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(Corrected categories)
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|Row 11 info = [[Late Middle Ages]]}}
 
|Row 11 info = [[Late Middle Ages]]}}
 
<nowiki> </nowiki>Cannon, the artillery class unit in late middle ages, is unlocked after having researched Gunpowder technology. Requires [[Cannon Camp]]. Having low attack and a balanced defense (if using dug in )value, but the longest attack range among Late Middle Ages units (however, [[Trebuchet]] has longer attack range, beware!), it is effective against Heavy Infantry. The Dug In Bonus makes it much more effective against Ranged Units / Artillery Units attackers
 
<nowiki> </nowiki>Cannon, the artillery class unit in late middle ages, is unlocked after having researched Gunpowder technology. Requires [[Cannon Camp]]. Having low attack and a balanced defense (if using dug in )value, but the longest attack range among Late Middle Ages units (however, [[Trebuchet]] has longer attack range, beware!), it is effective against Heavy Infantry. The Dug In Bonus makes it much more effective against Ranged Units / Artillery Units attackers
[[Category:Artillery]]
 
[[Category:Military Unit]]
 
 
[[Category:Late Middle Ages]]
 
[[Category:Late Middle Ages]]
  +
[[Category:Military Units]]
  +
[[Category:Artillery Unit]]

Revision as of 21:50, February 22, 2015

Cannon, the artillery class unit in late middle ages, is unlocked after having researched Gunpowder technology. Requires Cannon Camp. Having low attack and a balanced defense (if using dug in )value, but the longest attack range among Late Middle Ages units (however, Trebuchet has longer attack range, beware!), it is effective against Heavy Infantry. The Dug In Bonus makes it much more effective against Ranged Units / Artillery Units attackers

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