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The Animal Crossing is a special residential building given as a reward during the 2022 Wildlife Event.

The Animal Crossing produces coins in 24 hours, provides population and happiness. When it is motivated, its coins production is doubled. The production is also affected by the town's happiness and by boosts of certain Great Buildings. After being upgraded it gains additional boosts in the form of Medals Medals, Forge Forge Points and an Attack Boost for Attacking Army Attack Boost for the attacking army.

When upgraded to Serene Animal Crossing, the existing properties are enhanced and further gains Goods goods productions, Attack boost for defending army Attack boost and Defense Boost for Defending Army Defense Boost for defending army.

Upgrade[]

Animal Crossing Upgrade Kit

The Animal Crossing can be upgraded by Animal Crossing Upgrade Kit item. To upgrade the Animal Crossing, use the Animal Crossing Upgrade item on the Animal Crossing that is already situated in your city. Its upgraded version will then be placed directly on the same spot in your city and the production timer will not be reset. Note that the upgraded building will be from your current era, even if the old one was from one of the earlier ages.

Animal Crossing Golden Upgrade

A unique upgrade to this building is the Serene Animal Crossing Golden Upgrade Kit, which allows the building to be upgraded from level 9 to Serene Animal Crossing. Regular Upgrade Kit cannot do this.

Properties[]

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
BA +135 +590 +33 800
IA +290 +1,010 +56 1,900
EMA +445 +1,120 +62 3,200
HMA +624 +1,250 +69 4,500
LMA +819 +1,390 +77 6,000
CA +1,034 +1,640 +91 9,100
INA +1,264 +1,850 +103 11,400
PE +1,508 +2,030 +113 13,800
ME +1,768 +2,170 +121 17,200
PME +2,038 +2,260 +126 21,600
CE +2,323 +2,630 +146 28,100
TE +2,617 +3,190 +177 32,600
FE +2,927 +3,820 +212 37,300
AF +3,247 +4,450 +247 42,400
OF +3,576 +5,140 +286 47,800
VF +3,916 +6,140 +341 53,600
SAM +6,199 +9,820 +546 89,500
SAAB +6,733 +10,680 +593 99,100
SAV +7,278 +11,530 +641 109,200
SAJM +7,837 +12,420 +690 119,900
SAT +8,407 +13,320 +740 131,100

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Medals
BA +137 +610 +34 900 9
IA +295 +1,050 +58 2,200 12
EMA +453 +1,160 +64 3,600 15
HMA +636 +1,290 +72 5,000 17
LMA +834 +1,440 +80 6,700 20
CA +1,053 +1,700 +94 10,100 24
INA +1,287 +1,910 +106 12,600 33
PE +1,536 +2,100 +117 15,300 45
ME +1,800 +2,250 +125 19,100 65
PME +2,075 +2,340 +130 24,000 90
CE +2,365 +2,720 +151 31,300 129
TE +2,665 +3,300 +183 36,200 174
FE +2,980 +3,960 +220 41,500 213
AF +3,305 +4,610 +256 47,100 258
OF +3,641 +5,320 +296 53,100 296
VF +3,987 +6,350 +353 59,500 360
SAM +6,310 +10,160 +564 99,400 438
SAAB +6,855 +11,040 +613 110,100 515
SAV +7,409 +11,930 +663 121,400 592
SAJM +7,978 +12,850 +714 133,200 669
SAT +8,558 +13,780 +766 145,700 746

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Medals Forge
BA +141 +650 +36 1,000 11 1
IA +303 +1,120 +62 2,400 14
EMA +465 +1,240 +69 4,000 17
HMA +653 +1,380 +77 5,500 21
LMA +856 +1,540 +86 7,300 24
CA +1,081 +1,810 +101 11,200 28
INA +1,321 +2,040 +113 13,900 39
PE +1,576 +2,240 +124 16,900 54
ME +1,848 +2,400 +133 21,000 78
PME +2,130 +2,500 +139 26,400 108
CE +2,427 +2,900 +161 34,400 155
TE +2,735 +3,520 +196 39,800 209
FE +3,059 +4,220 +234 45,600 255
AF +3,393 +4,910 +273 51,800 309
OF +3,738 +5,670 +315 58,500 355
VF +4,092 +6,770 +376 65,500 432
SAM +6,478 +10,840 +602 109,400 525
SAAB +7,037 +11,780 +654 121,100 618
SAV +7,606 +12,730 +707 133,500 710
SAJM +8,190 +13,710 +762 146,600 803
SAT +8,785 +14,700 +817 160,200 895

