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Daily Challenges are a feature introduced on 11th December 2017, later on 12th January 2022 revamped to the current version, available after the player researches the early Iron Age tech Militia. Every 24 hours, at a given time, The Illusionist will present you with a new challenge. A challenge not accepted or not completed from the previous day or a reward not collected will be lost at the point the new challenge is presented.

The Challenge[]

When the Daily Challenges are first unlocked on a world, the time for the reset of the daily challenge is set to 8 AM server time. The player however can freely select the starting time of the challenge by clicking on the cogwheel button near the timer. After resetting the starting time the next challenge will be presented at the earliest 24 hours after the last challenge started [1].

The Illusionist will present the player with the choice between two reward chests together with an option of switching todays reward for a choice of tomorrows rewards. It costs Diamonds 300 Diamonds, but you get to see what the choice of rewards are before you decide if it is worth to pay, these also appear the next day.

The reward chests are chosen randomly from all available chests and do not depend on your age or other factors. Moreover, they are different for each player. They will reward you with in-game resources, special Military Units (such as Champions and Rogues), Boost Crates, special buildings, even parts of event sets and 100 Castle Point Castle Points upon completion.

After the chest is selected, two to seven randomly selected tasks are presented that need to be completed to win the selected chest. The tasks will never be impossible to be fulfilled at the time of the presentation of the tasks. Also, the tasks are mainly independent of the chosen chest. It is possible to switch out tasks in the Daily Challenge. The first task per Daily Challenge you switch out is free and then it costs Diamonds 25 Diamonds per switch. Exchanged task will not appear again on the same day and should be easier than the previous one. Tasks can be switched as many times as there are available alternatives in the pool of tasks.

Challenger's Chest[]

At the bottom of the challenge window there is a progress bar. Completing a challenge will increase the progress by one. There is no punishment for not completing a challenge[2].

After completing seven Daily Challenges and therefore completely filling up the progress bar, The Illusionist will reward you with a Challenger's Chest together with 700 Castle Point Castle Points and the progress bar will reset[3].

  1. For example: you have 10 hours left before the 8 AM server time, which is the default starting time. You choose to set your timer to 11 AM server time, so your current challenge ends at 8 AM and adjustment time is added until your new preferred time: Time (Hours:Minutes:Seconds)10:00:00 (time to finish current challenge) +Time (Hours:Minutes:Seconds)03:00:00 (adjustment time) =Time (Hours:Minutes:Seconds)13:00:00 (until new challenge).
  2. After the introduction of the feature, the progress was reduced whenever a challenge was not completed - this mechanic was later changed to the current one, where progress is never lost.
  3. This is the only point at which the progress resets or "loses" progress.

Challenge Chests[]

These are the types of chests that can be offered by the Illusionist.

Shrine Collector's Chest
Daily Chest
Reward Chance
Shrine of Knowledge Shrine of Knowledge 5% Random Reward
Shrine of Inspiration Shrine of Inspiration 10% Random Reward
Shrine of Awe Shrine of Awe 15% Random Reward
Forge 10 Forge Points 70% Random Reward
Collector's Chest
Daily Chest
Reward Chance
Wishing Well Wishing Well 5% Random Reward
Hall of Fame Hall of Fame 10% Random Reward
Victory Tower A Victory Tower 15% Random Reward
Watchfire Watchfire 20% Random Reward
Forge 10 Forge Points 50% Random Reward
Item User's Chest
Daily Chest
Reward Chance
Renovation Kit Renovation Kit 5% Random Reward
One Up Kit One Up Kit 15% Random Reward
Store Building Store Building 20% Random Reward
Boost Crate Boost Crate 25% Random Reward
Mass Motivation Kit Mass Self-Aid Kit 35% Random Reward
Summer Chest
Daily Chest
Reward Chance
Bazaar Bazaar 5% Random Reward
Tigers' Den Tigers' Den 10% Random Reward
Oasis Oasis 20% Random Reward
Fishing Hut Fishing Hut 25% Random Reward
Palm Tree Palm Tree 40% Random Reward
Fragments of Wishing Well Chest
Daily Chest
Reward Chance
Fragment WW 5 Fragments of Wishing Well 15% Random Reward
Fragment WWSK 5 Fragments of Wishing Well Shrink Kit 15% Random Reward
Fragment WW 3 Fragments of Wishing Well 35% Random Reward
Fragment WWSK 3 Fragments of Wishing Well Shrink Kit 35% Random Reward
Rush Items Chest
Daily Chest
Reward Chance
Mass Coin Rush (small) 1h Mass Coin Rush 28% Random Reward
Mass Coin Rush (large) Finish All Coin Productions 2% Random Reward
Mass Supply Rush (medium) 1h Mass Supply Rush 28% Random Reward
Mass Supply Rush (largeone) Finish All Supply Productions 2% Random Reward
Mass Supply Rush (small) 5m Mass Supply Rush 40% Random Reward
Fragments of Knowledge Upgrade Kit Chest
Daily Chest
Reward Chance
Shrine of Knowledge Upgrade Shrine of Knowledge Upgrade 5% Random Reward
Shrine of Knowledge Upgrade Fragment 5 Fragments of Shrine of Knowledge Upgrade 15% Random Reward
Shrine of Knowledge Upgrade Fragment 3 Fragments of Shrine of Knowledge Upgrade 30% Random Reward
Shrine of Knowledge Upgrade Fragment Fragment of Shrine of Knowledge Upgrade 50% Random Reward

