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(Resource Boosts)
 
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}}
 
}}
   
  +
{{Infobox
  +
|Box title = {{PAGENAME}}
  +
|image = File:{{PAGENAME}} (FUT).png
  +
|imagewidth = 222
  +
|caption = The {{PAGENAME}}
  +
|Row 1 title = Age
  +
|Row 1 info = {{IAGE}} [[Ages|All Ages]]
  +
|Row 2 title = Technology
  +
|Row 2 info = {{ITEC}} [[Construction (tech)|Construction]]
  +
|Row 3 title = Production
  +
|Row 3 info = {{RETS}} Tavern Silver
  +
}}
 
{{BarAF}}
 
{{BarAF}}
  +
The '''{{PAGENAME}}''' is a special building added to the game November 23, 2016. The building is placed in the wilderness outside the city and is unlocked once the technology of [[Construction (tech)|Construction]] is researched. The location of the Friends Tavern can not be changed.
   
== General Information ==
+
At first it holds place for 3 [[friend]]s. Every friend that visits generates a set amount of tavern silver which can be used to buy helpful boosts in the [[#Boosts|tavern shop]] or to improve the Friends Tavern itself to increase the silver production.
   
The '''{{PAGENAME}}''' is a special building added to the game November 23, 2016. The building is placed in the wilderness outside the city and is unlocked once the technology of [[Construction (tech)|Construction]] is researched. It holds place for 3 [[friend]]s at first. Every friend visiting generates a set amount of {{RETS}} '''Tavern Silver''' that can be collected at any time. This tavern silver can be used to buy helpful boosts in the [[#Boosts|Tavern Shop]].
+
== Tavern Silver ==
  +
'''Tavern Silver''' is the currency used in the Friends Tavern. It has no other uses outside the tavern. To gain tavern silver friends of the player must visit the tavern which they can do once in every {{ITIM}}24 hours (as with aiding) if there is an open seat available. With every visiting friend the amount of silver on the table increases. Once all the seats are full no other friends are able to make the visit until the tavern owner collects the silver thus emptying the seats. Tavern silver can be collected even when all the seats are not full.
   
There is also a 20% chance of getting a small amount of Tavern Silver every time you sit down at a friends' table.
+
Visiting friends also have a chance of getting a small amount of tavern silver or even {{FP}}1 [[Forge Point|forge point]] every time they sit down at the table, depending on the level of the owners tavern's upgrades. Visiting the taverns of the friends is the second way to gain tavern silver.
   
=== Getting there ===
+
Players can only visit taverns of the people in the friends list (not guild members or neighbors) by clicking on the symbol of the '''chair with an arrow pointing to it''' in the friends bar or by clicking the tavern building when visiting friend's city.
   
You can visit your friends (just your friends, not guild mates or neighbors) tavern by clicking on the chair with the arrow right underneath the Great Building symbol in your friends bar or by clicking the tavern building when visiting your friend's city.
+
== Table Size Upgrades ==
+
Friends Tavern can be upgraded by either increasing the size of the table, or by adding additional chairs to the table (up to a maximum of its current size). Increasing the table size also increases the amount of tavern silver gained per visitor. Upgrading the table does not increase the seat count. Seats must be unlocked separately.
As with the aiding feature you can only visit a friend's tavern once a day.
+
{| class="FoETable" style="width:100%"
+
! Table Size
==Table Size Upgrades==
+
! Upgrade cost
You can upgrade your tavern by either increasing the size of the table, or by adding additional chairs to your table (up to a maximum of its current size). Increasing your table size also increases the amount of {{RETS}} Tavern Silver you get per visitor.
+
! Base income '''<ref>The income of the first member. The income of the whole table can be calculated like so:
{| class="article-table" style="width:100%; text-align:center" cellspacing="1" cellpadding="1" border="0"
+
{|
! style="background-color:#380000; text-align:center;" | Table Size
+
| style="background-color:white;" | <math>\sum_{k=0}^{chairs-1} \text{basic income} + 2k</math>
! style="background-color:#380000; text-align:center;" | Upgrade cost
+
|}</ref>'''
! style="background-color:#380000; text-align:center;" | Base income'''<ref>The income of the first member. The income of the whole table can be calculated like so: <math>\sum_{k=0}^{chairs-1} \text{basic income} + 2k</math></ref>'''
+
! Chair
! style="background-color:#380000; text-align:center;" | Chair
+
! Upgrade cost
! style="background-color:#380000; text-align:center;" | Upgrade cost
 
 
|-
 
|-
 
| rowspan="2" |4
 
| rowspan="2" |4
 
| rowspan="2" |''None''
 
| rowspan="2" |''None''
| rowspan="2" |{{RETS}} 50
+
| rowspan="2" |{{RETS}}50
 
|1-3
 
|1-3
 
|''None''
 
|''None''
 
|-
 
|-
|4
+
| style="background:{{TableBGColor}}"| 4
|{{RETS}}<span> 250 or </span>{{IDIA}}<span> 125</span>
+
|{{RETS}}<span>250 or </span>{{IDIA}}<span>125</span>
 
|-
 
|-
 
| rowspan="2" |6
 
| rowspan="2" |6
| rowspan="2" |{{RETS}} 500 or {{IDIA}} 250
+
| rowspan="2" |{{RETS}}500 or {{IDIA}}250
| rowspan="2" |{{RETS}} 52
+
| rowspan="2" |{{RETS}}52
 
