The Howitzer is the Heavy Unit of the Industrial Age. It is produced in the Howitzer Factory.
Compared to the Grenadier of the previous age, the Howitzer has increased attack and range but decreased defense and movement. It also gains the skill Blast which ignores Stealth and does more damage to the target the closer it is. The attack and defense bonuses the Grenadier once has has also increased.
This is the last heavy unit that has "classical" weaknesses against ranged units and artillery units. After this age, combat is totally changed. The Howitzer leads to the Tank.
Usage[]
The Howitzer is now effectively a cross between a Colonial Age heavy unit and Industrial Age Artillery unit. It no longer focuses on tanky defense but instead attack power.
The Howitzer is very effective at killing Jaeger Infantry and the Ranger as it negates the Stealth ability and it does more damage the closer it gets to the target. Therefore, a howitzer 2 tiles away from an enemy will do much more damage than a howitzer 6 spaces away. It’s decreased defense too can be countered by the long range of the Riflemen and Breech Loaders however.
Against Same Age Units[]
Jaeger Infantry[]
The Howitzer is extremely powerful against the Jaeger Infantry. Not only does it negate the Stealth Ability of the Jaeger Infantry, but it also has an attack and defense bonus against it. A group of Howitzers can easily take out a group of Jaeger Infantry. If the opponent has a lot of Jaeger Infantry, the Howitzer is the best unit for the job.
Lancer[]
The Howitzer is decent to effective against the Lancer. Since the Lancer has the same defense as in the Colonial Age, combined with the increased attack and blast ability of the Howitzer, the Howitzer can do a lot of damage against the Lancer. However, since the Lancer has the highest attack of the Industrial Age, combined with the somewhat decreased defense of the Howitzer, Lancers will do significant damage to Howitzers. Therefore, Howitzers should be supported with Jaeger Infantry to keep Lancers away.
Rifleman[]
The Howitzer is weak against the Rifleman. The Rifleman outranges the Howitzer and has a very high attack and attack bonus against it, resulting in a double hit kill. It is also very difficult to stay out of the Rifleman's range, as the Rifleman has a range of 8, which is enough to hit across the map. However the increased attack and range of the Howitzer can also make the Howitzer more useful when fighting against Riflemen but should prioritize other units first.
Breech Loader[]
Unlike in previous ages, where the artillery unit rarely did significant damage to same age heavy units, the Breech Loader is quite dangerous to the Howitzer. The Breech Loader gains attack against the Howitzer, while the Howitzer loses defense compared to the previous age. This results in a lot of damage being done by Breech Loaders across the map. Breech Loaders also have the dug-in ability and a defense bonus against heavy units, making it difficult for Howitzers to do significant damage from the edge of their range unless they have an attack boost.
Image[]
3 Howitzers in a field
Other Military Units[]
Legend: = Light Unit Class
= Ranged Unit Class
= Artillery Unit Class
= Heavy Unit Class
= Fast Unit Class