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The Fiore Village is a special residential building given as a reward during the 2022 Forge Bowl Event.

The Fiore Village produces coins in 24 hours, provides population and happiness. When it is motivated, its coins production is doubled and all special productions are enabled. The production is also affected by the town's happiness and by boosts of certain Great Buildings. After being upgraded it gains additional boosts in the form of Medals, Goods, Guild Goods, a Coin Boost, a Defense Boost for the attacking army and Forge Points.

Goods Goods received from this building are random from the buildings age.

Upgrade[]

Fiore Village Upgrade Kit

The Fiore Village can be upgraded by Fiore Village Upgrade Kit item. To upgrade the Fiore Village, use the Fiore Village Upgrade item on the Fiore Village that is already situated in your city. Its upgraded version will then be placed directly on the same spot in your city and the production timer will not be reset. Note that the upgraded building will be from your current era, even if the old one was from one of the earlier ages.

Tiers[]

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
BA +178 +760 +32 700
IA +383 +1,300 +54 1,700
EMA +587 +1,440 +60 2,900
HMA +825 +1,610 +67 4,000
LMA +1,082 +1,790 +75 5,300
CA +1,366 +2,110 +88 8,100
INA +1,670 +2,380 +99 10,100
PE +1,993 +2,610 +109 12,300
ME +2,336 +2,800 +117 15,300
PME +2,693 +2,910 +121 19,200
CE +3,069 +3,390 +141 25,000
TE +3,458 +4,110 +171 28,900
FE +3,868 +4,920 +205 33,200
AF +4,290 +5,730 +239 37,700
OF +4,726 +6,620 +276 42,500
VF +5,174 +7,900 +329 47,600
SAM +8,191 +12,650 +527 79,500
SAAB +8,897 +13,740 +573 88,100
SAV +9,616 +14,850 +619 97,100
SAJM +10,355 +15,990 +666 106,600
SAT +11,108 +17,150 +715 116,500

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
BA +180 +780 +33 800
IA +386 +1,350 +56 2,000
EMA +593 +1,490 +62 3,400
HMA +833 +1,670 +70 4,700
LMA +1,092 +1,860 +78 6,200
CA +1,379 +2,190 +91 9,500
INA +1,685 +2,460 +103 11,800
PE +2,011 +2,710 +113 14,300
ME +2,358 +2,900 +121 17,800
PME +2,717 +3,020 +126 22,400
CE +3,097 +3,510 +146 29,200
TE +3,490 +4,260 +178 33,800
FE +3,903 +5,100 +213 38,700
AF +4,329 +5,940 +248 44,000
OF +4,769 +6,850 +285 49,600
VF +5,221 +8,190 +341 55,600
SAM +8,265 +13,100 +546 92,800
SAAB +8,978 +14,230 +593 102,800
SAV +9,704 +15,380 +641 113,300
SAJM +10,450 +16,560 +690 124,400
SAT +11,209 +17,770 +740 136,000

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
BA +183 +810 +34 1,000 10
IA +393 +1,400 +58 2,300 13
EMA +603 +1,550 +65 3,800 16
HMA +848 +1,720 +72 5,400 18
LMA +1,112 +1,920 +80 7,100 21
CA +1,403 +2,260 +94 10,800 25
INA +1,715 +2,550 +106 13,500 35
PE +2,048 +2,800 +117 16,400 48
ME +2,400 +3,000 +125 20,400 69
PME +2,766 +3,120 +130 25,600 96
CE +3,153 +3,630 +151 33,300 138
TE +3,553 +4,400 +183 38,600 186
FE +3,973 +5,270 +220 44,200 227
AF +4,407 +6,140 +256 50,300 275
OF +4,854 +7,090 +295 56,700 316
VF +5,316 +8,470 +353 63,500 384
SAM +8,414 +13,550 +565 106,000 467
SAAB +9,139 +14,720 +613 117,500 549
SAV +9,878 +15,910 +663 129,500 631
SAJM +10,638 +17,140 +714 142,100 714
SAT +11,411 +18,380 +766 155,400 796

