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The Hanami Bridge is a special residential building first given as a reward during the 2020 Spring Event. When reaching level 8 of the Hanami Bridge the player can choose between two options:
Mikawa Bridge
Mikoto Bridge

When the Hanami Bridge is motivated, its production of coins is doubled and its special Productions are enabled. The coin production is also boosted by enthusiastic population and by boosts of certain great buildings. The building can be plundered if it isn't motivated.

This building requires a road connection.

Upgrade[]

Hanami Bridge Upgrade Kit

The Hanami Bridge can be upgraded by Hanami Bridge Upgrade Kit item. To upgrade the Hanami Bridge, use the Hanami Bridge Upgrade item on the Hanami Bridge that is already situated in your city. Its upgraded version will then be placed directly on the same spot in your city and the production timer will not be reset. Note that the upgraded building will be from your current era, even if the old one was from one of the earlier ages.

Tiers[]

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
BA +162 +580 +24 1,000
IA +348 +1,010 +42 2,500
EMA +534 +1,110 +46 4,100
HMA +750 +1,240 +52 5,700
LMA +984 +1,380 +58 7,600
CA +1,242 +1,630 +68 11,500
INA +1,518 +1,840 +77 14,300
PE +1,812 +2,020 +84 17,400
ME +2,124 +2,160 +90 21,600
PME +2,448 +2,250 +94 27,200
CE +2,790 +2,610 +109 35,400
TE +3,144 +3,170 +132 41,000
FE +3,516 +3,800 +158 47,000
AF +3,900 +4,420 +184 53,400
OF +4,296 +5,100 +213 60,200
VF +4,704 +6,100 +254 67,500
SAM +7,446 +9,760 +407 112,700
SAAB +8,088 +10,600 +442 124,800
SAV +8,742 +11,450 +477 137,600
SAJM +9,414 +12,340 +514 151,000

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
BA +235 +700 +29 1,100 8
IA +505 +1,210 +50 2,700 10
EMA +774 +1,340 +56 4,600 12
HMA +1,088 +1,490 +62 6,400 14
LMA +1,427 +1,670 +70 8,400 16
CA +1,801 +1,960 +82 12,900 19
INA +2,201 +2,210 +92 16,000 26
PE +2,627 +2,430 +101 19,400 36
ME +3,080 +2,600 +108 24,200 52
PME +3,550 +2,700 +113 30,400 72
CE +4,046 +3,140 +131 39,600 103
TE +4,559 +3,820 +159 45,800 139
FE +5,098 +4,570 +190 52,500 170
AF +5,655 +5,320 +222 59,700 206
OF +6,229 +6,140 +256 67,300 237
VF +6,821 +7,340 +306 75,400 288
SAM +10,797 +11,740 +489 125,900 350
SAAB +11,728 +12,760 +532 139,500 412
SAV +12,676 +13,790 +575 153,800 474
SAJM +13,650 +14,850 +619 168,800 535

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Forge.png
BA +248 +810 +34 1,300 12 2
IA +532 +1,400 +58 3,100 16
EMA +817 +1,550 +65 5,200 19
HMA +1,148 +1,720 +72 7,200 23
LMA +1,506 +1,920 +80 9,600 26
CA +1,900 +2,260 +94 14,500 31
INA +2,323 +2,550 +106 18,100 43
PE +2,772 +2,800 +117 22,000 60
ME +3,250 +3,000 +125 27,400 86
PME +3,745 +3,120 +130 34,400 120
CE +4,269 +3,630 +151 44,800 172
TE +4,810 +4,400 +183 51,900 232
FE +5,379 +5,270 +220 59,400 283
AF +5,967 +6,140 +256 67,500 343
OF +6,573 +7,090 +295 76,200 395
VF +7,197 +8,470 +353 85,300 480
SAM +11,392 +13,550 +565 142,500 583
SAAB +12,375 +14,720 +613 157,800 686
SAV +13,375 +15,910 +663 174,000 789
SAJM +14,403 +17,140 +714 191,000 892

