Forge of Empires Wiki

Check out Forge of Empires Wiki's Twitter handle and be sure to follow us for the latest wiki related updates!

READ MORE

Forge of Empires Wiki
Advertisement

Description[]

The Champion is a special military unit released during the 2014 Easter Event. These units have a variety of age-dependent bonuses, but they all possess the special abilities of chivalry and call of duty.

The Champion is a fast unit, but from the postmodern era and onward it becomes a heavy unit.

Properties[]

Age Age Class Attack.png Defense Boost for Defending Army Range.png Movement.png Attack.png
BONUS
Defense Boost for Defending Army
BONUS
Chivalry.png Call of Duty.png
Champion (Bronze Age).png
Bronze Age
Fast Unit 8 5 1 22 Ranged Unit 3 Ranged Unit 3 2 1
Champion (Iron Age).png
Iron Age
Fast Unit 9 8 1 22 Ranged Unit 4 Ranged Unit 4 2 1
Champion (Early Middle Ages).png
Early Middle Ages
Fast Unit 12 13 1 22 Ranged Unit 5 Ranged Unit 5 3 1
Champion (High Middle Ages).png
High Middle Ages
Fast Unit 19 17 1 24 Ranged Unit 6 Ranged Unit 6 3 2
Champion (Late Middle Ages).png
Late Middle Ages
Fast Unit 25 25 1 24 Ranged Unit 7 Ranged Unit 7 5 2
Champion (Colonial Age).png
Colonial Age
Fast Unit 28 40 1 24 Ranged Unit 10 Ranged Unit 10 5 3
Champion (Industrial Age).png
Industrial Age
Fast Unit 40 40 1 24 Ranged Unit 15 Ranged Unit 15 6 3
Champion (Progressive Era).png
Progressive Era
Fast Unit 45 50 9 26 Blank.png
Ranged Unit 25
Blank.png
Plains.png 15
Ranged Unit 25
Blank.png
6 4
Champion (Modern Era).png
Modern Era
Fast Unit 60 60 9 24 Blank.png
Light Unit 10
Ranged Unit 30
Plains.png 10
Light Unit 10
Ranged Unit 30
7 4
Champion (Postmodern Era).png
Postmodern Era
Heavy Unit 75 65 10 28 Blank.png
Artillery Unit 40
Light Unit 40
Plains.png 25
Artillery Unit 40
Light Unit 40
8 5
Champion (Contemporary Era).png
Contemporary Era
Heavy Unit 105 125 10 22 Plains.png 30
Fast Unit 35
Ranged Unit 70
Blank.png
Fast Unit 35
Ranged Unit 70
8 6
Champion (Tomorrow).png
Tomorrow Era
Heavy Unit 140 130 10 22 Plains.png 40
Fast Unit 50
Ranged Unit 90
Plains.png 50
Fast Unit 50
Ranged Unit 90
10 8
Champion (The Future).png
Future Era
Heavy Unit 160 145 10 22 Plains.png 50
Fast Unit 60
Ranged Unit 100
Plains.png 60
Fast Unit 60
Ranged Unit 100
12 10
Champion (Arctic Future).png
Arctic Future
Heavy Unit 180 160 10 22 Plains.png 60
Fast Unit 70
Ranged Unit 100
Plains.png 70
Fast Unit 70
Ranged Unit 100
14 12
Champion (Oceanic Future).png
Oceanic Future
Heavy Unit 190 160 10 22 Plains.png 60
Fast Unit 70
Ranged Unit 100
Plains.png 70
Fast Unit 70
Ranged Unit 100
15 13
Champion (Virtual Future).jpg
Virtual Future
Heavy Unit 240 210 10 22 Plains.png 80
Fast Unit 120
Ranged Unit 150
Plains.png 90
Fast Unit 120
Ranged Unit 150
18 13
Champion (Space Age Mars).jpg
Space Age Mars
Heavy Unit 400 600 10 22 Plains.png 100
Fast Unit 200
Ranged Unit 250
Plains.png 100
Fast Unit 200
Ranged Unit 250
50 50
Champion (SAAB).jpg
Space Age Asteroid Belt
Heavy Unit 600 900 2 20 Plains.png 150
Fast Unit 300
Ranged Unit 350
Plains.png 150
Fast Unit 300
Ranged Unit 350
60 100
Champion (Space Age Venus).jpg
Space Age Venus
Heavy Unit 800 1200 2 20 Plains.png 200
Fast Unit 400
Ranged Unit 450
Plains.png 200
Fast Unit 400
Ranged Unit 450
61 150
Champion (SAJM).jpg
Space Age Jupiter Moon
Heavy Unit 1000 1500 2 20 Plains.png 250
Fast Unit 500
Ranged Unit 550
Plains.png 250
Fast Unit 500
Ranged Unit 550
65 200

