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The Mountain Reserve is a special residential building given as a reward during the 2021 Wildlife Event.

The Mountain Reserve produces coins in 24 hours, and when it is motivated, its coins production is doubled and all special productions are enabled. The production is also affected by the town's happiness and by boosts of certain Great Buildings and it gains additional boosts after being upgraded. The building can be plundered if it isn't motivated.

Upgrade[]

Mountain Reserve Upgrade Kit

The Mountain Reserve can be upgraded by Mountain Reserve Upgrade Kit item. To upgrade the Mountain Reserve, use the Mountain Reserve Upgrade item on the Mountain Reserve that is already situated in your city. Its upgraded version will then be placed directly on the same spot in your city and the production timer will not be reset. Note that the upgraded building will be from your current era, even if the old one was from one of the earlier ages.

When reaching level 7 of the Mountain Reserve the player can choose between three options:

  • Bear Mountain
  • Moose Mountain
  • Eagle Mountain

Tiers[]

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
BA +235 +700 +29 1,100
IA +505 +1,210 +50 2,700
EMA +774 +1,340 +56 4,600
HMA +1,088 +1,490 +62 6,400
LMA +1,427 +1,670 +70 8,400
CA +1,801 +1,960 +82 12,900
INA +2,201 +2,210 +92 16,000
PE +2,627 +2,430 +101 19,400
ME +3,080 +2,600 +108 24,200
PME +3,550 +2,700 +113 30,400
CE +4,046 +3,140 +131 39,600
TE +4,559 +3,820 +159 45,800
FE +5,098 +4,570 +190 52,500
AF +5,655 +5,320 +222 59,700
OF +6,229 +6,140 +256 67,300
VF +6,821 +7,340 +306 75,400
SAM +10,797 +11,740 +489 125,900
SAAB +11,728 +12,760 +532 139,500
SAV +12,676 +13,790 +575 153,800
SAJM +13,650 +14,850 +619 168,800
SAT +14,642 +15,930 +664 184,500

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
BA +248 +810 +34 1,300 3
IA +532 +1,400 +58 3,100 4
EMA +817 +1,550 +65 5,200
HMA +1,148 +1,720 +72 7,200 5
LMA +1,506 +1,920 +80 9,600 6
CA +1,900 +2,260 +94 14,500 7
INA +2,323 +2,550 +106 18,100 9
PE +2,772 +2,800 +117 22,000 12
ME +3,250 +3,000 +125 27,400 18
PME +3,745 +3,120 +130 34,400 24
CE +4,269 +3,630 +151 44,800 35
TE +4,810 +4,400 +183 51,900 47
FE +5,379 +5,270 +220 59,400 57
AF +5,967 +6,140 +256 67,500 69
OF +6,573 +7,090 +295 76,200 79
VF +7,197 +8,470 +353 85,300 96
SAM +11,392 +13,550 +565 142,500 117
SAAB +12,375 +14,720 +613 157,800 138
SAV +13,375 +15,910 +663 174,000 158
SAJM +14,403 +17,140 +714 191,000 179
SAT +15,450 +18,380 +766 208,800 199

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
BA +260 +910 +38 1,400 5 5
IA +559 +1,570 +65 3,400 7
EMA +857 +1,730 +72 5,700 8
HMA +1,204 +1,930 +80 8,000 9
LMA +1,579 +2,150 +90 10,600 11
CA +1,993 +2,530 +105 16,100 13
INA +2,436 +2,860 +119 20,000 18
PE +2,908 +3,140 +131 24,300 24
ME +3,409 +3,360 +140 30,200 35
PME +3,929 +3,500 +146 38,000 48
CE +4,478 +4,060 +169 49,500 69
TE +5,046 +4,930 +205 57,300 93
FE +5,643 +5,910 +246 65,700 114
AF +6,260 +6,880 +287 74,600 138
OF +6,895 +7,940 +331 84,100 158
VF +7,550 +9,480 +395 94,200 192
SAM +11,951 +15,180 +633 157,400 234
SAAB +12,981 +16,490 +687 174,400 275
SAV +14,031 +17,820 +743 192,200 316
SAJM +15,109 +19,190 +800 210,900 357
SAT +16,207 +20,580 +858 230,600 398

