the person said not that but he has been a bit of a liar on things. I didnt think so, wanted an expert to confirm it. ty got lots of data on negos in gbg, need to compile, plat and diamond league, loot
I recently commented to my daughter that it is a monster and it can be. When GBG first started, I was actually in Pinn and watched the big 3, all allied, take 1,2,3. I was actually fine with it, I didn’t see the need to fight a situation I could never win. I saw palace after palace added, then gone, then added. I looked closely at the goods consumed, let me correct, GOOD consumed. What I mean, these buildings target a specific good but Arcs/Obs replenish all goods equally. Something is out of balance so I contacted my buddy and we started to dive into the numbers. Well, after a few rounds of calculations, we virtually stared at each other in shock, “What a scam?”
Scam – in a nut shell. Introduce all mobile players, many have never done GvG, inexperience – rogue strikers with no log of actions. With that happening, let’s not give guilds the capability to remove the banner. Let’s make sure that banner sits right there so the other guild says “WAR”. Add to that, 1st/2nd/3rd/etc, ego, I won. Then we have 4 hour timers, so one would think 6 times a day, nope, it is continuous because all province timers will be different. Guild treasury, all the top guilds in all worlds were wealthy, GvG didn’t harm them at all. So, we introduce good specific draining, but when you are rich, you don’t notice it, you want 75% more VP/hr on that province. But that building may be gone (50% chance) when the province is taken. Even with allies, you exchange provinces. How did you get that province to spend those treasury goods? Oh, you raced the other guild and you met our good old buddy, ATTRITION. They say attrition is designed so the big players can’t dominate, make it fair. Here is how it makes things fair. It fairly drains all players. So, you attack, fine, we drain your rogues. You negotiate, we drain your goods. The designers, in an interview believe GBG is a 15 minute daily task. Sure, if you go on and play it like GE. But that is not really what happens. We go on and compete and it has been design to drain everything if you compete. And, who can forget my good old buddy, MMR? What is that? Well only a few understood it, it is getting better. No one really knew their number, yes they had calculations but it was still a mystery. Look at your guild ranking, see prestige? Yes, See MMR? No! Why? Part of the scam, don’t tell anyone, easily, the real score of the game. So, monster it can be.
Being the Best – I agree, we want to be the best. Let me offer you a different view. We say being the best is being #1. Maybe being the best is being smarter. There will be times we should battle for a certain position and yes, 1st too. But there are times when playing GBG as intended, a daily task, you bring the sanity back to the game you love to play.
So far we did not really have much editors using the advisor project. Most requests have been about the content of the wiki itself rather then about the editing process. So in that regard it seems to speak to the wrong people, but I do not know how that could get changed to improve.
Also we rarely have new editors joining and I am not sure in what way the project advertises itself to editors that already received the old welcome message without the advisor card. Maybe editors (members that made at least one edit in the main domain, not in talk or elsewere) that did not choose an advisor yet should get a more prominent invite to join the program.
Hey B, I have been in the trenches lately. I would like to know if you set 3 traps, is each trap handled individually versus attrition. So, if someone is on the losing side of all 3, would they get +6 attrition, +2 for each trap. I have seen answers but not supporting documentation. thanks CD
The statement of a mod from the official German forums is that only the chances add up.
So if you have 3 traps, the chance to double the attrition is 100% (really 135% but more than 100 is not possible). If the attacker however has siegecamps he can still negate all attrition with an additive chance - with 2 siegecamps he will have a chance of 48% to have no increase at all (and 52% to have 2 attrition increase)
Using additive as the basis and 100% cap, 4 seige camps would be 96% no attrition, so do 100 battles and you get 4 attrition levels. Now that is really nice. 1 player can take a gold province that has no defensive buildings.
Hello! I'm Sannse, from Fandom's Editor Experience team. I'm contacting you as the most recently active admin. Hopefully you can pass this on to others as needed.
One project that we're excited about launching is an initiative to pair newly registered users with experienced advisors (which they can choose from). These advisors would be available for answering basic editing questions and guiding appropriate edits, in the hope that these users will become active in the local community.