|5
 
|5
|{{RETS}}<span> 500 or </span>{{IDIA}}<span> 250</span>
+
|{{RETS}}<span>500 or </span>{{IDIA}}<span>250</span>
 
|-
 
|-
|6
+
| style="background:{{TableBGColor}}"|6
|{{RETS}}<span> 800 or </span>{{IDIA}}<span> 400</span>
+
|{{RETS}}<span>800 or </span>{{IDIA}}<span>400</span>
 
|-
 
|-
 
| rowspan="2" |8
 
| rowspan="2" |8
| rowspan="2" |{{RETS}} 1,500 or {{IDIA}} 750
+
| rowspan="2" |{{RETS}}1,500 or {{IDIA}}750
 
| rowspan="2" |{{RETS}}<span> 54</span>
 
| rowspan="2" |{{RETS}}<span> 54</span>
 
|7
 
|7
|{{RETS}}<span> 1,200 or </span>{{IDIA}}<span> 600</span>
+
|{{RETS}}<span>1,200 or </span>{{IDIA}}<span>600</span>
 
|-
 
|-
|8
+
| style="background:{{TableBGColor}}"|8
|{{RETS}}<span> 1,600 or </span>{{IDIA}}<span> 800</span>
+
|{{RETS}}<span>1,600 or </span>{{IDIA}}<span>800</span>
 
|-
 
|-
 
| rowspan="2" |10
 
| rowspan="2" |10
| rowspan="2" |{{RETS}} 3,500 or {{IDIA}} 1,750
+
| rowspan="2" |{{RETS}}3,500 or {{IDIA}}1,750
| rowspan="2" |{{RETS}}<span> 56</span>
+
| rowspan="2" |{{RETS}}<span>56</span>
 
|9
 
|9
|{{RETS}}<span> 2,000 or </span>{{IDIA}}<span> 1,000</span>
+
|{{RETS}}<span>2,000 or </span>{{IDIA}}<span>1,000</span>
 
|-
 
|-
|10
+
| style="background:{{TableBGColor}}"|10
|{{RETS}}<span> 2,500 or </span>{{IDIA}}<span> 1,250</span>
+
|{{RETS}}<span>2,500 or </span>{{IDIA}}<span>1,250</span>
 
|-
 
|-
 
| rowspan="2" |12
 
| rowspan="2" |12
| rowspan="2" |{{RETS}} 8,000 or {{IDIA}} 4,000
+
| rowspan="2" |{{RETS}}8,000 or {{IDIA}}4,000
| rowspan="2" |{{RETS}}<span> 58</span>
+
| rowspan="2" |{{RETS}}<span>58</span>
 
|11
 
|11
|{{RETS}}<span> 3,500 or </span>{{IDIA}}<span> 1,750</span>
+
|{{RETS}}<span>3,500 or </span>{{IDIA}}<span>1,750</span>
 
|-
 
|-
|12
+
| style="background:{{TableBGColor}}"|12
|{{RETS}}<span> 4,500 or </span>{{IDIA}}<span> 2,250</span>
+
|{{RETS}}<span>4,500 or </span>{{IDIA}}<span>2,250</span>
 
|-
 
|-
 
| rowspan="2" |14
 
| rowspan="2" |14
| rowspan="2" |{{RETS}} 15,000 or {{IDIA}} 7,500
+
| rowspan="2" |{{RETS}}15,000 or {{IDIA}}7,500
| rowspan="2" |{{RETS}} 60
+
| rowspan="2" |{{RETS}}60
 
|13
 
|13
|{{RETS}} 6,000 or {{IDIA}} 3,000
+
|{{RETS}}6,000 or {{IDIA}}3,000
 
|-
 
|-
|14
+
| style="background:{{TableBGColor}}"|14
|{{RETS}} 8,000 or {{IDIA}} 4,000
+
|{{RETS}}8,000 or {{IDIA}}4,000
 
|-
 
|-
 
| rowspan="2" |16
 
| rowspan="2" |16
| rowspan="2" |{{RETS}} 25,000 or {{IDIA}} 12,500
+
| rowspan="2" |{{RETS}}25,000 or {{IDIA}}12,500
| rowspan="2" |{{RETS}} 62
+
| rowspan="2" |{{RETS}}62
 
|15
 
|15
|{{RETS}} 11,000 or {{IDIA}} 5,500
+
|{{RETS}}11,000 or {{IDIA}}5,500
 
|-
 
|-
|16
+
| style="background:{{TableBGColor}}"|16
|{{RETS}} 15,000 or {{IDIA}} 7,500
+
|{{RETS}}15,000 or {{IDIA}}7,500
 
|}
 
|}
   
Line 92: Line 105:
 