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
BA +274 +1,000 +42 1,600 10 10 2
IA +588 +1,720 +72 3,700 13
EMA +902 +1,910 +80 6,200 16
HMA +1,268 +2,130 +89 8,700 18
LMA +1,663 +2,370 +99 11,500 21
CA +2,099 +2,790 +116 17,600 25
INA +2,565 +3,140 +131 21,900 35
PE +3,062 +3,450 +144 26,600 48
ME +3,590 +3,690 +154 33,100 69
PME +4,137 +3,850 +160 41,600 96
CE +4,715 +4,470 +186 54,200 138
TE +5,313 +5,430 +226 62,700 186
FE +5,942 +6,510 +271 71,900 227
AF +6,591 +7,580 +316 81,700 275
OF +7,260 +8,740 +364 92,100 316
VF +7,950 +10,440 +435 103,200 384
SAM +12,584 +16,710 +696 172,300 467
SAAB +13,669 +18,160 +757 190,900 549
SAV +14,774 +19,620 +818 210,400 631
SAJM +15,910 +21,130 +880 230,900 714
SAT +17,066 +22,670 +945 252,500 796

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
BA +284 +1,100 +46 1,700 15 15 5
IA +609 +1,900 +79 4,100 19
EMA +935 +2,100 +88 6,800 23
HMA +1,313 +2,340 +98 9,600 27
LMA +1,722 +2,620 +109 12,700 31
CA +2,174 +3,070 +128 19,300 38
INA +2,657 +3,470 +145 24,000 52
PE +3,171 +3,810 +159 29,100 72
ME +3,717 +4,070 +170 36,300 103
PME +4,284 +4,240 +177 45,600 144
CE +4,883 +4,930 +205 59,400 206
TE +5,502 +5,990 +250 68,700 278
FE +6,153 +7,170 +299 78,800 340
AF +6,825 +8,350 +348 89,500 412
OF +7,518 +9,640 +402 101,000 474
VF +8,232 +11,520 +480 113,100 576
SAM +13,031 +18,430 +768 188,900 700
SAAB +14,154 +20,020 +834 209,200 823
SAV +15,299 +21,630 +901 230,600 947
SAJM +16,475 +23,310 +971 253,100 1,070
SAT +17,672 +24,990 +1,041 276,800 1,194

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
BA +298 +1,190 +50 1,800 20 20 8
IA +640 +2,050 +85 4,300 25
EMA +983 +2,270 +95 7,200 31
HMA +1,380 +2,530 +105 10,100 36
LMA +1,811 +2,820 +118 13,300 42
CA +2,285 +3,320 +138 20,300 50
INA +2,793 +3,740 +156 25,300 69
PE +3,334 +4,110 +171 30,700 96
ME +3,908 +4,390 +183 38,200 138
PME +4,504 +4,580 +191 48,000 192
CE +5,134 +5,320 +222 62,500 275
TE +5,785 +6,460 +269 72,400 371
FE +6,469 +7,740 +323 82,900 453
AF +7,176 +9,010 +375 94,300 549
OF +7,905 +10,400 +433 106,300 631
VF +8,655 +12,420 +518 119,000 768
SAM +13,701 +19,870 +828 198,800 933
SAAB +14,882 +21,600 +900 220,200 1,098
SAV +16,085 +23,330 +972 242,800 1,262
SAJM +17,322 +25,130 +1,047 266,500 1,427
SAT +18,580 +26,950 +1,123 291,300 1,591

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Defense Boost for Defending Army Attack boost for defending army
BA +308 +1,300 +54 2,000 29 26 11 21% 18%
IA +661 +2,240 +93 4,800 38
EMA +1,015 +2,470 +103 7,900 46 20%
HMA +1,425 +2,760 +115 11,100 54 23%
LMA +1,870 +3,080 +128 14,700 62 22%
CA +2,360 +3,620 +151 22,300 75 25%
INA +2,884 +4,080 +170 27,800 103 24%
PE +3,443 +4,480 +187 33,700 144 27%
ME +4,036 +4,790 +200 42,000 206 28%
PME +4,651 +4,990 +208 52,800 288 29%
CE +5,301 +5,800 +242 68,800 412 30%
TE +5,974 +7,040 +293 79,600 556
FE +6,680 +8,440 +352 91,200 679 31% 32%
AF +7,410 +9,830 +410 103,700 823
OF +8,162 +11,340 +473 116,900 947 33% 34%
VF +8,938 +13,550 +565 130,900 1,152
SAM +14,147 +21,680 +903 218,700 1,399 36%
SAAB +15,367 +23,560 +982 242,300 1,646 35%
SAV +16,610 +25,450 +1,060 267,000 1,893 38%
SAJM +17,887 +27,420 +1,143 293,100 2,140 40%
SAT +19,186 +29,400 +1,225 320,400 2,387 36% 41%

