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==Information== |
==Information== |
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− | As your [[guild]] progresses in |
+ | As your [[guild]] progresses in level, you get rewards that every guild member profits from. |
+ | |||
+ | To increase the Guild Level, the guild members needs to collect {{Power}} Guild Power. When the necessary amount of guild power is collected and the progress bar is full, the guild level automatically increases by one. |
||
+ | |||
+ | Guild power can be acquired, using the following means: |
||
+ | |||
+ | * Participation in GE - for each lost or won Encounter in the [[Guild Expeditions]] points are contributed to the GE-points pool. When a certain threshold of points is passed, a certain amount of {{Power}} Guild Power is collected. |
||
+ | * Holding Sectors in GvG - Each sector in the [[Guild vs. Guild (GvG)]] Campain map gives a specific amount of guild power if it is held by the guild at the time of calculation. |
||
+ | * Collecting from buildings: |
||
+ | ** [[Hall of Fame]] produces {{Power}} Guild power every 24h after collection and can be motivated to double the amount |
||
+ | ** The following production buildings may produce {{Power}} Guild Power when the corresponding production option is selected: [[Magnum Opus]], [[Gondola Dock Market]], [[Fruitful Cider Mill]], [[Bountiful Cider Mill]], [[Prosperous Cider Mill]], [[Bazaar]], [[Sleigh Builder]] |
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+ | |||
+ | All guild power collected over the day is added to the guild level progress bar upon the calculation time. |
||
==Boosts== |
==Boosts== |
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===Prestige Bonus=== |
===Prestige Bonus=== |
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+ | {{Prestige}} Sets the basic amount of Prestige the guild holds. The prestige a guild holds is the sum of the guilds basic prestige amount and the prestige amounts of every held sectors in [[Guild vs. Guild (GvG)|GvG]]. |
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− | Adds daily prestige to the guild. |
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===Guild Support Boost=== |
===Guild Support Boost=== |
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− | + | {{DEF}} Adds to the [[Guild Support Pool|guild's support pool]]. In the [[Guild vs. Guild (GvG)]] sectors, the {{IDEB}} military boost of your guild's armies are calculated from the support pool. |
|
===Recruitment Boost=== |
===Recruitment Boost=== |
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− | Reduces the time needed to recruit and heal units. |
+ | [[File:Attack Bonus.png|24px]] Reduces the time needed to recruit and heal [[Military Unit|units]]. |
+ | |||
⚫ | |||
+ | [[File:Forge+.png]] Adds daily {{FP}} [[Forge Point]]s to the [[Town Hall]]. |
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===Building Rebate=== |
===Building Rebate=== |
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− | Reduces the coin and supply cost of all buildings. |
+ | [[File:Rebate.png|Rebate.png]] Reduces the {{ICOI}} [[Coins|coin]] and {{ISUP}} [[Supplies|supply]] cost of all [[buildings]]. |
==Values== |
==Values== |
||
+ | The table below diplays the {{Power}} Guild Power needed to progress to the indicated level and which bonuses the town hall gives at the respective level. |
||
− | {| class="article-table" |