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Forge
BA +188 +870 +36 1,100 12 1
IA +404 +1,490 +62 2,600 16
EMA +619 +1,650 +69 4,300 19
HMA +870 +1,840 +77 6,100 23
LMA +1,141 +2,050 +85 8,000 26
CA +1,441 +2,410 +100 12,200 31
INA +1,761 +2,720 +113 15,200 43
PE +2,102 +2,990 +125 18,400 60
ME +2,464 +3,200 +133 22,900 86
PME +2,840 +3,330 +139 28,800 120
CE +3,236 +3,870 +161 37,500 172
TE +3,647 +4,700 +196 43,400 232
FE +4,079 +5,630 +235 49,800 283
AF +4,524 +6,550 +273 56,600 343
OF +4,983 +7,560 +315 63,800 395
VF +5,457 +9,030 +376 71,400 480
SAM +8,637 +14,450 +602 119,300 583
SAAB +9,382 +15,710 +655 132,100 686
SAV +10,141 +16,970 +707 145,700 789
SAJM +10,920 +18,280 +762 159,900 892
SAT +11,714 +19,600 +817 174,800 995

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
BA +194 +920 +38 1,200 15 5 2
IA +418 +1,580 +66 2,900 19
EMA +641 +1,750 +73 4,800 23
HMA +900 +1,950 +81 6,700 27
LMA +1,181 +2,180 +91 8,900 31
CA +1,490 +2,560 +107 13,500 38
INA +1,822 +2,890 +120 16,900 52
PE +2,174 +3,170 +132 20,500 72
ME +2,549 +3,400 +142 25,400 103
PME +2,938 +3,540 +148 32,000 144
CE +3,348 +4,110 +171 41,700 206
TE +3,773 +4,990 +208 48,200 278
FE +4,219 +5,980 +249 55,300 340
AF +4,680 +6,960 +290 62,800 412
OF +5,155 +8,030 +335 70,900 474
VF +5,645 +9,600 +400 79,400 576
SAM +8,935 +15,360 +640 132,600 700
SAAB +9,706 +16,690 +695 146,800 823
SAV +10,490 +18,030 +751 161,800 947
SAJM +11,297 +19,420 +809 177,600 1,070
SAT +12,118 +20,830 +868 194,200 1,194

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Guild Goods
BA +204 +970 +40 1,300 17 10 3 5
IA +438 +1,680 +70 3,200 22
EMA +673 +1,850 +77 5,300 27
HMA +945 +2,070 +86 7,400 32
LMA +1,240 +2,310 +96 9,800 36
CA +1,565 +2,710 +113 14,900 44
INA +1,913 +3,060 +128 18,500 60
PE +2,283 +3,360 +140 22,500 84
ME +2,676 +3,590 +150 28,000 120
PME +3,084 +3,750 +156 35,200 168
CE +3,515 +4,350 +181 45,800 240
TE +3,961 +5,280 +220 53,100 324
FE +4,430 +6,330 +264 60,800 396
AF +4,914 +7,370 +307 69,100 480
OF +5,413 +8,510 +355 77,900 552
VF +5,927 +10,160 +423 87,300 672
SAM +9,382 +16,260 +678 145,800 816
SAAB +10,191 +17,670 +736 161,500 960
SAV +11,015 +19,090 +795 178,000 1,104
SAJM +11,862 +20,560 +857 195,400 1,248
SAT +12,723 +22,050 +919 213,600 1,392

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Guild Goods
BA +217 +1,030 +43 1,400 20 15 4 10
IA +466 +1,770 +74 3,500 25
EMA +716 +1,960 +82 5,800 31
HMA +1,005 +2,180 +91 8,100 36
LMA +1,319 +2,440 +102 10,700 42
CA +1,664 +2,860 +119 16,200 50
INA +2,034 +3,230 +135 20,200 69
PE +2,428 +3,550 +148 24,500 96
ME +2,846 +3,790 +158 30,500 138
PME +3,280 +3,950 +165 38,400 192
CE +3,739 +4,590 +191 50,000 275
TE +4,213 +5,580 +233 57,900 371
FE +4,711 +6,680 +278 66,400 453
AF +5,226 +7,780 +324 75,400 549
OF +5,757 +8,980 +374 85,000 631
VF +6,303 +10,730 +447 95,200 768
SAM +9,978 +17,160 +715 159,100 933
SAAB +10,838 +18,650 +777 176,200 1,098
SAV +11,714 +20,150 +840 194,200 1,262
SAJM +12,615 +21,710 +905 213,200 1,427
SAT +13,531 +23,280 +970 233,100 1,591

