(9 intermediate revisions by 4 users not shown) |
Line 15: |
Line 15: |
|
|Row 3 info = {{RETS}} Tavern Silver |
|
|Row 3 info = {{RETS}} Tavern Silver |
|
}} |
|
}} |
− |
|
|
− |
== General Information == |
|
|
{{BarAF}} |
|
{{BarAF}} |
− |
The '''{{PAGENAME}}''' is a special building added to the game November 23, 2016. The building is placed in the wilderness outside the city and is unlocked once the technology of [[Construction (tech)|Construction]] is researched. It holds place for 3 [[friend]]s at first. Every friend visiting generates a set amount of {{RETS}} '''Tavern Silver''' that can be collected at any time. This tavern silver can be used to buy helpful boosts in the [[#Boosts|Tavern Shop]]. |
+ |
The '''{{PAGENAME}}''' is a special building added to the game November 23, 2016. The building is placed in the wilderness outside the city and is unlocked once the technology of [[Construction (tech)|Construction]] is researched. The location of the Friends Tavern can not be changed. |
|
|
|
|
− |
There is also a chance of getting a small amount of Tavern Silver or 1 [[Forge Point]] every time you sit down at a friends' table, depending on the level of your (or your friends') Tavern's upgrades.
|
+ |
At first it holds place for 3 [[friend]]s. Every friend that visits generates a set amount of tavern silver which can be used to buy helpful boosts in the [[#Boosts|tavern shop]] or to improve the Friends Tavern itself to increase the silver production. |
|
|
|
|
− |
=== Getting there ===
|
+ |
== Tavern Silver == |
− |
You can visit your friends (just your friends, not guild mates or neighbors) tavern by clicking on the chair with the arrow right underneath the [[Great Buildings|Great Building]] symbol in your friends bar or by clicking the tavern building when visiting your friend's city.
|
+ |
'''Tavern Silver''' is the currency used in the Friends Tavern. It has no other uses outside the tavern. To gain tavern silver friends of the player must visit the tavern which they can do once in every {{ITIM}}24 hours (as with aiding) if there is an open seat available. With every visiting friend the amount of silver on the table increases. Once all the seats are full no other friends are able to make the visit until the tavern owner collects the silver thus emptying the seats. Tavern silver can be collected even when all the seats are not full. |
|
|
|
|
− |
As with the aiding feature you can only visit a friend's tavern once a day.
|
+ |
Visiting friends also have a chance of getting a small amount of tavern silver or even {{FP}}1 [[Forge Point|forge point]] every time they sit down at the table, depending on the level of the owners tavern's upgrades. Visiting the taverns of the friends is the second way to gain tavern silver. |
|
|
|
|
− |
==Table Size Upgrades==
|
+ |
Players can only visit taverns of the people in the friends list (not guild members or neighbors) by clicking on the symbol of the '''chair with an arrow pointing to it''' in the friends bar or by clicking the tavern building when visiting friend's city. |
− |
You can upgrade your tavern by either increasing the size of the table, or by adding additional chairs to your table (up to a maximum of its current size). Increasing your table size also increases the amount of {{RETS}} Tavern Silver you get per visitor.
|
+ |
|
− |
{| class="article-table" style="width:100%; text-align:center" cellspacing="1" cellpadding="1" border="0"
|
+ |
== Table Size Upgrades == |