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Medals Forge
BA +146 +690 +38 1,100 13 2
IA +313 +1,190 +66 2,600 17
EMA +481 +1,310 +73 4,300 20
HMA +675 +1,470 +82 6,100 24
LMA +886 +1,630 +91 8,000 27
CA +1,118 +1,920 +107 12,200 33
INA +1,366 +2,170 +121 15,200 45
PE +1,631 +2,380 +132 18,400 63
ME +1,912 +2,550 +142 22,900 90
PME +2,203 +2,650 +147 28,800 126
CE +2,511 +3,080 +171 37,500 180
TE +2,830 +3,740 +208 43,400 243
FE +3,164 +4,480 +249 49,800 297
AF +3,510 +5,220 +290 56,600 360
OF +3,866 +6,020 +334 63,800 414
VF +4,234 +7,200 +400 71,400 504
SAM +6,701 +11,520 +640 119,300 612
SAAB +7,279 +12,520 +696 132,100 720
SAV +7,868 +13,520 +751 145,700 828
SAJM +8,473 +14,570 +809 159,900 936
SAT +9,088 +15,620 +868 174,800 1,044

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Medals Forge
BA +153 +730 +41 1,200 15 3
IA +329 +1,260 +70 2,800 19
EMA +505 +1,390 +77 4,700 23
HMA +709 +1,550 +86 6,600 27
LMA +930 +1,730 +96 8,700 31
CA +1,174 +2,030 +113 13,200 38
INA +1,435 +2,290 +127 16,400 52
PE +1,712 +2,520 +140 19,900 72
ME +2,007 +2,700 +150 24,800 103
PME +2,313 +2,810 +156 31,200 144
CE +2,637 +3,260 +181 40,600 206
TE +2,971 +3,960 +220 47,000 278
FE +3,323 +4,750 +264 53,900 340
AF +3,686 +5,530 +307 61,300 412
OF +4,060 +6,380 +354 69,100 474
VF +4,445 +7,620 +423 77,400 576
SAM +7,036 +12,190 +677 129,200 700
SAAB +7,643 +13,250 +736 143,200 823
SAV +8,261 +14,320 +796 157,800 947
SAJM +8,896 +15,420 +857 173,200 1,070
SAT +9,543 +16,540 +919 189,400 1,194

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Medals Forge
BA +163 +770 +43 1,300 17 4
IA +350 +1,330 +74 3,000 21
EMA +537 +1,470 +82 5,000 26
HMA +754 +1,640 +91 7,100 31
LMA +989 +1,830 +102 9,300 35
CA +1,248 +2,150 +119 14,200 42
INA +1,526 +2,420 +134 17,700 58
PE +1,821 +2,660 +148 21,500 81
ME +2,135 +2,850 +158 26,700 116
PME +2,460 +2,970 +165 33,600 162
CE +2,804 +3,450 +192 43,800 232
TE +3,160 +4,180 +232 50,700 313
FE +3,534 +5,010 +278 58,100 382
AF +3,920 +5,840 +324 66,000 463
OF +4,317 +6,730 +374 74,400 533
VF +4,728 +8,040 +447 83,300 648
SAM +7,483 +12,870 +715 139,200 787
SAAB +8,128 +13,990 +777 154,200 926
SAV +8,786 +15,110 +839 169,900 1,065
SAJM +9,461 +16,280 +904 186,500 1,204
SAT +10,148 +17,460 +970 203,900 1,343

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Medals Forge
BA +175 +810 +45 1,400 18 5
IA +376 +1,400 +78 3,200 24
EMA +577 +1,550 +86 5,400 29
HMA +810 +1,720 +96 7,600 34
LMA +1,063 +1,920 +107 10,000 39
CA +1,341 +2,260 +126 15,200 47
INA +1,639 +2,550 +142 19,000 65
PE +1,957 +2,800 +156 23,000 90
ME +2,294 +3,000 +167 28,600 129
PME +2,644 +3,120 +173 36,000 180
CE +3,013 +3,630 +202 46,900 258
TE +3,396 +4,400 +244 54,300 348
FE +3,797 +5,270 +293 62,200 425
AF +4,212 +6,140 +341 70,700 515
OF +4,640 +7,090 +394 79,700 592
VF +5,080 +8,470 +471 89,300 720
SAM +8,042 +13,550 +753 149,100 875
SAAB +8,735 +14,720 +818 165,200 1,029
SAV +9,441 +15,910 +884 182,100 1,183
SAJM +10,167 +17,140 +952 199,800 1,338
SAT +10,906 +18,380 +1,021 218,500 1,492