<tabber>
 
<tabber>
 
Tray=
 
Tray=
This boost increases the amount of silver you will collect when others visit your tavern.
+
Upgrading the tray increases the amount of tavern silver the player will collect when other friends visit the tavern.
{| class="article-table" style="width:100%; text-align:center" cellspacing="1" cellpadding="1" border="0"
+
{| class="FoETable" style="width:100%"
! style="background-color:#380000; text-align: center; width:33%;"|Type of Tray
+
! style="width:33%;"|Type of Tray
! style="background-color:#380000; text-align: center; width:33%;"|Upgrade Cost
+
! style="width:33%;"|Upgrade Cost
! style="background-color:#380000; text-align: center; width:33%;"|Tavern Silver Boost
+
! style="width:33%;"|Tavern Silver Boost
 
|-
 
|-
 
|Wooden
 
|Wooden
 
|''None''
 
|''None''
|<nowiki>+0%</nowiki>
+
| +0%
 
|-
 
|-
 
|Clay
 
|Clay
|{{RETS}} 1,000 or {{IDIA}} 500
+
|{{RETS}}1,000 or {{IDIA}}500
|<nowiki>+2%</nowiki>
+
| +2%
 
|-
 
|-
 
|Stone
 
|Stone
|{{RETS}} 2,000 or {{IDIA}} 1,000
+
|{{RETS}}2,000 or {{IDIA}}1,000
|<nowiki>+4%</nowiki>
+
| +4%
 
|-
 
|-
 
|Glass
 
|Glass
|{{RETS}} 4,000 or {{IDIA}} 2,000
+
|{{RETS}}4,000 or {{IDIA}}2,000
|<nowiki>+6%</nowiki>
+
| +6%
 
|-
 
|-
 
|Silver
 
|Silver
|{{RETS}} 8,000 or {{IDIA}} 4,000
+
|{{RETS}}8,000 or {{IDIA}}4,000
|<nowiki>+8%</nowiki>
+
| +8%
 
|-
 
|-
 
|Golden
 
|Golden
|{{RETS}} 16,000 or {{IDIA}} 8,000
+
|{{RETS}}16,000 or {{IDIA}}8,000
|<nowiki>+10%</nowiki>
+
| +10%
 
|}
 
|}
 
|-|Floor=
 
|-|Floor=
This boost affects the amount of silver you (the tavern owner) will receive when you visit someone else's tavern. The chance of collecting silver on a visit is 20%.
+
Upgrading the floor affects the amount of tavern silver the player will receive when they visit someone else's tavern. The chance of collecting tavern silver on each visit is 20%.
{| class="article-table" style="width:100%; text-align:center" cellspacing="1" cellpadding="1" border="0"
+
{| class="FoETable" style="width:100%"
!style="background-color:#380000; text-align: center; width:33%;"|Type of Floor
+
!style="width:33%;"|Type of Floor
!style="background-color:#380000; text-align: center; width:33%;"|Upgrade Cost
+
!style="width:33%;"|Upgrade Cost
!style="background-color:#380000; text-align: center; width:33%;"|Amount of Silver
+
!style="width:33%;"|Amount of Silver
 
|-
 
|-
 
|Rustic Planks
 
|Rustic Planks
Line 134: Line 147:
 
|-
 
|-
 
|Polished Planks
 
|Polished Planks
|{{RETS}} 1,000 or {{IDIA}} 500
+
|{{RETS}}1,000 or {{IDIA}}500
 
|10
 
|10
 
|-
 
|-
 
|Cobblestone
 
|Cobblestone
|{{RETS}} 2,000 or {{IDIA}} 1,000
+
|{{RETS}}2,000 or {{IDIA}}1,000
 
|15
 
|15
 
|-
 
|-
 
|Tavern Stone
 
|Tavern Stone
|{{RETS}} 4,000 or {{IDIA}} 2,000
+
|{{RETS}}4,000 or {{IDIA}}2,000
 
|20
 
|20
 
|-
 
|-
 
|Brick Floor
 
|Brick Floor
|{{RETS}} 8,000 or {{IDIA}} 4,000
+
|{{RETS}}8,000 or {{IDIA}}4,000
 
|25
 
|25
 
|-
 
|-
 
|Throne Room
 
|Throne Room
|{{RETS}} 16,000 or {{IDIA}} 8,000
+
|{{RETS}}16,000 or {{IDIA}}8,000
 
|30
 
|30
 
|}
 
|}
 
|-|Table Cloth=
 
|-|Table Cloth=
This boost gives visitors to your tavern a chance of finding a Forge Point.
+
Upgrading the table cloth gives friends that visit the tavern a chance of finding a forge point.
{| class="article-table" style="width:100%; text-align:center" cellspacing="1" cellpadding="1" border="0"
+
{| class="FoETable" style="width:100%"
!style="background-color:#380000; text-align: center; width:33%;"|Type of Cloth
+
!style="width:33%;"|Type of Cloth
!style="background-color:#380000; text-align: center; width:33%;"|Upgrade Cost
+
!style="width:33%;"|Upgrade Cost
!style="background-color:#380000; text-align: center; width:33%;"|Chance of 1FP
+
!style="width:33%;"|Chance of 1 FP
 
|-
 
|-
 
|No cloth
 
|No cloth
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|-
 
|-
 
|Simple cloth
 
|Simple cloth
|{{RETS}} 1,000 or {{IDIA}} 500
+
|{{RETS}}1,000 or {{IDIA}}500
 
|1%
 
|1%
 
|-
 
|-
 
|Tavern cloth
 
|Tavern cloth
|{{RETS}} 2,000 or {{IDIA}} 1,000
+
|{{RETS}}2,000 or {{IDIA}}1,000
 
|2%
 
|2%
 
|-
 
|-
 
|Floral cloth
 
|Floral cloth
|{{RETS}} 4,000 or {{IDIA}} 2,000
+
|{{RETS}}4,000 or {{IDIA}}2,000
 
|4%
 
|4%
 
|-
 
|-
 
|Royal cloth
 
|Royal cloth
|{{RETS}} 8,000 or {{IDIA}} 4,000
+
|{{RETS}}8,000 or {{IDIA}}4,000
 
|6%
 
|6%
 
|-
 
|-
 
|Burgundy cloth
 
|Burgundy cloth
|{{RETS}} 16,000 or {{IDIA}} 8,000
+
|{{RETS}}16,000 or {{IDIA}}8,000
 
|8%
 
|8%
 
|}
 
|}
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== Tavern Shop ==
 
== Tavern Shop ==
  +
There are three types of boosts that can be purchased with the tavern silver to help the city or guild in various ways.
   
