m (Removed protection from "Hunter") |
|||
(27 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
⚫ | |||
− | {{Reconstruction}} |
||
− | |||
⚫ | |||
− | |Box title = Hunter |
||
|image = File:Hunter.png |
|image = File:Hunter.png |
||
+ | |Age = Stone Age |
||
− | |imagewidth = 250 |
||
− | | |
+ | |Coins = 96 |
+ | |Population =28 |
||
− | |Row 1 title = Age |
||
+ | |Time = 0:00:05 |
||
⚫ | |||
+ | |Size = 3x3 |
||
− | |Row 2 title = Technology |
||
+ | |Production = 34 |
||
− | |Row 2 info = [[:Category:Stone Age|Stone Age]] |
||
+ | |Connection = {{ROA}} |
||
− | |Row 3 title = Building Costs |
||
⚫ | |||
− | |Row 3 info = [[File:Coins.png]] 96 [[File:Icon_Supplies.png]] 0<br/>[[File:Icon_Population.png]] 28 |
||
+ | The '''Hunter''' is the only [[production buildings|production building]] of the Stone Age. When the Hunter is [[Visitation actions#Motivate|motivated]], its production is doubled. The production is also affected by the town's [[happiness]] and by boosts of certain [[great buildings]]. The Hunter can be [[Visitation actions#Plunder|plundered]] if it isn't motivated. |
||
− | |Row 4 title = Size |
||
− | |Row 4 info = [[File:Size.png]] 3x3 |
||
− | |Row 5 title = Building Time |
||
− | |Row 5 info = [[File:Clock.png]] 0:00:05 |
||
− | |Row 6 title = Production per Hour |
||
− | |Row 6 info = 34 |
||
− | |Row 7 title = Efficiency |
||
− | |Row 7 info = 0.1349 (Less Efficient) |
||
− | |Row 8 title = Predecessor |
||
− | |Row 8 info = none |
||
− | |Row 9 title = Successor |
||
− | |Row 9 info = [[Pottery]]}} |
||
− | '''Hunter '''is the first production building you can build to produce your supplies. It does '''not''' require any '''technology''' to be researched and does not need any '''supplies''' to build it. Its cheaper cost makes it worth it to build during the beginning of the game. However, it is far less efficient later in the game due to the cost of population and production amount. |
||
− | == |
+ | == Efficiency == |
+ | {{IPRO}} 3.78 per tile and hour.<ref>Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.</ref> |
||
+ | {{clear}} |
||
+ | == Production Options == |
||
− | {| class="wikitable sortable" |
||
+ | {{PROTAB |
||
− | ! Item |
||
+ | |A1 = Trophy |
||
− | ! Number of<br />Supplies |
||
+ | |A2 = 7 |
||
− | ! Time<br /><small>h:m:s</small> |
||
+ | |B1 = Oracle Bones |
||
− | ! Efficiency<br /><small>(production per hour)</small> |
||
+ | |B2 = 14 |
||
− | ! Efficiency<br /><small>(production per tile)</small> |
||
+ | |C1 = Bone Dagger |
||
− | |- |
||
+ | |C2 = 34 |
||
− | | style="text-align: center;" |[[File:Prod 1 Hunter.png|30px]] Trophy |
||
+ | |D1 = Chain of Teeth |
||
− | | style="text-align: center;" |7 |
||
+ | |D2 = 56 |
||
− | | style="text-align: center;" |0:05:00 |
||
+ | |E1 = Arrowheads |
||
− | | style="text-align: center;" |84.00 |
||
+ | |E2 = 84 |
||
− | | style="text-align: center;" |0.78 |
||
+ | |F1 = Fur |
||
− | |- |
||
+ | |F2 = 169 |
||
− | | style="text-align: center;" |[[File:Prod 2 Hunter.png|30px]] Oracle Bones |
||
+ | }} |
||
− | | style="text-align: center;" |14 |
||
− | | style="text-align: center;" |0:15:00 |
||
− | | style="text-align: center;" |56.00 |
||
− | | style="text-align: center;" |1.56 |
||
− | |- |
||
− | | style="text-align: center;" |[[File:Prod 3 Hunter.png|30px]] Bone Dagger |
||
− | | style="text-align: center;" |34 |
||
− | | style="text-align: center;" |1:00:00 |
||
− | | style="text-align: center;" |34.00 |
||
− | | style="text-align: center;" |3.78 |
||
− | |- |
||
− | | style="text-align: center;" |[[File:Prod 4 Hunter.png|30px]] Chain of Teeth |
||
− | | style="text-align: center;" |56 |
||
− | | style="text-align: center;" |4:00:00 |
||
− | | style="text-align: center;" |14.00 |
||
− | | style="text-align: center;" |6.22 |
||
− | |- |
||
− | | style="text-align: center;" |[[File:Prod 5 Hunter.png|30px]] Arrowheads |
||
− | | style="text-align: center;" |84 |
||
− | | style="text-align: center;" |8:00:00 |
||
− | | style="text-align: center;" |10.50 |
||
− | | style="text-align: center;" |9.33 |
||
− | |- |
||
− | | style="text-align: center;" |[[File:Prod 6 Hunter.png|30px]] Fur |
||
− | | style="text-align: center;" |169 |
||
− | | style="text-align: center;" |24:00:00 |
||
− | | style="text-align: center;" |7.04 |
||
− | | style="text-align: center;" |18.78 |
||
⚫ | |||
+ | ==References== |
||
+ | {{Reflist}} |
||
{{P Tab}} |
{{P Tab}} |
||
+ | |||
+ | [[de:Jagdhütte]] |
||
+ | [[pl:Myśliwy]] |
||
+ | [[sv:Jägare]] |
||
[[Category:Production Buildings]] |
[[Category:Production Buildings]] |
||
[[Category:Stone Age]] |
[[Category:Stone Age]] |
||
+ | [[Category:Supplies Buildings]] |
||
+ | [[Category:Motivated Buildings]] |
||
⚫ |
Revision as of 07:28, 3 May 2020
The Hunter is the only production building of the Stone Age. When the Hunter is motivated, its production is doubled. The production is also affected by the town's happiness and by boosts of certain great buildings. The Hunter can be plundered if it isn't motivated.
Efficiency
3.78 per tile and hour.[1]
Production Options
Item | Name | Production Time | Amount |
---|---|---|---|
Trophy | 00:05:00 | 7 | |
Oracle Bones | 00:15:00 | 14 | |
Bone Dagger | 01:00:00 | 34 | |
Chain of Teeth | 04:00:00 | 56 | |
Arrowheads | 08:00:00 | 84 | |
Fur | 24:00:00 | 169 |
References
- ↑ Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.