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Hello Kings and Queens,

The update to 1.45 will take place on Thursday, February 19th, 2015. Mostly
polishing and bugfixes were done for this version.

There will be a short period of downtime during the update, we apologize
for this little inconvenience.


Sincerely, 
Your Forge of Empires Team


Improvements and changes

  • Sounds have been added to Treasure Hunt.
  • Unattached units filter in Army Management will now "remember" how it's set.
  • Scrolling in the city with arrow keys is now possible.
  • Some nice, delicate animation effects have been added to water around the city.

Bugfixes

UI bugfixes

  • Coin and supply boosts sometimes didn't vanish when they expired.
  • Inhabitants and cars were driving sideways on roads in some specific circumstances.
  • Fixed a text error showing "Heal this unit" in battle unit tooltips during a battle.
  • Cloud icon could disappear when removing units from the attacking army.
  • Fixed a display issue where guild level did not apply a bonus to unit healing time, while in fact the bonus was working as expected.
  • The Move/Sell buttons were shown on logout after visiting a player.
  • Fixed an issue which caused the Forge Points timer to disappear whilst collecting
  • The message button was blinking again after reading all messages and doing any action afterwards.
  • Fixed a display issue with shifted smoke animations in neighboring cities.
  • Buildings were still appearing as connected after swapping, when connected with only 1 street tile and that tile was swapped with the building.

Other bugfixes

  • In rare cases quests could lead to a Flash error which resulted in endless loading.
  • The "Buy Forge Points" windows wasn't opening on first attempt on a slow connection.
  • It was possible to Aid inactive players multiple times.
  • Rogue walking sound looped after transformation in battle.
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