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{{Infobox
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{{Infobox MiUn
|Box title = Armored Car
 
 
|image = File:Armoredcar.jpg
 
|image = File:Armoredcar.jpg
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|Age = [[Progressive Era]]
|imagewidth = 95
 
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|Class = {{MilFU}} Fast Unit
|caption = Armored Car
 
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|Attack = 45
|Row 1 title = Attack
 
|Row 1 info = 45
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|Defense = 50
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|Range = 9
|Row 2 title = Defense
 
|Row 2 info = 50
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|Movement = 26
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|Attack Bonuses = {{MilRU}} vs. Ranged 25
|Row 3 title = Attack Range
 
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|Defense Bonuses = {{MilRU}} vs. Ranged 25<br />{{PLA}} On the Plains 15
|Row 3 info = 9
 
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|Special Skills = none
|Row 4 title = Movement per turn
 
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|Requirements = {{ITEC}} [[Armor Plating (tech)|Armor Plating]]<br /> {{MiBu}} [[Armored Car Factory]]
|Row 4 info = 26
 
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|Training Cost = {{ICOI}} 310 {{ISUP}} 1,250
|Row 5 title = Class
 
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|Training Time = 4:00:00
|Row 5 info = Fast
 
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|Healing Time = 0:24:00}}
|Row 6 title = Bonus Against
 
|Row 6 info = Ranged A/D+25
 
|Row 7 title = Terrain Bonus
 
|Row 7 info = Plains D+15
 
|Row 8 title = Requirements
 
|Row 8 info = Armor Plating(tech) & [[Armored Car Factory]](building), 2 square-wide road is needed
 
|Row 9 title = Training Cost
 
|Row 9 info = 310 Gold 1250 Supplies 4 hours
 
|Row 10 title = Special Ability
 
|Row 10 info = - }}
 
The second unlocked unit of Progressive Era. To train Armored Car, an Armored Car Factory with a 2 square-wide road next to it is required. Same as other Fast units, Armored Car is effective against ranged unit, i.e. [[Sniper]].
 
   
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== Information ==
Gaining defence bonus when position on plains. Vulnerable to both heavy class unit and artillery.
 
 
The '''Armored Car''' is a [[Progressive Era]] fast unit. It is usually the second unlocked unit of the era. To produce an Armored Car, an [[Armored Car Factory]] with a 2 square-lane road next to it is required. The Armored Car retains classic fast unit strengths, being very effective against ranged units e.g. the [[Sniper]].
[[Category:Cavalry]]
 
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[[Category:Military Unit]]
 
 
It gains defense bonus when position on plains. It is vulnerable to both heavy units and artillery units.
[[Category:Fast Units]]
 
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== Usage ==
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Under Construction
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== Against Same Age Units ==
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=== [[Conscript]] {{MilLU}} ===
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Neither of them has a clear advantage over the other, although a one-on-one combat can be easily won by Conscripts if they are in trenches or entrenchments. However, Armored Cars should focus on Snipers (to take them out quickly and easily) or Rapid Fire Cannons (to prevent major damage).
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=== [[Sniper]] {{MilRU}} ===
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The Armored Car is possibly the strongest counter to the Sniper. It's high mobility allows it to get near a Sniper to potentially deny it's Dug-In bonus without fearing significant damage in return. Be careful if there are any Tanks guarding the Snipers.
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=== [[Tank]] {{MilHU}} ===
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The use of Armored Cars against Tanks should be avoided at all costs. The damage a Tank takes from an Armored Car is insignificant and a single Tank shot to an Armored Car can be devastating. Avoid any contact if possible.
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=== [[Rapid Fire Cannon]] {{MilAU}} ===
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If there are any Rapid Fire Cannons, they should be taken out as soon as possible. The Armored Car can use its high mobility to get near an RFC to deny it's Dug-In bonus and, if well done, the Armored Car can later focus on not-so-harmful units.
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== Appearance ==
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Under Construction
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== History ==
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Under Construction
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== Image ==
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[[File:Armored Car-0.PNG|none|thumb|220x220px|Two Armored Cars]]
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{{MU Tab}}
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[[de:Panzerwagen]]
 
