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[[Category:Progressive Era Buildings]]

Latest revision as of 11:25, September 1, 2019

InformationEdit

The Cattle Ranch is the second supply producing building of the Progressive Era and is the biggest supply building in the Progressive Era.

EfficiencyEdit

Production 73.81 per hour and tile[1]

Production Options Edit

Item Name Production Time Amount
Cattle Ranch 1 Cans of Milk Clock 00:05:00 Production 520
Cattle Ranch 2 Calf Clock 00:15:00 Production 1,290
Cattle Ranch 3 Steer Clock 01:00:00 Production 3,100
Cattle Ranch 4 Dairy Cow Clock 04:00:00 Production 5,160
Cattle Ranch 5 Breeding Bull Clock 08:00:00 Production 7,740
Cattle Ranch 6 Rodeo Champion Clock 24:00:00 Production 15,480

Other Production Buildings Edit

Production Buildings
Stone Age Hunter
Bronze Age BlacksmithDomestication Pen[2]Fruit FarmPottery
Iron Age ButcherGoat FarmTailor[2]
Early Middle Ages Bakery[2]ShoemakerTannery
High Middle Ages AlchemistFarmWindmill[2]
Late Middle Ages BreweryCooperageSpice Trader[2]
Colonial Age ClockmakerPerfume Distillery[2]SailmakerTobacco Plantation
Industrial Age Ceramics FactoryChemical PlantGunsmithWheelwright[2]
Progressive Era Cattle RanchDeli Shop[2]GarageLamp Factory
Modern Era Aircraft FactoryAppliance FactoryFilm Studio[2]Hatter
Postmodern Era Car FactoryGreenhouse Complex[2]JunkyardToy Factory
Contemporary Era Business CenterComputer Games Company[2]Fish MarketLogistics Center
Tomorrow Era 3D PrinterDrone FactoryPrivate Security CompanyUrban Farm[2]
Future Era Food PrinterHelium-3 Extraction FacilityLevitation OutletSealife Tower[2]
Arctic Future Crystal Flower StoreDry DockPlasma Generator[2]Recycling WheelVertical Farm[2]
Oceanic Future BoatyardDay Spa[2]Deep Sea Breeder[2]Geothermal Power Plant[2]Mineral Extraction PlantSea GardenSeaside StoreSeaweed HarvestShellfish Farm
Virtual Future Body Shop[2]Bonsai ShopHolographic Research LabVR Commodity Shop
Space Age Mars New Horizons Center[2]Rocket Testing Site

Notes Edit

  1. Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 Premium Buildings.
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