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|Defense Bonuses = {{MilRU}} vs [[:Category:Ranged Unit|Ranged Unit]] 3 |
|Defense Bonuses = {{MilRU}} vs [[:Category:Ranged Unit|Ranged Unit]] 3 |
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|Terrain Bonuses = {{XX}} None |
|Terrain Bonuses = {{XX}} None |
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− | |Requirements = {{ |
+ | |Requirements = {{ITEC}} [[Horseback Riding (tech)|Horseback Riding]]<br>{{MiBu}} [[Horseman Stable]] |
− | |Training Cost = {{ |
+ | |Training Cost = {{ICOI}} 24 {{ISUP}} 100 |
|Training Time = 01:00:00 |
|Training Time = 01:00:00 |
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|Special Skills = {{XX}} none |
|Special Skills = {{XX}} none |
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|Healing Time = 0:06:00}} |
|Healing Time = 0:06:00}} |
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− | == |
+ | == Usage == |
⚫ | The Horseman is vulnerable to light units class because light units have a bonus against fast units. It is always the first unit to move and are able to reach the other end of the map in 2 turns, thus making it very useful to counter both ranged units and artillery units. However, it cannot pass though water or rocks. It can be used as a decoy to distract enemies by moving to another corner of the map that is away from the main army. |
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⚫ | |||
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+ | == History == |
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+ | In the Bronze Age, humans learned to domesticate and then ride horses, creating a new type of unit. Horses greatly changed human civilization, allowing them to travel greater distances. Eventually, they were used for combat, with their fast speed and ability to move quickly around a battlefield being a valuable asset for thousands of years, until the advent of engines and gunpowder. |
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+ | == Appearance == |
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− | <br style="clear:both"/> |
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+ | The horseman has a leather and bronze helmet, a leather tunic, and a bronze spear. The horse does not appear to have stirrups, as they were not yet invented. The horse is brown, with a blue cloth where the rider sits. |
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+ | == Image == |
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+ | [[File:Horseman.PNG|none|thumb|296x296px|'''Four Horseman in battle''']] |
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{{MU Tab}} |
{{MU Tab}} |
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[[Category:Bronze Age]] |
[[Category:Bronze Age]] |
Revision as of 17:19, 20 April 2020
The Horseman is the very first fast unit in the game. They have the highest speed and highest attack in Bronze Age while having a moderate defense. They don't have any terrain bonuses. Effective against Ranged Unit Class, can 2 hit kill a Slinger.
Usage
The Horseman is vulnerable to light units class because light units have a bonus against fast units. It is always the first unit to move and are able to reach the other end of the map in 2 turns, thus making it very useful to counter both ranged units and artillery units. However, it cannot pass though water or rocks. It can be used as a decoy to distract enemies by moving to another corner of the map that is away from the main army.
It is very weak against the Spearfighter which is the most commonly encountered unit in the Bronze Age, therefore the Horseman is much less useful in this age compared to fast units of other eras.
However, it can be used as a sacrifice unit by rushing into the enemy and hitting a slinger so that it does almost no damage in the next turn.
History
In the Bronze Age, humans learned to domesticate and then ride horses, creating a new type of unit. Horses greatly changed human civilization, allowing them to travel greater distances. Eventually, they were used for combat, with their fast speed and ability to move quickly around a battlefield being a valuable asset for thousands of years, until the advent of engines and gunpowder.
Appearance
The horseman has a leather and bronze helmet, a leather tunic, and a bronze spear. The horse does not appear to have stirrups, as they were not yet invented. The horse is brown, with a blue cloth where the rider sits.
Image
Other Military Units
Legend: = Light Unit Class = Ranged Unit Class = Artillery Unit Class = Heavy Unit Class = Fast Unit Class