− |
! style="background-color:#380000; text-align:center;" | Table Size
|
+ |
Friends Tavern can be upgraded by either increasing the size of the table, or by adding additional chairs to the table (up to a maximum of its current size). Increasing the table size also increases the amount of tavern silver gained per visitor. Upgrading the table does not increase the seat count. Seats must be unlocked separately. |
− |
! style="background-color:#380000; text-align:center;" | Upgrade cost
|
+ |
{| class="FoETable" style="width:100%" |
− |
! style="background-color:#380000; text-align:center;" | Base income '''<ref>The income of the first member. The income of the whole table can be calculated like so: |
+ |
! Table Size |
− |
{| class="wikitable"
|
+ |
! Upgrade cost |
− |
| style="background-color:white;" | <math>\sum_{k=0}^{chairs-1} \text{basic income} + 2k</math></ref>'''
|
+ |
! Base income '''<ref>The income of the first member. The income of the whole table can be calculated like so: |
− |
! style="background-color:#380000; text-align:center;" | Chair
|
+ |
{| |
− |
! style="background-color:#380000; text-align:center;" | Upgrade cost
|
+ |
| style="background-color:white;" | <math>\sum_{k=0}^{chairs-1} \text{basic income} + 2k</math> |
|
+ |
|}</ref>''' |
|
+ |
! Chair |
|
+ |
! Upgrade cost |
|
|- |
|
|- |
|
| rowspan="2" |4 |
|
| rowspan="2" |4 |
|
| rowspan="2" |''None'' |
|
| rowspan="2" |''None'' |
− |
| rowspan="2" |{{RETS}} 50 |
+ |
| rowspan="2" |{{RETS}}50 |
|
|1-3 |
|
|1-3 |
|
|''None'' |
|
|''None'' |
|
|- |
|
|- |
− |
|4 |
+ |
| style="background:{{TableBGColor}}"| 4 |
− |
|{{RETS}}<span> 250 or </span>{{IDIA}}<span> 125</span> |
+ |
|{{RETS}}<span>250 or </span>{{IDIA}}<span>125</span> |
|
|- |
|
|- |
|
| rowspan="2" |6 |
|
| rowspan="2" |6 |
− |
| rowspan="2" |{{RETS}} 500 or {{IDIA}} 250 |
+ |
| rowspan="2" |{{RETS}}500 or {{IDIA}}250 |
− |
| rowspan="2" |{{RETS}} 52 |
+ |
| rowspan="2" |{{RETS}}52 |
|
|5 |
|
|5 |
− |
|{{RETS}}<span> 500 or </span>{{IDIA}}<span> 250</span> |
+ |
|{{RETS}}<span>500 or </span>{{IDIA}}<span>250</span> |
|
|- |
|
|- |
− |
|6 |
+ |
| style="background:{{TableBGColor}}"|6 |
− |
|{{RETS}}<span> 800 or </span>{{IDIA}}<span> 400</span> |
+ |
|{{RETS}}<span>800 or </span>{{IDIA}}<span>400</span> |
|
|- |
|
|- |
|
| rowspan="2" |8 |
|
| rowspan="2" |8 |
− |
| rowspan="2" |{{RETS}} 1,500 or {{IDIA}} 750 |
+ |
| rowspan="2" |{{RETS}}1,500 or {{IDIA}}750 |
|
| rowspan="2" |{{RETS}}<span> 54</span> |
|
| rowspan="2" |{{RETS}}<span> 54</span> |
|
|7 |
|
|7 |
− |
|{{RETS}}<span> 1,200 or </span>{{IDIA}}<span> 600</span> |
+ |
|{{RETS}}<span>1,200 or </span>{{IDIA}}<span>600</span> |
|
|- |
|
|- |
− |
|8 |
+ |
| style="background:{{TableBGColor}}"|8 |
− |
|{{RETS}}<span> 1,600 or </span>{{IDIA}}<span> 800</span> |
+ |
|{{RETS}}<span>1,600 or </span>{{IDIA}}<span>800</span> |
|
|- |
|
|- |
|
| rowspan="2" |10 |
|
| rowspan="2" |10 |
− |
| rowspan="2" |{{RETS}} 3,500 or {{IDIA}} 1,750 |
+ |
| rowspan="2" |{{RETS}}3,500 or {{IDIA}}1,750 |
− |
| rowspan="2" |{{RETS}}<span> 56</span> |
+ |
| rowspan="2" |{{RETS}}<span>56</span> |
|
|9 |
|
|9 |
− |
|{{RETS}}<span> 2,000 or </span>{{IDIA}}<span> 1,000</span> |
+ |
|{{RETS}}<span>2,000 or </span>{{IDIA}}<span>1,000</span> |
|
|- |
|
|- |
− |
|10 |
+ |
| style="background:{{TableBGColor}}"|10 |
− |
|{{RETS}}<span> 2,500 or </span>{{IDIA}}<span> 1,250</span> |
+ |
|{{RETS}}<span>2,500 or </span>{{IDIA}}<span>1,250</span> |
|
|- |
|
|- |
|
