Forge of Empires Wiki

Welcome! Signup for an account to remove ads and get access to some extra features.

READ MORE

Forge of Empires Wiki
Advertisement

The Autumn Vineyard is a special building given as a reward during the 2023 Fall Event.

The Autumn Vineyard produces Population population, Happiness happiness and Coins coins. When upgraded it gains additional properties in the form of Supplies supplies, Goods goods, forge points, Attack boost for defending army attack boost for defending army and Attack Boost for Attacking Army attack boost for attacking army. At level 9 it produces 5 Fragments of Rustic Autumn Vineyard Upgrade Kit and gains a production of Blueprints blueprints of current or any higher age. Once upgraded, its fragment production is switched to 5 Fragments of Vibrant Autumn Vineyard Upgrade Kit.

Additionally to its base production, the Autumn Vineyard from level 9 gives random reward on collection:

Upgrade[]

Autumn Vineyard Upgrade Kit
Autumn Vineyard Upgrade Kit

The Autumn Vineyard can be upgraded by Autumn Vineyard Upgrade Kit item. To upgrade the Autumn Vineyard, use the Autumn Vineyard Upgrade item on the Autumn Vineyard that is already situated in your city. Its upgraded version will then be placed directly on the same spot in your city and the production timer will not be reset. Note that the upgraded building will be from your current era, even if the old one was from one of the earlier ages.

A unique upgrade to this building is the Rustic Autumn Vineyard Silver Upgrade Kit, which allows the building to be upgraded from level 9 to Rustic Autumn Vineyard. Regular Upgrade Kit cannot do this. A total of 150 Fragments are required to assemble the Upgrade Kit.


A unique upgrade to this building is the Vibrant Autumn Vineyard Golden Upgrade Kit, which allows the building to be upgraded from Rustic Autumn Vineyard to Vibrant Autumn Vineyard. Regular Upgrade Kit cannot do this. A total of 150 Fragments are required to assemble the Upgrade Kit.


Tiers[]

Age Population Happiness Happiness/Size Coins
BA +63 +430 +20 800
IA +134 +740 +35 1,900
EMA +206 +820 +39 3,200
HMA +289 +910 +43 4,400
LMA +379 +1,010 +48 5,800
CA +479 +1,190 +57 8,900
INA +585 +1,340 +64 11,100
PE +698 +1,470 +70 13,400
ME +818 +1,580 +75 16,700
PME +943 +1,640 +78 21,000
CE +1,075 +1,910 +91 27,300
TE +1,211 +2,320 +110 31,700
FE +1,354 +2,770 +132 36,300
AF +1,502 +3,230 +154 41,200
OF +1,654 +3,730 +178 46,500
VF +1,812 +4,450 +212 52,100
SAM +2,867 +7,120 +339 87,000
SAAB +3,114 +7,740 +369 96,400
SAV +3,366 +8,360 +398 106,200
SAJM +3,625 +9,000 +429 116,600
SAT +3,888 +9,650 +460 127,500

Age Population Happiness Happiness/Size Coins Supplies
BA +86 +570 +27 900 500
IA +183 +980 +47 2,100 1,100
EMA +281 +1,090 +52 3,600 1,900
HMA +394 +1,210 +58 5,000 2,700
LMA +517 +1,350 +64 6,600 3,500
CA +653 +1,590 +76 10,100 4,400
INA +797 +1,790 +85 12,500 5,400
PE +952 +1,960 +93 15,200 6,300
ME +1,116 +2,100 +100 18,900 7,400
PME +1,286 +2,190 +104 23,800 8,400
CE +1,465 +2,540 +121 31,000 9,500
TE +1,651 +3,090 +147 35,900 10,600
FE +1,846 +3,700 +176 41,100 11,600
AF +2,048 +4,300 +205 46,700 12,800
OF +2,256 +4,970 +237 52,700 14,000
VF +2,470 +5,930 +282 59,000 15,100
SAM +3,910 +9,490 +452 98,600 24,500
SAAB +4,247 +10,310 +491 109,200 26,300
SAV +4,590 +11,140 +530 120,400 28,200
SAJM +4,943 +12,000 +571 132,100 30,000
SAT +5,302 +12,870 +613 144,400 31,900

