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− | {{Infobox |
+ | {{Infobox MiUn |
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− | |Box title = Berserker |
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+ | |Age = High Middle Ages |
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− | |imagewidth = 90 |
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+ | |Attack = 20 |
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− | |Row 1 title = Attack |
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+ | |Defense = 16 |
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− | |Row 1 info ={{ATT}} 20 |
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+ | |Range = 1 |
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− | |Row 2 title = Defense |
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+ | |Movement = 16 |
+ | |Attack Bonuses = vs {{MilFU}} 6|Defense Bonuses = in {{BUS}} Bush 4<br> in {{FOR}} Forest 6<br> vs {{MilFU}} 6 |
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− | |Row 3 title = Movement |
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+ | |Special Skills = none |
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− | |Row 3 info = {{MOV}} 16 |
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− | |Row 4 title = Class |
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+ | |Training Time = 04:00:00 |
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− | |Row 5 title = Attack Bonus |
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+ | |Healing Time = 0:24:00}} |
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− | |Row 5 info ={{MilFU}} vs [[:Category:Fast Unit|Fast Unit]] 6 |
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− | |Row 6 title = Defense Bonus |
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− | |Row 6 info = {{BUS}} Bush 4<br>{{FOR}} Forest 6 |
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− | |Row 7 title = Requirements |
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− | |Row 8 title = Training Cost |
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− | |Row 9 title = Training Time |
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− | |Row 9 info = {{Clock}} 04:00:00 |
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− | |Row 10 title = Age |
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− | |Row 10 info = {{Age}} [[:Category:High Middle Ages|High Middle Ages]] |
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− | }} |
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+ | Compared to the [[Mercenary]], it gains a whopping +7 attack, +3 defense, and slight increases to attack and defense bonuses against fast units and an increase in defense when in bushes and forests. |
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− | Unlike its predecessor, [[Mercenary]], it has an imbalance in attack and defense points: it has a |
+ | Unlike its predecessor, the [[Mercenary]], it has an imbalance in attack and defense points: it has a defense value of 16 and an attack value of 20 (which is the highest among High Middle Ages units- tied with the [[Crossbowman|Crossbowman's]] attack). An additional attack bonus of 6 makes it very effective against [[:Category:Fast Unit|Fast Units]], and it also gets a defense bonus of 6/4 in Forests/Bushes (respectively). Like all light units so far, it is best to deploy Berserkers in forests and bushes so that they have a defense boost. |
− | It is recommended to combine them with ranged classes, such as [[Crossbowman]] and [[Trebuchet]], as they have a bonus against [[Heavy Infantry]] (which Berserkers are weak |
+ | It is recommended to combine them with ranged classes, such as the [[Crossbowman]] and [[Trebuchet]], as they have a bonus against [[Heavy Infantry]] (which Berserkers are weak against). Players should not use Berserkers against Heavy Infantry as they will most likely be killed quickly. |
+ | They look the same as the Stone Age[[ Clubman]] and the Early Middle Ages [[Barbarian]]. |
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− | Although they have a high attack value (same as [[Crossbowman|Crossbowmen]]), they are less likely to act as attackers but defenders to counter [[:Category:Fast Unit|fast units]]. |
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+ | == Image == |
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+ | {{MU Tab}} |
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[[Category:High Middle Ages]] |
[[Category:High Middle Ages]] |
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[[Category:Military Units]] |
[[Category:Military Units]] |
Revision as of 17:14, 20 April 2020
The Berserker is a High Middle Ages Light Unit. It is trained in the Berserker Barracks which can be unlocked by researching the Counterstrategy technology.
Compared to the Mercenary, it gains a whopping +7 attack, +3 defense, and slight increases to attack and defense bonuses against fast units and an increase in defense when in bushes and forests.
Unlike its predecessor, the Mercenary, it has an imbalance in attack and defense points: it has a defense value of 16 and an attack value of 20 (which is the highest among High Middle Ages units- tied with the Crossbowman's attack). An additional attack bonus of 6 makes it very effective against Fast Units, and it also gets a defense bonus of 6/4 in Forests/Bushes (respectively). Like all light units so far, it is best to deploy Berserkers in forests and bushes so that they have a defense boost.
It is recommended to combine them with ranged classes, such as the Crossbowman and Trebuchet, as they have a bonus against Heavy Infantry (which Berserkers are weak against). Players should not use Berserkers against Heavy Infantry as they will most likely be killed quickly.
They look the same as the Stone AgeClubman and the Early Middle Ages Barbarian.
Image
Other Military Units
Legend: = Light Unit Class = Ranged Unit Class = Artillery Unit Class = Heavy Unit Class = Fast Unit Class