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}} |
}} |
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+ | {{Infobox |
||
+ | |Box title = {{PAGENAME}} |
||
+ | |image = File:{{PAGENAME}} (FUT).png |
||
+ | |imagewidth = 222 |
||
+ | |caption = The {{PAGENAME}} |
||
+ | |Row 1 title = Age |
||
+ | |Row 1 info = {{IAGE}} [[Ages|All Ages]] |
||
+ | |Row 2 title = Technology |
||
+ | |Row 2 info = {{ITEC}} [[Construction (tech)|Construction]] |
||
+ | |Row 3 title = Production |
||
+ | |Row 3 info = {{RETS}} Tavern Silver |
||
+ | }} |
||
{{BarAF}} |
{{BarAF}} |
||
⚫ | |||
+ | [[File:FoE-Friends-Tavern-Info-Panel.png|thumb|220x220px|Friends Tavern Info Panel]] |
||
+ | At first it holds place for 3 [[friend]]s. Every friend that visits generates a set amount of tavern silver which can be used to buy helpful boosts in the [[#Boosts|tavern shop]] or to improve the Friends Tavern itself to increase the silver production. |
||
− | == |
+ | == Tavern Silver == |
+ | '''Tavern Silver''' is the currency used in the Friends Tavern. It has no other uses outside the tavern. To gain tavern silver friends of the player must visit the tavern which they can do once in every {{ITIM}}24 hours (as with aiding) if there is an open seat available. With every visiting friend the amount of silver on the table increases. Once all the seats are full no other friends are able to make the visit until the tavern owner collects the silver thus emptying the seats. Tavern silver can be collected even when all the seats are not full. |
||
+ | Visiting friends also have a chance of getting a small amount of tavern silver or even {{FP}}1 [[Forge Point|forge point]] every time they sit down at the table, depending on the level of the owners tavern's upgrades. Visiting the taverns of the friends is the second way to gain tavern silver. |
||
⚫ | The '''{{PAGENAME}}''' is a special building added to the game November 23, 2016. The building is placed in the wilderness outside the city and is unlocked once the technology of [[Construction (tech)|Construction]] is researched. |
||
⚫ | |||
− | There is also a 20% chance of getting a small amount of Tavern Silver every time you sit down at a friends' table. |
||
− | + | == Table Size Upgrades == |
|
⚫ | Friends Tavern can be upgraded by either increasing the size of the table, or by adding additional chairs to the table (up to a maximum of its current size). Increasing the table size also increases the amount of tavern silver gained per visitor. Upgrading the table does not increase the seat count. Seats must be unlocked separately. |
||
− | |||
+ | {| class="FoETable" style="width:100%" |
||
⚫ | |||
⚫ | |||
− | |||
+ | ! Upgrade cost |
||
− | As with the aiding feature you can only visit a friend's tavern once a day. |
||
⚫ | |||
− | |||
+ | {| |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |}</ref>''' |
||
− | {| class="article-table" style="width:100%; text-align:center" cellspacing="1" cellpadding="1" border="0" |
||
+ | ! Chair |
||
− | ! style="background-color:#380000; text-align:center;" | Table Size |
||
− | ! |
+ | ! Upgrade cost |
⚫ | |||
− | {| class="wikitable" |
||
⚫ | |||
− | ! style="background-color:#380000; text-align:center;" | Chair |
||
− | ! style="background-color:#380000; text-align:center;" | Upgrade cost |