Age Population Happiness Happiness/Size Coins Supplies This is produced only when the building is motivated
Goods
BA +108 +710 +34 1,000 700 10
IA +232 +1,230 +59 2,400 1,600
EMA +356 +1,360 +65 4,000 2,700
HMA +499 +1,510 +72 5,600 3,800
LMA +655 +1,690 +80 7,400 5,100
CA +826 +1,980 +94 11,200 6,400
INA +1,010 +2,240 +107 14,000 7,800
PE +1,205 +2,450 +117 17,000 9,200
ME +1,413 +2,630 +125 21,200 10,700
PME +1,628 +2,740 +130 26,600 12,200
CE +1,856 +3,180 +151 34,600 13,700
TE +2,091 +3,860 +184 40,100 15,300
FE +2,339 +4,620 +220 46,000 16,800
AF +2,594 +5,380 +256 52,200 18,400
OF +2,857 +6,210 +296 58,900 20,200
VF +3,129 +7,410 +353 66,000 21,800
SAM +4,952 +11,860 +565 110,200 35,400
SAAB +5,379 +12,890 +614 122,000 38,000
SAV +5,814 +13,920 +663 134,500 40,700
SAJM +6,261 +15,000 +714 147,700 43,300
SAT +6,716 +16,090 +766 161,400 46,000

Age Population Happiness Happiness/Size Coins Supplies This is produced only when the building is motivated
Goods
BA +131 +860 +41 1,100 900 20
IA +281 +1,470 +70 2,700 2,100
EMA +430 +1,630 +78 4,400 3,600
HMA +604 +1,820 +87 6,200 5,000
LMA +793 +2,020 +96 8,200 6,600
CA +1,000 +2,380 +113 12,400 8,400
INA +1,222 +2,680 +128 15,500 10,200
PE +1,459 +2,940 +140 18,800 12,000
ME +1,710 +3,150 +150 23,400 13,900
PME +1,971 +3,280 +156 29,400 15,900
CE +2,246 +3,810 +181 38,300 17,900
TE +2,531 +4,630 +220 44,300 20,000
FE +2,831 +5,540 +264 50,800 22,000
AF +3,140 +6,450 +307 57,700 24,100
OF +3,459 +7,450 +355 65,100 26,400
VF +3,787 +8,900 +424 72,900 28,600
SAM +5,995 +14,230 +678 121,800 46,200
SAAB +6,511 +15,470 +737 134,900 49,600
SAV +7,038 +16,710 +796 148,700 53,200
SAJM +7,579 +18,000 +857 163,200 56,600
SAT +8,129 +19,300 +919 178,400 60,200

Age Population Happiness Happiness/Size Coins Supplies This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +154 +1,000 +48 1,200 1,100 30 1
IA +329 +1,720 +82 2,900 2,700
EMA +505 +1,900 +90 4,800 4,400
HMA +709 +2,120 +101 6,800 6,200
LMA +930 +2,360 +112 8,900 8,200
CA +1,174 +2,770 +132 13,600 10,400
INA +1,435 +3,130 +149 17,000 12,600
PE +1,713 +3,430 +163 20,600 14,800
ME +2,008 +3,670 +175 25,600 17,200
PME +2,314 +3,830 +182 32,200 19,600
CE +2,637 +4,450 +212 41,900 22,100
TE +2,972 +5,400 +257 48,500 24,700
FE +3,323 +6,470 +308 55,600 27,100
AF +3,686 +7,530 +359 63,200 29,800
OF +4,060 +8,690 +414 71,300 32,600
VF +4,446 +10,380 +494 79,900 35,300
SAM +7,037 +16,600 +790 133,400 57,100
SAAB +7,644 +18,040 +859 147,700 61,300
SAV +8,262 +19,490 +928 162,900 65,700
SAJM +8,897 +21,000 +1,000 178,800 69,900
SAT +9,543 +22,520 +1,072 195,400 74,300 2

Age Population Happiness Happiness/Size Coins Supplies This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +176 +1,140 +54 1,300 1,300 40 2
IA +378 +1,960 +93 3,200 3,200
EMA +580 +2,170 +103 5,300 5,300
HMA +814 +2,420 +115 7,400 7,400
LMA +1,068 +2,700 +129 9,700 9,700
CA +1,348 +3,170 +151 14,800 12,300 3
INA +1,648 +3,570 +170 18,400 15,000
PE +1,967 +3,920 +187 22,400 17,600
ME +2,305 +4,200 +200 27,800 20,500
PME +2,657 +4,370 +208 35,000 23,400
CE +3,028 +5,080 +242 45,600 26,300 4
TE +3,412 +6,170 +294 52,800 29,400
FE +3,815 +7,390 +352 60,500 32,300
AF +4,232 +8,600 +410 68,700 35,400
OF +4,662 +9,930 +473 77,500 38,900
VF +5,104 +11,860 +565 86,800 42,000 5
SAM +8,079 +18,970 +903 145,000 68,000
SAAB +8,776 +20,620 +982 160,600 73,000
SAV +9,486 +22,280 +1,061 177,000 78,200
SAJM +10,215 +24,000 +1,143 194,300 83,200
SAT +10,957 +25,730 +1,225 212,400 88,500 6