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Supply Boost
BA +308 +1,300 +54 2,100 34 32 13 35%
IA +661 +2,240 +93 5,000 44
EMA +1,015 +2,470 +103 8,400 53
HMA +1,425 +2,760 +115 11,800 63 37%
LMA +1,870 +3,080 +128 15,500 72
CA +2,360 +3,620 +151 23,700 87
INA +2,884 +4,080 +170 29,500 120 39%
PE +3,443 +4,480 +187 35,800 168
ME +4,036 +4,790 +200 44,500 240
PME +4,651 +4,990 +208 56,000 336 41%
CE +5,301 +5,800 +242 72,900 480
TE +5,974 +7,040 +293 84,400 648
FE +6,680 +8,440 +352 96,800 792 43%
AF +7,410 +9,830 +410 110,000 960
OF +8,162 +11,340 +473 124,000 1,104
VF +8,938 +13,550 +565 138,900 1,344 45%
SAM +14,147 +21,680 +903 232,000 1,632
SAAB +15,367 +23,560 +982 256,900 1,920
SAV +16,610 +25,450 +1,060 283,200 2,208 46%
SAJM +17,887 +27,420 +1,143 310,900 2,496 47%
SAT +19,186 +29,400 +1,225 339,900 2,784

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Defense boost for attacking army Attack Boost for Attacking Army
BA +308 +1,300 +54 2,100 27 23 10 19% 14%
IA +661 +2,240 +93 5,000 34
EMA +1,015 +2,470 +103 8,400 42 16%
HMA +1,425 +2,760 +115 11,800 49 21%
LMA +1,870 +3,080 +128 15,500 57
CA +2,360 +3,620 +151 23,700 68 18%
INA +2,884 +4,080 +170 29,500 94 23%
PE +3,443 +4,480 +187 35,800 131
ME +4,036 +4,790 +200 44,500 187 20%
PME +4,651 +4,990 +208 56,000 262 25%
CE +5,301 +5,800 +242 72,900 374 22%
TE +5,974 +7,040 +293 84,400 505
FE +6,680 +8,440 +352 96,800 617 27%
AF +7,410 +9,830 +410 110,000 748 24%
OF +8,162 +11,340 +473 124,000 860
VF +8,938 +13,550 +565 138,900 1,047 29%
SAM +14,147 +21,680 +903 232,000 1,271 26%
SAAB +15,367 +23,560 +982 256,900 1,495
SAV +16,610 +25,450 +1,060 283,200 1,720 30%
SAJM +17,887 +27,420 +1,143 310,900 1,944 31%
SAT +19,186 +29,400 +1,225 339,900 2,168 28%

Gallery[]

Other Special Buildings[]