Usage[]

Under Construction

The Champion from the Bronze Age to the Modern Era should be used the same as the same age fast unit, as they have the same statistics with the addition of the two special abilities Chivalry and Call of Duty. The only exception is to possibly use one Champion per army in order to trigger the Chivalry bonus, as it can be a good increase in attack and defense in the Early Ages, especially if you do not have much of an attack and defense boost. (For the Colonial Age onwards, the Chivalry bonus is often negligible, due to low attack and defense bonus). The Call of Duty bonus is also quite insignificant as it only increases the attack and defense bonus by a minuscule amount, and only takes place if a Champion dies.

In the Postmodern Era, the Champion then becomes a heavy unit, though it still has the same stats as the corresponding fast unit, the IFV, making it a somewhat weird champion of the era.

In the Contemporary Era to Space Age Mars, the Champion then becomes a fully equipped heavy unit, with bonuses against fast units and ranged units and on plains, with a range of 10 and movement speed of 22, at the cost of lacking the special skills possessed by the heavy unit of each age (as the Champion will still have the Chivalry and Call of Duty skills, both of which are rather useless). Sometimes this is advantageous, as in the Contemporary Era; the Champion has a marginally higher defense than the Assault Tank, at the cost of not having the Reactive Armor ability, and in the Tomorrow Era, where the Champion is stronger in terms of everything compared to the Stealth Tank at the cost of not having the Stealth ability. Other times, such as in the Future Era, the Hover Tank proves stronger than the Champion, as the former have better range and Force Field and Stealth ability, despite not having as much attack strength and bonus on plains. In some cases you must decide when using a Champion would be better in certain ages and circumstances of battle and when to avoid Champions at certain ages.

In Space Age Asteroid Belt to Space Age Jupiter Moon, the Champion most noticeably has lower range and slightly lower movement, the same as the corresponding heavy units of their age. However, they do possess slightly higher attack and defense values, terrain and class bonuses and a much larger Call of Duty bonus thought they do not have the much better skills of the heavy units.

Champions from Bronze Age to Late Middle Ages[]

Four Early to Late Middle Ages Champions with a Great Sword Warrior behind them and an opposing Crossbowman

The Champion as it looks from Bronze Age to Late Middle Ages.

Champions from Colonial Age to Industrial Age[]

The Champion as it looks from Colonial Age to Industrial Age.

Champions from Progressive Era to Modern Era[]

The Champion as it looks from Progressive Era to Modern Era

Champion from Postmodern Era to Contemporary Era[]

Champion from Postmodern Era to Contemporary Era

Champion from Tommorow Era to Future Era[]

Under construction

Champion from Tommorow Era to Future Era

Champion from Artic Future[]

The Champion as it looks in the Artic Future






Champion from Oceanic Future[]

The Champion as it looks in the Oceanic Future

Under Construction

Other Military Units[]