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge.png
BA +260 +910 +38 1,400 15 5 2
IA +559 +1,570 +65 3,400 19
EMA +857 +1,730 +72 5,700 23
HMA +1,204 +1,930 +80 8,000 27
LMA +1,579 +2,150 +90 10,600 31
CA +1,993 +2,530 +105 16,100 38
INA +2,436 +2,860 +119 20,000 52
PE +2,908 +3,140 +131 24,300 72
ME +3,409 +3,360 +140 30,200 103
PME +3,929 +3,500 +146 38,000 144
CE +4,478 +4,060 +169 49,500 206
TE +5,046 +4,930 +205 57,300 278
FE +5,643 +5,910 +246 65,700 340
AF +6,260 +6,880 +287 74,600 412
OF +6,895 +7,940 +331 84,100 474
VF +7,550 +9,480 +395 94,200 576
SAM +11,951 +15,180 +633 157,400 700
SAAB +12,981 +16,490 +687 174,400 823
SAV +14,031 +17,820 +743 192,200 947
SAJM +15,109 +19,190 +800 210,900 1,070

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge.png
BA +274 +1,000 +42 1,600 17 5 4
IA +588 +1,720 +72 3,700 22
EMA +902 +1,910 +80 6,200 27
HMA +1,268 +2,130 +89 8,700 32
LMA +1,663 +2,370 +99 11,500 36
CA +2,099 +2,790 +116 17,600 44
INA +2,565 +3,140 +131 21,900 60
PE +3,062 +3,450 +144 26,600 84
ME +3,590 +3,690 +154 33,100 120
PME +4,137 +3,850 +160 41,600 168
CE +4,715 +4,470 +186 54,200 240
TE +5,313 +5,430 +226 62,700 324
FE +5,942 +6,510 +271 71,900 396
AF +6,591 +7,580 +316 81,700 480
OF +7,260 +8,740 +364 92,100 552
VF +7,950 +10,440 +435 103,200 672
SAM +12,584 +16,710 +696 172,300 816
SAAB +13,669 +18,160 +757 190,900 960
SAV +14,774 +19,620 +818 210,400 1,104
SAJM +15,910 +21,130 +880 230,900 1,248

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge.png
BA +284 +1,100 +46 1,700 20 10 4
IA +609 +1,900 +79 4,100 25
EMA +935 +2,100 +88 6,800 31
HMA +1,313 +2,340 +98 9,600 36
LMA +1,722 +2,620 +109 12,700 42
CA +2,174 +3,070 +128 19,300 50
INA +2,657 +3,470 +145 24,000 69
PE +3,171 +3,810 +159 29,100 96
ME +3,717 +4,070 +170 36,300 138
PME +4,284 +4,240 +177 45,600 192
CE +4,883 +4,930 +205 59,400 275
TE +5,502 +5,990 +250 68,700 371
FE +6,153 +7,170 +299 78,800 453
AF +6,825 +8,350 +348 89,500 549
OF +7,518 +9,640 +402 101,000 631
VF +8,232 +11,520 +480 113,100 768
SAM +13,031 +18,430 +768 188,900 933
SAAB +14,154 +20,020 +834 209,200 1,098
SAV +15,299 +21,630 +901 230,600 1,262
SAJM +16,475 +23,310 +971 253,100 1,427

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge.png
BA +298 +1,190 +50 1,800 22 10 6
IA +640 +2,050 +85 4,300 28
EMA +983 +2,270 +95 7,200 34
HMA +1,380 +2,530 +105 10,100 41
LMA +1,811 +2,820 +118 13,300 47
CA +2,285 +3,320 +138 20,300 56
INA +2,793 +3,740 +156 25,300 78
PE +3,334 +4,110 +171 30,700 108
ME +3,908 +4,390 +183 38,200 155
PME +4,504 +4,580 +191 48,000 216
CE +5,134 +5,320 +222 62,500 309
TE +5,785 +6,460 +269 72,400 417
FE +6,469 +7,740 +323 82,900 510
AF +7,176 +9,010 +375 94,300 618
OF +7,905 +10,400 +433 106,300 710
VF +8,655 +12,420 +518 119,000 864
SAM +13,701 +19,870 +828 198,800 1,050
SAAB +14,882 +21,600 +900 220,200 1,235
SAV +16,085 +23,330 +972 242,800 1,420
SAJM +17,322 +25,130 +1,047 266,500 1,605