There are three types of boosts you can purchase with the tavern silver to help your city or guild in various ways.
+
Players can activate the maximum of 2 boosts at the same time. The first boost cost silver like shown in the table below. The Second boost slot costs {{IDIA}}50 diamonds to open and then the silver must be paid for the boost as well. Note that paying {{IDIA}}50 diamonds does NOT open the second boost slot permanently. Players CAN NOT use two boosts of the same type simultaneously (for example {{ICOI}}+20% and {{ICOI}}+40% of [[Coin Boost|coin boosts]] can not be active at the same time).
'''Note: The minimum chairs is the minimum number of chairs you need in order to purchase the boost, and not your tavern's table size.'''
 
 
Note: First boost cost silver, per the lists below us. Second boost (at the same time) cost 50 diamonds to allow the 2nd boost, and then you have to pay silver for it. you CAN NOT use two of the same boosts (i.e. for example, you can't have +20% and +40% of coin boosts).
 
   
  +
''Note: the minimum chairs columns in the tables are the minimum number of chairs required in order to purchase the boost, it is not the tavern's table size.''
 
=== Resource Boosts ===
 
=== Resource Boosts ===
Note, the Merchants boost changes the trade rate only with the Merchants, with is 1:10 before the boost.<tabber>
+
<tabber>
 
Coin Boosts=
 
Coin Boosts=
''Boost all your coin productions by some amount for the specified amount of time.''
+
''Provides [[Coin Boost|coin boost]] which increases coin productions for the set amount of time.''
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="FoETable" style="width: 100%"
!style="background-color:#380000; text-align: center; width:25%;"| Boost amount
+
!style="width:25%;"| Boost amount
!style="background-color:#380000; text-align: center; width:25%;"| Duration
+
!style="width:25%;"| Duration
!style="background-color:#380000; text-align: center; width:25%;"| Cost
+
!style="width:25%;"| Cost
!style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs
+
!style="width:25%;"| Minimum Chairs
 
|-
 
|-
| {{Coins}} +20 %
+
| {{ICOI}}+20%
| 4:00:00
+
| {{ITIM}}4:00:00
| {{RETS}} 200
+
| {{RETS}}200
 
| 3
 
| 3
 
|-
 
|-
| {{Coins}} +40 %
+
| {{ICOI}}+40%
| 12:00:00
+
| {{ITIM}}12:00:00
| {{RETS}} 800
+
| {{RETS}}800
 
| 8
 
| 8
 
|-
 
|-
| {{Coins}} +60 %
+
| {{ICOI}}+60%
| 24:00:00
+
| {{ITIM}}24:00:00
| {{RETS}} 2,000
+
| {{RETS}}2,000
 
| 10
 
| 10
 
|}
 
|}
 
|-|Supply Boosts=
 
|-|Supply Boosts=
''Boost all your supply productions by some amount for the specified amount of time.''
+
''Provides [[Supply Boost|supply boost]] which increases supply productions for the set amount of time.''
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="FoETable" style="width: 100%"
! style="background-color:#380000; text-align: center; width:25%;"| Boost amount
+
! style="width:25%;"| Boost amount
! style="background-color:#380000; text-align: center; width:25%;"| Duration
+
! style="width:25%;"| Duration
! style="background-color:#380000; text-align: center; width:25%;"| Cost
+
! style="width:25%;"| Cost
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs
+
! style="width:25%;"| Minimum Chairs
 
|-
 
|-
| {{Supplies}} +20 %
+
| {{ISUP}}+20%
| 4:00:00
+
| {{ITIM}}4:00:00
| {{RETS}} 250
+
| {{RETS}}250
 
| 3
 
| 3
 
|-
 
|-
| {{Supplies}} +40 %
+
| {{ISUP}}+40%
| 12:00:00
+
| {{ITIM}}12:00:00
| {{RETS}} 1,000
+
| {{RETS}}1,000
 
| 8
 
| 8
 
|-
 
|-
| {{Supplies}} +60 %
+
| {{ISUP}}+60%
| 24:00:00
+
| {{ITIM}}24:00:00
| {{RETS}} 2,500
+
| {{RETS}}2,500
 
| 11
 
| 11
 
|}
 
|}
 
|-|Extra Expedition turns=
 
|-|Extra Expedition turns=
''Grants you 1 extra turn in the Guild Expedition negotiation for the specified amount of time.''
+
''Grants 1 extra turn in the [[Guild Expeditions]] negotiation for the set amount of time.''
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="FoETable" style="width: 100%"
! style="background-color:#380000; text-align: center; width:25%;"| Extra turn
+
! style="width:25%;"| Extra turn
! style="background-color:#380000; text-align: center; width:25%;"| Duration
+
! style="width:25%;"| Duration
! style="background-color:#380000; text-align: center; width:25%;"| Cost
+
! style="width:25%;"| Cost
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs
+
! style="width:25%;"| Minimum Chairs
 