||
|- |
|- |
||
| rowspan="2" |4 |
| rowspan="2" |4 |
||
| rowspan="2" |''None'' |
| rowspan="2" |''None'' |
||
− | | rowspan="2" |{{RETS}} |
+ | | rowspan="2" |{{RETS}}50 |
|1-3 |
|1-3 |
||
|''None'' |
|''None'' |
||
|- |
|- |
||
+ | | style="background:{{TableBGColor}}"| 4 |
||
− | |4 |
||
− | |{{RETS}}<span> |
+ | |{{RETS}}<span>250 or </span>{{IDIA}}<span>125</span> |
|- |
|- |
||
| rowspan="2" |6 |
| rowspan="2" |6 |
||
− | | rowspan="2" |{{RETS}} |
+ | | rowspan="2" |{{RETS}}500 or {{IDIA}}250 |
− | | rowspan="2" |{{RETS}} |
+ | | rowspan="2" |{{RETS}}52 |
|5 |
|5 |
||
− | |{{RETS}}<span> |
+ | |{{RETS}}<span>500 or </span>{{IDIA}}<span>250</span> |
|- |
|- |
||
+ | | style="background:{{TableBGColor}}"|6 |
||
− | |6 |
||
− | |{{RETS}}<span> |
+ | |{{RETS}}<span>800 or </span>{{IDIA}}<span>400</span> |
|- |
|- |
||
| rowspan="2" |8 |
| rowspan="2" |8 |
||
− | | rowspan="2" |{{RETS}} |
+ | | rowspan="2" |{{RETS}}1,500 or {{IDIA}}750 |
| rowspan="2" |{{RETS}}<span> 54</span> |
| rowspan="2" |{{RETS}}<span> 54</span> |
||
|7 |
|7 |
||
− | |{{RETS}}<span> |
+ | |{{RETS}}<span>1,200 or </span>{{IDIA}}<span>600</span> |
|- |
|- |
||
+ | | style="background:{{TableBGColor}}"|8 |
||
− | |8 |
||
− | |{{RETS}}<span> |
+ | |{{RETS}}<span>1,600 or </span>{{IDIA}}<span>800</span> |
|- |
|- |
||
| rowspan="2" |10 |
| rowspan="2" |10 |
||
− | | rowspan="2" |{{RETS}} |
+ | | rowspan="2" |{{RETS}}3,500 or {{IDIA}}1,750 |
− | | rowspan="2" |{{RETS}}<span> |
+ | | rowspan="2" |{{RETS}}<span>56</span> |
|9 |
|9 |
||
− | |{{RETS}}<span> |
+ | |{{RETS}}<span>2,000 or </span>{{IDIA}}<span>1,000</span> |
|- |
|- |
||
+ | | style="background:{{TableBGColor}}"|10 |
||
− | |10 |
||
− | |{{RETS}}<span> |
+ | |{{RETS}}<span>2,500 or </span>{{IDIA}}<span>1,250</span> |
|- |
|- |
||
| rowspan="2" |12 |
| rowspan="2" |12 |
||
− | | rowspan="2" |{{RETS}} |
+ | | rowspan="2" |{{RETS}}8,000 or {{IDIA}}4,000 |
− | | rowspan="2" |{{RETS}}<span> |
+ | | rowspan="2" |{{RETS}}<span>58</span> |
|11 |
|11 |
||
− | |{{RETS}}<span> |
+ | |{{RETS}}<span>3,500 or </span>{{IDIA}}<span>1,750</span> |
|- |
|- |
||
+ | | style="background:{{TableBGColor}}"|12 |
||
− | |12 |
||
− | |{{RETS}}<span> |
+ | |{{RETS}}<span>4,500 or </span>{{IDIA}}<span>2,250</span> |
|- |
|- |
||
| rowspan="2" |14 |
| rowspan="2" |14 |
||
− | | rowspan="2" |{{RETS}} |
+ | | rowspan="2" |{{RETS}}15,000 or {{IDIA}}7,500 |
− | | rowspan="2" |{{RETS}} |
+ | | rowspan="2" |{{RETS}}60 |
|13 |
|13 |
||
− | |{{RETS}} |
+ | |{{RETS}}6,000 or {{IDIA}}3,000 |
|- |
|- |
||
+ | | style="background:{{TableBGColor}}"|14 |
||
− | |14 |
||
− | |{{RETS}} |
+ | |{{RETS}}8,000 or {{IDIA}}4,000 |
|- |
|- |
||
| rowspan="2" |16 |
| rowspan="2" |16 |
||
− | | rowspan="2" |{{RETS}} |
+ | | rowspan="2" |{{RETS}}25,000 or {{IDIA}}12,500 |
− | | rowspan="2" |{{RETS}} |
+ | | rowspan="2" |{{RETS}}62 |
|15 |
|15 |
||
− | |{{RETS}} |
+ | |{{RETS}}11,000 or {{IDIA}}5,500 |
|- |
|- |
||
+ | | style="background:{{TableBGColor}}"|16 |
||
− | |16 |
||
− | |{{RETS}} |
+ | |{{RETS}}15,000 or {{IDIA}}7,500 |
|} |
|} |
||
Line 95: | Line 106: | ||
<tabber> |
<tabber> |
||
Tray= |
Tray= |
||
− | + | Upgrading the tray increases the amount of tavern silver the player will collect when other friends visit the tavern. |
|
