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These military units are non-playable characters mostly appearing in the provinces of some ages. |
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These military units were non-playable characters mostly appearing in the provinces of some ages. |
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Since the introduction of the [[Timeless Dojo]] these units become available to the player when the player has a Timeless Dojo of the units corresponding age. |
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==Unit Properties== |
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==Unit Properties== |
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*[[Mounted Brave]] ([[:Category:Industrial Age|Industrial Age]]) |
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*[[Mounted Brave]] ([[:Category:Industrial Age|Industrial Age]]) |
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{| class="wikitable sortable" id="sortable_table_id_0" |
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{| class="FoeTable sortable" |
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! scope="col" |Name |
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! Name |
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! scope="col" |Properties<br /><small>Att./Def./Rg./Spd.</small> |
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! Properties<br /><small>Att./Def./Rg./Spd.</small> |
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! scope="col" |<small><small>Bonus Against</small></small> |
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! <small><small>Bonus Against</small></small> |
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! scope="col" |<small>Terrain Bonus and Special Skill</small> |
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! <small>Terrain Bonus and Special Skill</small> |
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! scope="col" |Class |
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! Class |
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| style="text-align:center;" |[[Clubman]] |
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| [[Clubman]] |
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| style="text-align:center;" |3 / 3 / 1 / 14 |
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| 3 / 3 / 1 / 14 |
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| style="text-align:center;" |Fast A/D+2 |
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| Fast A/D+2 |
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| style="text-align:center;" |none |
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| none |
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| style="text-align:center;" |Light |
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| Light |
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| style="text-align:center;" |[[Barbarian]] |
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| [[Barbarian]] |
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| style="text-align:center;" |10 / 6 / 1 / 14 |
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| 10 / 6 / 1 / 14 |
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| style="text-align:center;" |<small>Light A/D+3</small> |
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| <small>Light A/D+3</small> |
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| style="text-align:center;" |<small><small>Rocks A/D+3; </small></small>[[Last Stand]] (Gains attack and defense bonus for every unit with last stand that is killed) +3 |
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| <small><small>Rocks A/D+3; </small></small>[[Last Stand]] (Gains attack and defense bonus for every unit with last stand that is killed) +3 |
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| style="text-align:center;" |Heavy |
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| Heavy |
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| style="text-align:center;" |[[Barbarian Slinger]] |
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| [[Barbarian Slinger]] |
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| style="text-align:center;" |6 / 3 / 5 / 14 |
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| 6 / 3 / 5 / 14 |
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| style="text-align:center;" |Heavy A/D+3 |
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| Heavy A/D+3 |
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| style="text-align:center;" |<small><small>Rocks A/D+3; </small></small>[[Last Stand]] (Gains attack and defense bonus for every unit with last stand that is killed) +3 |
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| <small><small>Rocks A/D+3; </small></small>[[Last Stand]] (Gains attack and defense bonus for every unit with last stand that is killed) +3 |
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| style="text-align:center;" |Ranged |
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| Ranged |
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| style="text-align:center;" |[[Brave Warrior]] |
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| [[Brave Warrior]] |
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| style="text-align:center;" |20 / 24 / 1 / 16 |
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| 20 / 24 / 1 / 16 |
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| style="text-align:center;" |Fast A/D+8 |
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| Fast A/D+8 |
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| style="text-align:center;" |<small><small>Forest D+6; </small></small>[[Last Stand]] (Gains attack and defense bonus for every unit with last stand that is killed) +6 |
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| <small><small>Forest D+6; </small></small>[[Last Stand]] (Gains attack and defense bonus for every unit with last stand that is killed) +6 |
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| style="text-align:center;" |Light |
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| Light |
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| style="text-align:center;" |[[Mounted Brave]] |
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| [[Mounted Brave]] |
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| style="text-align:center;" |16 / 14 / 4 / 22 |
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| 16 / 14 / 4 / 22 |
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| style="text-align:center;" |Heavy A/D+8 |
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| Heavy A/D+8 |
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| style="text-align:center;" |<small><small>Rocks A+6; </small></small>[[Last Stand]] (Gains attack and defense bonus for every unit with last stand that is killed) +6 |
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| <small><small>Rocks A+6; </small></small>[[Last Stand]] (Gains attack and defense bonus for every unit with last stand that is killed) +6 |
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| style="text-align:center;" |Ranged |
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| Ranged |
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[[Category:Military Units]] |
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[[Category:Military Units]] |