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+ | {| class="FoETable floatheader" style="width: 100%" |
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− | !Level |
+ | ! Level |
− | !Crowns |
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+ | ! {{Power}} |
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− | !Prestige<br />Bonus |
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+ | ! {{Prestige}} |
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− | !Support Pool<br />Boost |
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+ | ! {{DEF}} |
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− | !Recruitment<br />Boost |
||
+ | ! [[File:Attack Bonus.png|24px]] |
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⚫ | |||
+ | ! [[File:Forge+.png]] |
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− | !Building<br />Rebate |
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+ | ! [[File:Rebate.png]] |
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|- |
|- |
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|1 |
|1 |
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Line 506: | Line 522: | ||
|7 |
|7 |
||
|15% |
|15% |
||
+ | |- |
||
+ | |61 |
||
+ | |2,115,430 |
||
+ | |1,525 |
||
+ | |8,210 |
||
+ | |29% |
||
+ | |7 |
||
+ | |15% |
||
+ | |- |
||
+ | |62 |
||
+ | |2,217,640 |
||
+ | |1,550 |
||
+ | |8,320 |
||
+ | |29% |
||
+ | |7 |
||
+ | |15% |
||
+ | |- |
||
+ | |63 |
||
+ | |2,323,180 |
||
+ | |1,575 |
||
+ | |8,430 |
||
+ | |29% |
||
+ | |7 |
||
+ | |16% |
||
+ | |- |
||
+ | |64 |
||
+ | |2,432,090 |
||
+ | |1,600 |
||
+ | |8,540 |
||
+ | |29% |
||
+ | |7 |
||
+ | |16% |
||
+ | |- |
||
+ | |65 |
||
+ | |2,544,450 |
||
+ | |1,625 |
||
+ | |8,640 |
||
+ | |30% |
||
+ | |7 |
||
+ | |16% |
||
+ | |- |
||
+ | |66 |
||
+ | |2,660,300 |
||
+ | |1,650 |
||
+ | |8,740 |
||
+ | |30% |
||
+ | |8 |
||
+ | |16% |
||
+ | |- |
||
+ | |67 |
||
+ | |2,779,700 |
||
+ | |1,675 |
||
+ | |8,840 |
||
+ | |30% |
||
+ | |8 |
||
+ | |17% |
||
+ | |- |
||
+ | |68 |
||
+ | |2,902,720 |
||
+ | |1,700 |
||
+ | |8,930 |
||
+ | |30% |
||
+ | |8 |
||
+ | |17% |
||
+ | |- |
||
+ | |69 |
||
+ | |3,029,410 |
||
+ | |1,725 |
||
+ | |9,020 |
||
+ | |31% |
||
+ | |8 |
||
+ | |17% |
||
+ | |- |
||
+ | |70 |
||
+ | |3,159,820 |
||
+ | |1,750 |
||
+ | |9,110 |
||
+ | |31% |
||
+ | |8 |
||
+ | |17% |
||
+ | |- |
||
+ | |71 |
||
+ | |3,294,020 |
||
+ | |1,775 |
||
+ | |9,190 |
||
+ | |31% |
||
+ | |8 |
||
+ | |18% |
||
+ | |- |
||
+ | |72 |
||
+ | |3,432,070 |
||
+ | |1,800 |
||
+ | |9,270 |
||
+ | |31% |
||
+ | |8 |
||
+ | |18% |
||
+ | |- |
||
+ | |73 |
||
+ | |3,574,030 |
||
+ | |1,825 |
||
+ | |9,350 |
||
+ | |32% |
||
+ | |8 |
||
+ | |18% |
||
+ | |- |
||
+ | |74 |
||
+ | |3,719,940 |
||
+ | |1,850 |
||
+ | |9,430 |
||
+ | |32% |
||
+ | |9 |
||
+ | |18% |
||
+ | |- |
||
+ | |75 |
||
+ | |3,869,880 |
||
+ | |1,875 |
||
+ | |9,510 |
||
+ | |32% |
||
+ | |9 |
||
+ | |19% |
||
+ | |- |
||
+ | | 76 || 4,023,910 || 1,900 || 9,580 || 32% || 9 || 19% |
||
+ | |- |
||
+ | | 77 || 4,182,070 || 1,925 || 9,650 || 33% || 9 || 19% |
||
+ | |- |
||
+ | | 78 || 4,344,430 || 1,950 || 9,720 || 33% || 9 || 19% |
||
+ | |- |
||
+ | | 79 || 4,511,050 || 1,975 || 9,790 || 33% || 9 || 20% |
||
+ | |- |
||
+ | | 80 || 4,681,990 || 2,000 || 9,850 || 33% || 9 || 20% |
||
+ | |- |
||
+ | | 81 || 4,857,310 || 2,025 || 9,920 || 34% || 9 || 20% |
||
+ | |- |
||
+ | | 82 || 5,037,070 || 2,050 || 9,980 || 34% || 10 || 20% |
||
+ | |- |
||
+ | | 83 || 5,221,330 || 2,075 || 10,040 || 34% || 10 || 21% |
