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|Defense Bonuses = {{MilRU}} vs [[:Category:Ranged Unit|Ranged Unit]] 3
 
|Defense Bonuses = {{MilRU}} vs [[:Category:Ranged Unit|Ranged Unit]] 3
 
|Terrain Bonuses = {{XX}} None
 
|Terrain Bonuses = {{XX}} None
|Requirements = {{Tech}} [[Horseback Riding (tech)|Horseback Riding]]<br>{{MiBu}} [[Horseman Stable]]
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|Requirements = {{ITEC}} [[Horseback Riding (tech)|Horseback Riding]]<br>{{MiBu}} [[Horseman Stable]]
|Training Cost = {{Coins}} 24 {{Supplies}} 100
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|Training Cost = {{ICOI}} 24 {{ISUP}} 100
 
|Training Time = 01:00:00
 
|Training Time = 01:00:00
 
|Special Skills = {{XX}} none
 
|Special Skills = {{XX}} none
 
|Healing Time = 0:06:00}}
 
|Healing Time = 0:06:00}}
 
'''The {{PAGENAME}}''' is the very first fast unit in the game. They have the highest speed and highest attack in Bronze Age while having a moderate defense. They don't have any terrain bonuses. Effective against Ranged Unit Class, can 2 hit kill a [[Slinger]].
   
==Information==
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== Usage ==
 
The Horseman is vulnerable to light units class because light units have a bonus against fast units. It is always the first unit to move and are able to reach the other end of the map in 2 turns, thus making it very useful to counter both ranged units and artillery units. However, it cannot pass though water or rocks. It can be used as a decoy to distract enemies by moving to another corner of the map that is away from the main army.
'''The {{PAGENAME}}''' is the very first fast unit in the game. Having the highest speed and highest attack in Bronze Age while having moderate defense. They don't have any terrain bonus. Effective against Ranged Unit Class, can 2 hit kill a [[Slinger]].
 
   
 
It is very weak against the [[Spearfighter]] which is the most commonly encountered unit in the Bronze Age, therefore the Horseman is much less useful in this age compared to fast units of other eras.
Vulnerable to light units class as light unit have bonus against cavalry. They are always the first units to have action and able to reach another end of the map in 2 turns, thus very useful to counter both ranged units and artillery units. However, they cannot pass though water or rocks terrain. It can be used as decoy to distract enemies by moving to another corner of the map that is away from the main army.
 
   
 
However, it can be used as a sacrifice unit by rushing into the enemy and hitting a slinger so that it does almost no damage in the next turn.
They are very weak against [[Spearfighter]] which is the most commonly encountered unit in the Bronze Age, therefore making Horseman much less useful in this age.
 
   
  +
== History ==
However they can be used as a sacrifice unit by rushing into the enemy and hitting a slinger so that it does almost no damage in the next turn.
 
  +
In the Bronze Age, humans learned to domesticate and then ride horses, creating a new type of unit. Horses greatly changed human civilization, allowing them to travel greater distances. Eventually, they were used for combat, with their fast speed and ability to move quickly around a battlefield being a valuable asset for thousands of years, until the advent of engines and gunpowder.
   
  +
== Appearance ==
<br style="clear:both"/>
 
  +
The horseman has a leather and bronze helmet, a leather tunic, and a bronze spear. The horse does not appear to have stirrups, as they were not yet invented. The horse is brown, with a blue cloth where the rider sits.
   
  +
== Image ==
  +
[[File:Horseman.PNG|none|thumb|296x296px|'''Four Horseman in battle''']]
 
{{MU Tab}}
 
{{MU Tab}}
 
[[Category:Bronze Age]]
 
[[Category:Bronze Age]]

Revision as of 17:19, 20 April 2020

The Horseman is the very first fast unit in the game. They have the highest speed and highest attack in Bronze Age while having a moderate defense. They don't have any terrain bonuses. Effective against Ranged Unit Class, can 2 hit kill a Slinger.

Usage

The Horseman is vulnerable to light units class because light units have a bonus against fast units. It is always the first unit to move and are able to reach the other end of the map in 2 turns, thus making it very useful to counter both ranged units and artillery units. However, it cannot pass though water or rocks. It can be used as a decoy to distract enemies by moving to another corner of the map that is away from the main army.

It is very weak against the Spearfighter which is the most commonly encountered unit in the Bronze Age, therefore the Horseman is much less useful in this age compared to fast units of other eras.

However, it can be used as a sacrifice unit by rushing into the enemy and hitting a slinger so that it does almost no damage in the next turn.

