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Most effective against the [[Grenadier]] . Requirements include the cumbersome 5x3 [[Musketeer Range]]. [[File:Musketeer_in_battle.png|thumb|400px]]
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Most effective against the [[Grenadier]] . Requirements include building the cumbersome 5x3 [[Musketeer Range]]. [[File:Musketeer_in_battle.png|thumb|400px]]
 
[[Category:Military Unit]]
 
[[Category:Military Unit]]
 
[[Category:Ranged Units]]
 
[[Category:Ranged Units]]

Revision as of 15:39, January 2, 2014

Musketeers are the Short-ranged Units of the Colonial Age, and the first to be unlocked on the tech tree. They possess a respectable level of offensive strength, but they are defensively frail, bearing the second weakest defensive stats of all Colonial Age units. The unit's movement and range stats match those of its immediate predecessor, the Longbow Archer.


Most effective against the Grenadier . Requirements include building the cumbersome 5x3 Musketeer Range
File:Musketeer in battle.png
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