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Important: Please note that this information is second hand information issued by InnoGames - the game developer. Any questions or complaints are best handled by contacting them.
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''Important: Please note that this information is second hand information issued by InnoGames - the game developer. Any questions or complaints are best handled by contacting them.''
 
   
 
'''Hello Queens and Kings,'''
 
'''Hello Queens and Kings,'''
   
The update to 1.146 will take place on Monday, February 18th. There will be a short period of downtime during the update, we apologize for any inconvenience caused during this time.
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The update to 1.147 will take place on '''Wednesday, March 6th, 2019.''' There will be a short period of downtime during the update, we apologize for any inconvenience caused during this time.
 
For the detailed description of the changes, please see the list below:
 
For the detailed description of the changes, please see the list below:
   
== Improvements ==
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== Changes ==
*We've made some improvements to the Friend's Tavern window that should speed up the load times.
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With this update, we have changed the Monk unit of the Virtual Future. The unit now has the following new values:
The Temple of Relics Blueprint now has it's own custom icon, similar to the icon for the Observatory, making it easier to identify when you win a Blueprint for the Temple of Relics!
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* 40 movement (up from 30)
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* 60 attack bonus on rock terrain (up from 50)
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* 60 defense bonus on forest terrain (down from 120)
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* Heat ability with a value of 50% (up from 30%)
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* The ability "Dug in" with a value of 400 defense
   
 
== Bugfixes ==
 
== Bugfixes ==
*There was a visual issue where the City background decorations (trees, rocks, etc.) weren't correctly displayed when returning to your city from your Cultural Settlement. This has been fixed.
 
*We found an issue where the Daily Challenge Questgiver icon was not correctly showing a chest upon returning to your city when the Daily Challenge timer expired whilst you were away from the city. This has been fixed.
 
*When building multiple roads in a row, you were notified of the resources deducted for each road piece. These will now be correctly grouped again.
 
*An internal error occurred when cancelling a production right before it finished. This has been fixed.
 
*When looking at the contests of a chest (for example in Daily Challenges), sometimes lengthy descriptions or names could be cut off. This should no longer be the case.
 
   
In the meantime, our development team is working on this year's Spring Event. Check our Beta server to be always up to date!
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We have fixed the icons in two quests in the Virtual Future that didn't fit the quest description.
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The loading animation was sometimes displayed when collecting tavern silver. This should now no longer happen.
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The tooltip of happiness buildings sometimes displayed a percentage sign. This has been removed now.
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We have fixed a quest of the Virtual Future that was not correctly boosted by the Chateau Frontenac.
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The tooltip of Expansions in the research module was slightly misaligned. This has been fixed.
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There was a bug that could cause resources such as good to be deducted twice and shown as "0" until the game is reloaded. This should now no longer happen.
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'''In the meantime''', our development team is working on the next part of Virtual Future! Check our Beta server to be always up to date!
   
 
Thank you for playing Forge of Empires!
 
Thank you for playing Forge of Empires!
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Sincerely,
 
Sincerely,
 
Your Forge of Empires Team
 
Your Forge of Empires Team
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== External Links ==
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[https://forum.us.forgeofempires.com/index.php?threads/changelog-1-145.25107/ Official changelog]
 
[[Category:Changelog]]
 
[[Category:Changelog]]

Revision as of 02:20, March 23, 2019

Important: Please note that this information is second hand information issued by InnoGames - the game developer. Any questions or complaints are best handled by contacting them.

Hello Queens and Kings,

The update to 1.147 will take place on Wednesday, March 6th, 2019. There will be a short period of downtime during the update, we apologize for any inconvenience caused during this time. For the detailed description of the changes, please see the list below:

Changes

With this update, we have changed the Monk unit of the Virtual Future. The unit now has the following new values:

  • 40 movement (up from 30)
  • 60 attack bonus on rock terrain (up from 50)
  • 60 defense bonus on forest terrain (down from 120)
  • Heat ability with a value of 50% (up from 30%)
  • The ability "Dug in" with a value of 400 defense

Bugfixes

We have fixed the icons in two quests in the Virtual Future that didn't fit the quest description. The loading animation was sometimes displayed when collecting tavern silver. This should now no longer happen. The tooltip of happiness buildings sometimes displayed a percentage sign. This has been removed now. We have fixed a quest of the Virtual Future that was not correctly boosted by the Chateau Frontenac. The tooltip of Expansions in the research module was slightly misaligned. This has been fixed. There was a bug that could cause resources such as good to be deducted twice and shown as "0" until the game is reloaded. This should now no longer happen.


In the meantime, our development team is working on the next part of Virtual Future! Check our Beta server to be always up to date!

Thank you for playing Forge of Empires!

Sincerely, Your Forge of Empires Team

External Links

Official changelog

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