Hello Kings and Queens,

The update to 1.56 will take place on Thursday, July 23rd, 2015. This
update introduces some polishing changes and fixes quite a few bugs in
the game.

There will be a short period of downtime during the update, we apologize
for this little inconvenience.

Your Forge of Empires Team

Improvements and changes

  • Basing on players' feedback, the quest windows underwent some polishing:
    • The size of the quest text has been further increased,
    • Animation effect has been added to an icon of a reward that can be collected,
    • Some elements were slightly moved to improve readability and allow more space for text.
  • Some small tutorial improvements have been developed.


  • It was impossible to buy Forge Points when a technology window was open.
  • One of the guild flag pictures was missing.
  • Population blimps were sometimes displayed twice on completion of residential building.
  • Some random rewards in quests were showing '0' when collecting.
  • Portrait of quest giver was sometimes missing in the quest window.
  • Sometimes, even though a quest was completed, the progress bar was shown as unfinished.
  • Paved Road was wrongly listed under Late Middle Ages in the techtree info windows.
  • Bronze Age 'Bush' was listed twice in the techtree info windows.
  • Reaching happiness level necessary to complete a quest, didn't always trigger the quest completion.
  • After researching stilt houses the tutorial was not blocked until the new age window appeared.
  • Quest giver was glowing during the tutorial, even when it was only possible to click the tutorial arrows.
  • It was possible to activate the city HUD during battle via the Great Building reward window.
  • Bazaar productions were not counted towards quest progress in production-based quests.
  • The 'attack possible' icon was shown even when attack was blocked by ability or by an obstacle.
Community content is available under CC-BY-SA unless otherwise noted.