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|caption = A Cannon
 
|caption = A Cannon
 
|Row 1 title = Attack
 
|Row 1 title = Attack
|Row 1 info = 0
+
|Row 1 info = 13
 
|Row 2 title = Defense
 
|Row 2 title = Defense
|Row 2 info = 99
+
|Row 2 info = 4
 
|Row 3 title = Attack Range
 
|Row 3 title = Attack Range
|Row 3 info = 99
+
|Row 3 info = 12
 
|Row 4 title = Movement per turn
 
|Row 4 title = Movement per turn
|Row 4 info = 0
+
|Row 4 info = 6
 
|Row 5 title = Class
 
|Row 5 title = Class
 
|Row 5 info = Artillery
 
|Row 5 info = Artillery
 
|Row 6 title = Attack Bonus
 
|Row 6 title = Attack Bonus
|Row 6 info = Heavy Infantry -4
+
|Row 6 info = Heavy Infantry +7
 
|Row 7 title = Terrain Bonus
 
|Row 7 title = Terrain Bonus
 
|Row 7 info = Hill A+4
 
|Row 7 info = Hill A+4

Revision as of 19:43, May 12, 2014

Cannon, the artillery class unit in late middle age, is unlocked after having researched Gunpowder technology. Requires Cannon Camp. Having low attack and a balanced defense (if using dug in )value, but the longest attack range among Late Middle Age units (however, Trebuchet has longer attack range, beware!), it is effective against Heavy Infantry. Also very weak in defence, having 8 cannons for defence is very tacticle but beware, strong enemys will take down defence, not the best of defences but goodish, the stats has been changed stupidly please can someone who knows the right status change it back thanks :)
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