Military Units
All Ages Heavy Unit Color GuardLight Unit Military DrummerLight Unit RogueFast Unit/Heavy Unit Champion
Bronze Age Light Unit SpearfighterLight Unit ClubmanHeavy Unit WarriorFast Unit Horseman
Ranged Unit SlingerArtillery Unit Stone Thrower
Iron Age Light Unit SoldierHeavy Unit LegionnaireFast Unit Mounted Warrior
Ranged Unit ArcherArtillery Unit Ballista
Early Middle Ages Light Unit MercenaryHeavy Unit Armored InfantryHeavy Unit BarbarianFast Unit Heavy Cavalry
Ranged Unit Mounted ArcherRanged Unit Barbarian SlingerArtillery Unit Catapult
High Middle Ages Light Unit BerserkerHeavy Unit Heavy InfantryFast Unit Knight
Ranged Unit CrossbowmanArtillery Unit Trebuchet
Late Middle Ages Light Unit Great Sword WarriorHeavy Unit Imperial GuardFast Unit Heavy Knight
Ranged Unit Longbow ArcherArtillery Unit Cannon
Colonial Age Light Unit RangerHeavy Unit GrenadierFast Unit Dragoon
Ranged Unit MusketeerArtillery Unit Field Gun
Industrial Age Light Unit Jaeger InfantryLight Unit Brave WarriorHeavy Unit HowitzerFast Unit Lancer
Ranged Unit RiflemanRanged Unit Mounted BraveArtillery Unit Breech Loader
Progressive Era Light Unit ConscriptHeavy Unit TankFast Unit Armored Car
Ranged Unit SniperArtillery Unit Rapid Fire Cannon
Modern Era Light Unit Bazooka TeamHeavy Unit Battle TankFast Unit Mechanized Infantry
Ranged Unit ParatrooperArtillery Unit Mechanized Artillery
Postmodern Era Light Unit CommandoHeavy Unit Universal TankFast Unit IFV
Ranged Unit MG TeamArtillery Unit Rocket Artillery
Contemporary Era Light Unit Strike TeamHeavy Unit Assault TankFast Unit Attack Helicopter
Ranged Unit Anti-Aircraft VehicleArtillery Unit Missile Artillery
Tomorrow Era Light Unit Ultra APHeavy Unit Stealth TankFast Unit Combat Drone
Ranged Unit Anti-Materiel SniperArtillery Unit Microwave Blaster
Future Era Light Unit Exoskeleton SoldierHeavy Unit Hover TankFast Unit Drone Swarm
Ranged Unit Satellite SpotterArtillery Unit Rail Gun
Arctic Future Light Unit Dragon DroneHeavy Unit Battle FortressHeavy Unit Behemoth
Fast Unit Recon RaiderRanged Unit Surrogate SoldierArtillery Unit Plasma Artillery
Oceanic Future Light Unit MantaLight Unit ScimitarHeavy Unit C.R.A.B. MechHeavy Unit Octopod
Fast Unit Hydroelectric EelFast Unit GlidersRanged Unit Sub CruiserRanged Unit Nautilus
Artillery Unit TurturretArtillery Unit Medusa
Virtual Future Light Unit Augmented SamuraiRanged Unit NinjaArtillery Unit Rocket TroopHeavy Unit Ronin BotFast Unit Warrior Monk
Space Age Mars Light Unit Space MarineRanged Unit Tesla WalkerArtillery Unit SniperbotHeavy Unit Steel WardenFast Unit Sentinel
Space Age Asteroid Belt Light Unit Drill RangerRanged Unit Nail StormArtillery Unit B.E.L.T.Heavy Unit ShredderFast Unit Hover Hammer
Space Age Venus Light Unit Observer DroneRanged Unit Ghost BlasterArtillery Unit Power DragonHeavy Unit Steel FistFast Unit Energy Cannon

Legend: Light Units.png= Light Unit Class Ranged Units.png= Ranged Unit Class Artillery Units.png= Artillery Unit Class Heavy Units.png= Heavy Unit Class Fast Units.png= Fast Unit Class    

Advertisement