Why do this, rather than rely on admins and moderators? We've seen from research and experience (both from Wikipedia) that establishing a human bond with a peer "senpai" or mentor can have a better effect on the comfort of the newcomer, especially where the high volume of edits may cause the quick response of rollbacks rather than taking the time to walk new editors through their early work. While some communities do take that time and care among their leaders, we feel an additional level might put new users at ease and help them be more comfortable with editing. Ultimately, we feel like this project will either free up some time for admins and moderators, or designate them as approachable welcomers to talk to and guide new users. We want to see how effective this is on a relatively small number of communities and see if Fandom's results are consistent with those experienced on Wikipedia. If they are, we may pursue expanding the pilot program and perhaps seeking to build it into a core part of the new platform.
Here's what we would wish for your community to agree to:
At least one volunteer advisor, acting as an advisor and advocate helping newcomers. For the most part, this means responding to questions that newcomers leave the advisor in Discussions. Sometimes this may mean the advisor interacts with admins and moderators to address concerns regarding the newcomer. We have some advisors-at-large (those not tied to the local community, but available as fallbacks) already, but if you have ideas on who you might want to represent you in this role (or if you'd like to do so yourself!), feel free to contact me on my Wall.
Discussions / Feeds. Your community must have this active for the current solution to work. This is the primary method in which advisors have open communication with the users that choose them. We also recommend a Feeds channel of “Help Desk” where the communications can be placed, if you do not have a similar channel.
A change to your Welcome Messages to allow a method where a newcomer can choose an advisor. If you are currently participating in the MyDashboard program, there will be a card there to interact with an advisor.
We are testing this for the next two months, and will see what the future of the program is thereafter. Is this a program you would feel comfortable with placing on your community?
So do you play FOE on a MAC or an iPad Pro? Am I allowed to ask you that question. Please do not bounce me for asking that question. You have me so paranoid now. Or, do you play FOE on Win10? Just curious, hope that is OK. I feel like I've got the KGB following me around now. I haven't been slapped so hard in quite some time. And I'm having serious side effects from a pharmaceutical prescription that gives me panic attacks. So, if you do decide to ban me, I'll probably have a heart attack and die. That's if the Apple Police don't get to me first. Thank you again, for setting me on the straight and narrow. Really, you are so intelligent. Will this get posted and am I kicked out for sure now? OMG, it's my temporary memory loss acting up again. They cut my medication in half, but it will take a while I guess for me to re-adjust to the lower medication. I hope that you are young, with no arthritis, a healthy heart and no need to take prescription medication. This has been the worst two months of my entire life. I have never been in trouble before like this in my life. I"m 67 years old and have never hurt anyone, even a flea in my entire life. I just want to stay an play FOE. Please don't kill me. It will kill me. I will have a heart attack and die. I'm not kidding. Please don't make me larvae FOE. I will never forgive myself. I can pay you more money if that's what it's all about. You must be a very high ranking and importantly smart person. You must never get a chance to play, that's why this happened so fast. I needed a place to put some information that I wanted to be kept secret and now you've read it. Maybe the KGB will show up and throw me off the balcony, now. If you love MAC so much maybe you've already told Steve Jobs or that new guy. This all happened because I had to purchase an iPad to play FOE and I cannot sit at my Win10 PC for hours and play the game anymore. It huts me far too much. And Apple made sure a horrible mess out of their version of the game in the App Store. Now I wish that I didn't spen $2500.oo and just played in all that pain. At least I wouldn't have lost access to my favourite game of all time. Even Chess. I have no one to play with chess with anymore anyway. My partner passed away a few years ago after a drunk driver hit and killed her, coming back from church. It's OK now, because I know she is in heaven. I'm so sorry, you don't need to know anything about that. You are far too busy trying to play the game, not read idiotic messages from someone old and grey and stupid like me. I'm so very, very, very sorry. PLease don't kick me out of the game. I can buy more diamonds if you wish. I think that I spent over $400 dollars not that long ago. But, I did mention that I suffer from Short Term Memory Loss, and I get Panic Attacks when some one frightens me. Please do hit the 'Delete' button. You must have the Crown icon for every player on FOE. And you just to tap it and all my hard work and money and enjoyment will be forever gone. I'm all alone now, did I tell you that yet. My lovely wife passed a short time ago. My life is almost over anyway. I'm so very, very, very, very, very, very, very, very, very, sorry. Please don't do it.