Special Buildings
Residential Buildings Abandoned AsylumAirshipAltar GardenAncient ObeliskAnimal CrossingAthlete Living QuartersAthlon AbbeyBlack TowerButterfly HouseCaravansaryCeltic FarmsteadCharming CottageCheckmate SquareClassical Garden PatioClown TownColossusContestants' EstateDark DoorwayDruid TempleEastern Palace TowerElephant Fountain GateEmperor's EntranceFaery RingsFerris WheelFishing HutFiore VillageFlower MaidensForest of FallGentiana WindmillGingerbread HouseGolden CropsGolden OrreryGovernor's VillaGrand BridgeGrand KingGrand QueenGreater RunestoneHanami BridgeHarvest BarnHaunted HouseHelter SkelterHeroes TavernHippodrome CarceresHippodrome SphendoneHouse of HorrorsJade StatueKing StatueKioskKnights PavilionLog CabinMaharaja's PalaceMemorial ChhatriMenagerieMill of FallMinaretMoon GateMoose MeadowMountain ReserveMughal's TempleOasisObelisk GardenOlympic TreasuryPagodaPillar of HeroesPiazza CafePiazza HomesPirate's HideoutPole HousePrivateer's BoathouseQueen StatueRenaissance MansionRenaissance VillaRoyal BathhouseRoyal CascadeRoyal Marble GatewaySacred Sky WatchSeptember CottageShinto TempleShrine of AweShrine of InspirationShrine of KnowledgeSnow GlobeSpeaker's CornerStage of AgesStatue of HonorStranded BoatStraw HutSugar Baker's BoothSunflower PatchSuishun MillSun TempleSundial SpireTerracotta VineyardThe Crow's NestThe KingThe Lord's ManorThe QueenThe ShipTholos of IdolsTimeless DojoToymaker's BoothTribal SquareWestern Palace TowerWinter BakeryWinter CanalWinter SpireWinter TrainWorld's FairYggdrasilZen ZoneZiggurat
Production Buildings Arena of VictorsAviaryBazaarBeach BarCider Mill / Blooming / Fruitful / Bountiful / Prosperous / FlourishingConfectionary / Large / Huge / LegendaryFan ShopFoeberge ShopGondola Dock MarketInsect HotelLuauMad Scientist's LabMagnum OpusMasquerade BallReindeer PaddockRosariumSanta's WorkshopSleigh BuilderSoccer FieldSunken TreasureTerrace FarmWitch Doctor
Cultural Buildings Balloon SiteBotanical RotundaCarouselClassical Garden PoolDruid WillowElephant FountainGlobe FountainGrandstandGraveyard / Old / Ancient / Legendary / Monumental / NecropolisHaunted TowerMaypole / Mighty / MajesticOrnate BathsPavilionPiazza Clock TowerPond of FallPrimrose BloomSandcastleTerror TeacupsTigers' DenWildflower MeadowWinners' PlazaWinter GateWinter MarketWinter Pyramid
Decorations Award TrophyBandar PlaygroundBleachersBronze AwardCandlemaker's TentCaptain's AnchorageChhatri GardenClassical Garden StatuesCypress PassDaylily FlowerbedDecorated BaobabDining CarFace of the AncientFestive TreeFisherman's PierFlower PathFoE CupForge Bowl TrophyFreight CarGarden RuinsGate of the Sun GodGate Statue EastGate Statue WestGift TowerGold AwardGrapevinesHalmbockHammockJack O'Lantern ChapelLavender LawnLeukoi TrackMaharaja's Jungle PondMarigold PatchMask StatueMementoMobilithMystical OrganNeighborhood CupNishikigoi PondNutcrackerOchre YardOlive GroveOlive Tree PathPalm TreeParlor CarPhoenix StatuePiazza FountainPirate Guard PostReindeer SleighRoad to VictoryRocky PathRousioi TrackRoyal Guard PostSakura RockScarecrowShark ShallowsSilver AwardSleeping CarSmörgåsbord FeastSnapdragon BloomSphinxStanding StoneStone AwardSundialTiki TotemTinkerer's TentTitan Arum PlantTrader Guard PostTree of Love / Great / EternalVenetoi TrackVenice CanalVitruvian ManWell of WelcomeWheat FieldWheat PathWheel of DeathWisteria TopiaryZanni Mask Statue
Military Buildings Champion's RetreatColor Guard CampDrummer SchoolRogue DenRogue Hideout
Other Buildings Antiques DealerArctic HarborAutumn ScarecrowBegonia BenchForge FountainFountain of YouthFriends TavernGong of WisdomHall of FameHedge MazeMadame Fortuna's TentMagenta ArchMajestic Fawn/StagMonasteryOceanic TerminalPiazza Mask VendorRitual FlameSapphire ArchSentinel OutpostStraw Star TentTactician's TowerTown HallVictory TowerWatchfireWishing Well / Little
Building Items FragmentsOne Up KitRenovation KitSelection KitShrink KitStore BuildingUpgrade Kit
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