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m (→top: exchanged templates, replaced: {{Supplies}} → {{ISUP}}, {{Tech}} → {{ITEC}}) Tag: apiedit |
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+ | {{infobox MiUn |
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− | {{Infobox |
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+ | |image = File:Cannon.png |
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− | |image = File:Canon.jpg |
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+ | |caption = The {{PAGENAME}} |
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+ | |Age = [[:Category:Late Middle Ages|Late Middle Ages]] |
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− | |caption = A Cannon |
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+ | |Class = {{MilAU}} Artillery Unit |
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− | |Row 1 title = Attack |
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− | | |
+ | |Attack = 13 |
+ | |Defense = 4 |
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− | |Row 2 title = Defense |
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− | | |
+ | |Range = 12 |
+ | |Movement = 6 |
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− | |Row 3 title = Attack Range |
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+ | |Attack Bonuses = {{MilHU}} vs Heavy Units 7<br>{{HIL}} on Hills 4 |
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− | |Row 3 info = 12 |
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+ | |Defense Bonuses = {{MilHU}} vs Heavy Units 7 |
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− | |Row 4 title = Movement per turn |
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+ | |Requirements = {{ITEC}} [[Gunpowder (tech)|Gunpowder]]<br>{{MiB}} [[Cannon Camp]] |
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− | |Row 4 info = 6 |
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+ | |Training Cost = {{ISUP}} 580 |
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− | |Row 5 title = Class |
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+ | |Training Time = 04:00:00 |
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− | |Row 5 info = Artillery |
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+ | |Special Skills = {{DEF}} + 14 - {{DUG}} Dug In when units are more than 2 squares away|Healing Time = 0:24:00}} |
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− | |Row 6 title = Attack Bonus |
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− | |Row 6 info = Heavy Infantry +7 |
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+ | ==Description== |
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− | |Row 7 title = Terrain Bonus |
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+ | |||
− | |Row 7 info = Hill A+4 |
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+ | The '''{{PAGENAME}}''' is the artillery unit of the [[Late Middle Ages]]. It is trained in a [[Cannon Camp]]. It has a low attack and a balanced defense value (if using dug in) while having the longest attack range among Late Middle Ages units |
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− | |Row 8 title = Dug In Bonus |
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− | |Row 8 info = D+14 if attacker is +2 spaces away |
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+ | Compared to the [[Trebuchet]] of the previous age, it does more damage, however, it has greatly reduced range, making it slightly less effective against enemies on the other side of the map. |
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− | |Row 9 title = Requirement |
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− | |Row 9 info = Gun Powder(tech) & [[Cannon Camp]](building) |
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+ | == Usage == |
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− | |Row 10 title = Training Cost |
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+ | The Cannon is effective against Heavy Units such as the [[Imperial Guard]]. The dug in skill makes it much more effective against ranged unit/artillery unit attackers. Artillery units controlled by the computer no longer target Cannons as the first choice of attack due to the dug in feature, which helps when fighting enemy artillery units. The Cannon still takes damage against Ranged Units quite significantly, however, it isn't a total 9 hitpoints lost when hit. |
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− | |Row 10 info = 580 Supplies 4 hours, no Gold is needed |
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− | |Row 11 title = Age |
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+ | It should be used to attack the Imperial Guard and [[Longbow Archer]]. Unlike previous ages, it should not be used to attack artillery units from the Late Middle Ages and up, due to the Dug In skill. |
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− | |Row 11 info = [[Late Middle Age]]}} |
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− | <nowiki> </nowiki>Cannon, the artillery class unit in late middle ages, is unlocked after having researched Gunpowder technology. Requires [[Cannon Camp]]. Having low attack and a balanced defense (if using dug in )value, but the longest attack range among Late Middle Age units (however, [[Trebuchet]] has longer attack range, beware!), it is effective against Heavy Infantry. The Dug In Bonus makes it much more effective against Short Range / Long Range Artillery attackers |
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+ | == Gallery == |
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+ | [[File:Cannon.PNG|none|thumb|364x364px|'''Three Cannons in battle''']] |
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+ | <br style="clear: both" /> |
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+ | |||
+ | {{MU Tab}} |
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+ | [[de:Kanone]] |
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[[Category:Late Middle Ages]] |
[[Category:Late Middle Ages]] |
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Revision as of 02:39, 6 September 2017
Description
The Cannon is the artillery unit of the Late Middle Ages. It is trained in a Cannon Camp. It has a low attack and a balanced defense value (if using dug in) while having the longest attack range among Late Middle Ages units
Compared to the Trebuchet of the previous age, it does more damage, however, it has greatly reduced range, making it slightly less effective against enemies on the other side of the map.
Usage
The Cannon is effective against Heavy Units such as the Imperial Guard. The dug in skill makes it much more effective against ranged unit/artillery unit attackers. Artillery units controlled by the computer no longer target Cannons as the first choice of attack due to the dug in feature, which helps when fighting enemy artillery units. The Cannon still takes damage against Ranged Units quite significantly, however, it isn't a total 9 hitpoints lost when hit.
It should be used to attack the Imperial Guard and Longbow Archer. Unlike previous ages, it should not be used to attack artillery units from the Late Middle Ages and up, due to the Dug In skill.
Gallery
Other Military Units
Legend: = Light Unit Class = Ranged Unit Class = Artillery Unit Class = Heavy Unit Class = Fast Unit Class