History

In the Bronze Age, humans learned to domesticate and then ride horses, creating a new type of unit. Horses greatly changed human civilization, allowing them to travel greater distances. Eventually, they were used for combat, with their fast speed and ability to move quickly around a battlefield being a valuable asset for thousands of years, until the advent of engines and gunpowder.

Appearance

The horseman has a leather and bronze helmet, a leather tunic, and a bronze spear. The horse does not appear to have stirrups, as they were not yet invented. The horse is brown, with a blue cloth where the rider sits.

Image

Horseman

Four Horseman in battle

Other Military Units

Military Units
All Ages Heavy Unit Color GuardLight Unit Military DrummerLight Unit RogueFast Unit/Heavy Unit Champion
Bronze Age Light Unit SpearfighterLight Unit ClubmanHeavy Unit WarriorFast Unit Horseman
Ranged Unit SlingerArtillery Unit Stone Thrower
Iron Age Light Unit SoldierHeavy Unit LegionnaireFast Unit Mounted Warrior
Ranged Unit ArcherArtillery Unit Ballista
Early Middle Ages Light Unit MercenaryHeavy Unit Armored InfantryHeavy Unit BarbarianFast Unit Heavy Cavalry
Ranged Unit Mounted ArcherRanged Unit Barbarian SlingerArtillery Unit Catapult
High Middle Ages Light Unit BerserkerHeavy Unit Heavy InfantryFast Unit Knight
Ranged Unit CrossbowmanArtillery Unit Trebuchet
Late Middle Ages Light Unit Great Sword WarriorHeavy Unit Imperial GuardFast Unit Heavy Knight
Ranged Unit Longbow ArcherArtillery Unit Cannon
Colonial Age Light Unit RangerHeavy Unit GrenadierFast Unit Dragoon
Ranged Unit MusketeerArtillery Unit Field Gun
Industrial Age Light Unit Jaeger InfantryLight Unit Brave WarriorHeavy Unit HowitzerFast Unit Lancer
Ranged Unit RiflemanRanged Unit Mounted BraveArtillery Unit Breech Loader
Progressive Era Light Unit ConscriptHeavy Unit TankFast Unit Armored Car
Ranged Unit SniperArtillery Unit Rapid Fire Cannon
Modern Era Light Unit Bazooka TeamHeavy Unit Battle TankFast Unit Mechanized Infantry
Ranged Unit ParatrooperArtillery Unit Mechanized Artillery
Postmodern Era Light Unit CommandoHeavy Unit Universal TankFast Unit IFV
Ranged Unit MG TeamArtillery Unit Rocket Artillery
Contemporary Era Light Unit Strike TeamHeavy Unit Assault TankFast Unit Attack Helicopter
Ranged Unit Anti-Aircraft VehicleArtillery Unit Missile Artillery
Tomorrow Era Light Unit Ultra APHeavy Unit Stealth TankFast Unit Combat Drone
Ranged Unit Anti-Materiel SniperArtillery Unit Microwave Blaster
Future Era Light Unit Exoskeleton SoldierHeavy Unit Hover TankFast Unit Drone Swarm
Ranged Unit Satellite SpotterArtillery Unit Rail Gun
Arctic Future Light Unit Dragon DroneHeavy Unit Battle FortressHeavy Unit Behemoth
Fast Unit Recon RaiderRanged Unit Surrogate SoldierArtillery Unit Plasma Artillery
Oceanic Future Light Unit MantaLight Unit ScimitarHeavy Unit C.R.A.B. MechHeavy Unit Octopod
Fast Unit Hydroelectric EelFast Unit GlidersRanged Unit Sub CruiserRanged Unit Nautilus
Artillery Unit TurturretArtillery Unit Medusa
Virtual Future Light Unit Augmented SamuraiRanged Unit NinjaArtillery Unit Rocket TroopHeavy Unit Ronin BotFast Unit Warrior Monk
Space Age Mars Light Unit Space MarineRanged Unit Tesla WalkerArtillery Unit SniperbotHeavy Unit Steel WardenFast Unit Sentinel
Space Age Asteroid Belt Light Unit Drill RangerRanged Unit Nail StormArtillery Unit B.E.L.T.Heavy Unit ShredderFast Unit Hover Hammer
Space Age Venus Light Unit Observer DroneRanged Unit Ghost BlasterArtillery Unit Power DragonHeavy Unit Steel FistFast Unit Energy Cannon

Legend: Light Units= Light Unit Class Ranged Units= Ranged Unit Class Artillery Units= Artillery Unit Class Heavy Units= Heavy Unit Class Fast Units= Fast Unit Class