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Medals Forge Attack Boost for Attacking Army
BA +190 +890 +49 1,400 20 7 1%
IA +407 +1,540 +86 3,500 26
EMA +625 +1,700 +94 5,800 32 2%
HMA +878 +1,900 +106 8,100 37
LMA +1,151 +2,120 +118 10,700 43 3%
CA +1,453 +2,490 +138 16,200 51
INA +1,776 +2,800 +156 20,200 71 4%
PE +2,120 +3,080 +171 24,500 99
ME +2,485 +3,300 +183 30,500 142 5%
PME +2,864 +3,430 +191 38,400 198
CE +3,264 +3,990 +222 50,000 283 6%
TE +3,678 +4,840 +269 57,900 382
FE +4,114 +5,800 +322 66,400 467 7%
AF +4,563 +6,760 +376 75,400 566
OF +5,026 +7,800 +433 85,000 651 8%
VF +5,504 +9,310 +517 95,200 792
SAM +8,712 +14,900 +828 159,100 962 9%
SAAB +9,463 +16,200 +900 176,200 1,132
SAV +10,228 +17,500 +972 194,200 1,302 10%
SAJM +11,014 +18,850 +1,047 213,200 1,471
SAT +11,815 +20,220 +1,123 233,100 1,641 11%

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Medals Forge Attack Boost for Attacking Army
BA +207 +970 +54 1,500 24 10 12%
IA +444 +1,680 +93 3,700 31 13%
EMA +681 +1,850 +103 6,100 37
HMA +956 +2,070 +115 8,600 44 14%
LMA +1,255 +2,310 +128 11,300 51
CA +1,584 +2,710 +151 17,200 61 15%
INA +1,935 +3,060 +170 21,500 84
PE +2,310 +3,360 +187 26,100 117 16%
ME +2,708 +3,590 +199 32,400 168
PME +3,121 +3,750 +208 40,800 234 17%
CE +3,557 +4,350 +242 53,100 335
TE +4,009 +5,280 +293 61,500 452 18%
FE +4,483 +6,330 +352 70,500 552
AF +4,973 +7,370 +409 80,100 669 19%
OF +5,477 +8,510 +473 90,300 769
VF +5,998 +10,160 +564 101,200 936 20%
SAM +9,494 +16,260 +903 169,000 1,137
SAAB +10,312 +17,670 +982 187,200 1,338 21%
SAV +11,146 +19,090 +1,061 206,400 1,538
SAJM +12,003 +20,560 +1,142 226,500 1,739 22%
SAT +12,875 +22,050 +1,225 247,600 1,939

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Medals Goods Forge Attack Boost for Attacking Army Attack boost for defending army Defense Boost for Defending Army
BA +413 +1,950 +108 2,000 234 20 20 23% 24% 32%
IA +887 +3,350 +186 4,800 301 22 24% 25% 33%
EMA +1,362 +3,710 +206 7,900 368 24 25% 26% 34%
HMA +1,913 +4,140 +230 11,100 435 26 26% 27% 35%
LMA +2,509 +4,620 +257 14,700 502 28 27% 28% 36%
CA +3,167 +5,430 +302 22,300 602 30 28% 29% 37%
INA +3,871 +6,120 +340 27,800 836 32 29% 30% 38%
PE +4,621 +6,720 +373 33,700 1,170 34 30% 31% 39%
ME +5,416 +7,190 +399 42,000 1,672 36 31% 32% 40%
PME +6,242 +7,490 +416 52,800 2,340 38 32% 33% 41%
CE +7,115 +8,700 +483 68,800 3,343 40 33% 34% 42%
TE +8,017 +10,570 +587 79,600 4,513 42 34% 35% 43%
FE +8,966 +12,660 +703 91,200 5,516 44 35% 36% 44%
AF +9,945 +14,740 +819 103,700 6,686 46 36% 37% 45%
OF +10,955 +17,010 +945 116,900 7,689 48 37% 38% 46%
VF +11,995 +20,320 +1,129 130,900 9,360 50 38% 39% 47%
SAM +18,987 +32,520 +1,807 218,700 11,366 52 39% 40% 48%
SAAB +20,624 +35,340 +1,963 242,300 13,372 54 40% 41% 49%
SAV +22,292 +38,180 +2,121 267,000 15,378 56 41% 42% 50%
SAJM +24,006 +41,130 +2,285 293,100 17,383 58 42% 43% 51%
SAT +25,750 +44,110 +2,451 320,400 19,389 60 43% 44% 52%

Gallery[]


History[]

During 2024 Wildlife Event on beta server, the Animal Crossing received an additional premium upgrade, allowing players to raise the building from level 9 to Serene Animal Crossing, gaining Goods goods, Attack boost for defending army attack and Defense Boost for Defending Army defense properties.

