Dojo Selection Kit
  • 3rd reward: Timeless Dojo Selection Kit Fragment 2 Fragment of Timeless Dojo Selection Kit

The player receives all three rewards when finishing within the shortest time frame (15 fragments total), the second and third reward when finishing within the second time frame (6 fragments total) and only the third reward for finishing within the last time frame (2 fragments). The player will receive no time reward when finishing after the third time frame.

After each finished settlement, the time frame for the next settlement will be shorter. After finishing 13 Feudal Japan Settlements, the time frame will stay the same for each new Feudal Japan Settlement.

Settlement Timeless Dojo Selection Kit Fragment9 Fragments Timeless Dojo Selection Kit Fragment4 Fragments Timeless Dojo Selection Kit Fragment2 Fragments
Reward icon cop egyptians Nr. 1 Clock14 days Clock17 days Clock20 days
... ... ... ...
Reward icon cop egyptians Infinite Clock6 days, 23 hours, 59 min 53 sec Clock8 days, 11 hours, 59 min 51 sec Clock9 days, 23 hours, 59 min 50 sec

Emissaries

When placed in your Town Hall, each emissary provides a unique bonus on top of your regular Town Hall production. The first emissary will become available, along with the first emissary slot, after finishing two Ancient Egypt Settlements.

Emissary Bonus
Egyptians emissaries euclid of alexandria
Euclid of Alexandria
TBA
Egyptians emissaries hemetre
Hemetre
TBA
Egyptians emissaries mentuhotep
Mentuhotep
TBA
Egyptians emissaries maatkare mutemhat
Maatkare Mutemhat
TBA


See Also

Community content is available under CC-BY-SA unless otherwise noted.