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==Information== |
==Information== |
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− | The '''Early Middle Ages''' (often |
+ | The '''Early Middle Ages''' (often shortened to EMA) is the fourth age the player progresses through, and allows of technologies and building styles characterized by the predominant use of wood in the structures (e.g. [[Frame House]]s and [[Clapboard House]]s). |
− | Starting with the decline of the Western Roman Empire, it is preceded by the [[Iron Age]] and followed by the [[High Middle Ages]]. This period suffers a population decline |
+ | Starting with the decline of the Western Roman Empire, it is preceded by the [[Iron Age]] and followed by the [[High Middle Ages]]. This period suffers a population decline, a decline of trade, and increased immigration. The period has been labeled the "Dark Ages", a characterization highlighting the relative scarcity of literary and cultural output from this time. |
Revision as of 21:35, 6 June 2019
Information
The Early Middle Ages (often shortened to EMA) is the fourth age the player progresses through, and allows of technologies and building styles characterized by the predominant use of wood in the structures (e.g. Frame Houses and Clapboard Houses).
Starting with the decline of the Western Roman Empire, it is preceded by the Iron Age and followed by the High Middle Ages. This period suffers a population decline, a decline of trade, and increased immigration. The period has been labeled the "Dark Ages", a characterization highlighting the relative scarcity of literary and cultural output from this time.
Map
Early Middle Ages Map | |||
Provinces | Rewards | ||
Dunkelwald | |||
Felssenke | 1 expansion | ||
Greifental | 1 expansion | ||
Kaltenweiher | 2,500 2,500 | ||
Pfefferberg | PvP Tower | ||
Sturmhohen | |||
Teufelsfurt | 3,000 3,000 |
Requirements
Requirements for Research | |||
505 31,500 63,250 600 (optional) | |||
BA | IA | EMA | |
22 45 34 35 61 |
70 63 82 77 90 |
4 14 20 23 30 |
Buildings
Residential Buildings
Clapboard House | Frame House | Multistory House |
Properties | ||
111 | 67 | 89 |
240 in 08:00:00 |
60 in 01:00:00 |
200 in 04:00:00 |
2x2 | 2x2 | 2x2 |
Road required | Road required | Road required |
Construction Cost and Building Time | ||
1,000 3,900 |
700 2,600 |
900 3,300 |
01:50:00 | 01:20:00 | 04:00:00 |
Production Buildings
Bakery | Shoemaker | Tannery |
Properties | ||
480 in 01:00:00 |
210 in 01:00:00 |
160 in 01:00:00 |
4x3 | 3x3 | 3x3 |
Road required | Road required | Road required |
Construction Cost and Building Time | ||
400 103 |
12,100 1,500 77 |
7,800 1,800 54 |
00:00:20 | 02:40:00 | 03:00:00 |
Military Buildings
Armored Infantry Barracks | Catapult Camp | Heavy Cavalry Stable | Mercenary Barracks | Mounted Archer Range |
Properties | ||||
Armored Infantry |
Catapult |
Heavy Cavalry |
Mercenary |
Mounted Archer |
3x3 | 3x3 | 3x4 | 3x3 | 3x4 |
Road required | Road required | Road required | Road required | Road required |
Construction Cost and Building Time | ||||
16,570 12,850 284 |
18,410 14,280 335 |
14,730 11,420 335 |
7,360 5,710 155 |
11,050 8,570 206 |
04:10:00 | 04:30:00 | 03:50:00 | 03:00:00 | 03:20:00 |
Goods Buildings
Alabaster Mason | Beekeeper | Copper Foundry | Goldsmith | Granite Mason |
Properties | ||||
Production: Alabaster |
Production: Honey |
Production: Copper |
Production: Gold |
Production: Granite |
4x3 | 3x3 | 4x3 | 4x3 | 4x4 |
Road required | Road required | Road required | Road required | Road required |
Construction Cost and Building Time | ||||
6,000 10,300 340 03:50:00 |