|-
 
|-
 
| +1
 
| +1
| 0:15:00
+
| {{ITIM}}0:15:00
| {{RETS}} 1,500
+
| {{RETS}}1,500
 
| 3
 
| 3
 
|-
 
|-
 
| +1
 
| +1
| 0:30:00
+
| {{ITIM}}0:30:00
| {{RETS}} 2,500
+
| {{RETS}}2,500
 
| 11
 
| 11
 
|-
 
|-
 
| +1
 
| +1
| 1:00:00
+
| {{ITIM}}1:00:00
| {{RETS}} 4,000
+
| {{RETS}}4,000
 
| 13
 
| 13
 
|}
 
|}
 
|-|Enthusiasm=
 
|-|Enthusiasm=
''Makes your city population enthusiastic for some time, even if you don't reach the demand for happiness!''
+
''Makes the [[Population|population]] of the city enthusiastic for set amount of time, even when the demand for happiness is not reached.''
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="FoETable" style="width: 100%"
! style="background-color:#380000; text-align: center; width:25%;"| {{Happiness}} Happiness
+
! style="width:25%;"| {{IHAP}} Happiness
! style="background-color:#380000; text-align: center; width:25%;"| Duration
+
! style="width:25%;"| Duration
! style="background-color:#380000; text-align: center; width:25%;"| Cost
+
! style="width:25%;"| Cost
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs
+
! style="width:25%;"| Minimum Chairs
 
|-
 
|-
| 120 %
+
| 120%
| 4:00:00
+
| {{ITIM}}4:00:00
| {{RETS}} 3,500
+
| {{RETS}}3,500
 
| 3
 
| 3
 
|-
 
|-
| 120 %
+
| 120%
| 12:00:00
+
| {{ITIM}}12:00:00
| {{RETS}} 8,000
+
| {{RETS}}8,000
 
| 13
 
| 13
 
|-
 
|-
| 120 %
+
| 120%
| 24:00:00
+
| {{ITIM}}24:00:00
| {{RETS}} 14,000
+
| {{RETS}}14,000
 
| 15
 
| 15
 
|}
 
|}
 
|-|Merchants=
 
|-|Merchants=
''Grants you a set rate for all trades with the merchants in the market for 4 hours.''
+
''Grants a better rate for all trades with the [[Merchants|merchants]], in the market for 4 hours.''<br/>
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
''The Merchants boost changes the trade rate only with the merchants which is 1:10 before the boost.''
! style="background-color:#380000; text-align: center; width:25%;"| Trading rate
+
{| class="FoETable" style="width: 100%"
! style="background-color:#380000; text-align: center; width:25%;"| Duration
+
! style="width:25%;"| Trading rate
! style="background-color:#380000; text-align: center; width:25%;"| Cost
+
! style="width:25%;"| Duration
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs
+
! style="width:25%;"| Cost
  +
! style="width:25%;"| Minimum Chairs
 
|-
 
|-
 
| 1:5
 
| 1:5
| 4:00:00
+
| {{ITIM}}4:00:00
| {{RETS}} 8,000
+
| {{RETS}}8,000
 
| 9
 
| 9
 
|-
 
|-
 
| 1:4
 
| 1:4
| 4:00:00
+
| {{ITIM}}4:00:00
| {{RETS}} 15,000
+
| {{RETS}}15,000
 
| 14
 
| 14
 
|-
 
|-
 
| 1:3
 
| 1:3
| 4:00:00
+
| {{ITIM}}4:00:00
| {{RETS}} 25,000
+
| {{RETS}}25,000
 
| 16
 
| 16
 
|}
 
|}
Line 310: Line 325:
   
 
=== Military Boosts ===
 
=== Military Boosts ===
 
 
<tabber>
 
<tabber>
 
Attacker Boost=
 
Attacker Boost=
''Grants your army a certain attack boost for the specified time span.''
+
''Grants [[Attack Boost|attack boost]] to the [[Offensive Army|offensive army]] for a set amount of time.''
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="FoETable" style="width: 100%"
! style="background-color:#380000; text-align: center; width:25%;"| Boost Amount
+
! style="width:25%;"| Boost Amount
! style="background-color:#380000; text-align: center; width:25%;"| Duration
+
! style="width:25%;"| Duration
! style="background-color:#380000; text-align: center; width:25%;"| Cost
+
! style="width:25%;"| Cost
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs
+
! style="width:25%;"| Minimum Chairs
 
