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Friends Tavern

The Friends Tavern is a special building added to the game November 23, 2016. The building is placed in the wilderness outside the city and is unlocked once the technology of Construction is researched. The location of the Friends Tavern can not be changed.

At first it holds place for 3 friends. Every friend that visits generates a set amount of tavern silver which can be used to buy helpful boosts in the tavern shop or to improve the Friends Tavern itself to increase the silver production.

## Tavern Silver Edit

Tavern Silver is the currency used in the Friends Tavern. It has no other uses outside the tavern. To gain tavern silver friends of the player must visit the tavern which they can do once in every 24 hours (as with aiding) if there is an open seat available. With every visiting friend the amount of silver on the table increases. Once all the seats are full no other friends are able to make the visit until the tavern owner collects the silver thus emptying the seats. Tavern silver can be collected even when all the seats are not full.

Visiting friends also have a chance of getting a small amount of tavern silver or even 1 forge point every time they sit down at the table, depending on the level of the owners tavern's upgrades. Visiting the taverns of the friends is the second way to gain tavern silver.

Players can only visit taverns of the people in the friends list (not guild members or neighbors) by clicking on the symbol of the chair with an arrow pointing to it in the friends bar or by clicking the tavern building when visiting friend's city.

Friends Tavern can be upgraded by either increasing the size of the table, or by adding additional chairs to the table (up to a maximum of its current size). Increasing the table size also increases the amount of tavern silver gained per visitor. Upgrading the table does not increase the seat count. Seats must be unlocked separately.

4 None 50 1-3 None
4 250 or 125
6 500 or 250 52 5 500 or 250
6 800 or 400
8 1,500 or 750  54 7 1,200 or 600
8 1,600 or 800
10 3,500 or 1,750 56 9 2,000 or 1,000
10 2,500 or 1,250
12 8,000 or 4,000 58 11 3,500 or 1,750
12 4,500 or 2,250
14 15,000 or 7,500 60 13 6,000 or 3,000
14 8,000 or 4,000
16 25,000 or 12,500 62 15 11,000 or 5,500
16 15,000 or 7,500

Upgrading the tray increases the amount of tavern silver the player will collect when other friends visit the tavern.

Type of Tray Upgrade Cost Tavern Silver Boost
Wooden None +0%
Clay 1,000 or 500 +2%
Stone 2,000 or 1,000 +4%
Glass 4,000 or 2,000 +6%
Silver 8,000 or 4,000 +8%
Golden 16,000 or 8,000 +10%

Upgrading the floor affects the amount of tavern silver the player will receive when they visit someone else's tavern. The chance of collecting tavern silver on each visit is 20%.

Type of Floor Upgrade Cost Amount of Silver
Rustic Planks None 5
Polished Planks 1,000 or 500 10
Cobblestone 2,000 or 1,000 15
Tavern Stone 4,000 or 2,000 20
Brick Floor 8,000 or 4,000 25
Throne Room 16,000 or 8,000 30

Upgrading the table cloth gives friends that visit the tavern a chance of finding a forge point.

Type of Cloth Upgrade Cost Chance of 1 FP
No cloth None 0%
Simple cloth 1,000 or 500 1%
Tavern cloth 2,000 or 1,000 2%
Floral cloth 4,000 or 2,000 4%
Royal cloth 8,000 or 4,000 6%
Burgundy cloth 16,000 or 8,000 8%

## Tavern Shop Edit

There are three types of boosts that can be purchased with the tavern silver to help the city or guild in various ways.

Players can activate the maximum of 2 boosts at the same time. The first boost cost silver like shown in the table below. The Second boost slot costs 50 diamonds to open and then the silver must be paid for the boost as well. Note that paying 50 diamonds does NOT open the second boost slot permanently. Players CAN NOT use two boosts of the same type simultaneously (for example +20% and +40% of coin boosts can not be active at the same time).

Note: the minimum chairs columns in the tables are the minimum number of chairs required in order to purchase the boost, it is not the tavern's table size.

### Resource Boosts Edit

Provides coin boost which increases coin productions for the set amount of time.

Boost amount Duration Cost Minimum Chairs
+20% 4:00:00 200 3
+40% 12:00:00 800 8
+60% 24:00:00 2,000 10

Provides supply boost which increases supply productions for the set amount of time.

Boost amount Duration Cost Minimum Chairs
+20% 4:00:00 250 3
+40% 12:00:00 1,000 8
+60% 24:00:00 2,500 11

Grants 1 extra turn in the Guild Expeditions negotiation for the set amount of time.

Extra turn Duration Cost Minimum Chairs
+1 0:15:00 1,500 3
+1 0:30:00 2,500 11
+1 1:00:00 4,000 13

Makes the population of the city enthusiastic for set amount of time, even when the demand for happiness is not reached.

Happiness Duration Cost Minimum Chairs
120% 4:00:00 3,500 3
120% 12:00:00 8,000 13
120% 24:00:00 14,000 15

Grants a better rate for all trades with the merchants, in the market for 4 hours.
The Merchants boost changes the trade rate only with the merchants which is 1:10 before the boost.

Trading rate Duration Cost Minimum Chairs
1:5 4:00:00 8,000 9
1:4 4:00:00 15,000 14
1:3 4:00:00 25,000 16

### Military Boosts Edit

Grants attack boost to the offensive army for a set amount of time.

Boost Amount Duration Cost Minimum Chairs
+10% 0:30:00 750 3
+20% 4:00:00 3,000 3
+30% 24:00:00 8,500 3

Grants defense boost to the defending army for a set amount of time.

Boost Amount Duration Cost Minimum Chairs
+10% 24:00:00 1,000 3
+20% 48:00:00 2,500 3
+30% 73:00:00 7,000 3

Grants the city a shield that prevents other players from attacking and plundering for a set amount of time.

Boost Duration Cost Minimum Chairs
100% 24:00:00 9,000 3
100% 48:00:00 17,000 13
100% 72:00:00 24,000 16

### Time Boost Edit

Speeds up all construction times of buildings that are build during the time period by some percentage.

Boost Duration Cost Minimum Chairs
-25% 24:00:00 400 3
-50% 48:00:00 1,200 9
-75% 72:00:00 3,600 12

Speeds up the recruitment of units started during the time period by some percentage.

Boost Duration Cost Minimum Chairs
-15% 24:00:00 6,000 10
-25% 24:00:00 10,000 12
-35% 24:00:00 15,000 15

## Gallery Edit

• The Friends Tavern during the Stone Age
• The Friends Tavern from the Bronze Age to the Iron Age
• The Friends Tavern from the Early Middle Ages to the Colonial Age
• The Friends Tavern from the Industrial Age to Tomorrow
• The Friends Tavern from the Future to the Arctic Future

## Notes Edit

1. The income of the first member. The income of the whole table can be calculated like so:
 $\sum_{k=0}^{chairs-1} \text{basic income} + 2k$
 Universe Tavern Silver Military Player
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