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Guild Goods Coin Boost
BA +233 +1,080 +45 1,600 22 20 5 15 6%
IA +501 +1,860 +78 3,700 28
EMA +769 +2,060 +86 6,200 34 7%
HMA +1,080 +2,300 +96 8,700 41
LMA +1,417 +2,560 +107 11,500 47 9%
CA +1,788 +3,010 +125 17,600 56
INA +2,186 +3,400 +142 21,900 78
PE +2,609 +3,730 +155 26,600 108 11%
ME +3,059 +3,990 +166 33,100 155
PME +3,525 +4,160 +173 41,600 216
CE +4,018 +4,840 +202 54,200 309 13%
TE +4,527 +5,870 +245 62,700 417
FE +5,063 +7,030 +293 71,900 510
AF +5,616 +8,190 +341 81,700 618 15%
OF +6,186 +9,450 +394 92,100 710
VF +6,774 +11,290 +470 103,200 864
SAM +10,722 +18,070 +753 172,300 1,050 17%
SAAB +11,647 +19,630 +818 190,900 1,235
SAV +12,588 +21,210 +884 210,400 1,420
SAJM +13,556 +22,850 +952 230,900 1,605
SAT +14,541 +24,500 +1,021 252,500 1,790

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Guild Goods Coin Boost
BA +253 +1,190 +50 1,700 27 25 7 20 12%
IA +543 +2,050 +85 4,000 34
EMA +833 +2,270 +95 6,700 42 13%
HMA +1,170 +2,530 +105 9,400 50
LMA +1,535 +2,820 +118 12,400 57 15%
CA +1,938 +3,320 +138 18,900 68
INA +2,368 +3,740 +156 23,600 95
PE +2,827 +4,110 +171 28,600 132 17%
ME +3,313 +4,390 +183 35,600 189
PME +3,819 +4,580 +191 44,800 264
CE +4,352 +5,320 +222 58,300 378 19%
TE +4,905 +6,460 +269 67,500 510
FE +5,485 +7,740 +323 77,400 623
AF +6,084 +9,010 +375 88,000 755 21%
OF +6,702 +10,400 +433 99,200 868
VF +7,338 +12,420 +518 111,100 1,056
SAM +11,616 +19,870 +828 185,600 1,283 23%
SAAB +12,617 +21,600 +900 205,600 1,509
SAV +13,638 +23,330 +972 226,600 1,735
SAJM +14,686 +25,130 +1,047 248,700 1,962
SAT +15,753 +26,950 +1,123 271,900 2,188

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Guild Goods Coin Boost Defense boost for attacking army
BA +275 +1,300 +54 1,900 32 33 9 30 19% 19%
IA +592 +2,240 +93 4,500 41
EMA +908 +2,470 +103 7,400 50 20% 20%
HMA +1,275 +2,760 +115 10,400 58
LMA +1,673 +3,080 +128 13,800 67 22% 22%
CA +2,111 +3,620 +151 21,000 81
INA +2,581 +4,080 +170 26,100 112 24%
PE +3,080 +4,480 +187 31,700 156 24%
ME +3,611 +4,790 +200 39,400 223 26%
PME +4,162 +4,990 +208 49,600 312
CE +4,743 +5,800 +242 64,600 446 26% 28%
TE +5,345 +7,040 +293 74,800 602
FE +5,977 +8,440 +352 85,700 736 30%
AF +6,630 +9,830 +410 97,400 892 28%
OF +7,303 +11,340 +473 109,800 1,026 32%
VF +7,997 +13,550 +565 123,000 1,248
SAM +12,658 +21,680 +903 205,500 1,516 30% 34%
SAAB +13,750 +23,560 +982 227,600 1,783
SAV +14,861 +25,450 +1,060 250,900 2,051
SAJM +16,004 +27,420 +1,143 275,300 2,318
SAT +17,167 +29,400 +1,225 301,000 2,586 32% 36%

Gallery[]

Other Special Buildings[]