− | {| class=" |
+ | {| class="FoETable" style="width:100%" |
− | ! style=" |
+ | ! style="width:33%;"|Type of Tray |
− | ! style=" |
+ | ! style="width:33%;"|Upgrade Cost |
− | ! style=" |
+ | ! style="width:33%;"|Tavern Silver Boost |
|- |
|- |
||
|Wooden |
|Wooden |
||
|''None'' |
|''None'' |
||
+ | | +0% |
||
− | |<nowiki>+0%</nowiki> |
||
|- |
|- |
||
|Clay |
|Clay |
||
− | |{{RETS}} |
+ | |{{RETS}}1,000 or {{IDIA}}500 |
+ | | +2% |
||
− | |<nowiki>+2%</nowiki> |
||
|- |
|- |
||
|Stone |
|Stone |
||
− | |{{RETS}} |
+ | |{{RETS}}2,000 or {{IDIA}}1,000 |
+ | | +4% |
||
− | |<nowiki>+4%</nowiki> |
||
|- |
|- |
||
|Glass |
|Glass |
||
− | |{{RETS}} |
+ | |{{RETS}}4,000 or {{IDIA}}2,000 |
+ | | +6% |
||
− | |<nowiki>+6%</nowiki> |
||
|- |
|- |
||
|Silver |
|Silver |
||
− | |{{RETS}} |
+ | |{{RETS}}8,000 or {{IDIA}}4,000 |
+ | | +8% |
||
− | |<nowiki>+8%</nowiki> |
||
|- |
|- |
||
|Golden |
|Golden |
||
− | |{{RETS}} |
+ | |{{RETS}}16,000 or {{IDIA}}8,000 |
− | | |
+ | | +10% |
|} |
|} |
||
|-|Floor= |
|-|Floor= |
||
− | + | Upgrading the floor affects the amount of tavern silver the player will receive when they visit someone else's tavern. The chance of collecting tavern silver on each visit is 20%. |
|
− | {| class=" |
+ | {| class="FoETable" style="width:100%" |
− | !style=" |
+ | !style="width:33%;"|Type of Floor |
− | !style=" |
+ | !style="width:33%;"|Upgrade Cost |
− | !style=" |
+ | !style="width:33%;"|Amount of Silver |
|- |
|- |
||
|Rustic Planks |
|Rustic Planks |
||
Line 137: | Line 148: | ||
|- |
|- |
||
|Polished Planks |
|Polished Planks |
||
− | |{{RETS}} |
+ | |{{RETS}}1,000 or {{IDIA}}500 |
|10 |
|10 |
||
|- |
|- |
||
|Cobblestone |
|Cobblestone |
||
− | |{{RETS}} |
+ | |{{RETS}}2,000 or {{IDIA}}1,000 |
|15 |
|15 |
||
|- |
|- |
||
|Tavern Stone |
|Tavern Stone |
||
− | |{{RETS}} |
+ | |{{RETS}}4,000 or {{IDIA}}2,000 |
|20 |
|20 |
||
|- |
|- |
||
|Brick Floor |
|Brick Floor |
||
− | |{{RETS}} |
+ | |{{RETS}}8,000 or {{IDIA}}4,000 |
|25 |
|25 |
||
|- |
|- |
||
|Throne Room |
|Throne Room |
||
− | |{{RETS}} |
+ | |{{RETS}}16,000 or {{IDIA}}8,000 |
|30 |
|30 |
||
|} |
|} |
||
|-|Table Cloth= |
|-|Table Cloth= |
||
− | + | Upgrading the table cloth gives friends that visit the tavern a chance of finding a forge point. |
|
− | {| class=" |
+ | {| class="FoETable" style="width:100%" |
− | !style=" |
+ | !style="width:33%;"|Type of Cloth |
− | !style=" |
+ | !style="width:33%;"|Upgrade Cost |
− | !style=" |
+ | !style="width:33%;"|Chance of 1 FP |
|- |
|- |
||
|No cloth |
|No cloth |
||
Line 168: | Line 179: | ||
|- |
|- |
||
|Simple cloth |
|Simple cloth |
||
− | |{{RETS}} |
+ | |{{RETS}}1,000 or {{IDIA}}500 |
|1% |
|1% |
||
|- |
|- |
||
|Tavern cloth |
|Tavern cloth |
||
− | |{{RETS}} |
+ | |{{RETS}}2,000 or {{IDIA}}1,000 |
|2% |
|2% |
||
|- |
|- |
||
|Floral cloth |
|Floral cloth |
||
− | |{{RETS}} |
+ | |{{RETS}}4,000 or {{IDIA}}2,000 |
|4% |
|4% |
||
|- |
|- |
||
|Royal cloth |
|Royal cloth |
||
− | |{{RETS}} |
+ | |{{RETS}}8,000 or {{IDIA}}4,000 |
|6% |
|6% |
||
|- |
|- |
||
|Burgundy cloth |
|Burgundy cloth |
||
− | |{{RETS}} |
+ | |{{RETS}}16,000 or {{IDIA}}8,000 |
|8% |
|8% |
||
|} |
|} |
||
Line 190: | Line 201: | ||
== Tavern Shop == |
== Tavern Shop == |
||
⚫ | |||