|-
 
|-
| {{ATT}} +10 %
+
| {{IATT}}+10%
| 0:30:00
+
| {{ITIM}}0:30:00
| {{RETS}} 750
+
| {{RETS}}750
 
| 3
 
| 3
 
|-
 
|-
| {{ATT}} +20 %
+
| {{IATT}}+20%
| 4:00:00
+
| {{ITIM}}4:00:00
| {{RETS}} 3,000
+
| {{RETS}}3,000
 
| 3
 
| 3
 
|-
 
|-
| {{ATT}} +30 %
+
| {{IATT}}+30%
| 24:00:00
+
| {{ITIM}}24:00:00
| {{RETS}} 8,500
+
| {{RETS}}8,500
 
| 3
 
| 3
 
|}
 
|}
 
|-|Defender Boost=
 
|-|Defender Boost=
''Grants your army a certain defense boost for the specified time span.''
+
''Grants [[Defense Boost|defense boost]] to the [[City Defense|defending army]] for a set amount of time.''
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="FoETable" style="width: 100%"
! style="background-color:#380000; text-align: center; width:25%;"| Boost Amount
+
! style="width:25%;"| Boost Amount
! style="background-color:#380000; text-align: center; width:25%;"| Duration
+
! style="width:25%;"| Duration
! style="background-color:#380000; text-align: center; width:25%;"| Cost
+
! style="width:25%;"| Cost
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs
+
! style="width:25%;"| Minimum Chairs
 
|-
 
|-
| {{DEF}} +10 %
+
| {{DEF}}+10%
| 24:00:00
+
| {{ITIM}}24:00:00
| {{RETS}} 1,000
+
| {{RETS}}1,000
 
| 3
 
| 3
 
|-
 
|-
| {{DEF}} +20 %
+
| {{DEF}}+20%
| 48:00:00
+
| {{ITIM}}48:00:00
| {{RETS}} 2,500
+
| {{RETS}}2,500
 
| 3
 
| 3
 
|-
 
|-
| {{DEF}} +30 %
+
| {{DEF}}+30%
| 73:00:00
+
| {{ITIM}}73:00:00
| {{RETS}} 7,000
+
| {{RETS}}7,000
 
| 3
 
| 3
 
|}
 
|}
 
|-|City Shield=
 
|-|City Shield=
''Grants you a shield that prevents other players from attacking and plundering you for a set amount of time.''
+
''Grants the city a shield that prevents other players from attacking and plundering for a set amount of time.''
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="FoETable" style="width: 100%"
! style="background-color:#380000; text-align: center; width:25%;"| Boost
+
! style="width:25%;"| Boost
! style="background-color:#380000; text-align: center; width:25%;"| Duration
+
! style="width:25%;"| Duration
! style="background-color:#380000; text-align: center; width:25%;"| Cost
+
! style="width:25%;"| Cost
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs
+
! style="width:25%;"| Minimum Chairs
 
|-
 
|-
| 100 %
+
| 100%
| 24:00:00
+
| {{ITIM}}24:00:00
| {{RETS}} 9,000
+
| {{RETS}}9,000
 
| 3
 
| 3
 
|-
 
|-
| 100 %
+
| 100%
| 48:00:00
+
| {{ITIM}}48:00:00
| {{RETS}} 17,000
+
| {{RETS}}17,000
 
| 13
 
| 13
 
|-
 
|-
| 100 %
+
| 100%
| 72:00:00
+
| {{ITIM}}72:00:00
| {{RETS}} 24,000
+
| {{RETS}}24,000
 
| 16
 
| 16
 
|}
 
|}
Line 384: Line 398:
   
 
=== Time Boost ===
 
=== Time Boost ===
 
 
<tabber>
 
<tabber>
 
Construction Boost=
 
Construction Boost=
''Speeds up all construction times of buildings that you build during the time period by some percentage.''
+
''Speeds up all construction times of buildings that are build during the time period by some percentage.''
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="FoETable" style="width: 100%"
! style="background-color:#380000; text-align: center; width:25%;"| Boost
+
! style="width:25%;"| Boost
! style="background-color:#380000; text-align: center; width:25%;"| Duration
+
! style="width:25%;"| Duration
! style="background-color:#380000; text-align: center; width:25%;"| Cost
+
! style="width:25%;"| Cost
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs
+
! style="width:25%;"| Minimum Chairs
 
|-
 
|-
| {{TIM}} -25%
+
| {{ITIM}}-25%
| 24:00:00
+
| {{ITIM}}24:00:00
| {{RETS}} 400
+
| {{RETS}}400
 
| 3
 
| 3
 
|-
 
|-
| {{TIM}} -50%
+
| {{ITIM}}-50%
| 48:00:00
+
| {{ITIM}}48:00:00
| {{RETS}} 1,200
+
| {{RETS}}1,200
 
| 9
 
| 9
 
|-
 
|-
| {{TIM}} -75%
+
| {{ITIM}}-75%
| 72:00:00
+
| {{ITIM}}72:00:00
| {{RETS}} 3,600
+
| {{RETS}}3,600
 
| 12
 
| 12
 
|}
 
|}
 
|-|Recruitment Boost=
 
|-|Recruitment Boost=
 
''Speeds up the recruitment of units started during the time period by some percentage.''
 