Special Military Chest
Daily Chest
Reward Chance
Rogue Hideout Rogue Hideout 5% Random Reward
Champion's Retreat Champion's Retreat 10% Random Reward
Color Guard Camp Color Guard Camp 20% Random Reward
Drummer School Drummer School 20% Random Reward
Forge 10 Forge Points 45% Random Reward
Battle Commander's Chest
Daily Chest
Reward Chance
Light Unit 5 Light Units 20% Random Reward
Ranged Unit 5 Ranged Units 20% Random Reward
Fast Unit 5 Fast Units 20% Random Reward
Heavy Unit 5 Heavy Units 20% Random Reward
Artillery Unit 5 Artillery Units 20% Random Reward
Military Genius' Chest
Daily Chest
Reward Chance
Rogue 3 Rogues 25% Random Reward
Champion (Modern Era) 3 Champions 25% Random Reward
Color Guard 3 Color Guards 25% Random Reward
Military Drummer 3 Military Drummers 25% Random Reward
Special Unit's Chest
Daily Chest
Reward Chance
Rogue Hideout / Champion's Retreat / Color Guard Camp / Drummer School 5% Random Reward
10 Rogue / Champion (Modern Era) / Color Guard / Military Drummer 10% Random Reward
5 Rogue / Champion (Modern Era) / Color Guard / Military Drummer 20% Random Reward
3 Rogue / Champion (Modern Era) / Color Guard / Military Drummer 25% Random Reward
1 Rogue / Champion (Modern Era) / Color Guard / Military Drummer 40% Random Reward
Rogue's Chest
Daily Chest
Reward Chance
Rogue Hideout Rogue Hideout 5% Random Reward
Rogue 10 Rogues 10% Random Reward
Rogue 5 Rogues 20% Random Reward
Rogue 3 Rogues 25% Random Reward
Rogue 1 Rogue 40% Random Reward
Champion's Chest
Daily Chest
Reward Chance
Champion's Retreat Champion's Retreat 5% Random Reward
Chivalry 10 Champions 10% Random Reward
Chivalry 5 Champions 20% Random Reward
Chivalry 3 Champions 25% Random Reward
Chivalry 1 Champion 40% Random Reward

