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The Iron Age is the third age the player progresses through, and allows research of technologies and building styles that represent Rome in the very early A.D. years. The Iron Age is also the first age where the player will need to put in 11 or more Forge Points in order to research technologies in most cases. In a good estimate, an average player could reach the Iron Age within the first 2 weeks of game play. The Iron Age includes seven provinces: Badakus, Paruuch, Ruug, Karchagu, East-Nagach, West-Nagach, and Maktaba.

It is preceded by the Bronze Age and followed by the Early Middle Ages. The Iron Age is the period occurring after the Bronze Age, marked by the prevalent use of iron. This era occurs during the triumphs of the Roman Empire.

Map

Iron Age Map
Iron Age Map
Provinces Rewards
Badakus Medals
Paruuch GoB
Ruug Coins800 Supplies800
Karchagu Size
East-Nagach GoB
West-Nagach Coins1,400 Supplies1,400
Maktaba Size

Requirements

Requirements for Research
Forge 256
Coins 8,050
Supplies 13,100
BA IA
Stone 25
Lumber 60
Marble 37
Dye 27
Wine 58
Limestone 3
Ebony 4
Iron 13
Cloth 11
Jewelry 16

Buildings

Residential Buildings

Roof Tile House Cottage Villa
Roof Tile House Cottage Villa
Properties
Size 2x2 Size 2x2 Size 2x2
Population 44 Population 73 Population 87
Coins 15 in
Clock 00:15:00
Coins 110 in
Clock 04:00:00
Coins 100 in
Clock 01:00:00
Road Required Road required Road Required Road required Road Required Road required
Construction Cost and Building Time
Coins 400 Supplies 600 Coins 250 Supplies 890 Diamonds 200
Clock 00:20:00 Clock 00:30:00 Clock 00:00:20

Production Buildings

Goat Farm Butcher Tailor
Goat Farm Butcher Tailor
Properties
Size 4x5 Size 4x3 Size 3x4
Production 220 in
Clock 01:00:00
Production 160 in
Clock 01:00:00
Production 360 in
Clock 01:00:00
Road Required Road required Road Required Road required Road Required Road required
Construction Cost and Building Time
Coins 4,800 Supplies 680
Population 122
Coins 4,100 Supplies 410
Population 66
Diamonds400
Population 88
Clock 01:40:00 Clock 01:10:00 Clock 00:00:20

Military Buildings

Soldier Barracks Archery Range Mounted Warrior Stable Legionnaire Barracks Ballista Camp
Soldier Barracks Archery Range Mounted Warrior Stable Legionnaire Barracks Ballista Camp
Properties
Soldier
Light Units Soldier
Archer
Artillery Units Archer
MountedWarrior
Fast Units Mounted Warrior
Legionnaire
Heavy Units Legionnaire
Ballista
Artillery Units Ballista
Size 3x2 Size 2x2 Size 3x4 Size 3x3 Size 4x3
Road Required Road required Road Required Road required Road Required Road required Road Required Road required Road Required Road required
Construction Cost and Building Time
Coins 1,410
Supplies 1,010
Population 79
Coins 2,820
Supplies 2,020
Population 105
Coins 4,220
Supplies 3,030
Population 170
Coins 5,630
Supplies 4,040
Population 144
Coins 7,040
Supplies 5,050
Population 170
Clock 01:10:00 Clock 01:20:00 Clock 01:30:00 Clock 01:40:00 Clock 01:50:00

Goods Buildings

Ebony Woodworks Jewelry Manufacturer Iron Foundry Weaving Mill Limestone Mason
Ebony Woodworks Jewelry Manufacturer Iron Foundry Weaving Mill Limestone Mason
Properties
Size 4x4 Size 3x4 Size 3x3 Size 4x3 Size 4x4
Production:
Ebony Ebony
Production:
Jewelry Jewelry
Production:
Iron Iron
Production:
Cloth Cloth
Production:
Limestone Limestone
Road Required Road required Road Required Road required Road Required Road required Road Required Road required Road Required Road required
Construction Cost and Building Time
Deposit: Ebony Tree Deposit: Gemstone Deposit: Iron Ore Deposit: Wool Deposit: Limestone Rock
Coins 1,500 Supplies 2,400 Population 230 Clock 01:30:00
Production Costs (4 Hours)
Coins 200 Supplies 200

Cultural Buildings

Triumphal Arch Public Bath Amphitheater
Triumphal Arch Public Bath Amphitheater
Properties
Size 3x2 Size 4x4 Size 4x4
Happiness +190 Happiness +570 Happiness +880
Road Required Road required Road Required Road required Road Required Road required
Construction Cost and Building Time
Coins 1,900
Supplies 1,400
Coins 6,000
Supplies 3,700
Diamonds 250
Clock 01:00:00 Clock 01:50:50 Clock 00:00:20

Decorations

Flower Tub Monument Fountain Victory Pillar Aqueduct
Flower Tub Monument Fountain Victory Pillar Aqueduct
Properties
Size 1x1 Size 1x1 Size 1x1 Size 1x1 Size 3x1
Happiness +22 Happiness +26 Happiness +23 Happiness +60 Happiness +155
Construction Cost and Building Time
Coins 90 Supplies 150 Coins 310 Supplies 340 Coins 140 Supplies 340 Diamonds 70 Diamonds 140
Clock 00:00:05 Clock 00:00:05 Clock 00:00:05 Clock 00:00:05 Clock 00:00:05

Roads

Gravel Road Paved Road
Gravel Road Paved Road
Properties
Happiness +10 Happiness +25
Size 1x1 Size 1x1
Construction Cost
Coins 50
Supplies 75
Diamonds 10

Great Buildings

Colosseum Lighthouse of Alexandria
Size 6x7 Size 4x4
Colosseum LighthouseAlexandria
Boost (First Level)
Happiness +1100 Production 60% Supply boost
First 40 collections of supplies
Bonus (First Level)
Medals +10 GoB +8 every
Clock24:00:00
Construction Costs
Limestone 80
Ebony 60
Iron 70
Cloth 50
Jewelry 40
Limestone 40
Ebony 60
Iron 50
Cloth 70
Jewelry 80
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