The Horseman is the first fast unit in the game. They have the highest speed and highest attack in the Bronze Age while having a moderate defense and melee range. They don't have any terrain bonuses, but they have bonuses against ranged units. They precede the Mounted Warrior in the Iron Age.
Usage[]
The Horseman is best used against ranged units, predominantly due to their very fast movement speed, as well as bonuses against ranged units. Although they don't have bonuses against artillery, they remain very effective against them due to their fast movement and the general low attack and defense of the artillery. Their rather strong attack strength is also effective at causing great damage to both unit classes as well.
Unfortunately, the Horseman cannot take out light units effectively, because of their bonuses against fast units, and are very limited due to its rather fragile defense. They are also rather bad at taking out heavy units due to the heavy units' strong defense as well, even though neither side have bonuses against each other.
Against Same Age Units[]
Spearfighter[]
The Horseman is very weak against the Spearfighter due to their bonuses against fast units. Although the Horseman may be able to deal somewhat effective damage against them, the Horseman's low defense means that they will be easily finished by Spearfighters afterwards.
Slinger[]
The Horseman is very effective against the Slinger; they are able to cause threatening damage to them, reducing them to 2 or even 1 hit point of health in one attack, with the second attack finishing them off. Their defense bonus against ranged units the Horseman has may also be useful for taking reduced damage as well.
Warrior[]
Although neither unit has bonuses against each other, the Horseman is generally weaker in the fight due to the very high defense of the Warrior, effectively making them hard to kill. The low defense of the Horseman also means that they can be easily finished by Warriors afterwards, even if the Horseman can deal a lot of damage on them the first turn.
Stone Thrower[]
The Horseman is also a very good counter to the Stone Thrower given their very fast movement, meaning they can easily reach Stone Throwers in two turns. The very low attack and defense of the Stone Thrower means that the Horseman takes little damage from them and can deal severe damage to them afterwards and finish them in two hits.
History[]
In the Bronze Age, humans learned to domesticate and then ride horses, creating a new type of unit. Horses greatly changed human civilization, allowing them to travel greater distances. Eventually, they were used for combat, with their fast speed and ability to move quickly around a battlefield and to stomp being a valuable asset for thousands of years, until the advent of engines and gunpowder.
Appearance[]
The horseman has a leather and bronze helmet, a leather tunic, bronze spear and also a blue cape. The horse does not appear to have stirrups, as they were not yet invented. The horse is brown, with a blue leather saddle where the rider sits.
Image[]
A group of 4 Horseman in battle.
Other Military Units[]
Legend: = Light Unit Class
= Ranged Unit Class
= Artillery Unit Class
= Heavy Unit Class
= Fast Unit Class