Cherry Blossom Chest
Daily Chest
Reward Chance
Gong of Wisdom Gong of Wisdom - Lv.1 5% Random Reward
Sakura Rock Sakura Rock - Lv.1 10% Random Reward
Emperor's Entrance Emperor's Entrance - Lv.1 10% Random Reward
Zen Zone Zen Zone - Lv.1 10% Random Reward
Nishikigoi Pond Nishikigoi Pond - Lv.1 10% Random Reward
Forge 10 Forge Points 55% Random Reward
Indian Palace Chest
Daily Chest
Reward Chance
Maharaja's Palace Maharaja's Palace 5% Random Reward
Eastern Palace Tower Eastern Palace Tower 10% Random Reward
Western Palace Tower Western Palace Tower 10% Random Reward
Bandar Playground Bandar Playground 10% Random Reward
Maharaja's Jungle Pond Maharaja's Jungle Pond 10% Random Reward
Forge 10 Forge Points 55% Random Reward
Indian Fountain Chest
Daily Chest
Reward Chance
Elephant Fountain Elephant Fountain 5% Random Reward
Elephant Fountain Gate Elephant Fountain Gate 10% Random Reward
Chhatri Garden Chhatri Garden 10% Random Reward
Memorial Chhatri Memorial Chhatri 10% Random Reward
Titan Arum Plant Titan Arum Plant 10% Random Reward
Forge 10 Forge Points 55% Random Reward
May Day Chest
Daily Chest
Reward Chance
Maypole Maypole 20% Random Reward
Maypole upgrade Maypole Upgrade 30% Random Reward
Forge 10 Forge Points 50% Random Reward

Researcher's Chest
Daily Chest
Reward Chance
Forge 100 Forge Points 15% Random Reward
Forge 50 Forge Points 20% Random Reward
Forge 20 Forge Points 30% Random Reward
Forge 5 Forge Points 35% Random Reward
City Treasurer's Chest
Daily Chest
Reward Chance
Medals Medium Medal Package 25% Random Reward
Coins Extra Large Coins Package 25% Random Reward
Supplies Extra Large Supplies Package 25% Random Reward
Forge 20 Forge Points 25% Random Reward
Medalist's Chest
Daily Chest
Reward Chance
Medals Gigantic Medal Package 5% Random Reward
Medals Extra Large Medal Package 5% Random Reward
Medals Large Medal Package 10% Random Reward
Medals Medium Medal Package 20% Random Reward
Medals Small Medal Package 60% Random Reward
Boost Chest
Daily Chest
Reward Chance
Large Boost(Attack large/Supplies large/Coins large) 50% Random Reward
Medium Boost (Attack medium/Supplies medium/Coins medium) 30% Random Reward
Small Boost (Attack small/Supplies small/Coins small) 20% Random Reward
Boost Chest
Daily Chest
Reward Chance
Coins large 100% Coin Boost 25% Random Reward
Supplies large 100% Supply Boost 25% Random Reward
Attack large 20% Attacker Boost 25% Random Reward
Defend large 30% Defender Boost 25% Random Reward

Explorer's Chest
Daily Chest
Reward Chance
Goods 125 Current era Goods 15% Random Reward
Goods 50 Current era Goods 20% Random Reward
Goods 20 Current era Goods 30% Random Reward
Goods 5 Current era Goods 35% Random Reward
Adventurer's Chest
Daily Chest
Reward Chance
Previous era goods 125 Previous Age Goods 15% Random Reward
Previous era goods 50 Previous Age Goods 20% Random Reward
Previous era goods 20 Previous Age Goods 30% Random Reward
Previous era goods 5 Previous Age Goods 35% Random Reward

Blueprints Chest
Daily Chest
Reward Chance
Blueprints 5 Blueprints 100% Random Reward
30 Forge Points
Daily Chest
Reward Chance
Forge 30 Forge Points 100% Random Reward
A Lot of Coins
Daily Chest
Reward Chance
Coins Extra Large Coin Package 100% Random Reward
A Lot of Supplies
Daily Chest
Reward Chance
Supplies Extra Large Supplies Package 100% Random Reward
A Lot of Medals
Daily Chest
Reward Chance
Medals Medium Medal Package 100% Random Reward
25 Goods
Daily Chest
Reward Chance
Goods 25 Current era Goods 100% Random Reward
25 Previous era Goods
Daily Chest
Reward Chance
Previous era goods 25 Previous era Goods 100% Random Reward

Tasks[]

The Illusionist gives you 2-7 tasks. You have until next day, 8AM server time or your own starting time, to complete them to win the chest.

Gameplay Tasks[]

Motivate or polish 40 buildings.

