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The Nautilus is the second ranged military unit of the Oceanic Future and are trained in a Nautilus Drop. Nautili can also be received by completing the A Matter Of Time and Rockslide Story Quests, though they can only be acquired in Oceanic Future or higher.

In the Oceanic Future, the Nautilus possesses somewhat weak attack and defense, though they do have rather good movement and range. It has good bonuses against light and artillery units, and they have bonuses on entrenchments and houses, though entrenchments are very rare whilst houses may be all over the place in the Oceanic Future battlefield. It also possesses the special ability Force Field, allowing it to take two less hit points of damage to a minimum of one.

Usage[]

The Nautilus may be seen as a somewhat weak unit in the Oceanic Future due to their low attack and defense, though they do have very good movement and range, allowing them to effectively maneuver around the map, as well as a Force Field ability protecting them from severe damage especially from artillery units with Mortar ability and its heavy and fast unit counters. However, they do have a weak attack and cannot really deal much damage against heavy and fast units, and they are significantly weaker due to their low base stats in the Virtual Future and beyond. They are also very weak against Stealth units, such as the famous Hover Tank, so they are generally seen as less useful.

Against Same Age Units[]

Fast UnitHydroelectric Eel[]

The Nautilus is very weak against the Hydroelectric Eel due to their massive bonuses against ranged units as well as their strong stats. Even though the Nautilus gains extra protection from their Force Field ability, the Hydroelectric Eel can still deal considerable damage to them and possibly hide in bushes, making the fight difficult for the Nautilus.

Fast UnitGliders[]

The Nautilus is also very weak against the Gliders, due to the Gliders' massive attack and bonuses against ranged units. They can deal significant damage to the Nautilus (unless negated by rogues), and they take reduced damage when the Nautilus counterattacks.

Light UnitManta[]

The Nautilus is very strong against the Manta, as the Nautilus has bonuses against light units and the Force Field ability. Whilst the Manta does have the Contact ability, the Nautilus's longer range means they can avoid it, although the Nautilus should be careful of the Manta's Poison ability as that can still deal some damage to the Nautilus.

Light UnitScimitar[]

The Nautilus works very well against the Scimitar, due to their bonuses against light units. Only make sure to space your Nautili or rogues out to avoid multiple Nautili getting attacked.

Ranged UnitSub Cruiser[]

Of the two ranged units of this age, they are somewhat even with each other, though the Sub Cruiser is generally more advantageous because of their Contact ability, despite the Nautilus gaining extra protection from the Force Field ability. The Nautilus should generally avoid attacking the Sub Cruiser unless they are finished afterwards.

Ranged UnitNautilus[]

Against enemy Nautili, the key to winning the fight is simply by having a greater attack and defense boost. There is not much else to it apart from that.

Heavy UnitC.R.A.B. Mech[]

Whilst the Crab Mech has low range and defense, their Reactive Armor ability makes the Nautilus limited in attack. The Crab Mech also has a very high attack as well as bonuses against ranged units, meaning they can also deal a lot of damage to the Nautilus, even with the absorbed hit points.

Heavy UnitOctopod[]

The Nautilus is very weak when fighting the Octopod, as they not only have very strong attack and defense and they also possess bonuses against ranged units, making the matter worse. Even with the Nautilus's absorbed hit points, the Nautilus can still take a lot of damage from the Octopod, and they are ineffective at attacking the Octopod.

Artillery UnitTurturret[]

The Nautilus is a very good counter to the Turturret, due to the fact that the Nautilus can spread out before the Turturret attacks them as well as their Force Field ability protecting them greatly from the splash damage of the Turturret's Mortar ability, though Hydroelectric Eels and Flying units are much more effective when fighting the Turturret.

Artillery UnitMedusa[]

The Nautilus is strong against the Medusa, especially as the Medusa's high damage can be reduced by the Nautilus's bonuses against artillery and the Force Field ability, and the Nautilus can easily kill them afterwards. Generally however, Flying units are much more effective when fighting the Medusa.

Trivia[]

The Nautilus in real life is a sea creature that lives in the oceans. In Latin, it translates as shellfish. The Nautilus has existed since the Precambrian period (before the Dinosaurs) and it is still alive today. It has not really evolved much since.