+ | Players can activate the maximum of 2 boosts at the same time. The first boost cost silver like shown in the table below. The Second boost slot costs {{IDIA}}50 diamonds to open and then the silver must be paid for the boost as well. Note that paying {{IDIA}}50 diamonds does NOT open the second boost slot permanently. Players CAN NOT use two boosts of the same type simultaneously (for example {{ICOI}}+20% and {{ICOI}}+40% of [[Coin Boost|coin boosts]] can not be active at the same time). |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | Note: First boost cost silver, per the lists below us. Second boost (at the same time) cost 50 diamonds to allow the 2nd boost, and then you have to pay silver for it. you CAN NOT use two of the same boosts (i.e. for example, you can't have +20% and +40% of coin boosts). |
||
=== Resource Boosts === |
=== Resource Boosts === |
||
+ | <tabber> |
||
⚫ | |||
Coin Boosts= |
Coin Boosts= |
||
− | '' |
+ | ''Provides [[Coin Boost|coin boost]] which increases coin productions for the set amount of time.'' |
− | {| class=" |
+ | {| class="FoETable" style="width: 100%" |
− | !style=" |
+ | !style="width:25%;"| Boost amount |
− | !style=" |
+ | !style="width:25%;"| Duration |
− | !style=" |
+ | !style="width:25%;"| Cost |
− | !style=" |
+ | !style="width:25%;"| Minimum Chairs |
|- |
|- |
||
− | | {{ICOI}} |
+ | | {{ICOI}}+20% |
− | | 4:00:00 |
+ | | {{ITIM}}4:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}200 |
| 3 |
| 3 |
||
|- |
|- |
||
− | | {{ICOI}} |
+ | | {{ICOI}}+40% |
− | | 12:00:00 |
+ | | {{ITIM}}12:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}800 |
| 8 |
| 8 |
||
|- |
|- |
||
− | | {{ICOI}} |
+ | | {{ICOI}}+60% |
− | | 24:00:00 |
+ | | {{ITIM}}24:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}2,000 |
| 10 |
| 10 |
||
|} |
|} |
||
|-|Supply Boosts= |
|-|Supply Boosts= |
||
− | '' |
+ | ''Provides [[Supply Boost|supply boost]] which increases supply productions for the set amount of time.'' |
− | {| class=" |
+ | {| class="FoETable" style="width: 100%" |
− | ! style=" |
+ | ! style="width:25%;"| Boost amount |
− | ! style=" |
+ | ! style="width:25%;"| Duration |
− | ! style=" |
+ | ! style="width:25%;"| Cost |
− | ! style=" |
+ | ! style="width:25%;"| Minimum Chairs |
|- |
|- |
||
− | | {{ISUP}} |
+ | | {{ISUP}}+20% |
− | | 4:00:00 |
+ | | {{ITIM}}4:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}250 |
| 3 |
| 3 |
||
|- |
|- |
||
− | | {{ISUP}} |
+ | | {{ISUP}}+40% |
− | | 12:00:00 |
+ | | {{ITIM}}12:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}1,000 |
| 8 |
| 8 |
||
|- |
|- |
||
− | | {{ISUP}} |
+ | | {{ISUP}}+60% |
− | | 24:00:00 |
+ | | {{ITIM}}24:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}2,500 |
| 11 |
| 11 |
||
|} |
|} |
||
|-|Extra Expedition turns= |
|-|Extra Expedition turns= |
||
− | ''Grants |
+ | ''Grants 1 extra turn in the [[Guild Expeditions]] negotiation for the set amount of time.'' |
− | {| class=" |
+ | {| class="FoETable" style="width: 100%" |
− | ! style=" |
+ | ! style="width:25%;"| Extra turn |
− | ! style=" |
+ | ! style="width:25%;"| Duration |
− | ! style=" |
+ | ! style="width:25%;"| Cost |
− | ! style=" |
+ | ! style="width:25%;"| Minimum Chairs |
|- |
|- |
||
| +1 |
| +1 |
||
− | | 0:15:00 |
+ | | {{ITIM}}0:15:00 |
− | | {{RETS}} |
+ | | {{RETS}}1,500 |
| 3 |
| 3 |
||