Age Population Happiness Happiness/Size Coins Supplies This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Attack boost for defending army
BA +199 +1,280 +61 1,400 1,500 50 7 6%
IA +427 +2,210 +105 3,400 3,700
EMA +655 +2,440 +116 5,700 6,100
HMA +919 +2,720 +130 7,900 8,500
LMA +1,206 +3,030 +144 10,500 11,300
CA +1,522 +3,570 +170 16,000 14,300 8 7%
INA +1,860 +4,020 +191 19,900 17,400
PE +2,220 +4,410 +210 24,200 20,400
ME +2,602 +4,720 +225 30,100 23,800
PME +2,999 +4,920 +234 37,800 27,100
CE +3,418 +5,720 +272 49,200 30,500 9 8%
TE +3,852 +6,940 +330 57,000 34,100
FE +4,308 +8,310 +396 65,300 37,500
AF +4,778 +9,680 +461 74,200 41,100
OF +5,263 +11,170 +532 83,700 45,100
VF +5,763 +13,340 +635 93,700 48,700 10 9%
SAM +9,122 +21,340 +1,016 156,600 78,900
SAAB +9,908 +23,200 +1,105 173,400 84,700
SAV +10,709 +25,060 +1,193 191,200 90,700
SAJM +11,533 +26,990 +1,285 209,800 96,500
SAT +12,371 +28,950 +1,379 229,400 102,600 11 10%

Age Population Happiness Happiness/Size Coins Supplies This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Attack Boost for Attacking Army Attack boost for defending army
BA +222 +1,420 +68 1,500 1,700 60 12 11% 16%
IA +476 +2,450 +117 3,700 4,200
EMA +729 +2,710 +129 6,100 6,900
HMA +1,024 +3,020 +144 8,500 9,700
LMA +1,344 +3,370 +160 11,300 12,800
CA +1,696 +3,960 +189 17,200 16,300 13 12% 17%
INA +2,073 +4,470 +213 21,400 19,800
PE +2,474 +4,900 +233 25,900 23,200
ME +2,900 +5,250 +250 32,300 27,000
PME +3,342 +5,470 +260 40,600 30,800
CE +3,809 +6,350 +302 52,900 34,700 14 13% 18%
TE +4,292 +7,710 +367 61,200 38,800
FE +4,800 +9,240 +440 70,200 42,600
AF +5,324 +10,750 +512 79,700 46,800
OF +5,865 +12,410 +591 89,900 51,300
VF +6,421 +14,820 +706 100,700 55,400 15 14% 19%
SAM +10,164 +23,720 +1,130 168,200 89,700
SAAB +11,041 +25,770 +1,227 186,300 96,300
SAV +11,933 +27,840 +1,326 205,300 103,300
SAJM +12,851 +29,990 +1,428 225,400 109,800
SAT +13,784 +32,170 +1,532 246,400 116,800 16 15% 20%

Age Population Happiness Happiness/Size Coins Supplies This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
This is produced only when the building is motivated
This is produced only when the building is motivated
Higher Age Blueprints
This is produced only when the building is motivated
50% for
This is produced only when the building is motivated
50% for
Attack Boost for Attacking Army Attack boost for defending army
BA +244 +1,570 +75 1,600 1,900 70 17 5 3 1 1 26% 26%
IA +524 +2,700 +129 3,900 4,700
EMA +804 +2,980 +142 6,500 7,800
HMA +1,129 +3,320 +158 9,100 10,900
LMA +1,481 +3,710 +177 12,000 14,400
CA +1,870 +4,360 +208 18,300 18,300 18 27% 27%
INA +2,285 +4,910 +234 22,900 22,100
PE +2,728 +5,390 +257 27,700 26,000
ME +3,197 +5,770 +275 34,500 30,300
PME +3,685 +6,010 +286 43,400 34,600
CE +4,199 +6,990 +333 56,500 38,900 19 28% 28%
TE +4,732 +8,480 +404 65,400 43,500
FE +5,292 +10,160 +484 75,000 47,800
AF +5,870 +11,830 +563 85,200 52,500
OF +6,466 +13,650 +650 96,100 57,500
VF +7,080 +16,310 +777 107,600 62,200 20 29% 29%
SAM +11,207 +26,090 +1,242 179,800 100,600
SAAB +12,173 +28,350 +1,350 199,100 108,000
SAV +13,157 +30,630 +1,459 219,500 115,800
SAJM +14,169 +32,990 +1,571 240,900 123,200
SAT +15,198 +35,380 +1,685 263,400 130,900 21 30% 30%

