The Iron Age is the third age the player progresses through, and allows research of technologies and building styles that represent Rome in the very early A.D. years. The Iron Age is also the first age where the player will need to put in 11 or more Forge Points in order to research technologies in most cases. In a good estimate, an average player could reach the Iron Age within the first 2 weeks of game play. The Iron Age includes seven provinces: Badakus, Paruuch, Ruug, Karchagu, East-Nagach, West-Nagach, and Maktaba.

It is preceded by the Bronze Age and followed by the Early Middle Ages. The Iron Age is the period occurring after the Bronze Age, marked by the prevalent use of iron. This era occurs during the triumphs of the Roman Empire.

Map

Iron Age Map
Iron Age Map.PNG
Provinces Rewards
Badakus PvP Tower
Paruuch Goods
Ruug Coins800 Supplies800
Karchagu Size.png
East-Nagach Goods
West-Nagach Coins1,400 Supplies1,400
Maktaba Size.png

Requirements

Requirements for Research
Forge.png 256
Coins 8,050
Supplies 13,100
BA IA
Stone 25
Lumber 60
Marble 37
Dye 27
Wine 58
Limestone 3
Ebony 4
Iron 13
Cloth 11
Jewelry 16

Buildings

Residential Buildings

Roof Tile House Cottage Villa
Roof Tile House.png Cottage.png Villa.png
Properties
Size 2x2 Size 2x2 Size 2x2
Population 44 Population 73 Population 87
Coins 15 in
Time (Hours:Minutes:Seconds) 00:15:00
Coins 110 in
Time (Hours:Minutes:Seconds) 04:00:00
Coins 100 in
Time (Hours:Minutes:Seconds) 01:00:00
Road Road required Road Road required Road Road required
Construction Cost and Building Time
Coins 400 Supplies 600 Coins 250 Supplies 890 Diamonds 200
Time (Hours:Minutes:Seconds) 00:20:00 Time (Hours:Minutes:Seconds) 00:30:00 Time (Hours:Minutes:Seconds) 00:00:20

Production Buildings

Goat Farm Butcher Tailor
Goat Farm.png Butcher.png Tailor.png
Properties
Size 4x5 Size 4x3 Size 3x4
Supplies Production 220 in
Time (Hours:Minutes:Seconds) 01:00:00
Supplies Production 160 in
Time (Hours:Minutes:Seconds) 01:00:00
Supplies Production 360 in
Time (Hours:Minutes:Seconds) 01:00:00
Road Road required Road Road required Road Road required
Construction Cost and Building Time
Coins 4,800 Supplies 680
Population 122
Coins 4,100 Supplies 410
Population 66
Diamonds400
Population 88
Time (Hours:Minutes:Seconds) 01:40:00 Time (Hours:Minutes:Seconds) 01:10:00 Time (Hours:Minutes:Seconds) 00:00:20

Military Buildings

Soldier Barracks Archery Range Mounted Warrior Stable Legionnaire Barracks Ballista Camp
Soldier Barracks.png Archery Range.png Mounted Warrior Stable.png Legionnaire Barracks.png Ballista Camp.png
Properties
Soldier.jpg
Light Unit Soldier
Archer.jpg
Ranged Unit Archer
MountedWarrior.jpg
Fast Unit Mounted Warrior
Legionnaire.png
Heavy Unit Legionnaire
Ballista.png
Artillery Unit Ballista
Size 3x2 Size 2x2 Size 3x4 Size 3x3 Size 4x3
Road Road required Road Road required Road Road required Road Road required Road Road required
Construction Cost and Building Time
Coins 1,410
Supplies 1,010
Population 79
Coins 2,820
Supplies 2,020
Population 105
Coins 4,220
Supplies 3,030
Population 170
Coins 5,630
Supplies 4,040
Population 144
Coins 7,040
Supplies 5,050
Population 170
Time (Hours:Minutes:Seconds) 01:10:00 Time (Hours:Minutes:Seconds) 01:20:00 Time (Hours:Minutes:Seconds) 01:30:00 Time (Hours:Minutes:Seconds) 01:40:00 Time (Hours:Minutes:Seconds) 01:50:00

Goods Buildings

Ebony Woodworks Jewelry Manufacturer Iron Foundry Weaving Mill Limestone Mason
Ebony Woodworks.png Jewelry Manufacturer.png Iron Foundry.png Weaving Mill.png Limestone Mason.png
Properties
Size 4x4 Size 3x4 Size 3x3 Size 4x3 Size 4x4
Production:
Ebony Ebony
Production:
Jewelry Jewelry
Production:
Iron Iron
Production:
Cloth Cloth
Production:
Limestone Limestone
Road Road required Road Road required Road Road required Road Road required Road Road required
Construction Cost and Building Time
Deposit: Ebony Tree.png Deposit: Gemstone.png Deposit: Iron Ore.png Deposit: Wool.png Deposit: Limestone Rock.png
Coins 1,500 Supplies 2,400 Population 230 Time (Hours:Minutes:Seconds) 01:30:00
Production Costs (4 Hours)
Coins 200 Supplies 200

Cultural Buildings

Triumphal Arch Public Bath Amphitheater
Triumphal Arch.png Public Bath.png Amphitheater.png
Properties
Size 3x2 Size 4x4 Size 4x4
Happiness +190 Happiness +570 Happiness +880
Road Road required Road Road required Road Road required
Construction Cost and Building Time
Coins 1,900
Supplies 1,400
Coins 6,000
Supplies 3,700
Diamonds 250
Time (Hours:Minutes:Seconds) 01:00:00 Time (Hours:Minutes:Seconds) 01:50:50 Time (Hours:Minutes:Seconds) 00:00:20

Decorations

Flower Tub Monument Fountain Victory Pillar Aqueduct
Flower Tub.png Monument.png Fountain.png Victory Pillar.png Aqueduct.png
Properties
Size 1x1 Size 1x1 Size 1x1 Size 1x1 Size 3x1
Happiness +22 Happiness +26 Happiness +23 Happiness +60 Happiness +155
Construction Cost and Building Time
Coins 90 Supplies 150 Coins 310 Supplies 340 Coins 140 Supplies 340 Diamonds 70 Diamonds 140
Time (Hours:Minutes:Seconds) 00:00:05 Time (Hours:Minutes:Seconds) 00:00:05 Time (Hours:Minutes:Seconds) 00:00:05 Time (Hours:Minutes:Seconds) 00:00:05 Time (Hours:Minutes:Seconds) 00:00:05

Roads

Gravel Road Paved Road
Gravel Road.png Paved Road.jpg
Properties
Happiness +10 Happiness +25
Size 1x1 Size 1x1
Construction Cost
Coins 50
Supplies 75
Diamonds 10

Great Buildings

Colosseum Lighthouse of Alexandria
Size 6x7 Size 4x4
Colosseum.png LighthouseAlexandria.png
Boost (First Level)
Happiness +1100 Supplies Production 60% Supply boost
First 40 collections of supplies
Bonus (First Level)
Medals +10 Goods +8 every
Time (Hours:Minutes:Seconds)24:00:00
Construction Costs
Limestone 80
Ebony 60
Iron 70
Cloth 50
Jewelry 40
Limestone 40
Ebony 60
Iron 50
Cloth 70
Jewelry 80
Community content is available under CC-BY-SA unless otherwise noted.