The Clockmaker is the final production building unlocked in the Colonial Age. Although the production of supplies per square generally increases as you move along the research tree, the Clockmaker gives you less per square than a Tobacco Plantations, making it worse. However, Clockmakers require much less space and population than Tobacco Plantations, so if you are running low on population or want to do many recurring production quests in the Colonial Age, Clockmakers are a lot better. The Clockmaker is the only production building where the 15 minutes option has the same efficiency as the 5 minutes option.
Efficiency[]
53.33 per square and hour.[1]
Production Options[]
Item | Name | Production Time | Amount |
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Clock Parts | ![]() |
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Sextant | ![]() |
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Pocket Watch | ![]() |
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Striking Clock | ![]() |
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Pendulum Clock | ![]() |
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Turret Clock | ![]() |
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Other Production Buildings[]
- ↑ Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.
- ↑ 2.0 2.1 In the Update on April 20th, 2015 the production amounts have been lowered from 60 to 50 in the 5 minutes section and from 160 to 150 in the 15 minutes section
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 Premium Buildings.