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge.png
BA +308 +1,300 +54 2,100 24 25 10
IA +661 +2,240 +93 5,000 31
EMA +1,015 +2,470 +103 8,400 38
HMA +1,425 +2,760 +115 11,800 45
LMA +1,870 +3,080 +128 15,500 52
CA +2,360 +3,620 +151 23,700 62
INA +2,884 +4,080 +170 29,500 86
PE +3,443 +4,480 +187 35,800 120
ME +4,036 +4,790 +200 44,500 172
PME +4,651 +4,990 +208 56,000 240
CE +5,301 +5,800 +242 72,900 343
TE +5,974 +7,040 +293 84,400 463
FE +6,680 +8,440 +352 96,800 566
AF +7,410 +9,830 +410 110,000 686
OF +8,162 +11,340 +473 124,000 789
VF +8,938 +13,550 +565 138,900 960
SAM +14,147 +21,680 +903 232,000 1,166
SAAB +15,367 +23,560 +982 256,900 1,372
SAV +16,610 +25,450 +1,060 283,200 1,578
SAJM +17,887 +27,420 +1,143 310,900 1,783

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge.png
Attack boost for defending army
BA +308 +1,300 +54 2,000 29 15 7 12%
IA +661 +2,240 +93 4,800 38
EMA +1,015 +2,470 +103 7,900 46
HMA +1,425 +2,760 +115 11,100 54 14%
LMA +1,870 +3,080 +128 14,700 62
CA +2,360 +3,620 +151 22,300 75
INA +2,884 +4,080 +170 27,800 103 16%
PE +3,443 +4,480 +187 33,700 144
ME +4,036 +4,790 +200 42,000 206
PME +4,651 +4,990 +208 52,800 288 18%
CE +5,301 +5,800 +242 68,800 412
TE +5,974 +7,040 +293 79,600 556
FE +6,680 +8,440 +352 91,200 679 20%
AF +7,410 +9,830 +410 103,700 823
OF +8,162 +11,340 +473 116,900 947
VF +8,938 +13,550 +565 130,900 1,152 22%
SAM +14,147 +21,680 +903 218,700 1,399
SAAB +15,367 +23,560 +982 242,300 1,646 24%
SAV +16,610 +25,450 +1,060 267,000 1,893 26%
SAJM +17,887 +27,420 +1,143 293,100 2,140 28%

Gallery[]


Other Special Buildings[]