||
+ | |- |
||
+ | | 84 || 5,410,150 || 2,100 || 10,110 || 34% || 10 || 21% |
||
+ | |- |
||
+ | | 85 || 5,603,580 || 2,125 || 10,160 || 35% || 10 || 21% |
||
+ | |- |
||
+ | | 86 || 5,801,700 || 2,150 || 10,220 || 35% || 10 || 21% |
||
+ | |- |
||
+ | | 87 || 6,004,550 || 2,175 || 10,280 || 35% || 10 || 22% |
||
+ | |- |
||
+ | | 88 || 6,212,210 || 2,200 || 10,340 || 35% || 10 || 22% |
||
+ | |- |
||
+ | | 89 || 6,424,730 || 2,225 || 10,390 || 36% || 10 || 22% |
||
+ | |- |
||
+ | | 90 || 6,642,170 || 2,250 || 10,440 || 36% || 11 || 22% |
||
+ | |- |
||
+ | | 91 || 6,864,590 || 2,275 || 10,500 || 36% || 11 || 23% |
||
+ | |- |
||
+ | | 92 || 7,092,050 || 2,300 || 10,550 || 36% || 11 || 23% |
||
+ | |- |
||
+ | | 93 || 7,324,620 || 2,325 || 10,600 || 37% || 11 || 23% |
||
+ | |- |
||
+ | | 94 || 7,562,360 || 2,350 || 10,650 || 37% || 11 || 23% |
||
+ | |- |
||
+ | | 95 || 7,805,320 || 2,375 || 10,700 || 37% || 11 || 24% |
||
+ | |- |
||
+ | | 96 || 8,053,570 || 2,400 || 10,750 || 37% || 11 || 24% |
||
+ | |- |
||
+ | | 97 || 8,307,170 || 2,425 || 10,790 || 38% || 11 || 24% |
||
+ | |- |
||
+ | | 98 || 8,566,180 || 2,450 || 10,840 || 38% || 12 || 24% |
||
+ | |- |
||
+ | | 99 || 8,830,670 || 2,475 || 10,890 || 38% || 12 || 25% |
||
+ | |- |
||
+ | | 100 || 9,100,690 || 2,500 || 10,930 || 38% || 12 || 25% |
||
|} |
|} |
||
+ | {{Universe}} |
||
[[Category:Guilds]] |
[[Category:Guilds]] |
||
+ | [[Category:Game]] |
Revision as of 13:54, 22 October 2019
Information
As your guild progresses in level, you get rewards that every guild member profits from.
To increase the Guild Level, the guild members needs to collect Guild Power. When the necessary amount of guild power is collected and the progress bar is full, the guild level automatically increases by one.
Guild power can be acquired, using the following means:
- Participation in GE - for each lost or won Encounter in the Guild Expeditions points are contributed to the GE-points pool. When a certain threshold of points is passed, a certain amount of Guild Power is collected.
- Holding Sectors in GvG - Each sector in the Guild vs. Guild (GvG) Campain map gives a specific amount of guild power if it is held by the guild at the time of calculation.
- Collecting from buildings:
- Hall of Fame produces Guild power every 24h after collection and can be motivated to double the amount
- The following production buildings may produce Guild Power when the corresponding production option is selected: Magnum Opus, Gondola Dock Market, Fruitful Cider Mill, Bountiful Cider Mill, Prosperous Cider Mill, Bazaar, Sleigh Builder
All guild power collected over the day is added to the guild level progress bar upon the calculation time.
Boosts
Prestige Bonus
Sets the basic amount of Prestige the guild holds. The prestige a guild holds is the sum of the guilds basic prestige amount and the prestige amounts of every held sectors in GvG.
Guild Support Boost
Adds to the guild's support pool. In the Guild vs. Guild (GvG) sectors, the military boost of your guild's armies are calculated from the support pool.
Recruitment Boost
Reduces the time needed to recruit and heal units.
Research Boost
Adds daily Forge Points to the Town Hall.
Building Rebate
Reduces the coin and supply cost of all buildings.
Values
The table below diplays the Guild Power needed to progress to the indicated level and which bonuses the town hall gives at the respective level.
Universe | ||
Military |
||
Player |