| rowspan="2" |12 |
|
| rowspan="2" |12 |
− |
| rowspan="2" |{{RETS}} 8,000 or {{IDIA}} 4,000 |
+ |
| rowspan="2" |{{RETS}}8,000 or {{IDIA}}4,000 |
− |
| rowspan="2" |{{RETS}}<span> 58</span> |
+ |
| rowspan="2" |{{RETS}}<span>58</span> |
|
|11 |
|
|11 |
− |
|{{RETS}}<span> 3,500 or </span>{{IDIA}}<span> 1,750</span> |
+ |
|{{RETS}}<span>3,500 or </span>{{IDIA}}<span>1,750</span> |
|
|- |
|
|- |
− |
|12 |
+ |
| style="background:{{TableBGColor}}"|12 |
− |
|{{RETS}}<span> 4,500 or </span>{{IDIA}}<span> 2,250</span> |
+ |
|{{RETS}}<span>4,500 or </span>{{IDIA}}<span>2,250</span> |
|
|- |
|
|- |
|
| rowspan="2" |14 |
|
| rowspan="2" |14 |
− |
| rowspan="2" |{{RETS}} 15,000 or {{IDIA}} 7,500 |
+ |
| rowspan="2" |{{RETS}}15,000 or {{IDIA}}7,500 |
− |
| rowspan="2" |{{RETS}} 60 |
+ |
| rowspan="2" |{{RETS}}60 |
|
|13 |
|
|13 |
− |
|{{RETS}} 6,000 or {{IDIA}} 3,000 |
+ |
|{{RETS}}6,000 or {{IDIA}}3,000 |
|
|- |
|
|- |
− |
|14 |
+ |
| style="background:{{TableBGColor}}"|14 |
− |
|{{RETS}} 8,000 or {{IDIA}} 4,000 |
+ |
|{{RETS}}8,000 or {{IDIA}}4,000 |
|
|- |
|
|- |
|
| rowspan="2" |16 |
|
| rowspan="2" |16 |
− |
| rowspan="2" |{{RETS}} 25,000 or {{IDIA}} 12,500 |
+ |
| rowspan="2" |{{RETS}}25,000 or {{IDIA}}12,500 |
− |
| rowspan="2" |{{RETS}} 62 |
+ |
| rowspan="2" |{{RETS}}62 |
|
|15 |
|
|15 |
− |
|{{RETS}} 11,000 or {{IDIA}} 5,500 |
+ |
|{{RETS}}11,000 or {{IDIA}}5,500 |
|
|- |
|
|- |
− |
|16 |
+ |
| style="background:{{TableBGColor}}"|16 |
− |
|{{RETS}} 15,000 or {{IDIA}} 7,500 |
+ |
|{{RETS}}15,000 or {{IDIA}}7,500 |
|
|} |
|
|} |
|
|
|
|
Line 105: |
Line 103: |
|
<tabber> |
|
<tabber> |
|
Tray= |
|
Tray= |
− |
This boost increases the amount of silver you will collect when others visit your tavern.
|
+ |
Upgrading the tray increases the amount of tavern silver the player will collect when other friends visit the tavern. |
− |
{| class="article-table" style="width:100%; text-align:center" cellspacing="1" cellpadding="1" border="0" |
+ |
{| class="FoETable" style="width:100%" |
− |
! style="background-color:#380000; text-align: center; width:33%;"|Type of Tray |
+ |
! style="width:33%;"|Type of Tray |
− |
! style="background-color:#380000; text-align: center; width:33%;"|Upgrade Cost |
+ |
! style="width:33%;"|Upgrade Cost |
− |
! style="background-color:#380000; text-align: center; width:33%;"|Tavern Silver Boost |
+ |
! style="width:33%;"|Tavern Silver Boost |
|
|- |
|
|- |
|
|Wooden |
|
|Wooden |
|
|''None'' |
|
|''None'' |
− |
|<nowiki>+0%</nowiki> |
+ |
| +0% |
|
|- |
|
|- |
|
|Clay |
|
|Clay |
− |
|{{RETS}} 1,000 or {{IDIA}} 500 |
+ |
|{{RETS}}1,000 or {{IDIA}}500 |
− |
|<nowiki>+2%</nowiki> |
+ |
| +2% |
|
|- |
|
|- |
|
|Stone |
|
|Stone |
− |
|{{RETS}} 2,000 or {{IDIA}} 1,000 |
+ |
|{{RETS}}2,000 or {{IDIA}}1,000 |
− |
|<nowiki>+4%</nowiki> |
+ |
| +4% |
|
|- |
|
|- |
|
|Glass |
|
|Glass |
− |
|{{RETS}} 4,000 or {{IDIA}} 2,000 |
+ |
|{{RETS}}4,000 or {{IDIA}}2,000 |
− |
|<nowiki>+6%</nowiki> |
+ |
| +6% |
|
|- |
|
|- |
|
|Silver |
|
|Silver |
− |
|{{RETS}} 8,000 or {{IDIA}} 4,000 |
+ |
|{{RETS}}8,000 or {{IDIA}}4,000 |
− |
|<nowiki>+8%</nowiki> |
+ |
| +8% |
|
|- |
|
|- |
|
|Golden |
|
|Golden |
− |
|{{RETS}} 16,000 or {{IDIA}} 8,000 |
+ |
|{{RETS}}16,000 or {{IDIA}}8,000 |
− |
|<nowiki>+10%</nowiki> |
+ |
| +10% |
|
|} |
|
|} |
|
|-|Floor= |
|
|-|Floor= |
− |
This boost affects the amount of silver you (the tavern owner) will receive when you visit someone else's tavern. The chance of collecting silver on a visit is 20%.