|- |
|- |
||
| +1 |
| +1 |
||
− | | 0:30:00 |
+ | | {{ITIM}}0:30:00 |
− | | {{RETS}} |
+ | | {{RETS}}2,500 |
| 11 |
| 11 |
||
|- |
|- |
||
| +1 |
| +1 |
||
− | | 1:00:00 |
+ | | {{ITIM}}1:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}4,000 |
| 13 |
| 13 |
||
|} |
|} |
||
|-|Enthusiasm= |
|-|Enthusiasm= |
||
− | ''Makes |
+ | ''Makes the [[Population|population]] of the city enthusiastic for set amount of time, even when the demand for happiness is not reached.'' |
− | {| class=" |
+ | {| class="FoETable" style="width: 100%" |
− | ! style=" |
+ | ! style="width:25%;"| {{IHAP}} Happiness |
− | ! style=" |
+ | ! style="width:25%;"| Duration |
− | ! style=" |
+ | ! style="width:25%;"| Cost |
− | ! style=" |
+ | ! style="width:25%;"| Minimum Chairs |
|- |
|- |
||
− | | 120 |
+ | | 120% |
− | | 4:00:00 |
+ | | {{ITIM}}4:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}3,500 |
| 3 |
| 3 |
||
|- |
|- |
||
− | | 120 |
+ | | 120% |
− | | 12:00:00 |
+ | | {{ITIM}}12:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}8,000 |
| 13 |
| 13 |
||
|- |
|- |
||
− | | 120 |
+ | | 120% |
− | | 24:00:00 |
+ | | {{ITIM}}24:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}14,000 |
| 15 |
| 15 |
||
|} |
|} |
||
|-|Merchants= |
|-|Merchants= |
||
− | ''Grants |
+ | ''Grants a better rate for all trades with the [[Merchants|merchants]], in the market for 4 hours.''<br/> |
⚫ | |||
− | {| class="article-table" style="width: 100%; text-align:center;" border="0" cellpadding="1" cellspacing="1" |
||
+ | {| class="FoETable" style="width: 100%" |
||
− | ! style="background-color:#380000; text-align: center; width:25%;"| Trading rate |
||
− | ! style=" |
+ | ! style="width:25%;"| Trading rate |
− | ! style=" |
+ | ! style="width:25%;"| Duration |
− | ! style=" |
+ | ! style="width:25%;"| Cost |
+ | ! style="width:25%;"| Minimum Chairs |
||
|- |
|- |
||
| 1:5 |
| 1:5 |
||
− | | 4:00:00 |
+ | | {{ITIM}}4:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}8,000 |
| 9 |
| 9 |
||
|- |
|- |
||
| 1:4 |
| 1:4 |
||
− | | 4:00:00 |
+ | | {{ITIM}}4:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}15,000 |
| 14 |
| 14 |
||
|- |
|- |
||
| 1:3 |
| 1:3 |
||
− | | 4:00:00 |
+ | | {{ITIM}}4:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}25,000 |
| 16 |
| 16 |
||
|} |
|} |
||
Line 316: | Line 328: | ||
=== Military Boosts === |
=== Military Boosts === |
||
− | |||
<tabber> |
<tabber> |
||
Attacker Boost= |
Attacker Boost= |
||
− | ''Grants |
+ | ''Grants [[Attack Boost|attack boost]] to the [[Offensive Army|offensive army]] for a set amount of time.'' |
− | {| class=" |
+ | {| class="FoETable" style="width: 100%" |
− | ! style=" |
+ | ! style="width:25%;"| Boost Amount |
− | ! style=" |
+ | ! style="width:25%;"| Duration |
− | ! style=" |
+ | ! style="width:25%;"| Cost |
− | ! style=" |
+ | ! style="width:25%;"| Minimum Chairs |
|- |
|- |
||
− | | {{ |
+ | | {{IATT}}+10% |
− | | 0:30:00 |
+ | | {{ITIM}}0:30:00 |
− | | {{RETS}} |
+ | | {{RETS}}750 |
| 3 |
| 3 |
||
|- |
|- |
||
− | | {{ |
+ | | {{IATT}}+20% |
− | | 4:00:00 |
+ | | {{ITIM}}4:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}3,000 |
| 3 |
| 3 |
||
|- |
|- |
||
− | | {{ |
+ | | {{IATT}}+30% |
− | | 24:00:00 |
+ | | {{ITIM}}24:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}8,500 |