''Speeds up the recruitment of units started during the time period by some percentage.''
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="FoETable" style="width: 100%"
! style="background-color:#380000; text-align: center; width:25%;"| Boost
+
! style="width:25%;"| Boost
! style="background-color:#380000; text-align: center; width:25%;"| Duration
+
! style="width:25%;"| Duration
! style="background-color:#380000; text-align: center; width:25%;"| Cost
+
! style="width:25%;"| Cost
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs
+
! style="width:25%;"| Minimum Chairs
 
|-
 
|-
| {{TIM}} -15%
+
| {{ITIM}}-15%
| 24:00:00
+
| {{ITIM}}24:00:00
| {{RETS}} 6,000
+
| {{RETS}}6,000
 
| 10
 
| 10
 
|-
 
|-
| {{TIM}} -25%
+
| {{ITIM}}-25%
| 48:00:00
+
| {{ITIM}}24:00:00
| {{RETS}} 10,000
+
| {{RETS}}10,000
 
| 12
 
| 12
 
|-
 
|-
| {{TIM}} -35%
+
| {{ITIM}}-35%
| 72:00:00
+
| {{ITIM}}24:00:00
| {{RETS}} 15,000
+
| {{RETS}}15,000
 
| 15
 
| 15
 
|}
 
|}
Line 435: Line 448:
   
 
== Gallery ==
 
== Gallery ==
 
 
<gallery type="slideshow" width="300" position="center">
 
<gallery type="slideshow" width="300" position="center">
 
Friends Tavern (SA).png|The Friends Tavern during the Stone Age
 
Friends Tavern (SA).png|The Friends Tavern during the Stone Age
Line 445: Line 457:
   
 
== Notes ==
 
== Notes ==
  +
<references />
   
<references />
+
{{Universe}}
 
[[Category:Special Buildings]]
 
[[Category:Special Buildings]]
 
[[Category:Multiple Ages]]
 
[[Category:Multiple Ages]]
[[Category:Gameplay]]
+
[[Category:Game]]

Latest revision as of 23:25, October 20, 2019

PC Friends Tavern
Friends Tavern


The Friends Tavern is a special building added to the game November 23, 2016. The building is placed in the wilderness outside the city and is unlocked once the technology of Construction is researched. The location of the Friends Tavern can not be changed.

At first it holds place for 3 friends. Every friend that visits generates a set amount of tavern silver which can be used to buy helpful boosts in the tavern shop or to improve the Friends Tavern itself to increase the silver production.

Tavern Silver Edit

Tavern Silver is the currency used in the Friends Tavern. It has no other uses outside the tavern. To gain tavern silver friends of the player must visit the tavern which they can do once in every Clock24 hours (as with aiding) if there is an open seat available. With every visiting friend the amount of silver on the table increases. Once all the seats are full no other friends are able to make the visit until the tavern owner collects the silver thus emptying the seats. Tavern silver can be collected even when all the seats are not full.

Visiting friends also have a chance of getting a small amount of tavern silver or even Forge1 forge point every time they sit down at the table, depending on the level of the owners tavern's upgrades. Visiting the taverns of the friends is the second way to gain tavern silver.

Players can only visit taverns of the people in the friends list (not guild members or neighbors) by clicking on the symbol of the chair with an arrow pointing to it in the friends bar or by clicking the tavern building when visiting friend's city.

Table Size Upgrades Edit

Friends Tavern can be upgraded by either increasing the size of the table, or by adding additional chairs to the table (up to a maximum of its current size). Increasing the table size also increases the amount of tavern silver gained per visitor. Upgrading the table does not increase the seat count. Seats must be unlocked separately.

Table Size Upgrade cost Base income [1] Chair Upgrade cost
4 None Tavern Silver50 1-3 None
4 Tavern Silver250 or Diamonds125
6 Tavern Silver500 or Diamonds250 Tavern Silver52 5 Tavern Silver500 or Diamonds250
6 Tavern Silver800 or Diamonds400
8 Tavern Silver1,500 or Diamonds750 Tavern Silver 54 7 Tavern Silver1,200 or Diamonds600
8 Tavern Silver1,600 or Diamonds800
10 Tavern Silver3,500 or Diamonds1,750 Tavern Silver56 9 Tavern Silver2,000 or Diamonds1,000
10 Tavern Silver2,500 or Diamonds1,250
12 Tavern Silver8,000 or Diamonds4,000 Tavern Silver58 11 Tavern Silver3,500 or Diamonds1,750
12 Tavern Silver4,500 or Diamonds2,250
14 Tavern Silver15,000 or Diamonds7,500 Tavern Silver60 13 Tavern Silver6,000 or Diamonds3,000
14 Tavern Silver8,000 or Diamonds4,000
16 Tavern Silver25,000 or Diamonds12,500 Tavern Silver62 15 Tavern Silver11,000 or Diamonds5,500
16 Tavern Silver15,000 or Diamonds7,500

Decorative Upgrades Edit

Upgrading the tray increases the amount of tavern silver the player will collect when other friends visit the tavern.

Type of Tray Upgrade Cost Tavern Silver Boost
Wooden None +0%
Clay Tavern Silver1,000 or Diamonds500 +2%
Stone Tavern Silver2,000 or Diamonds1,000 +4%
Glass Tavern Silver4,000 or Diamonds2,000 +6%
Silver Tavern Silver8,000 or Diamonds4,000 +8%
Golden Tavern Silver16,000 or Diamonds8,000 +10%

Upgrading the floor affects the amount of tavern silver the player will receive when they visit someone else's tavern. The chance of collecting tavern silver on each visit is 20%.

Type of Floor Upgrade Cost Amount of Silver
Rustic Planks None 5
Polished Planks Tavern Silver1,000 or Diamonds500 10
Cobblestone Tavern Silver2,000 or Diamonds1,000 15
Tavern Stone Tavern Silver4,000 or Diamonds2,000 20
Brick Floor Tavern Silver8,000 or Diamonds4,000 25
Throne Room Tavern Silver16,000 or Diamonds8,000 30

Upgrading the table cloth gives friends that visit the tavern a chance of finding a forge point.

