The House of Horrors is a special residential building given as a reward during the 2020 Halloween Event.

The House of Horrors provides population, negative happiness and produces coins in 24 hours. The building can be motivated and can be plundered if not motivated. When motivated, it produces additional resources like goods and forge points depending on the buildings level. The coin production is doubled upon motivation and is affected by the town's happiness and by boosts of certain Great Buildings.

On the highest level, the player may select one of three options. Also, when animations are turned on, a special inhabitant will roam the city when the building is one of these options:

  • House of the Wolf: additional Attack (boost).png attack boost and Wolf inhabitant Inhabitant Wolf.png
  • House of the Clown: additional Goods 10 goods and Clown inhabitant Inhabitant Clown.png
  • House of the Demon: additional Forge.png 2 Forge points and Demon inhabitant Inhabitant Demon.png


Upgrade

House of Horrors Upgrade Kit

The House of Horrors can be upgraded by House of Horrors Upgrade Kit item. To upgrade the House of Horrors, use the House of Horrors Upgrade item on the House of Horrors that is already situated in your city. Its upgraded version will then be placed directly on the same spot in your city and the production timer will not be reset. Note that the upgraded building will be from your current era, even if the old one was from one of the earlier ages.

Tiers

Age Population Happiness Happiness/Size Coins
BA +82 -50 -4 500
IA +176 -90 -8 1,300
EMA +270 -100 -8 2,200
HMA +379 -110 -9 3,000
LMA +497 -130 -11 4,000
CA +627 -150 -13 6,100
INA +767 -170 -14 7,600
PE +915 -190 -16 9,200
ME +1,073 -200 -17 11,500
PME +1,236 -210 -18 14,400
CE +1,409 -240 -20 18,800
TE +1,588 -290 -24 21,700
FE +1,776 -350 -29 24,900
AF +1,970 -410 -34 28,300
OF +2,169 -470 -39 31,900
VF +2,376 -560 -47 35,700
SAM +3,760 -900 -75 59,700
SAAB +4,084 -980 -82 66,100

Age Population Happiness Happiness/Size Coins Supplies
BA +83 -50 -4 600 570
IA +179 -90 -8 1,400 980
EMA +275 -100 -8 2,400 1,080
HMA +386 -110 -9 3,400 1,210
LMA +507 -130 -11 4,400 1,350
CA +640 -150 -13 6,800 1,580
INA +782 -170 -14 8,400 1,780
PE +933 -190 -16 10,200 1,960
ME +1,094 -200 -17 12,700 2,100
PME +1,261 -210 -18 16,000 2,180
CE +1,437 -240 -20 20,800 2,540
TE +1,619 -290 -24 24,100 3,080
FE +1,811 -350 -29 27,700 3,690
AF +2,009 -410 -34 31,400 4,300
OF +2,212 -470 -39 35,400 4,960
VF +2,423 -560 -47 39,700 5,930
SAM +3,835 -900 -75 66,300 9,480
SAAB +4,165 -980 -82 73,400 10,310

Age Population Happiness Happiness/Size Coins Supplies Goods
BA +85 -50 -4 700 620 1
IA +183 -90 -8 1,600 1,070
EMA +280 -100 -8 2,600 1,180
HMA +394 -110 -9 3,700 1,320
LMA +517 -130 -11 4,900 1,470
CA +652 -150 -13 7,400 1,730
INA +797 -170 -14 9,300 1,950
PE +951 -190 -16 11,300 2,150
ME +1,115 -200 -17 14,000 2,300
PME +1,285 -210 -18 17,600 2,390
CE +1,465 -240 -20 22,900 2,780
TE +1,651 -290 -24 26,500 3,380
FE +1,846 -350 -29 30,400 4,040
AF +2,048 -410 -34 34,600 4,710
OF +2,255 -470 -39 39,000 5,430
VF +2,470 -560 -47 43,700 6,490
SAM +3,909 -900 -75 72,900 10,390
SAAB +4,246 -980 -82 80,800 11,290

Age Population Happiness Happiness/Size Coins Supplies Goods Forge.png
BA +87 -50 -4 700 680 2 1
IA +188 -90 -8 1,700 1,160
EMA +288 -100 -8 2,900 1,290
HMA +405 -110 -9 4,000 1,440
LMA +531 -130 -11 5,300 1,600
CA +671 -150 -13 8,100 1,880
INA +820 -170 -14 10,100 2,120
PE +978 -190 -16 12,300 2,330
ME +1,147 -200 -17 15,300 2,500
PME +1,322 -210 -18 19,200 2,600
CE +1,507 -240 -20 25,000 3,020
TE +1,698 -290 -24 28,900 3,670
FE +1,899 -350 -29 33,200 4,400
AF +2,106 -410 -34 37,700 5,120
OF +2,320 -470 -39 42,500 5,910
VF +2,540 -560 -47 47,600 7,060
SAM +4,021 -900 -75 79,500 11,290
SAAB +4,368 -980 -82 88,100 12,270