[[Category:Progressive Era]]
 
[[Category:Progressive Era]]
 
[[Category:Military Units]]
 
[[Category:Fast Unit]]

Revision as of 23:27, 10 November 2018

Information

The Armored Car is a Progressive Era fast unit. It is usually the second unlocked unit of the era. To produce an Armored Car, an Armored Car Factory with a 2 square-lane road next to it is required. The Armored Car retains classic fast unit strengths, being very effective against ranged units e.g. the Sniper.

It gains defense bonus when position on plains. It is vulnerable to both heavy units and artillery units.

Usage

Under Construction

Against Same Age Units

Conscript Light Unit

Neither of them has a clear advantage over the other, although a one-on-one combat can be easily won by Conscripts if they are in trenches or entrenchments. However, Armored Cars should focus on Snipers (to take them out quickly and easily) or Rapid Fire Cannons (to prevent major damage).

Sniper Ranged Unit

The Armored Car is possibly the strongest counter to the Sniper. It's high mobility allows it to get near a Sniper to potentially deny it's Dug-In bonus without fearing significant damage in return. Be careful if there are any Tanks guarding the Snipers.

Tank Heavy Unit

The use of Armored Cars against Tanks should be avoided at all costs. The damage a Tank takes from an Armored Car is insignificant and a single Tank shot to an Armored Car can be devastating. Avoid any contact if possible.

Rapid Fire Cannon Artillery Unit

If there are any Rapid Fire Cannons, they should be taken out as soon as possible. The Armored Car can use its high mobility to get near an RFC to deny it's Dug-In bonus and, if well done, the Armored Car can later focus on not-so-harmful units.

Appearance

Under Construction

History

Under Construction

Image

Armored Car-0

Two Armored Cars

Other Military Units

Military Units
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Ranged Unit ArcherArtillery Unit Ballista
Early Middle Ages Light Unit MercenaryHeavy Unit Armored InfantryHeavy Unit BarbarianFast Unit Heavy Cavalry
Ranged Unit Mounted ArcherRanged Unit Barbarian SlingerArtillery Unit Catapult
High Middle Ages Light Unit BerserkerHeavy Unit Heavy InfantryFast Unit Knight
Ranged Unit CrossbowmanArtillery Unit Trebuchet
Late Middle Ages Light Unit Great Sword WarriorHeavy Unit Imperial GuardFast Unit Heavy Knight
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Ranged Unit MusketeerArtillery Unit Field Gun
Industrial Age Light Unit Jaeger InfantryLight Unit Brave WarriorHeavy Unit HowitzerFast Unit Lancer
Ranged Unit RiflemanRanged Unit Mounted BraveArtillery Unit Breech Loader
Progressive Era Light Unit ConscriptHeavy Unit TankFast Unit Armored Car
Ranged Unit SniperArtillery Unit Rapid Fire Cannon
Modern Era Light Unit Bazooka TeamHeavy Unit Battle TankFast Unit Mechanized Infantry
Ranged Unit ParatrooperArtillery Unit Mechanized Artillery
Postmodern Era Light Unit CommandoHeavy Unit Universal TankFast Unit IFV
Ranged Unit MG TeamArtillery Unit Rocket Artillery
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Ranged Unit Satellite SpotterArtillery Unit Rail Gun
Arctic Future Light Unit Dragon DroneHeavy Unit Battle FortressHeavy Unit Behemoth
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Artillery Unit TurturretArtillery Unit Medusa
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Legend: Light Units= Light Unit Class Ranged Units= Ranged Unit Class Artillery Units= Artillery Unit Class Heavy Units= Heavy Unit Class Fast Units= Fast Unit Class