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| colspan="2" style="height:100px;" |[[File:BrownstoneHouse.png|100px]]
| colspan="2" style="height:100px;" |[[File:BrownstoneHouse.png|100px]]
| colspan="2" style="height:100px;" |[[File:Town House.png|100px]]
| colspan="2" style="height:100px;" |[[File:Town House.png|100px]]
| colspan="2" style="height:100px;" |[[File:Mansion1.png|100px]]
| colspan="2" style="height:100px;" |[[File:Mansion.png|100px]]
| colspan="2" |{{ICOI}} 90 in 1h
| colspan="2" |{{ICOI}} 90 in 1h

Revision as of 14:10, 21 September 2017

The High Middle Ages (often shortened into HMA) is the 5th era in Forge of Empires. It is preceded by the Early Middle Ages and followed by the Late Middle Ages. The High Middle Ages was the period of European history around the 11th, 12th, and 13th centuries. The rapidly increasing population of Europe brought about great social and political change from the preceding era (EMA), the Renaissance of the 12th century, including the first developments of rural exodus and urbanization. This period also occurs during the crusades and the Mongol invasion of eastern Europe.

This era includes seven large provinces to conquer: Canturia, Breturia, Veletrites, Fraitha, Jaims, Mons Suiry, and Moravaria.



Old World Continent
Bronze to Colonial Age Map HR.jpg
Provinces Rewards
Canturia PvP Tower
Breturia Goods
Veletrites CoinsSupplies
Frathia Size.png
Jaims CoinsSupplies
Mons Suiry Goods
Moravaria Size.png


Requirements for Research
Forge.png 733
Coins 53,000
Supplies 194,000
Stone 66
Lumber 79
Marble 94
Dye 90
Wine 71
Limestone 28
Ebony 42
Iron 47
Cloth 30
Jewelry 10
Alabaster 20
Copper 20
Gold 41
Granite 60
Honey 30
Brick 40
Dried Herbs 34
Glass 50
Rope 4
Salt 11


Residential Buildings

Brownstone House Apartment House Mansion
Population 2x2 Population 2x2 Population 2x2
BrownstoneHouse.png Town House.png Mansion.png
Coins 90 in 1h

Population +94

Coins 340 in 8hrs

Population +205

Coins 340 in 4hrs

Population +188

Construction Costs
Coins 1,800

Supplies 7,000

Time (Hours:Minutes:Seconds) 3:20:00h

Coins 2,800

Supplies 10,500

Time (Hours:Minutes:Seconds) 4:40:00h

Diamonds 300

Time (Hours:Minutes:Seconds) 0:00:20h

Production Buildings

Alchemist Farm Windmill
Population 3x2 Population 4x5 Population 3x4
Alchemist.png Farm.png Windmill.png
Supplies 180 in 1hr Supplies 730 in 1hr Supplies 770 in 1hr
Construction Costs
Coins 15,000

Supplies 3,100

Population 40

Time (Hours:Minutes:Seconds) 5:20:00h

Coins 64,000

Supplies 5,600

Population 269

Time (Hours:Minutes:Seconds) 8:10:00h

Diamonds 500

Population 148

Time (Hours:Minutes:Seconds) 0:00:20h

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