| 3 |
| 3 |
||
|} |
|} |
||
|-|Defender Boost= |
|-|Defender Boost= |
||
− | ''Grants |
+ | ''Grants [[Defense Boost|defense boost]] to the [[City Defense|defending army]] for a set amount of time.'' |
− | {| class=" |
+ | {| class="FoETable" style="width: 100%" |
− | ! style=" |
+ | ! style="width:25%;"| Boost Amount |
− | ! style=" |
+ | ! style="width:25%;"| Duration |
− | ! style=" |
+ | ! style="width:25%;"| Cost |
− | ! style=" |
+ | ! style="width:25%;"| Minimum Chairs |
|- |
|- |
||
− | | {{DEF}} |
+ | | {{DEF}}+10% |
− | | 24:00:00 |
+ | | {{ITIM}}24:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}1,000 |
| 3 |
| 3 |
||
|- |
|- |
||
− | | {{DEF}} |
+ | | {{DEF}}+20% |
− | | 48:00:00 |
+ | | {{ITIM}}48:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}2,500 |
| 3 |
| 3 |
||
|- |
|- |
||
− | | {{DEF}} |
+ | | {{DEF}}+30% |
− | | 73:00:00 |
+ | | {{ITIM}}73:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}7,000 |
| 3 |
| 3 |
||
|} |
|} |
||
|-|City Shield= |
|-|City Shield= |
||
− | ''Grants |
+ | ''Grants the city a shield that prevents other players from attacking and plundering for a set amount of time.'' |
− | {| class=" |
+ | {| class="FoETable" style="width: 100%" |
− | ! style=" |
+ | ! style="width:25%;"| Boost |
− | ! style=" |
+ | ! style="width:25%;"| Duration |
− | ! style=" |
+ | ! style="width:25%;"| Cost |
− | ! style=" |
+ | ! style="width:25%;"| Minimum Chairs |
|- |
|- |
||
− | | 100 |
+ | | 100% |
− | | 24:00:00 |
+ | | {{ITIM}}24:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}9,000 |
| 3 |
| 3 |
||
|- |
|- |
||
− | | 100 |
+ | | 100% |
− | | 48:00:00 |
+ | | {{ITIM}}48:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}17,000 |
| 13 |
| 13 |
||
|- |
|- |
||
− | | 100 |
+ | | 100% |
− | | 72:00:00 |
+ | | {{ITIM}}72:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}24,000 |
| 16 |
| 16 |
||
|} |
|} |
||
Line 390: | Line 401: | ||
=== Time Boost === |
=== Time Boost === |
||
− | |||
<tabber> |
<tabber> |
||
Construction Boost= |
Construction Boost= |
||
− | ''Speeds up all construction times of buildings that |
+ | ''Speeds up all construction times of buildings that are build during the time period by some percentage.'' |
− | {| class=" |
+ | {| class="FoETable" style="width: 100%" |
− | ! style=" |
+ | ! style="width:25%;"| Boost |
− | ! style=" |
+ | ! style="width:25%;"| Duration |
− | ! style=" |
+ | ! style="width:25%;"| Cost |
− | ! style=" |
+ | ! style="width:25%;"| Minimum Chairs |
|- |
|- |
||
− | | {{ITIM}} |
+ | | {{ITIM}}-25% |
− | | 24:00:00 |
+ | | {{ITIM}}24:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}400 |
| 3 |
| 3 |
||
|- |
|- |
||
− | | {{ITIM}} |
+ | | {{ITIM}}-50% |
− | | 48:00:00 |
+ | | {{ITIM}}48:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}1,200 |
| 9 |
| 9 |
||
|- |
|- |
||
− | | {{ITIM}} |
+ | | {{ITIM}}-75% |
− | | 72:00:00 |
+ | | {{ITIM}}72:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}3,600 |
| 12 |
| 12 |
||
|} |
|} |
||
|-|Recruitment Boost= |
|-|Recruitment Boost= |
||
''Speeds up the recruitment of units started during the time period by some percentage.'' |
''Speeds up the recruitment of units started during the time period by some percentage.'' |
||
− | {| class=" |
+ | {| class="FoETable" style="width: 100%" |
− | ! style=" |
