FANDOM


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|Row 9 info ={{Tech}} Gunpowder(tech) & {{MiBu}}[[Cannon Camp]](building)
 
|Row 9 info ={{Tech}} Gunpowder(tech) & {{MiBu}}[[Cannon Camp]](building)
 
|Row 10 title = Training Cost
 
|Row 10 title = Training Cost
|Row 10 info ={{Supplies}} 580 Supplies; {{Clock}} 4 hours
+
|Row 10 info ={{Supplies}} 580 Supplies; {{Clock}} 4 hours}}
|Row 11 title ={{Age}} Age
 
|Row 11 info = [[Late Middle Ages]]}}
 
 
<nowiki> </nowiki>Cannon, the artillery class unit in late middle ages, is unlocked after having researched Gunpowder technology. Requires [[Cannon Camp]]. Having low attack and a balanced defense (if using dug in )value, but the longest attack range among Late Middle Ages units (however, [[Trebuchet]] has longer attack range, beware!), it is effective against Heavy Unit. The Dug In Bonus makes it much more effective against Ranged Units / Artillery Units attackers.
 
<nowiki> </nowiki>Cannon, the artillery class unit in late middle ages, is unlocked after having researched Gunpowder technology. Requires [[Cannon Camp]]. Having low attack and a balanced defense (if using dug in )value, but the longest attack range among Late Middle Ages units (however, [[Trebuchet]] has longer attack range, beware!), it is effective against Heavy Unit. The Dug In Bonus makes it much more effective against Ranged Units / Artillery Units attackers.
 
[[Category:Late Middle Ages]]
 
[[Category:Late Middle Ages]]

Revision as of 17:35, May 16, 2015

Cannon, the artillery class unit in late middle ages, is unlocked after having researched Gunpowder technology. Requires Cannon Camp. Having low attack and a balanced defense (if using dug in )value, but the longest attack range among Late Middle Ages units (however, Trebuchet has longer attack range, beware!), it is effective against Heavy Unit. The Dug In Bonus makes it much more effective against Ranged Units / Artillery Units attackers.

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