|
+ |
Upgrading the floor affects the amount of tavern silver the player will receive when they visit someone else's tavern. The chance of collecting tavern silver on each visit is 20%. |
− |
{| class="article-table" style="width:100%; text-align:center" cellspacing="1" cellpadding="1" border="0" |
+ |
{| class="FoETable" style="width:100%" |
− |
!style="background-color:#380000; text-align: center; width:33%;"|Type of Floor |
+ |
!style="width:33%;"|Type of Floor |
− |
!style="background-color:#380000; text-align: center; width:33%;"|Upgrade Cost |
+ |
!style="width:33%;"|Upgrade Cost |
− |
!style="background-color:#380000; text-align: center; width:33%;"|Amount of Silver |
+ |
!style="width:33%;"|Amount of Silver |
|
|- |
|
|- |
|
|Rustic Planks |
|
|Rustic Planks |
Line 147: |
Line 145: |
|
|- |
|
|- |
|
|Polished Planks |
|
|Polished Planks |
− |
|{{RETS}} 1,000 or {{IDIA}} 500 |
+ |
|{{RETS}}1,000 or {{IDIA}}500 |
|
|10 |
|
|10 |
|
|- |
|
|- |
|
|Cobblestone |
|
|Cobblestone |
− |
|{{RETS}} 2,000 or {{IDIA}} 1,000 |
+ |
|{{RETS}}2,000 or {{IDIA}}1,000 |
|
|15 |
|
|15 |
|
|- |
|
|- |
|
|Tavern Stone |
|
|Tavern Stone |
− |
|{{RETS}} 4,000 or {{IDIA}} 2,000 |
+ |
|{{RETS}}4,000 or {{IDIA}}2,000 |
|
|20 |
|
|20 |
|
|- |
|
|- |
|
|Brick Floor |
|
|Brick Floor |
− |
|{{RETS}} 8,000 or {{IDIA}} 4,000 |
+ |
|{{RETS}}8,000 or {{IDIA}}4,000 |
|
|25 |
|
|25 |
|
|- |
|
|- |
|
|Throne Room |
|
|Throne Room |
− |
|{{RETS}} 16,000 or {{IDIA}} 8,000 |
+ |
|{{RETS}}16,000 or {{IDIA}}8,000 |
|
|30 |
|
|30 |
|
|} |
|
|} |
|
|-|Table Cloth= |
|
|-|Table Cloth= |
− |
This boost gives visitors to your tavern a chance of finding a Forge Point.
|
+ |
Upgrading the table cloth gives friends that visit the tavern a chance of finding a forge point. |
− |
{| class="article-table" style="width:100%; text-align:center" cellspacing="1" cellpadding="1" border="0" |
+ |
{| class="FoETable" style="width:100%" |
− |
!style="background-color:#380000; text-align: center; width:33%;"|Type of Cloth |
+ |
!style="width:33%;"|Type of Cloth |
− |
!style="background-color:#380000; text-align: center; width:33%;"|Upgrade Cost |
+ |
!style="width:33%;"|Upgrade Cost |
− |
!style="background-color:#380000; text-align: center; width:33%;"|Chance of 1FP |
+ |
!style="width:33%;"|Chance of 1 FP |
|
|- |
|
|- |
|
|No cloth |
|
|No cloth |
Line 178: |
Line 176: |
|
|- |
|
|- |
|
|Simple cloth |
|
|Simple cloth |
− |
|{{RETS}} 1,000 or {{IDIA}} 500 |
+ |
|{{RETS}}1,000 or {{IDIA}}500 |
|
|1% |
|
|1% |
|
|- |
|
|- |
|
|Tavern cloth |
|
|Tavern cloth |
− |
|{{RETS}} 2,000 or {{IDIA}} 1,000 |
+ |
|{{RETS}}2,000 or {{IDIA}}1,000 |
|
|2% |
|
|2% |
|
|- |
|
|- |
|
|Floral cloth |
|
|Floral cloth |
− |
|{{RETS}} 4,000 or {{IDIA}} 2,000 |
+ |
|{{RETS}}4,000 or {{IDIA}}2,000 |
|
|4% |
|
|4% |
|
|- |
|
|- |
|
|Royal cloth |
|
|Royal cloth |
− |
|{{RETS}} 8,000 or {{IDIA}} 4,000 |
+ |
|{{RETS}}8,000 or {{IDIA}}4,000 |
|
|6% |
|
|6% |
|
|- |
|
|- |
|
|Burgundy cloth |
|
|Burgundy cloth |
− |
|{{RETS}} 16,000 or {{IDIA}} 8,000 |
+ |
|{{RETS}}16,000 or {{IDIA}}8,000 |
|
|8% |
|
|8% |
|
|} |
|
|} |
Line 200: |
Line 198: |
|
|
|
|
|
== Tavern Shop == |
|
== Tavern Shop == |
− |
There are three types of boosts you can purchase with the tavern silver to help your city or guild in various ways. |
+ |
There are three types of boosts that can be purchased with the tavern silver to help the city or guild in various ways. |
− |
'''Note: The minimum chairs is the minimum number of chairs you need in order to purchase the boost, and not your tavern's table size.''' |
|
|
|
|
|
− |
Note: First boost cost silver, per the lists below us. Second boost (at the same time) cost 50 diamonds to allow the 2nd boost, and then you have to pay silver for it. you CAN NOT use two of the same boosts (i.e. for example, you can't have +20% and +40% of coin boosts).
