FANDOM


Information

The Junkyard is a production building of the Postmodern Era. It is unlocked after researching the Waste Management technology.

It was implemented in Patch 1.27 on 3 June 2014. It is one of the first production buildings that provides an effect on negative happiness.

This building requires a Street Required two lane road connection to the Town Hall.

Efficiency

Production 151 per square and hour.[1]

Production Options

Item Name Production Time Amount
Junkyard 1 Iron parts Clock 00:05:00 Production 500
Junkyard 2 Spare parts Clock 00:15:00 Production 1,260
Junkyard 3 Used engines Clock 01:00:00 Production 3,020
Junkyard 4 Pressed car Clock 04:00:00 Production 5,030
Junkyard 5 Old trailer Clock 08:00:00 Production 7,540
Junkyard 6 Junk art Clock 24:00:00 Production 15,080

Other Production Buildings

Production Buildings
Stone Age Hunter
Bronze Age BlacksmithDomestication Pen[2]Fruit FarmPottery
Iron Age ButcherGoat FarmTailor[2]
Early Middle Ages Bakery[2]ShoemakerTannery
High Middle Ages AlchemistFarmWindmill[2]
Late Middle Ages BreweryCooperageSpice Trader[2]
Colonial Age ClockmakerPerfume Distillery[2]SailmakerTobacco Plantation
Industrial Age Ceramics FactoryChemical PlantGunsmithWheelwright[2]
Progressive Era Cattle RanchDeli Shop[2]GarageLamp Factory
Modern Era Aircraft FactoryAppliance FactoryFilm Studio[2]Hatter
Postmodern Era Car FactoryGreenhouse Complex[2]JunkyardToy Factory
Contemporary Era Business CenterComputer Games Company[2]Fish MarketLogistics Center
Tomorrow 3D PrinterDrone FactoryPrivate Security CompanyUrban Farm[2]
The Future Food PrinterHelium-3 Extraction FacilityLevitation OutletSealife Tower[2]
Arctic Future Crystal Flower StoreDry DockPlasma Generator[2]Recycling WheelVertical Farm[2]
Oceanic Future BoatyardDay Spa[2]Deep Sea Breeder[2]Geothermal Power Plant[2]Mineral Extraction PlantSea GardenSeaside StoreSeaweed HarvestShellfish Farm
Virtual Future Body Shop[2]Bonsai ShopHolographic Research LabVR Commodity Shop
Space Age Mars New Horizons Center[2]Rocket Testing Site

Notes

  1. Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 Premium Buildings.
Community content is available under CC-BY-SA unless otherwise noted.