Age Population Happiness Happiness/Size Coins Supplies This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
This is produced only when the building is motivated
This is produced only when the building is motivated
Higher Age Blueprints
This is produced only when the building is motivated
50% for
This is produced only when the building is motivated
50% for
Attack Boost for Attacking Army Attack boost for defending army
BA +267 +1,710 +81 1,700 2,200 80 19 5 6 2 2 32% 33%
IA +573 +2,940 +140 4,200 5,200
EMA +879 +3,250 +155 6,900 8,600
HMA +1,234 +3,630 +173 9,700 12,100
LMA +1,619 +4,040 +192 12,800 15,900
CA +2,044 +4,750 +226 19,500 20,200 20 33% 34%
INA +2,498 +5,360 +255 24,300 24,500
PE +2,981 +5,880 +280 29,500 28,800
ME +3,494 +6,300 +300 36,700 33,600
PME +4,027 +6,560 +312 46,200 38,300
CE +4,590 +7,620 +363 60,200 43,100 21 34% 35%
TE +5,172 +9,250 +440 69,700 48,200
FE +5,784 +11,080 +528 79,800 53,000
AF +6,416 +12,900 +614 90,700 58,100
OF +7,067 +14,890 +709 102,300 63,700
VF +7,739 +17,790 +847 114,600 68,900 22 35% 36%
SAM +12,249 +28,460 +1,355 191,400 111,500
SAAB +13,305 +30,930 +1,473 212,000 119,700
SAV +14,381 +33,410 +1,591 233,700 128,300
SAJM +15,487 +35,990 +1,714 256,500 136,500
SAT +16,612 +38,600 +1,838 280,400 145,100 23 36% 37%

Age Population Happiness Happiness/Size Coins Supplies This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
This is produced only when the building is motivated
Higher Age Blueprints
This is produced only when the building is motivated
50% for
This is produced only when the building is motivated
50% for
Attack Boost for Attacking Army Attack boost for defending army
BA +290 +1,850 +88 1,800 2,400 90 21 10 3 3 38% 40%
IA +622 +3,180 +151 4,400 5,700
EMA +954 +3,520 +168 7,400 9,500
HMA +1,339 +3,930 +187 10,300 13,200
LMA +1,757 +4,380 +209 13,600 17,500
CA +2,217 +5,150 +245 20,700 22,200 22 39% 41%
INA +2,710 +5,810 +277 25,800 26,900
PE +3,235 +6,370 +303 31,300 31,700
ME +3,792 +6,820 +325 39,000 36,900
PME +4,370 +7,110 +339 49,000 42,100
CE +4,981 +8,260 +393 63,800 47,300 23 40% 42%
TE +5,613 +10,020 +477 73,900 52,900
FE +6,277 +12,000 +571 84,700 58,100
AF +6,962 +13,980 +666 96,200 63,800
OF +7,669 +16,130 +768 108,500 69,900
VF +8,397 +19,270 +918 121,500 75,600 24 41% 43%
SAM +13,292 +30,830 +1,468 203,000 122,400
SAAB +14,438 +33,500 +1,595 224,800 131,400
SAV +15,605 +36,190 +1,723 247,800 140,800
SAJM +16,804 +38,990 +1,857 272,000 149,800
SAT +18,025 +41,810 +1,991 297,400 159,200 25 42% 44%

Gallery[]


Other Special Buildings[]