|
+ |
Players can activate the maximum of 2 boosts at the same time. The first boost cost silver like shown in the table below. The Second boost slot costs {{IDIA}}50 diamonds to open and then the silver must be paid for the boost as well. Note that paying {{IDIA}}50 diamonds does NOT open the second boost slot permanently. Players CAN NOT use two boosts of the same type simultaneously (for example {{ICOI}}+20% and {{ICOI}}+40% of [[Coin Boost|coin boosts]] can not be active at the same time). |
|
|
|
|
|
+ |
''Note: the minimum chairs columns in the tables are the minimum number of chairs required in order to purchase the boost, it is not the tavern's table size.'' |
|
=== Resource Boosts === |
|
=== Resource Boosts === |
− |
Note, the Merchants boost changes the trade rate only with the Merchants, which is 1:10 before the boost.<tabber>
|
+ |
<tabber> |
|
Coin Boosts= |
|
Coin Boosts= |
− |
''Boost all your coin productions by some amount for the specified amount of time.'' |
+ |
''Provides [[Coin Boost|coin boost]] which increases coin productions for the set amount of time.'' |
− |
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1" |
+ |
{| class="FoETable" style="width: 100%" |
− |
!style="background-color:#380000; text-align: center; width:25%;"| Boost amount |
+ |
!style="width:25%;"| Boost amount |
− |
!style="background-color:#380000; text-align: center; width:25%;"| Duration |
+ |
!style="width:25%;"| Duration |
− |
!style="background-color:#380000; text-align: center; width:25%;"| Cost |
+ |
!style="width:25%;"| Cost |
− |
!style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs |
+ |
!style="width:25%;"| Minimum Chairs |
|
|- |
|
|- |
− |
| {{ICOI}} +20 % |
+ |
| {{ICOI}}+20% |
− |
| 4:00:00 |
+ |
| {{ITIM}}4:00:00 |
− |
| {{RETS}} 200 |
+ |
| {{RETS}}200 |
|
| 3 |
|
| 3 |
|
|- |
|
|- |
− |
| {{ICOI}} +40 % |
+ |
| {{ICOI}}+40% |
− |
| 12:00:00 |
+ |
| {{ITIM}}12:00:00 |
− |
| {{RETS}} 800 |
+ |
| {{RETS}}800 |
|
| 8 |
|
| 8 |
|
|- |
|
|- |
− |
| {{ICOI}} +60 % |
+ |
| {{ICOI}}+60% |
− |
| 24:00:00 |
+ |
| {{ITIM}}24:00:00 |
− |
| {{RETS}} 2,000 |
+ |
| {{RETS}}2,000 |
|
| 10 |
|
| 10 |
|
|} |
|
|} |
|
|-|Supply Boosts= |
|
|-|Supply Boosts= |
− |
''Boost all your supply productions by some amount for the specified amount of time.'' |
+ |
''Provides [[Supply Boost|supply boost]] which increases supply productions for the set amount of time.'' |
− |
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1" |
+ |
{| class="FoETable" style="width: 100%" |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Boost amount |
+ |
! style="width:25%;"| Boost amount |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Duration |
+ |
! style="width:25%;"| Duration |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Cost |
+ |
! style="width:25%;"| Cost |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs |
+ |
! style="width:25%;"| Minimum Chairs |
|
|- |
|
|- |
− |
| {{ISUP}} +20 % |
+ |
| {{ISUP}}+20% |
− |
| 4:00:00 |
+ |
| {{ITIM}}4:00:00 |
− |
| {{RETS}} 250 |
+ |
| {{RETS}}250 |
|
| 3 |
|
| 3 |
|
|- |
|
|- |
− |
| {{ISUP}} +40 % |
+ |
| {{ISUP}}+40% |
− |
| 12:00:00 |
+ |
| {{ITIM}}12:00:00 |
− |
| {{RETS}} 1,000 |
+ |
| {{RETS}}1,000 |
|
| 8 |
|
| 8 |
|
|- |
|
|- |
− |
| {{ISUP}} +60 % |
+ |
| {{ISUP}}+60% |
− |
| 24:00:00 |
+ |
| {{ITIM}}24:00:00 |
− |
| {{RETS}} 2,500 |
+ |
| {{RETS}}2,500 |
|
| 11 |
|
| 11 |
|
|} |
|
|} |
|
|-|Extra Expedition turns= |
|
|-|Extra Expedition turns= |
− |
''Grants you 1 extra turn in the Guild Expedition negotiation for the specified amount of time.'' |
