The Field Gun is the Artillery unit of the Colonial Age. They are the last unit unlocked in the age. They have comparatively baseline attack and defense statistics, which is compensated by having the longest attack range of any unit in the game, with the ability to land a hit anywhere on the map when at least one hex grid beyond its starting point.

Its attacks deal the greatest amount of damage against Ranged and Heavy units, but it is very vulnerable to any melee attacks.


The Field Gun is another artillery unit, meaning it is very useful against Heavy units and Ranged units. They are useful for taking out weak units such as the Musketeer from the other side of the map. With the potent increase in range from the Cannon in the previous age, the Field Gun can hit almost every hex on the map. It keeps the same attack bonus when on hills, as with previous Artillery units.

Against Same Age Units

Fast UnitDragoon

The Field Gun is very ineffective against the Dragoon. Field Guns will easily get killed by Dragoons in two hits, and if a sector has been infiltrated, the Field Gun can be killed in one hit by a Dragoon. The speed of a Dragoon allows Dragoons to reach the other side of the map in two turns, which negates the Field Gun's long range. Field Guns should avoid attacking Dragoons unless no other targets are available.

Heavy UnitGrenadier

Field Guns are made for attacking Heavy units. However, the high defense of Grenadiers make Field Guns only moderately effective. Since the Grenadier has a slow speed, the Field Gun can hit Grenadiers many times before Grenadiers reach it. Field Guns also have an attack bonus against Grenadiers, so more damage will be done against Grenadiers. However, Musketeers are overall better for attacking Grenadiers, although the long range of the Field Gun can be beneficial.

Light UnitRanger

Field Guns are ineffective against the Ranger. The fact that Rangers have the Stealth ability further decreases the Field Gun's effectiveness.

Ranged UnitMusketeer

The Field Gun excels at attacking the Musketeer. The low defense of the Musketeer allows the Field Gun to kill it in two or three hits. Added to the long range of the Field Gun, the Field Gun can hit Musketeers on the first turn. However, even with the Dug-In ability, Musketeers will still kill Field Guns in two hits. The long range of the Musketeer can reach Field Guns easily, so Field Guns should hit Ranged units.

Special Ability

The unit has a special ability Dug In Dug-in. This means that the unit receives a defense bonus if the enemy is more than 2 spaces away from it. This is the same ability that the Cannon has.


  • The attack strength was reduced from 15 to 14 (update unknown)
  • The attack and defense boost against Heavy Units was increased from 8 to 10 (update unknown)


Four Field Guns

Other Military Units

Military Units
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Bronze Age Light Unit SpearfighterLight Unit ClubmanHeavy Unit WarriorFast Unit Horseman
Ranged Unit SlingerArtillery Unit Stone Thrower
Iron Age Light Unit SoldierHeavy Unit LegionnaireFast Unit Mounted Warrior
Ranged Unit ArcherArtillery Unit Ballista
Early Middle Ages Light Unit MercenaryHeavy Unit Armored InfantryHeavy Unit BarbarianFast Unit Heavy Cavalry
Ranged Unit Mounted ArcherRanged Unit Barbarian SlingerArtillery Unit Catapult
High Middle Ages Light Unit BerserkerHeavy Unit Heavy InfantryFast Unit Knight
Ranged Unit CrossbowmanArtillery Unit Trebuchet
Late Middle Ages Light Unit Great Sword WarriorHeavy Unit Imperial GuardFast Unit Heavy Knight
Ranged Unit Longbow ArcherArtillery Unit Cannon
Colonial Age Light Unit RangerHeavy Unit GrenadierFast Unit Dragoon
Ranged Unit MusketeerArtillery Unit Field Gun
Industrial Age Light Unit Jaeger InfantryLight Unit Brave WarriorHeavy Unit HowitzerFast Unit Lancer
Ranged Unit RiflemanRanged Unit Mounted BraveArtillery Unit Breech Loader
Progressive Era Light Unit ConscriptHeavy Unit TankFast Unit Armored Car
Ranged Unit SniperArtillery Unit Rapid Fire Cannon
Modern Era Light Unit Bazooka TeamHeavy Unit Battle TankFast Unit Mechanized Infantry
Ranged Unit ParatrooperArtillery Unit Mechanized Artillery
Postmodern Era Light Unit CommandoHeavy Unit Universal TankFast Unit IFV
Ranged Unit MG TeamArtillery Unit Rocket Artillery
Contemporary Era Light Unit Strike TeamHeavy Unit Assault TankFast Unit Attack Helicopter
Ranged Unit Anti-Aircraft VehicleArtillery Unit Missile Artillery
Tomorrow Era Light Unit Ultra APHeavy Unit Stealth TankFast Unit Combat Drone
Ranged Unit Anti-Materiel SniperArtillery Unit Microwave Blaster
Future Era Light Unit Exoskeleton SoldierHeavy Unit Hover TankFast Unit Drone Swarm
Ranged Unit Satellite SpotterArtillery Unit Rail Gun
Arctic Future Light Unit Dragon DroneHeavy Unit Battle FortressHeavy Unit Behemoth
Fast Unit Recon RaiderRanged Unit Surrogate SoldierArtillery Unit Plasma Artillery
Oceanic Future Light Unit MantaLight Unit ScimitarHeavy Unit C.R.A.B. MechHeavy Unit Octopod
Fast Unit Hydroelectric EelFast Unit GlidersRanged Unit Sub CruiserRanged Unit Nautilus
Artillery Unit TurturretArtillery Unit Medusa
Virtual Future Light Unit Augmented SamuraiRanged Unit NinjaArtillery Unit Rocket TroopHeavy Unit Ronin BotFast Unit Warrior Monk
Space Age Mars Light Unit Space MarineRanged Unit Tesla WalkerArtillery Unit SniperbotHeavy Unit Steel WardenFast Unit Sentinel
Space Age Asteroid Belt Light Unit Drill RangerRanged Unit Nail StormArtillery Unit B.E.L.T.Heavy Unit ShredderFast Unit Hover Hammer

Legend: Light Units.png= Light Unit Class Heavy Units.png= Heavy Unit Class Fast Units.png= Fast Unit Class Ranged Units.png= Ranged Unit Class Artillery Units.png= Artillery Unit Class

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