Special Buildings
Residential Buildings Abandoned AsylumAirshipAltar GardenAncient ObeliskAnimal CrossingAthlete Living QuartersAthlon AbbeyBlack TowerButterfly HouseCaravansaryCeltic FarmsteadCharming CottageCheckmate SquareClassical Garden PatioClown TownColossusContestants' EstateDark DoorwayDruid TempleEastern Palace TowerElephant Fountain GateEmperor's EntranceFaery RingsFerris WheelFishing HutFiore VillageFlower MaidensForest of FallGentiana WindmillGingerbread HouseGolden CropsGolden OrreryGovernor's VillaGrand BridgeGrand KingGrand QueenGreater RunestoneHanami BridgeHarvest BarnHaunted HouseHelter SkelterHeroes TavernHippodrome CarceresHippodrome SphendoneHouse of HorrorsJade StatueKing StatueKioskKnights PavilionLog CabinMaharaja's PalaceMemorial ChhatriMenagerieMill of FallMinaretMoon GateMoose MeadowMountain ReserveMughal's TempleOasisObelisk GardenOlympic TreasuryPagodaPillar of HeroesPiazza CafePiazza HomesPirate's HideoutPole HousePrivateer's BoathouseQueen StatueRenaissance MansionRenaissance VillaRoyal BathhouseRoyal CascadeRoyal Marble GatewaySacred Sky WatchSeptember CottageShinto TempleShrine of AweShrine of InspirationShrine of KnowledgeSnow GlobeSpeaker's CornerStage of AgesStatue of HonorStranded BoatStraw HutSugar Baker's BoothSunflower PatchSuishun MillSun TempleSundial SpireTerracotta VineyardThe Crow's NestThe KingThe Lord's ManorThe QueenThe ShipTholos of IdolsTimeless DojoToymaker's BoothTribal SquareWestern Palace TowerWinter BakeryWinter CanalWinter SpireWinter TrainWorld's FairYggdrasilZen ZoneZiggurat
Production Buildings Arena of VictorsAviaryBazaarBeach BarCider Mill / Blooming / Fruitful / Bountiful / Prosperous / FlourishingConfectionary / Large / Huge / LegendaryFan ShopFoeberge ShopGondola Dock MarketInsect HotelLuauMad Scientist's LabMagnum OpusMasquerade BallReindeer PaddockRosariumSanta's WorkshopSleigh BuilderSoccer FieldSunken TreasureTerrace FarmWitch Doctor
Cultural Buildings Balloon SiteBotanical RotundaCarouselClassical Garden PoolDruid WillowElephant FountainGlobe FountainGrandstandGraveyard / Old / Ancient / Legendary / Monumental / NecropolisHaunted TowerMaypole / Mighty / MajesticOrnate BathsPavilionPiazza Clock TowerPond of FallPrimrose BloomSandcastleTerror TeacupsTigers' DenWildflower MeadowWinners' PlazaWinter GateWinter MarketWinter Pyramid
Decorations Award TrophyBandar PlaygroundBleachersBronze AwardCandlemaker's TentCaptain's AnchorageChhatri GardenClassical Garden StatuesCypress PassDaylily FlowerbedDecorated BaobabDining CarFace of the AncientFestive TreeFisherman's PierFlower PathFoE CupForge Bowl TrophyFreight CarGarden RuinsGate of the Sun GodGate Statue EastGate Statue WestGift TowerGold AwardGrapevinesHalmbockHammockJack O'Lantern ChapelLavender LawnLeukoi TrackMaharaja's Jungle PondMarigold PatchMask StatueMementoMobilithMystical OrganNeighborhood CupNishikigoi PondNutcrackerOchre YardOlive GroveOlive Tree PathPalm TreeParlor CarPhoenix StatuePiazza FountainPirate Guard PostReindeer SleighRoad to VictoryRocky PathRousioi TrackRoyal Guard PostSakura RockScarecrowShark ShallowsSilver AwardSleeping CarSmörgåsbord FeastSnapdragon BloomSphinxStanding StoneStone AwardSundialTiki TotemTinkerer's TentTitan Arum PlantTrader Guard PostTree of Love / Great / EternalVenetoi TrackVenice CanalVitruvian ManWell of WelcomeWheat FieldWheat PathWheel of DeathWisteria TopiaryZanni Mask Statue
Military Buildings Champion's RetreatColor Guard CampDrummer SchoolRogue DenRogue Hideout
Other Buildings Antiques DealerArctic HarborAutumn ScarecrowBegonia BenchForge FountainFountain of YouthFriends TavernGong of WisdomHall of FameHedge MazeMadame Fortuna's TentMagenta ArchMajestic Fawn/StagMonasteryOceanic TerminalPiazza Mask VendorRitual FlameSapphire ArchSentinel OutpostStraw Star TentTactician's TowerTown HallVictory TowerWatchfireWishing Well / Little
Building Items FragmentsOne Up KitRenovation KitSelection KitShrink KitStore BuildingUpgrade Kit
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