+ |
''Grants 1 extra turn in the [[Guild Expeditions]] negotiation for the set amount of time.'' |
− |
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1" |
+ |
{| class="FoETable" style="width: 100%" |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Extra turn |
+ |
! style="width:25%;"| Extra turn |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Duration |
+ |
! style="width:25%;"| Duration |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Cost |
+ |
! style="width:25%;"| Cost |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs |
+ |
! style="width:25%;"| Minimum Chairs |
|
|- |
|
|- |
|
| +1 |
|
| +1 |
− |
| 0:15:00 |
+ |
| {{ITIM}}0:15:00 |
− |
| {{RETS}} 1,500 |
+ |
| {{RETS}}1,500 |
|
| 3 |
|
| 3 |
|
|- |
|
|- |
|
| +1 |
|
| +1 |
− |
| 0:30:00 |
+ |
| {{ITIM}}0:30:00 |
− |
| {{RETS}} 2,500 |
+ |
| {{RETS}}2,500 |
|
| 11 |
|
| 11 |
|
|- |
|
|- |
|
| +1 |
|
| +1 |
− |
| 1:00:00 |
+ |
| {{ITIM}}1:00:00 |
− |
| {{RETS}} 4,000 |
+ |
| {{RETS}}4,000 |
|
| 13 |
|
| 13 |
|
|} |
|
|} |
|
|-|Enthusiasm= |
|
|-|Enthusiasm= |
− |
''Makes your city population enthusiastic for some time, even if you don't reach the demand for happiness!'' |
+ |
''Makes the [[Population|population]] of the city enthusiastic for set amount of time, even when the demand for happiness is not reached.'' |
− |
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1" |
+ |
{| class="FoETable" style="width: 100%" |
− |
! style="background-color:#380000; text-align: center; width:25%;"| {{IHAP}} Happiness |
+ |
! style="width:25%;"| {{IHAP}} Happiness |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Duration |
+ |
! style="width:25%;"| Duration |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Cost |
+ |
! style="width:25%;"| Cost |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs |
+ |
! style="width:25%;"| Minimum Chairs |
|
|- |
|
|- |
− |
| 120 % |
+ |
| 120% |
− |
| 4:00:00 |
+ |
| {{ITIM}}4:00:00 |
− |
| {{RETS}} 3,500 |
+ |
| {{RETS}}3,500 |
|
| 3 |
|
| 3 |
|
|- |
|
|- |
− |
| 120 % |
+ |
| 120% |
− |
| 12:00:00 |
+ |
| {{ITIM}}12:00:00 |
− |
| {{RETS}} 8,000 |
+ |
| {{RETS}}8,000 |
|
| 13 |
|
| 13 |
|
|- |
|
|- |
− |
| 120 % |
+ |
| 120% |
− |
| 24:00:00 |
+ |
| {{ITIM}}24:00:00 |
− |
| {{RETS}} 14,000 |
+ |
| {{RETS}}14,000 |
|
| 15 |
|
| 15 |
|
|} |
|
|} |
|
|-|Merchants= |
|
|-|Merchants= |
− |
''Grants you a set rate for all trades with the merchants in the market for 4 hours.'' |
+ |
''Grants a better rate for all trades with the [[Merchants|merchants]], in the market for 4 hours.''<br/> |
− |
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1"
|
+ |
''The Merchants boost changes the trade rate only with the merchants which is 1:10 before the boost.'' |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Trading rate
|
+ |
{| class="FoETable" style="width: 100%" |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Duration |
+ |
! style="width:25%;"| Trading rate |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Cost |
+ |
! style="width:25%;"| Duration |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs |
+ |
! style="width:25%;"| Cost |
|
+ |
! style="width:25%;"| Minimum Chairs |
|
|- |
|
|- |
|
| 1:5 |
|
| 1:5 |
− |
| 4:00:00 |
+ |
| {{ITIM}}4:00:00 |
− |
| {{RETS}} 8,000 |
+ |
| {{RETS}}8,000 |
|
| 9 |
|
| 9 |
|
|- |
|
|- |
|
| 1:4 |
|
| 1:4 |
− |
| 4:00:00 |
+ |
| {{ITIM}}4:00:00 |
− |
| {{RETS}} 15,000 |
+ |
| {{RETS}}15,000 |
|
| 14 |
|
| 14 |
|
|- |
|
|- |
|
| 1:3 |
|
| 1:3 |
− |
| 4:00:00 |
+ |
| {{ITIM}}4:00:00 |
− |