Special Buildings
Residential Buildings Abandoned AsylumAirshipAltar GardenAncient ObeliskAnimal CrossingAthlete Living QuartersAthlon AbbeyBlack TowerButterfly HouseCaravansaryCeltic FarmsteadCharming CottageCheckmate SquareClassical Garden PatioClown TownColossusContestants' EstateDark DoorwayDruid TempleEastern Palace TowerElephant Fountain GateEmperor's EntranceFaery RingsFerris WheelFishing HutFiore VillageFlower MaidensForest of FallGentiana WindmillGingerbread HouseGolden CropsGolden OrreryGovernor's VillaGrand BridgeGrand KingGrand QueenGreater RunestoneHanami BridgeHarvest BarnHaunted HouseHelter SkelterHeroes TavernHippodrome CarceresHippodrome SphendoneHouse of HorrorsJade StatueKing StatueKioskKnights PavilionLog CabinMaharaja's PalaceMemorial ChhatriMenagerieMill of FallMinaretMoon GateMoose MeadowMountain ReserveMughal's TempleOasisObelisk GardenOlympic TreasuryPagodaPillar of HeroesPiazza CafePiazza HomesPirate's HideoutPole HousePrivateer's BoathouseQueen StatueRenaissance MansionRenaissance VillaRoyal BathhouseRoyal CascadeRoyal Marble GatewaySacred Sky WatchSeptember CottageShinto TempleShrine of AweShrine of InspirationShrine of KnowledgeSnow GlobeSpeaker's CornerStage of AgesStatue of HonorStranded BoatStraw HutSugar Baker's BoothSunflower PatchSuishun MillSun TempleSundial SpireTerracotta VineyardThe Crow's NestThe KingThe Lord's ManorThe QueenThe ShipTholos of IdolsTimeless DojoToymaker's BoothTribal SquareWestern Palace TowerWinter BakeryWinter CanalWinter SpireWinter TrainWorld's FairYggdrasilZen ZoneZiggurat
Production Buildings Arena of VictorsAviaryBazaarBeach BarCider Mill / Blooming / Fruitful / Bountiful / Prosperous / FlourishingConfectionary / Large / Huge / LegendaryFan ShopFoeberge ShopGondola Dock MarketInsect HotelLuauMad Scientist's LabMagnum OpusMasquerade BallReindeer PaddockRosariumSanta's WorkshopSleigh BuilderSoccer FieldSunken TreasureTerrace FarmWitch Doctor
Cultural Buildings Balloon SiteBotanical RotundaCarouselClassical Garden PoolDruid WillowElephant FountainGlobe FountainGrandstandGraveyard / Old / Ancient / Legendary / Monumental / NecropolisHaunted TowerMaypole / Mighty / MajesticOrnate BathsPavilionPiazza Clock TowerPond of FallPrimrose BloomSandcastleTerror TeacupsTigers' DenWildflower MeadowWinners' PlazaWinter GateWinter MarketWinter Pyramid
Decorations Award TrophyBandar PlaygroundBleachersBronze AwardCandlemaker's TentCaptain's AnchorageChhatri GardenClassical Garden StatuesCypress PassDaylily FlowerbedDecorated BaobabDining CarFace of the AncientFestive TreeFisherman's PierFlower PathFoE CupForge Bowl TrophyFreight CarGarden RuinsGate of the Sun GodGate Statue EastGate Statue WestGift TowerGold AwardGrapevinesHalmbockHammockJack O'Lantern ChapelLavender LawnLeukoi TrackMaharaja's Jungle PondMarigold PatchMask StatueMementoMobilithMystical OrganNeighborhood CupNishikigoi PondNutcrackerOchre YardOlive GroveOlive Tree PathPalm TreeParlor CarPhoenix StatuePiazza FountainPirate Guard PostReindeer SleighRoad to VictoryRocky PathRousioi TrackRoyal Guard PostSakura RockScarecrowShark ShallowsSilver AwardSleeping CarSmörgåsbord FeastSnapdragon BloomSphinxStanding StoneStone AwardSundialTiki TotemTinkerer's TentTitan Arum PlantTrader Guard PostTree of Love / Great / EternalVenetoi TrackVenice CanalVitruvian ManWell of WelcomeWheat FieldWheat PathWheel of DeathWisteria TopiaryZanni Mask Statue
Military Buildings Champion's RetreatColor Guard CampDrummer SchoolRogue DenRogue Hideout
Other Buildings Antiques DealerArctic HarborAutumn ScarecrowBegonia BenchForge FountainFountain of YouthFriends TavernGong of WisdomHall of FameHedge MazeMadame Fortuna's TentMagenta ArchMajestic Fawn/StagMonasteryOceanic TerminalPiazza Mask VendorRitual FlameSapphire ArchSentinel OutpostStraw Star TentTactician's TowerTown HallVictory TowerWatchfireWishing Well / Little
Building Items FragmentsOne Up KitRenovation KitSelection KitShrink KitStore BuildingUpgrade Kit
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