This is a list of all technologies of the High Middle Ages.
Counterstrategy | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 40 |
Requires | Physics |
Unlock-Costs after Research | |
Coins | 3,500 |
Supplies | 3,000 |
Goods | 20 42 |
Other Information | |
Provides | Berserker Barracks |
Required by | Crossbows |
Quality Products | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 30 |
Requires | Physics |
Unlock-Costs after Research | |
Coins | 2,500 |
Supplies | 9,000 |
Goods | 20 10 |
Other Information | |
Provides | Brickworks Herb Merchant |
Required by | Guilds Conservation |
Alchemy | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 37 |
Requires | Physics |
Unlock-Costs after Research | |
Coins | 2,500 |
Supplies | 6,000 |
Goods | 30 30 |
Other Information | |
Provides | Alchemist |
Required by | Conservation Brownstone Houses |
Crossbows | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 45 |
Requires | Counterstrategy |
Unlock-Costs after Research | |
Coins | 5,000 |
Supplies | 9,000 |
Goods | None |
Other Information | |
Provides | Crossbow Range |
Required by | Monotheism |
Guilds | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 33 |
Requires | Quality Products |
Unlock-Costs after Research | |
Coins | 3,000 |
Supplies | 12,000 |
Goods | None |
Other Information | |
Provides | Ropery Glassblower |
Required by | Trade Routes |
Conservation | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 20 |
Requires | Quality Products Alchemy |
Unlock-Costs after Research | |
Coins | 9,500 |
Supplies | 7,500 |
Goods | None |
Other Information | |
Provides | Saltworks |
Required by | Chemistry |
Brownstone Houses | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 30 |
Requires | Alchemy |
Unlock-Costs after Research | |
Coins | 4,250 |
Supplies | 9,000 |
Goods | 60 28 |
Other Information | |
Provides | Brownstone House |
Required by | Signposting |
Monotheism | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 40 |
Requires | Crossbows |
Unlock-Costs after Research | |
Coins | 1,250 |
Supplies | 6,000 |
Goods | 41 47 |
Other Information | |
Provides | Church Flag |
Required by | Chivalry |
Trade Routes | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 26 |
Requires | Guilds |
Unlock-Costs after Research | |
Coins | None |
Supplies | 9,500 |
Goods | None |
Other Information | |
Provides | 1 Expansion |
Required by | Clearing |
Chemistry | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 43 |
Requires | Conservation |
Unlock-Costs after Research | |
Coins | None |
Supplies | 10,000 |
Goods | None |
Other Information | |
Provides | 1 Expansion |
Required by | Clearing |
Signposting | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 35 |
Requires | Brownstone Houses |
Unlock-Costs after Research | |
Coins | 4,000 |
Supplies | 12,000 |
Goods | None |
Other Information | |
Provides | Rough Paved Road Signpost |
Required by | Granary |
Chivalry | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 40 |
Requires | Monotheism |
Unlock-Costs after Research | |
Coins | 4,500 |
Supplies | 8,500 |
Goods | 66 4 |
Other Information | |
Provides | Knight Stable |
Required by | Heavy Armor |
Clearing | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 30 |
Requires | Trade Routes Chemistry |
Unlock-Costs after Research | |
Coins | None |
Supplies | 20,000 |
Goods | None |
Other Information | |
Provides | 1 Expansion |
Required by | Water Wheels |
Granary | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 40 |
Requires | Signposting |
Unlock-Costs after Research | |
Coins | 4,000 |
Supplies | 8,000 |
Goods | 79 11 |
Other Information | |
Provides | Farm |
Required by | Medicine Town Houses |
Heavy Armor | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 60 |
Requires | Chivalry |
Unlock-Costs after Research | |
Coins | 2,500 |
Supplies | 10,500 |
Goods | 90 34 |
Other Information | |
Provides | Heavy Infantry Barracks |
Required by | Heavy Siege Engines Hospitals |
Water Wheels | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 30 |
Requires | Clearing |
Unlock-Costs after Research | |
Coins | None |
Supplies | 12,000 |
Goods | None |
Other Information | |
Provides | 1 Expansion |
Required by | None |
Medicine | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 40 |
Requires | Granary |
Unlock-Costs after Research | |
Coins | 2,000 |
Supplies | 13,000 |
Goods | None |
Other Information | |
Provides | Doctor Lantern |
Required by | Heavy Siege Engines Hospitals |
Town Houses | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 40 |
Requires | Granary |
Unlock-Costs after Research | |
Coins | 5,000 |
Supplies | 5,000 |
Goods | 71 40 |
Other Information | |
Provides | Town House |
Required by | None |
Heavy Siege Engines | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 50 |
Requires | Heavy Armor Medicine |
Unlock-Costs after Research | |
Coins | None |
Supplies | 18,000 |
Goods | None |
Other Information | |
Provides | Trebuchet Camp |
Required by | Metal Working Crane |
Hospitals | |
---|---|
Stats | |
Age | High Middle Ages |
Needed FP | 24 |
Requires | Heavy Armor Medicine |
Unlock-Costs after Research | |
Coins | None |
Supplies | 6,000 |
Goods | 94 50 |
Other Information | |
Provides | 1 Expansion |
Required by | Biology Aristocracy |