Special Buildings
Residential Buildings Abandoned AsylumAirshipAltar GardenAncient ObeliskAnimal CrossingAthlete Living QuartersAthlon AbbeyBlack TowerButterfly HouseCaravansaryCeltic FarmsteadCharming CottageCheckmate SquareClassical Garden PatioClown TownColossusContestants' EstateDark DoorwayDruid TempleEastern Palace TowerElephant Fountain GateEmperor's EntranceFaery RingsFerris WheelFishing HutFiore VillageFlower MaidensForest of FallGentiana WindmillGingerbread HouseGolden CropsGolden OrreryGovernor's VillaGrand BridgeGrand KingGrand QueenGreater RunestoneHanami BridgeHarvest BarnHaunted HouseHelter SkelterHeroes TavernHippodrome CarceresHippodrome SphendoneHouse of HorrorsJade StatueKing StatueKioskKnights PavilionLog CabinMaharaja's PalaceMemorial ChhatriMenagerieMill of FallMinaretMoon GateMoose MeadowMountain ReserveMughal's TempleOasisObelisk GardenOlympic TreasuryPagodaPillar of HeroesPiazza CafePiazza HomesPirate's HideoutPole HousePrivateer's BoathouseQueen StatueRenaissance MansionRenaissance VillaRoyal BathhouseRoyal CascadeRoyal Marble GatewaySacred Sky WatchSeptember CottageShinto TempleShrine of AweShrine of InspirationShrine of KnowledgeSnow GlobeSpeaker's CornerStage of AgesStatue of HonorStranded BoatStraw HutSugar Baker's BoothSunflower PatchSuishun MillSun TempleSundial SpireTerracotta VineyardThe Crow's NestThe KingThe Lord's ManorThe QueenThe ShipTholos of IdolsTimeless DojoToymaker's BoothTribal SquareWestern Palace TowerWinter BakeryWinter CanalWinter SpireWinter TrainWorld's FairYggdrasilZen ZoneZiggurat
Production Buildings Arena of VictorsAviaryBazaarBeach BarCider Mill / Blooming / Fruitful / Bountiful / Prosperous / FlourishingConfectionary / Large / Huge / LegendaryFan ShopFoeberge ShopGondola Dock MarketInsect HotelLuauMad Scientist's LabMagnum OpusMasquerade BallReindeer PaddockRosariumSanta's WorkshopSleigh BuilderSoccer FieldSunken TreasureTerrace FarmWitch Doctor
Cultural Buildings Balloon SiteBotanical RotundaCarouselClassical Garden PoolDruid WillowElephant FountainGlobe FountainGrandstandGraveyard / Old / Ancient / Legendary / Monumental / NecropolisHaunted TowerMaypole / Mighty / MajesticOrnate BathsPavilionPiazza Clock TowerPond of FallPrimrose BloomSandcastleTerror TeacupsTigers' DenWildflower MeadowWinners' PlazaWinter GateWinter MarketWinter Pyramid
Decorations Award TrophyBandar PlaygroundBleachersBronze AwardCandlemaker's TentCaptain's AnchorageChhatri GardenClassical Garden StatuesCypress PassDaylily FlowerbedDecorated BaobabDining CarFace of the AncientFestive TreeFisherman's PierFlower PathFoE CupForge Bowl TrophyFreight CarGarden RuinsGate of the Sun GodGate Statue EastGate Statue WestGift TowerGold AwardGrapevinesHalmbockHammockJack O'Lantern ChapelLavender LawnLeukoi TrackMaharaja's Jungle PondMarigold PatchMask StatueMementoMobilithMystical OrganNeighborhood CupNishikigoi PondNutcrackerOchre YardOlive GroveOlive Tree PathPalm TreeParlor CarPhoenix StatuePiazza FountainPirate Guard PostReindeer SleighRoad to VictoryRocky PathRousioi TrackRoyal Guard PostSakura RockScarecrowShark ShallowsSilver AwardSleeping CarSmörgåsbord FeastSnapdragon BloomSphinxStanding StoneStone AwardSundialTiki TotemTinkerer's TentTitan Arum PlantTrader Guard PostTree of Love / Great / EternalVenetoi TrackVenice CanalVitruvian ManWell of WelcomeWheat FieldWheat PathWheel of DeathWisteria TopiaryZanni Mask Statue
Military Buildings Champion's RetreatColor Guard CampDrummer SchoolRogue DenRogue Hideout
Other Buildings Antiques DealerArctic HarborAutumn ScarecrowBegonia BenchForge FountainFountain of YouthFriends TavernGong of WisdomHall of FameHedge MazeMadame Fortuna's TentMagenta ArchMajestic Fawn/StagMonasteryOceanic TerminalPiazza Mask VendorRitual FlameSapphire ArchSentinel OutpostStraw Star TentTactician's TowerTown HallVictory TowerWatchfireWishing Well / Little
Building Items FragmentsOne Up KitRenovation KitSelection KitShrink KitStore BuildingUpgrade Kit
Advertisement