Age Population Happiness Happiness/Size Coins Supplies Goods Forge.png
BA +91 -50 -4 800 730 3 2
IA +195 -90 -8 1,900 1,260
EMA +299 -100 -8 3,100 1,390
HMA +420 -110 -9 4,400 1,550
LMA +551 -130 -11 5,800 1,730
CA +696 -150 -13 8,800 2,030
INA +850 -170 -14 11,000 2,290
PE +1,015 -190 -16 13,300 2,520
ME +1,189 -200 -17 16,500 2,700
PME +1,371 -210 -18 20,800 2,810
CE +1,562 -240 -20 27,100 3,260
TE +1,761 -290 -24 31,400 3,960
FE +1,969 -350 -29 35,900 4,750
AF +2,184 -410 -34 40,800 5,530
OF +2,406 -470 -39 46,100 6,380
VF +2,634 -560 -47 51,600 7,620
SAM +4,170 -900 -75 86,200 12,190
SAAB +4,529 -980 -82 95,400 13,250

Age Population Happiness Happiness/Size Coins Supplies Goods Forge.png Defense boost for attacking army
BA +94 -50 -4 800 780 4 3 2%
IA +202 -90 -8 2,000 1,350
EMA +310 -100 -8 3,400 1,490
HMA +435 -110 -9 4,700 1,670 3%
LMA +571 -130 -11 6,200 1,860
CA +720 -150 -13 9,500 2,190
INA +880 -170 -14 11,800 2,460 4%
PE +1,051 -190 -16 14,300 2,710
ME +1,232 -200 -17 17,800 2,900
PME +1,420 -210 -18 22,400 3,020 5%
CE +1,618 -240 -20 29,200 3,510
TE +1,824 -290 -24 33,800 4,260
FE +2,039 -350 -29 38,700 5,100 6%
AF +2,262 -410 -34 44,000 5,940
OF +2,492 -470 -39 49,600 6,850
VF +2,728 -560 -47 55,600 8,190 7%
SAM +4,319 -900 -75 92,800 13,100
SAAB +4,691 -980 -82 102,800 14,230

Age Population Happiness Happiness/Size Coins Supplies Goods Forge.png Defense boost for attacking army
BA +97 -50 -4 900 920 15 4 6%
IA +209 -90 -8 2,200 1,580
EMA +320 -100 -8 3,600 1,750 7%
HMA +450 -110 -9 5,000 1,950
LMA +590 -130 -11 6,700 2,180 8%
CA +745 -150 -13 10,100 2,560
INA +911 -170 -14 12,600 2,890 9%
PE +1,087 -190 -16 15,300 3,170
ME +1,274 -200 -17 19,100 3,400 10%
PME +1,469 -210 -18 24,000 3,540
CE +1,674 -240 -20 31,300 4,110 11%
TE +1,886 -290 -24 36,200 4,990
FE +2,110 -350 -29 41,500 5,980 12%
AF +2,340 -410 -34 47,100 6,960
OF +2,578 -470 -39 53,100 8,030 13%
VF +2,822 -560 -47 59,500 9,600
SAM +4,468 -900 -75 99,400 15,360 14%
SAAB +4,853 -980 -82 110,100 16,690

Age Population Happiness Happiness/Size Coins Supplies Goods Forge.png Defense boost for attacking army
BA +97 -50 -4 900 870 5 6 6%
IA +209 -90 -8 2,200 1,490
EMA +320 -100 -8 3,600 1,650 7%
HMA +450 -110 -9 5,000 1,840
LMA +590 -130 -11 6,700 2,050 8%
CA +745 -150 -13 10,100 2,410
INA +911 -170 -14 12,600 2,720 9%
PE +1,087 -190 -16 15,300 2,990
ME +1,274 -200 -17 19,100 3,200 10%
PME +1,469 -210 -18 24,000 3,330
CE +1,674 -240 -20 31,300 3,870 11%
TE +1,886 -290 -24 36,200 4,700
FE +2,110 -350 -29 41,500 5,630 12%
AF +2,340 -410 -34 47,100 6,550
OF +2,578 -470 -39 53,100 7,560 13%
VF +2,822 -560 -47 59,500 9,030
SAM +4,468 -900 -75 99,400 14,450 14%
SAAB +4,853 -980 -82 110,100 15,710

Age Population Happiness Happiness/Size Coins Supplies Goods Forge.png Defense boost for attacking army Attack (boost).png
BA +97 -50 -4 900 840 5 4 6% 6%
IA +209 -90 -8 2,200 1,440
EMA +320 -100 -8 3,600 1,600 7% 7%
HMA +450 -110 -9 5,000 1,780
LMA +590 -130 -11 6,700 1,990 8% 8%
CA +745 -150 -13 10,100 2,340
INA +911 -170 -14 12,600 2,630 9% 9%
PE +1,087 -190 -16 15,300 2,890
ME +1,274 -200 -17 19,100 3,100 10% 10%
PME +1,469 -210 -18 24,000 3,230
CE +1,674 -240 -20 31,300 3,750 11% 11%
TE +1,886 -290 -24 36,200 4,550
FE +2,110 -350 -29 41,500 5,450 12% 12%
AF +2,340 -410 -34 47,100 6,350
OF +2,578 -470 -39 53,100 7,320 13% 13%
VF +2,822 -560 -47 59,500 8,750
SAM +4,468 -900 -75 99,400 14,000 14% 14%
SAAB +4,853 -980 -82 110,100 15,220

Gallery


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