This is an info site, not the actual game site. We have 0 power over the game.
Please take any troubles or complaints to the main forums at https://forum.us.forgeofempires.com/index.php (replace "us" with your country's abbreviation). Their support forums will be thrilled to handle your concerns about your account status.
I think when it is 2 hr data, it shows one thing. When it is 24 hr data, different values. I bet the Tholos L10 will be like the little wishing well, so it would be 11 - 18 gems but the parts would be 11 - 33 gems. But, the mill at 24 hr would have gem return. The 2/8/24 scenarios can make a difference in some cases, for gems. When I sell back items, I record the 2/8/24 hr values. Sometimes I choose 8 hr vs 24 hr bcs I get no change in the gem return (there is always a coin increase). Let me see if I can put what I have so far on the that page so you can access and edit too.
Well, we learn something new everyday. I do know the cultural premium and different values vs residential and production. will get what I have on spreadsheet.
Did you ever get to look at those two different lines I thought I saw on your graph and see if they were specific bonuses associated with the groups (higher slope/value basically FP&attack bldgs vs lower slope/value other bonuses). As I look at the spreadsheet more, I see there are certain values, like blocks with coins and gem ranges. those blocks may come in handy and I may want to organize the rows, highest coin value downward. But I didnt want to mess up anything you put in there. If you think I can insert rows, cut/copy/paste at will (guessing if you have any formulas, they are column dependent), then I will organize it and continue to add 2/8/24 hr data from my inventories.
Here is what I am thinking, look at an item, then a table tells you whether 2/8/24 is more beneficial. At some point, when the dealer matures, a table would be handy. End user can see quickly, pros and cons of doing 2/8/24 for gems. Coins is straight forward.
I have a standed boat (actually 2 of them) 8 hr vs 24 hr, no gem difference, 0-2. Then I wanted to get rid of my drummer school but there, 8hr gem 0-1 but 24 hr 0-2, so I wouldnt want to sell it on a 8 hr cycle. So I looked at Shrine of inspiration no gem difference between 8hr and 24hr. So I can sell 2 boats and shrine for 8 hr bcs I can no addition benefit on gem range (lets ignore coins, it is straight forward). then, When I want to do a 24 hr cycle, the drummer school would be better there. now I understand it is 1 more gem but best opportunity is important, at least to me. And the table would be great to reference so I don't have to keep loading, check the range for each item. just a thought but I think doable, just need to populate it.
I redid the table and Diagram... in google docs I was able to attach labels to the points in the diagram (thought that would be possible in Excel too, but could not find it...). Also the table is sorted for their Diamonds/TC Value)
stranded boat should have a gem range of 1.2 to 1.7999999999999998
Problem with populating it is, you need to look into the game data to look up the exact gem ranges - so you can do it for the items you have but not many other players would be willing to do so...
If you want to take a look:
go into chrome
go to the game page and enter your world
in the debugger go into the "network" tab and in the filter there enter "json"
the last "pure" json loaded contains the inventory data...
Regarding optimizing the barter strategy... I do not think many people would be interested in that - I only used the 2h/8h barter for my first 60 items - after that I sold everything at 24h - and i am already running low on high value stuff to sell. Sure, I only played for about 2 years now, but still - even if a veteran player has 10 times as much to sell, he will run low on high value stuff in the next three month or so...
Someone in my guild said - get 3 open slots then 24 hours everything bcs you will run out in time and not be able to populate the open slots. Plus, when you get over 200 gems 200K coin, you can buy anything unless you have a gambling problem and are hooked on the auction...lol. I have gotten a few deals in auction, pay the 24hr coin price on an item that when sold at 24hr will get you gems. Not very often and less now bcs many have trade coin. But I was on it immediately in the beginning. I will take a look per your instructions.
I have been busy lately but I observed something interesting. Sometimes we look deep into data, to try and fully understand things. So I am looking at my 3 players, then I look at my wifes player, we are all selling different things, different time cycles. Nothing has really been spent. The ratio of coin to gem is right around 1000:1
260K C 251G
187K C 174G (I am 95% sure this player bout something like 10K C, 22 G)