| {{RETS}} 25,000 |
+ |
| {{RETS}}25,000 |
|
| 16 |
|
| 16 |
|
|} |
|
|} |
Line 326: |
Line 325: |
|
<tabber> |
|
<tabber> |
|
Attacker Boost= |
|
Attacker Boost= |
− |
''Grants your army a certain attack boost for the specified time span.'' |
+ |
''Grants [[Attack Boost|attack boost]] to the [[Offensive Army|offensive army]] for a set amount of time.'' |
− |
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1" |
+ |
{| class="FoETable" style="width: 100%" |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Boost Amount |
+ |
! style="width:25%;"| Boost Amount |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Duration |
+ |
! style="width:25%;"| Duration |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Cost |
+ |
! style="width:25%;"| Cost |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs |
+ |
! style="width:25%;"| Minimum Chairs |
|
|- |
|
|- |
− |
| {{ATT}} +10 % |
+ |
| {{IATT}}+10% |
− |
| 0:30:00 |
+ |
| {{ITIM}}0:30:00 |
− |
| {{RETS}} 750 |
+ |
| {{RETS}}750 |
|
| 3 |
|
| 3 |
|
|- |
|
|- |
− |
| {{ATT}} +20 % |
+ |
| {{IATT}}+20% |
− |
| 4:00:00 |
+ |
| {{ITIM}}4:00:00 |
− |
| {{RETS}} 3,000 |
+ |
| {{RETS}}3,000 |
|
| 3 |
|
| 3 |
|
|- |
|
|- |
− |
| {{ATT}} +30 % |
+ |
| {{IATT}}+30% |
− |
| 24:00:00 |
+ |
| {{ITIM}}24:00:00 |
− |
| {{RETS}} 8,500 |
+ |
| {{RETS}}8,500 |
|
| 3 |
|
| 3 |
|
|} |
|
|} |
|
|-|Defender Boost= |
|
|-|Defender Boost= |
− |
''Grants your army a certain defense boost for the specified time span.'' |
+ |
''Grants [[Defense Boost|defense boost]] to the [[City Defense|defending army]] for a set amount of time.'' |
− |
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1" |
+ |
{| class="FoETable" style="width: 100%" |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Boost Amount |
+ |
! style="width:25%;"| Boost Amount |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Duration |
+ |
! style="width:25%;"| Duration |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Cost |
+ |
! style="width:25%;"| Cost |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs |
+ |
! style="width:25%;"| Minimum Chairs |
|
|- |
|
|- |
− |
| {{DEF}} +10 % |
+ |
| {{DEF}}+10% |
− |
| 24:00:00 |
+ |
| {{ITIM}}24:00:00 |
− |
| {{RETS}} 1,000 |
+ |
| {{RETS}}1,000 |
|
| 3 |
|
| 3 |
|
|- |
|
|- |
− |
| {{DEF}} +20 % |
+ |
| {{DEF}}+20% |
− |
| 48:00:00 |
+ |
| {{ITIM}}48:00:00 |
− |
| {{RETS}} 2,500 |
+ |
| {{RETS}}2,500 |
|
| 3 |
|
| 3 |
|
|- |
|
|- |
− |
| {{DEF}} +30 % |
+ |
| {{DEF}}+30% |
− |
| 73:00:00 |
+ |
| {{ITIM}}73:00:00 |
− |
| {{RETS}} 7,000 |
+ |
| {{RETS}}7,000 |
|
| 3 |
|
| 3 |
|
|} |
|
|} |
|
|-|City Shield= |
|
|-|City Shield= |
− |
''Grants you a shield that prevents other players from attacking and plundering you for a set amount of time.'' |
+ |
''Grants the city a shield that prevents other players from attacking and plundering for a set amount of time.'' |
− |
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1" |
+ |
{| class="FoETable" style="width: 100%" |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Boost |
+ |
! style="width:25%;"| Boost |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Duration |
+ |
! style="width:25%;"| Duration |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Cost |
+ |
! style="width:25%;"| Cost |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs |
+ |
! style="width:25%;"| Minimum Chairs |
|
|- |
|
|- |
− |
| 100 % |
+ |
| 100% |
− |
| 24:00:00 |
+ |
| {{ITIM}}24:00:00 |
− |
| {{RETS}} 9,000 |
+ |
| {{RETS}}9,000 |
|
| 3 |
|
| 3 |
|
|- |
|
|- |
− |
| 100 % |
+ |
| 100% |
− |