Other Military Units[]

Military Units
All Ages Heavy Unit Color GuardLight Unit Military DrummerLight Unit RogueFast Unit/Heavy Unit Champion
Bronze Age Light Unit SpearfighterLight Unit ClubmanHeavy Unit WarriorFast Unit Horseman
Ranged Unit SlingerArtillery Unit Stone Thrower
Iron Age Light Unit SoldierHeavy Unit LegionnaireFast Unit Mounted Warrior
Ranged Unit ArcherArtillery Unit Ballista
Early Middle Ages Light Unit MercenaryHeavy Unit Armored InfantryHeavy Unit BarbarianFast Unit Heavy Cavalry
Ranged Unit Mounted ArcherRanged Unit Barbarian SlingerArtillery Unit Catapult
High Middle Ages Light Unit BerserkerHeavy Unit Heavy InfantryFast Unit Knight
Ranged Unit CrossbowmanArtillery Unit Trebuchet
Late Middle Ages Light Unit Great Sword WarriorHeavy Unit Imperial GuardFast Unit Heavy Knight
Ranged Unit Longbow ArcherArtillery Unit Cannon
Colonial Age Light Unit RangerHeavy Unit GrenadierFast Unit Dragoon
Ranged Unit MusketeerArtillery Unit Field Gun
Industrial Age Light Unit Jaeger InfantryLight Unit Brave WarriorHeavy Unit HowitzerFast Unit Lancer
Ranged Unit RiflemanRanged Unit Mounted BraveArtillery Unit Breech Loader
Progressive Era Light Unit ConscriptHeavy Unit TankFast Unit Armored Car
Ranged Unit SniperArtillery Unit Rapid Fire Cannon
Modern Era Light Unit Bazooka TeamHeavy Unit Battle TankFast Unit Mechanized Infantry
Ranged Unit ParatrooperArtillery Unit Mechanized Artillery
Postmodern Era Light Unit CommandoHeavy Unit Universal TankFast Unit IFV
Ranged Unit MG TeamArtillery Unit Rocket Artillery
Contemporary Era Light Unit Strike TeamHeavy Unit Assault TankFast Unit Attack Helicopter
Ranged Unit Anti-Aircraft VehicleArtillery Unit Missile Artillery
Tomorrow Era Light Unit Ultra APHeavy Unit Stealth TankFast Unit Combat Drone
Ranged Unit Anti-Materiel SniperArtillery Unit Microwave Blaster
Future Era Light Unit Exoskeleton SoldierHeavy Unit Hover TankFast Unit Drone Swarm
Ranged Unit Satellite SpotterArtillery Unit Rail Gun
Arctic Future Light Unit Dragon DroneHeavy Unit Battle FortressHeavy Unit Behemoth
Fast Unit Recon RaiderRanged Unit Surrogate SoldierArtillery Unit Plasma Artillery
Oceanic Future Light Unit MantaLight Unit ScimitarHeavy Unit C.R.A.B. MechHeavy Unit Octopod
Fast Unit Hydroelectric EelFast Unit GlidersRanged Unit Sub CruiserRanged Unit Nautilus
Artillery Unit TurturretArtillery Unit Medusa
Virtual Future Light Unit Augmented SamuraiRanged Unit NinjaArtillery Unit Rocket TroopHeavy Unit Ronin BotFast Unit Warrior Monk
Space Age Mars Light Unit Space MarineRanged Unit Tesla WalkerArtillery Unit SniperbotHeavy Unit Steel WardenFast Unit Sentinel
Space Age Asteroid Belt Light Unit Drill RangerRanged Unit Nail StormArtillery Unit B.E.L.T.Heavy Unit ShredderFast Unit Hover Hammer
Space Age Venus Light Unit Observer DroneRanged Unit Ghost BlasterArtillery Unit Power DragonHeavy Unit Steel FistFast Unit Energy Cannon

Legend: Light Units= Light Unit Class Ranged Units= Ranged Unit Class Artillery Units= Artillery Unit Class Heavy Units= Heavy Unit Class Fast Units= Fast Unit Class

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