Type of Cloth Upgrade Cost Chance of 1 FP
No cloth None 0%
Simple cloth Tavern Silver1,000 or Diamonds500 1%
Tavern cloth Tavern Silver2,000 or Diamonds1,000 2%
Floral cloth Tavern Silver4,000 or Diamonds2,000 4%
Royal cloth Tavern Silver8,000 or Diamonds4,000 6%
Burgundy cloth Tavern Silver16,000 or Diamonds8,000 8%

Tavern Shop Edit

There are three types of boosts that can be purchased with the tavern silver to help the city or guild in various ways.

Players can activate the maximum of 2 boosts at the same time. The first boost cost silver like shown in the table below. The Second boost slot costs Diamonds50 diamonds to open and then the silver must be paid for the boost as well. Note that paying Diamonds50 diamonds does NOT open the second boost slot permanently. Players CAN NOT use two boosts of the same type simultaneously (for example Coins+20% and Coins+40% of coin boosts can not be active at the same time).

Note: the minimum chairs columns in the tables are the minimum number of chairs required in order to purchase the boost, it is not the tavern's table size.

Resource Boosts Edit

Provides coin boost which increases coin productions for the set amount of time.

Boost amount Duration Cost Minimum Chairs
Coins+20% Clock4:00:00 Tavern Silver200 3
Coins+40% Clock12:00:00 Tavern Silver800 8
Coins+60% Clock24:00:00 Tavern Silver2,000 10

Provides supply boost which increases supply productions for the set amount of time.

Boost amount Duration Cost Minimum Chairs
Supplies+20% Clock4:00:00 Tavern Silver250 3
Supplies+40% Clock12:00:00 Tavern Silver1,000 8
Supplies+60% Clock24:00:00 Tavern Silver2,500 11

Grants 1 extra turn in the Guild Expeditions negotiation for the set amount of time.

Extra turn Duration Cost Minimum Chairs
+1 Clock0:15:00 Tavern Silver1,500 3
+1 Clock0:30:00 Tavern Silver2,500 11
+1 Clock1:00:00 Tavern Silver4,000 13

Makes the population of the city enthusiastic for set amount of time, even when the demand for happiness is not reached.

Happiness Happiness Duration Cost Minimum Chairs
120% Clock4:00:00 Tavern Silver3,500 3
120% Clock12:00:00 Tavern Silver8,000 13
120% Clock24:00:00 Tavern Silver14,000 15

Grants a better rate for all trades with the merchants, in the market for 4 hours.
The Merchants boost changes the trade rate only with the merchants which is 1:10 before the boost.

Trading rate Duration Cost Minimum Chairs
1:5 Clock4:00:00 Tavern Silver8,000 9
1:4 Clock4:00:00 Tavern Silver15,000 14
1:3 Clock4:00:00 Tavern Silver25,000 16

Military Boosts Edit

Grants attack boost to the offensive army for a set amount of time.

Boost Amount Duration Cost Minimum Chairs
Attack (boost)+10% Clock0:30:00 Tavern Silver750 3
Attack (boost)+20% Clock4:00:00 Tavern Silver3,000 3
Attack (boost)+30% Clock24:00:00 Tavern Silver8,500 3

Grants defense boost to the defending army for a set amount of time.

Boost Amount Duration Cost Minimum Chairs
Defense (boost)+10% Clock24:00:00 Tavern Silver1,000 3
Defense (boost)+20% Clock48:00:00 Tavern Silver2,500 3
Defense (boost)+30% Clock73:00:00 Tavern Silver7,000 3

Grants the city a shield that prevents other players from attacking and plundering for a set amount of time.

Boost Duration Cost Minimum Chairs
100% Clock24:00:00 Tavern Silver9,000 3
100% Clock48:00:00 Tavern Silver17,000 13
100% Clock72:00:00 Tavern Silver24,000 16

Time Boost Edit

Speeds up all construction times of buildings that are build during the time period by some percentage.

Boost Duration Cost Minimum Chairs
Clock-25% Clock24:00:00 Tavern Silver400 3
Clock-50% Clock48:00:00 Tavern Silver1,200 9
Clock-75% Clock72:00:00 Tavern Silver3,600 12

Speeds up the recruitment of units started during the time period by some percentage.

Boost Duration Cost Minimum Chairs
Clock-15% Clock24:00:00 Tavern Silver6,000 10
Clock-25% Clock24:00:00 Tavern Silver10,000 12
Clock-35% Clock24:00:00 Tavern Silver15,000 15

Gallery Edit

  • The Friends Tavern during the Stone Age
  • The Friends Tavern from the Bronze Age to the Iron Age
  • The Friends Tavern from the Early Middle Ages to the Colonial Age
  • The Friends Tavern from the Industrial Age to Tomorrow
  • The Friends Tavern from the Future to the Arctic Future

Notes Edit

  1. The income of the first member. The income of the whole table can be calculated like so:
    $ \sum_{k=0}^{chairs-1} \text{basic income} + 2k $
Universe
Button2

Buildings

Button3

Resources

Button7

Research

Button6

Quests

Button4

Military

Button5

Guilds

Button1

Player

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