| 48:00:00 |
+ |
| {{ITIM}}48:00:00 |
− |
| {{RETS}} 17,000 |
+ |
| {{RETS}}17,000 |
|
| 13 |
|
| 13 |
|
|- |
|
|- |
− |
| 100 % |
+ |
| 100% |
− |
| 72:00:00 |
+ |
| {{ITIM}}72:00:00 |
− |
| {{RETS}} 24,000 |
+ |
| {{RETS}}24,000 |
|
| 16 |
|
| 16 |
|
|} |
|
|} |
Line 399: |
Line 398: |
|
<tabber> |
|
<tabber> |
|
Construction Boost= |
|
Construction Boost= |
− |
''Speeds up all construction times of buildings that you build during the time period by some percentage.'' |
+ |
''Speeds up all construction times of buildings that are build during the time period by some percentage.'' |
− |
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1" |
+ |
{| class="FoETable" style="width: 100%" |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Boost |
+ |
! style="width:25%;"| Boost |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Duration |
+ |
! style="width:25%;"| Duration |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Cost |
+ |
! style="width:25%;"| Cost |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs |
+ |
! style="width:25%;"| Minimum Chairs |
|
|- |
|
|- |
− |
| {{ITIM}} -25% |
+ |
| {{ITIM}}-25% |
− |
| 24:00:00 |
+ |
| {{ITIM}}24:00:00 |
− |
| {{RETS}} 400 |
+ |
| {{RETS}}400 |
|
| 3 |
|
| 3 |
|
|- |
|
|- |
− |
| {{ITIM}} -50% |
+ |
| {{ITIM}}-50% |
− |
| 48:00:00 |
+ |
| {{ITIM}}48:00:00 |
− |
| {{RETS}} 1,200 |
+ |
| {{RETS}}1,200 |
|
| 9 |
|
| 9 |
|
|- |
|
|- |
− |
| {{ITIM}} -75% |
+ |
| {{ITIM}}-75% |
− |
| 72:00:00 |
+ |
| {{ITIM}}72:00:00 |
− |
| {{RETS}} 3,600 |
+ |
| {{RETS}}3,600 |
|
| 12 |
|
| 12 |
|
|} |
|
|} |
|
|-|Recruitment Boost= |
|
|-|Recruitment Boost= |
|
''Speeds up the recruitment of units started during the time period by some percentage.'' |
|
''Speeds up the recruitment of units started during the time period by some percentage.'' |
− |
{| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1" |
+ |
{| class="FoETable" style="width: 100%" |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Boost |
+ |
! style="width:25%;"| Boost |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Duration |
+ |
! style="width:25%;"| Duration |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Cost |
+ |
! style="width:25%;"| Cost |
− |
! style="background-color:#380000; text-align: center; width:25%;"| Minimum Chairs |
+ |
! style="width:25%;"| Minimum Chairs |
|
|- |
|
|- |
− |
| {{ITIM}} -15% |
+ |
| {{ITIM}}-15% |
− |
| 24:00:00 |
+ |
| {{ITIM}}24:00:00 |
− |
| {{RETS}} 6,000 |
+ |
| {{RETS}}6,000 |
|
| 10 |
|
| 10 |
|
|- |
|
|- |
− |
| {{ITIM}} -25% |
+ |
| {{ITIM}}-25% |
− |
| 48:00:00 |
+ |
| {{ITIM}}24:00:00 |
− |
| {{RETS}} 10,000 |
+ |
| {{RETS}}10,000 |
|
| 12 |
|
| 12 |
|
|- |
|
|- |
− |
| {{ITIM}} -35% |
+ |
| {{ITIM}}-35% |
− |
| 72:00:00 |
+ |
| {{ITIM}}24:00:00 |
− |
| {{RETS}} 15,000 |
+ |
| {{RETS}}15,000 |
|
| 15 |
|
| 15 |
|
|} |
|
|} |
Line 453: |
Line 452: |
|
Friends Tavern (INA).png|The Friends Tavern from the Industrial Age to Tomorrow |
|
Friends Tavern (INA).png|The Friends Tavern from the Industrial Age to Tomorrow |
|
Friends Tavern (FUT).png|The Friends Tavern from the Future to the Arctic Future |
|
Friends Tavern (FUT).png|The Friends Tavern from the Future to the Arctic Future |
− |
</gallery>{{Universe}} |
+ |
</gallery> |
|
|
|
|
|
== Notes == |
|
== Notes == |
|
<references /> |
|
<references /> |
|
+ |
|
|
+ |
{{Universe}} |
|
[[Category:Special Buildings]] |
|
[[Category:Special Buildings]] |
|
[[Category:Multiple Ages]] |
|
[[Category:Multiple Ages]] |
− |
[[Category:Gameplay]] |
+ |
[[Category:Game]] |