+ | ! style="width:25%;"| Boost |
− | ! style=" |
+ | ! style="width:25%;"| Duration |
− | ! style=" |
+ | ! style="width:25%;"| Cost |
− | ! style=" |
+ | ! style="width:25%;"| Minimum Chairs |
|- |
|- |
||
− | | {{ITIM}} |
+ | | {{ITIM}}-15% |
− | | 24:00:00 |
+ | | {{ITIM}}24:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}6,000 |
| 10 |
| 10 |
||
|- |
|- |
||
− | | {{ITIM}} |
+ | | {{ITIM}}-25% |
− | | |
+ | | {{ITIM}}24:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}10,000 |
| 12 |
| 12 |
||
|- |
|- |
||
− | | {{ITIM}} |
+ | | {{ITIM}}-35% |
− | | |
+ | | {{ITIM}}24:00:00 |
− | | {{RETS}} |
+ | | {{RETS}}15,000 |
| 15 |
| 15 |
||
|} |
|} |
||
Line 441: | Line 451: | ||
== Gallery == |
== Gallery == |
||
− | |||
<gallery type="slideshow" width="300" position="center"> |
<gallery type="slideshow" width="300" position="center"> |
||
Friends Tavern (SA).png|The Friends Tavern during the Stone Age |
Friends Tavern (SA).png|The Friends Tavern during the Stone Age |
||
Line 451: | Line 460: | ||
== Notes == |
== Notes == |
||
⚫ | |||
+ | {{Universe}} |
||
⚫ | |||
+ | [[File:FoE-Friends-Tavern-Info-Panel.png|thumb|220x220px]] |
||
[[Category:Special Buildings]] |
[[Category:Special Buildings]] |
||
[[Category:Multiple Ages]] |
[[Category:Multiple Ages]] |
||
− | [[Category: |
+ | [[Category:Game]] |
Revision as of 03:52, 31 May 2020
The Friends Tavern is a special building added to the game November 23, 2016. The building is placed in the wilderness outside the city and is unlocked once the technology of Construction is researched. The location of the Friends Tavern can not be changed.
At first it holds place for 3 friends. Every friend that visits generates a set amount of tavern silver which can be used to buy helpful boosts in the tavern shop or to improve the Friends Tavern itself to increase the silver production.
Tavern Silver
Tavern Silver is the currency used in the Friends Tavern. It has no other uses outside the tavern. To gain tavern silver friends of the player must visit the tavern which they can do once in every 24 hours (as with aiding) if there is an open seat available. With every visiting friend the amount of silver on the table increases. Once all the seats are full no other friends are able to make the visit until the tavern owner collects the silver thus emptying the seats. Tavern silver can be collected even when all the seats are not full.
Visiting friends also have a chance of getting a small amount of tavern silver or even 1 forge point every time they sit down at the table, depending on the level of the owners tavern's upgrades. Visiting the taverns of the friends is the second way to gain tavern silver.
Players can only visit taverns of the people in the friends list (not guild members or neighbors) by clicking on the symbol of the chair with an arrow pointing to it in the friends bar or by clicking the tavern building when visiting friend's city.
Table Size Upgrades
Friends Tavern can be upgraded by either increasing the size of the table, or by adding additional chairs to the table (up to a maximum of its current size). Increasing the table size also increases the amount of tavern silver gained per visitor. Upgrading the table does not increase the seat count. Seats must be unlocked separately.