Other Special Buildings[]

Special Buildings
Residential Buildings Abandoned AsylumAirshipAltar GardenAncient ObeliskAnimal CrossingAthlete Living QuartersAthlon AbbeyBlack TowerButterfly HouseCaravansaryCeltic FarmsteadCharming CottageCheckmate SquareClassical Garden PatioClown TownColossusContestants' EstateDark DoorwayDruid TempleEastern Palace TowerElephant Fountain GateEmperor's EntranceFaery RingsFerris WheelFishing HutFiore VillageFlower MaidensForest of FallGentiana WindmillGingerbread HouseGolden CropsGolden OrreryGovernor's VillaGrand BridgeGrand KingGrand QueenGreater RunestoneHanami BridgeHarvest BarnHaunted HouseHelter SkelterHeroes TavernHippodrome CarceresHippodrome SphendoneHouse of HorrorsJade StatueKing StatueKioskKnights PavilionLog CabinMaharaja's PalaceMemorial ChhatriMenagerieMill of FallMinaretMoon GateMoose MeadowMountain ReserveMughal's TempleOasisObelisk GardenOlympic TreasuryPagodaPillar of HeroesPiazza CafePiazza HomesPirate's HideoutPole HousePrivateer's BoathouseQueen StatueRenaissance MansionRenaissance VillaRoyal BathhouseRoyal CascadeRoyal Marble GatewaySacred Sky WatchSeptember CottageShinto TempleShrine of AweShrine of InspirationShrine of KnowledgeSnow GlobeSpeaker's CornerStage of AgesStatue of HonorStranded BoatStraw HutSugar Baker's BoothSunflower PatchSuishun MillSun TempleSundial SpireTerracotta VineyardThe Crow's NestThe KingThe Lord's ManorThe QueenThe ShipTholos of IdolsTimeless DojoToymaker's BoothTribal SquareWestern Palace TowerWinter BakeryWinter CanalWinter SpireWinter TrainWorld's FairYggdrasilZen ZoneZiggurat
Production Buildings Arena of VictorsAviaryBazaarBeach BarCider Mill / Blooming / Fruitful / Bountiful / Prosperous / FlourishingConfectionary / Large / Huge / LegendaryFan ShopFoeberge ShopGondola Dock MarketInsect HotelLuauMad Scientist's LabMagnum OpusMasquerade BallReindeer PaddockRosariumSanta's WorkshopSleigh BuilderSoccer FieldSunken TreasureTerrace FarmWitch Doctor
Cultural Buildings Balloon SiteBotanical RotundaCarouselClassical Garden PoolDruid WillowElephant FountainGlobe FountainGrandstandGraveyard / Old / Ancient / Legendary / Monumental / NecropolisHaunted TowerMaypole / Mighty / MajesticOrnate BathsPavilionPiazza Clock TowerPond of FallPrimrose BloomSandcastleTerror TeacupsTigers' DenWildflower MeadowWinners' PlazaWinter GateWinter MarketWinter Pyramid
Decorations Award TrophyBandar PlaygroundBleachersBronze AwardCandlemaker's TentCaptain's AnchorageChhatri GardenClassical Garden StatuesCypress PassDaylily FlowerbedDecorated BaobabDining CarFace of the AncientFestive TreeFisherman's PierFlower PathFoE CupForge Bowl TrophyFreight CarGarden RuinsGate of the Sun GodGate Statue EastGate Statue WestGift TowerGold AwardGrapevinesHalmbockHammockJack O'Lantern ChapelLavender LawnLeukoi TrackMaharaja's Jungle PondMarigold PatchMask StatueMementoMobilithMystical OrganNeighborhood CupNishikigoi PondNutcrackerOchre YardOlive GroveOlive Tree PathPalm TreeParlor CarPhoenix StatuePiazza FountainPirate Guard PostReindeer SleighRoad to VictoryRocky PathRousioi TrackRoyal Guard PostSakura RockScarecrowShark ShallowsSilver AwardSleeping CarSmörgåsbord FeastSnapdragon BloomSphinxStanding StoneStone AwardSundialTiki TotemTinkerer's TentTitan Arum PlantTrader Guard PostTree of Love / Great / EternalVenetoi TrackVenice CanalVitruvian ManWell of WelcomeWheat FieldWheat PathWheel of DeathWisteria TopiaryZanni Mask Statue
Military Buildings Champion's RetreatColor Guard CampDrummer SchoolRogue DenRogue Hideout
Other Buildings Antiques DealerArctic HarborAutumn ScarecrowBegonia BenchForge FountainFountain of YouthFriends TavernGong of WisdomHall of FameHedge MazeMadame Fortuna's TentMagenta ArchMajestic Fawn/StagMonasteryOceanic TerminalPiazza Mask VendorRitual FlameSapphire ArchSentinel OutpostStraw Star TentTactician's TowerTown HallVictory TowerWatchfireWishing Well / Little
Building Items FragmentsOne Up KitRenovation KitSelection KitShrink KitStore BuildingUpgrade Kit
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