These tasks depend on your city's age:

Age

IA

EMA

HMA

LMA

CA

INA

PE

ME

PME

CE

TE

FE

AF

OF

VF

SAM

SAAB

SAV

SAJM

Contribute Forge Forge Points to Great Buildings:
Forge 5/8/
12/16
6/10/
14/18
6/11/
16/21
7/13/
18/23
14 9/15/
22/29
10/17/
24/31
11/28 11/20/
28/36
12/21/
30/39
13/22/
42
14/24/? 14/25/
27/36/
47
? ? ? ? ? 19/48/
62
Spend Forge Forge Points:
Forge 5/8/
12/16
6/7/
10/18
6/11/
16/21
7/13/
18/23
14/
20/26
9/15/
22/29
10/17/
24/31
10/11 11/20/
28/36
?/21/
30/39
13/18/
22/42
?/?/
?/?
11/14/
15/25/
36
? ? ? ? ? 19/34/
62
Donate Goods goods from your age or the age below to the Guild Treasury:
Goods 20/40/
55/80
20/40/
55/80
55/110 60/120 ? 65/130 65/130 70 70/140 140 75 ?/75/
150
70/75/
150
? ? ? ?/?/
170
? 170

Tavern Tasks[]

Production Tasks[]

These tasks depend on your city's age:

Age

IA

EMA

HMA

LMA

CA

INA

PE

ME

PME

CE

TE

FE

AF

OF

VF

SAM

SAAB

SAV

SAJM

Finish Supplies 5-minute-productions:

Supplies

13/25/38 15/30/
45
20/40/
60
50 25/28?
83
28/55/
83
28/55/
83
28/55/
83
17/28/
55/83
? ?/83 ?/55/
83
30/60/
90
60/90 ? ? ? ? 30/60/
90
Finish Supplies 15-minute-productions:

Supplies

8/15/
23/30
9/18/
27/?
12/24/36 30/45 17/33 17/33/
50
17/33/
50/83
55 17/33/
50
17/33/
50
50/ ? 18/33/
36/54
?/54 ? ? ? ? 36/54
Finish Supplies 1-hour-productions:

Supplies

5/10/15 6/11 8/16/24 10/13? 14? 11/22/
33
11/22/
33
11/17? 22 19?/22/
33
20?/33 22 12/24 26? ? ? ?/?/
36
? 12/24/
36
Finish Supplies 4-hour-productions:

Supplies

5/10/
15
6/12/
18/24
8/16/
24
10/20 11/22/
33
11/22/
33
11/22/
33
11/22/
33
11/22/
33
?/33 12/24/
30/33
12/24/
30/?
12/24/
30/?
12/24/
30/36
? ? ? ? 24/36
Finish Supplies 8-hour-productions:

Supplies

5/10 6/12 8/16 10/20 ? 11/22 11/28 ? 11/22 ? ? 11/? 12/24 12/24 ? ? ? ? 12/24
Collect Coins Coins:

Coins

1,000
2,000
3,000
2,500
5,000
4,800
9,500
8,300
16,500
39,000 18,800
37,500
26,000
52,000
34,300 44,500
89,000
112,500 68,000 82,500
165,000
?
99,300
198,500
?
? ? ? 275,000
?
?
? 337,500
675,000
1,012,500
Collect Supplies Supplies:

Supplies

1,300
2,500
3,800
5,000
6,300
3,100
6,200
9,300
12,400
15,500
6,000
12,000
18,000
24,000
10,000
20,000
15,500
46,500
62,000
77,500
22,000
44,000
66,000
30,000
60,000
90,000
120,000
150,000
117,000
?
50,000
100,000
150,000
200,000
62,500
125,000
187,500
75,000
375,000
90,000
99,300
180,000
?
107,500
215,000
322,500
430,000
? ? ? ? ? 450,000
900,000
1,350,000
1,800,000
Pay Coins Coins:

Coins

8,000
?
24,000
19,000
38,000
57,000
36,000 ? 273,000 131,000 ? ? ? 407,000 1,048,000 ? 794,000 ? ? ? ? ? 2,966,000
5,932,000
8,898,000
Pay Supplies Supplies:

Supplies

5200
10,400
15,600
12,000
24,000
36,000
22,000 ? 53,000
159,000
75,000 ? ? ? 220,000 280,000
840,000
? 410,000
430,000
860,000
1,500,000 ? ? ?
2,400,000
?
? 1,440,000
2,880,000
4,320,000
Collect Goods Goods:

Goods

20/40/
60/80
40/80/
120/160
55/110/
165/220
60/120/
180/240
65 / ? 65/130
195/260
? 140/210 70/140/
210/280/
360
70/140/
210/280
75/150/
225/(300?)
75/150/
225/(300?)
75/150/
225/(300?)
75/150/
225/(300?)
? ? ? ? 120/240/
360/480

Age

IA

EMA

HMA

LMA

CA

INA

PE

ME

PME

CE

TE

FE

AF

OF

VF

SAM

SAAB

SAV

SAJM

Negotiating / Fighting[]

Note that these tasks will be auto-fulfilled if you manage to solve all encounters of difficulty level 4 in Guild Expeditions.