Table Size | Upgrade cost | Base income [1] | Chair | Upgrade cost |
---|---|---|---|---|
4 | None | 50 | 1-3 | None |
4 | 250 or 125 | |||
6 | 500 or 250 | 52 | 5 | 500 or 250 |
6 | 800 or 400 | |||
8 | 1,500 or 750 | 54 | 7 | 1,200 or 600 |
8 | 1,600 or 800 | |||
10 | 3,500 or 1,750 | 56 | 9 | 2,000 or 1,000 |
10 | 2,500 or 1,250 | |||
12 | 8,000 or 4,000 | 58 | 11 | 3,500 or 1,750 |
12 | 4,500 or 2,250 | |||
14 | 15,000 or 7,500 | 60 | 13 | 6,000 or 3,000 |
14 | 8,000 or 4,000 | |||
16 | 25,000 or 12,500 | 62 | 15 | 11,000 or 5,500 |
16 | 15,000 or 7,500 |
Decorative Upgrades
Upgrading the tray increases the amount of tavern silver the player will collect when other friends visit the tavern.
Type of Tray | Upgrade Cost | Tavern Silver Boost |
---|---|---|
Wooden | None | +0% |
Clay | 1,000 or 500 | +2% |
Stone | 2,000 or 1,000 | +4% |
Glass | 4,000 or 2,000 | +6% |
Silver | 8,000 or 4,000 | +8% |
Golden | 16,000 or 8,000 | +10% |
Upgrading the floor affects the amount of tavern silver the player will receive when they visit someone else's tavern. The chance of collecting tavern silver on each visit is 20%.
Upgrading the table cloth gives friends that visit the tavern a chance of finding a forge point.
Tavern Shop
There are three types of boosts that can be purchased with the tavern silver to help the city or guild in various ways.
Players can activate the maximum of 2 boosts at the same time. The first boost cost silver like shown in the table below. The Second boost slot costs 50 diamonds to open and then the silver must be paid for the boost as well. Note that paying 50 diamonds does NOT open the second boost slot permanently. Players CAN NOT use two boosts of the same type simultaneously (for example +20% and +40% of coin boosts can not be active at the same time).
Note: the minimum chairs columns in the tables are the minimum number of chairs required in order to purchase the boost, it is not the tavern's table size.
Resource Boosts
Provides coin boost which increases coin productions for the set amount of time.
Boost amount | Duration | Cost | Minimum Chairs |
---|---|---|---|
+20% | 4:00:00 | 200 | 3 |
+40% | 12:00:00 | 800 | 8 |
+60% | 24:00:00 | 2,000 | 10 |
Provides supply boost which increases supply productions for the set amount of time.
Boost amount | Duration | Cost | Minimum Chairs |
---|---|---|---|
+20% | 4:00:00 | 250 | 3 |
+40% | 12:00:00 | 1,000 | 8 |
+60% | 24:00:00 | 2,500 | 11 |
Grants 1 extra turn in the Guild Expeditions negotiation for the set amount of time.
Extra turn | Duration | Cost | Minimum Chairs |
---|---|---|---|
+1 | 0:15:00 | 1,500 | 3 |
+1 | 0:30:00 | 2,500 | 11 |
+1 | 1:00:00 | 4,000 | 13 |
Makes the population of the city enthusiastic for set amount of time, even when the demand for happiness is not reached.
Happiness | Duration | Cost | Minimum Chairs |
---|---|---|---|
120% | 4:00:00 | 3,500 | 3 |
120% | 12:00:00 | 8,000 | 13 |
120% | 24:00:00 | 14,000 | 15 |
Grants a better rate for all trades with the merchants, in the market for 4 hours.
The Merchants boost changes the trade rate only with the merchants which is 1:10 before the boost.
Trading rate | Duration | Cost | Minimum Chairs |
---|---|---|---|
1:5 | 4:00:00 | 8,000 | 9 |
1:4 | 4:00:00 | 15,000 | 14 |
1:3 | 4:00:00 | 25,000 | 16 |
Military Boosts
Grants attack boost to the offensive army for a set amount of time.
Boost Amount | Duration | Cost | Minimum Chairs |
---|---|---|---|
+10% | 0:30:00 | 750 | 3 |
+20% | 4:00:00 | 3,000 | 3 |
+30% | 24:00:00 | 8,500 | 3 |
Grants defense boost to the defending army for a set amount of time.
Boost Amount | Duration | Cost | Minimum Chairs |
---|---|---|---|
+10% | 24:00:00 | 1,000 | 3 |
+20% | 48:00:00 | 2,500 | 3 |
+30% | 73:00:00 | 7,000 | 3 |
Time Boost
Gallery
Notes
- ↑ The income of the first member. The income of the whole table can be calculated like so:
Universe | ||
Military |
||
Player |