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{{Infobox PrBu |
{{Infobox PrBu |
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|image = File:Hunter.png |
|image = File:Hunter.png |
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− | |Age = |
+ | |Age = Stone Age |
|Coins = 96 |
|Coins = 96 |
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|Population =28 |
|Population =28 |
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|Connection = {{ROA}} |
|Connection = {{ROA}} |
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}} |
}} |
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− | == Information == |
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The '''Hunter''' is the only [[production buildings|production building]] of the Stone Age. When the Hunter is [[Visitation actions#Motivate|motivated]], its production is doubled. The production is also affected by the town's [[happiness]] and by boosts of certain [[great buildings]]. The Hunter can be [[Visitation actions#Plunder|plundered]] if it isn't motivated. |
The '''Hunter''' is the only [[production buildings|production building]] of the Stone Age. When the Hunter is [[Visitation actions#Motivate|motivated]], its production is doubled. The production is also affected by the town's [[happiness]] and by boosts of certain [[great buildings]]. The Hunter can be [[Visitation actions#Plunder|plundered]] if it isn't motivated. |
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== Efficiency == |
== Efficiency == |
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− | {{ |
+ | {{IPRO}} 3.78 per tile and hour.<ref>Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.</ref> |
{{clear}} |
{{clear}} |
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|F2 = 169 |
|F2 = 169 |
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}} |
}} |
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− | == Other Production Buildings == |
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⚫ | |||
==References== |
==References== |
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{{Reflist}} |
{{Reflist}} |
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⚫ | |||
[[de:Jagdhütte]] |
[[de:Jagdhütte]] |
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[[Category:Production Buildings]] |
[[Category:Production Buildings]] |
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[[Category:Stone Age]] |
[[Category:Stone Age]] |
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+ | [[Category:Supplies Buildings]] |
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+ | [[Category:Motivated Buildings]] |
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+ | [[Category:Stone Age Buildings]] |
Revision as of 07:28, 3 May 2020
The Hunter is the only production building of the Stone Age. When the Hunter is motivated, its production is doubled. The production is also affected by the town's happiness and by boosts of certain great buildings. The Hunter can be plundered if it isn't motivated.
Efficiency
3.78 per tile and hour.[1]
Production Options
Item | Name | Production Time | Amount |
---|---|---|---|
Trophy | 00:05:00 | 7 | |
Oracle Bones | 00:15:00 | 14 | |
Bone Dagger | 01:00:00 | 34 | |
Chain of Teeth | 04:00:00 | 56 | |
Arrowheads | 08:00:00 | 84 | |
Fur | 24:00:00 | 169 |
References
- ↑ Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.