Note: Even if the negotiation is unsuccessful, the resources offered will still be consumed.

  • Solve this simple negotiation (3 turns):
    • choose from 3 different goods, pay each negotiator 3 goods
    • choose from 4 different goods, pay each negotiator 2 goods
  • Solve this moderate negotiation (3 turns):
    • choose from 5 different goods, pay each negotiator 5 goods
  • Solve this complex negotiation (4 turns):
    • choose from 8 different goods, pay each negotiator 6 goods
    • choose from 8 different goods, pay each negotiator 7 goods
  • Solve this very complex negotiation (4 turns):
    • choose from 9 different goods, pay each negotiator 9 goods
    • choose from 10 different goods, pay each negotiator 8 goods


  • Defeat 20/30/50 units.
  • Win 2/4/6/8/10/12 battles.
  • Win 2/3/4 battles without losing in between.


  • Defeat this very small army: 1-wave battle: 5 units / 6 units (EMA)
    • Attack and defense boosts of defending army:
    • IA: 0%
    • EMA: 0%
    • VF: 95%
  • Defeat this small army: 1-wave battle: 8 units
    • Attack and defense boosts of defending army:
    • IA: 0%
    • EMA: 0%
    • CA: 5%
    • PE: 20%
    • CE: 50%
    • OF: 90%
    • VF: 100%
    • SAJM: 175%
  • Defeat this medium-sized army: 2-wave battle: 7 or 8 units on first and 3 units on second wave
    • Attack and defense boosts of defending army:
    • IA: 0%, a few units are from BA
    • EMA: 0%
    • InA: 15%
    • PE: 40%
    • CE: 55%
    • OF: 105%
    • SAJM: 180%
  • Defeat this large army: 2-wave battle: 8 units on first and 5 units on second wave
    • Attack and defense boosts of defending army:
    • EMA: 0%
    • PE: 55%
    • CE: 70%
    • SAJM: 205%
  • Defeat this very large army: 2-wave battle: 8 units on each wave
    • Attack and defense boosts of defending army:
    • IA: 5%/8%
    • EMA: 5%
    • HMA: 10%
    • CA: 40%
    • InA: 60%
    • PE: 70%
    • PME: 85%
    • CE: 90%
    • OF: 145%
    • VF: 155%

Conquest[]

These tasks are oriented towards Campaign Map.

  • Acquire 1-5 sectors on the Campaign Map.
  • Acquire 1-3 sectors on the Campaign Map by fighting.
  • Acquire 1-5 sectors on the Campaign Map by negotiation.
  • Gain control over 1 province.
  • Scout 1 province.

While having no unconquered sector and scouting the next province requires more than 24 hours, these tasks will not be offered in Daily Challenges.

For tips and tricks, see Quest Tips and Tricks.

History[]

Prior to the current version of Daily Challenges since 11th December 2017, The Nameless was the quest giver. The Nameless has got replaced by the Illusionist for a rework on the beta server as an A/B test on 12th January 2022, later available for certain players on the live servers (since 8th March 2022) and since 16th May 2022 it is no longer serving as a quest giver.



Between versions 1.230 to 1.234 it was possible to get a task rewarding a random current era military building, regardless of technology progression. This was however removed due to balancing issues.

General's Chest
Daily Chest
Reward Chance
Attack (boost) Current era Artilery Military building 20% Random Reward
Attack (boost) Current era Fast Military building 20% Random Reward
Attack (boost) Current era Light Military building 20% Random Reward
Attack (boost) Current era Heavy Military building 20% Random Reward
Attack (boost) Current era Ranged Military building 20% Random Reward
Universe
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Daily challenge mini banner Daily Challenges
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