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The Octopod is the second heavy military unit of the Oceanic Future. It is unlocked by research the technology Chromatophore Synthesis. It is trained in the Octo Depot. It can also be received by completing the Wrong Story Quest.

The Octopod itself has very good stats in the Oceanic Future: they have a strong attack as well as the highest defense compared to other same age units. They have good movement and decent range, and are able to attack enemies on the other side in two turns. They have bonuses against fast and ranged units and various terrain bonuses, and a unique special ability called Frenzy. Octopods are also able to move onto water tiles, but they have an initiative value of 10, meaning they move last in most circumstances.

Usage[]

The Octopod is also a somewhat situational unit, as it counters ranged units effectively, but they often struggle a lot when fighting Stealth units, such as the Hydroelectric Eel and the infamous Hover Tank. The Octopod also counters melee and short ranged units quite effectively, if the Frenzy ability is put to good use and their very strong stats makes them very useful when fighting weaker units that do not have many defensive capabilities, although some may think the ability is quite useless, given the fact that you have to go straight into enemy lines to take advantage of it.

However, the Octopod's worst fears are artillery units; despite having very good movement and range, its low initiative value allows artillery units, especially the Turturret to deal enormous amounts of damage to the Octopod. Furthermore, the Octopod should be discontinued past the Oceanic Future due to its much decreased stats compared to higher era units.

Against Same Age Units[]

Fast UnitHydroelectric Eel[]

Despite the Octopod's bonuses against fast units, the Octopod sometimes struggles to deal with the Hydroelectric Eel because of their Stealth ability, especially as the Eels can move before the Octopod and hide on the first turn. However, the Octopod does take reduced damage and can easily kill exposed Eels, though other units are better for the job than the Octopod.

Fast UnitGliders[]

The Octopod is very strong against the Gliders, especially because the Octopod takes little damage and easily destroys Gliders in two hits. Even better, the Octopod can sometimes take advantage of its Frenzy ability and easily eliminate multiple Gliders which have clumped together on the first strike.

Light UnitManta[]

The Octopod is generally weak against the Manta despite being able to avoid their Contact! ability. The Octopod may not deal much damage to the Manta, whilst the Manta's Poison damage and bonuses may deal significant damage to the Octopod.

Light UnitScimitar[]

This is quite a weird match-up, due to the fact that the Scimitar has bonuses against heavy units, yet the Octopod's Frenzy ability is very strong at killing Scimitars, due to the fact that the Scimitar is a melee unit. However, the Scimitar can still deal considerable damage to the Octopod, so other units should be used instead.

Ranged UnitSub Cruiser[]

The Octopod is very strong against the Sub Cruiser, as they can easily finish them in two hits, whilst the Sub Cruiser's retaliation and their normal attacks are unable to deal much significant damage to the Octopod.

Ranged UnitNautilus[]

The Octopod is also very strong against the Nautilus, given that you have a good attack boost so that you are able to two hit kill Nautili with their Force Field ability. Even if you can't, the Nautilus struggles to deal much damage against the Octopod.

Heavy UnitC.R.A.B. Mech[]

The Octopod is generally strong against the Crab Mech, due to the greater range and mobility of the Octopod, with the only drawback being the Crab Mech's Reactive Armor ability. Octopods may also be able to take advantage of their Frenzy ability, given the Crab Mech's short range.

Heavy UnitOctopod[]

The Octopod is decently strong at countering enemy Octopods, but the side with the greater boosts will determine the winner of the fight. Generally you should avoid using Octopods against Octopods.

Artillery UnitTurturret[]

Turturrets easily dominate against Octopods, especially as the Turturrets' Mortar ability is very strong at damaging many Octopods on the first turn, dealing significant damage to them. Never use Octopods in face of Turturrets.

Artillery UnitMedusa[]

The Medusa is also a big threat to the Octopod, especially as they can attack them on the first turn, and easily eliminate them in two hits, reducing your Octopod army into shreds. Never use Octopods in face of Medusas.

Trivia[]

The Octopod appears to be a mechanical version of the Octopus.


Other Military Units[]

Military Units
All Ages Heavy Unit Color GuardLight Unit Military DrummerLight Unit RogueFast Unit/Heavy Unit Champion
Bronze Age Light Unit SpearfighterLight Unit ClubmanHeavy Unit WarriorFast Unit Horseman
Ranged Unit SlingerArtillery Unit Stone Thrower
Iron Age Light Unit SoldierHeavy Unit LegionnaireFast Unit Mounted Warrior
Ranged Unit ArcherArtillery Unit Ballista
Early Middle Ages Light Unit MercenaryHeavy Unit Armored InfantryHeavy Unit BarbarianFast Unit Heavy Cavalry
Ranged Unit Mounted ArcherRanged Unit Barbarian SlingerArtillery Unit Catapult
High Middle Ages Light Unit BerserkerHeavy Unit Heavy InfantryFast Unit Knight
Ranged Unit CrossbowmanArtillery Unit Trebuchet
Late Middle Ages Light Unit Great Sword WarriorHeavy Unit Imperial GuardFast Unit Heavy Knight
Ranged Unit Longbow ArcherArtillery Unit Cannon
Colonial Age Light Unit RangerHeavy Unit GrenadierFast Unit Dragoon
Ranged Unit MusketeerArtillery Unit Field Gun
Industrial Age Light Unit Jaeger InfantryLight Unit Brave WarriorHeavy Unit HowitzerFast Unit Lancer
Ranged Unit RiflemanRanged Unit Mounted BraveArtillery Unit Breech Loader
Progressive Era Light Unit ConscriptHeavy Unit TankFast Unit Armored Car
Ranged Unit SniperArtillery Unit Rapid Fire Cannon
Modern Era Light Unit Bazooka TeamHeavy Unit Battle TankFast Unit Mechanized Infantry
Ranged Unit ParatrooperArtillery Unit Mechanized Artillery
Postmodern Era Light Unit CommandoHeavy Unit Universal TankFast Unit IFV
Ranged Unit MG TeamArtillery Unit Rocket Artillery
Contemporary Era Light Unit Strike TeamHeavy Unit Assault TankFast Unit Attack Helicopter
Ranged Unit Anti-Aircraft VehicleArtillery Unit Missile Artillery
Tomorrow Era Light Unit Ultra APHeavy Unit Stealth TankFast Unit Combat Drone
Ranged Unit Anti-Materiel SniperArtillery Unit Microwave Blaster
Future Era Light Unit Exoskeleton SoldierHeavy Unit Hover TankFast Unit Drone Swarm
Ranged Unit Satellite SpotterArtillery Unit Rail Gun
Arctic Future Light Unit Dragon DroneHeavy Unit Battle FortressHeavy Unit Behemoth
Fast Unit Recon RaiderRanged Unit Surrogate SoldierArtillery Unit Plasma Artillery
Oceanic Future Light Unit MantaLight Unit ScimitarHeavy Unit C.R.A.B. MechHeavy Unit Octopod
Fast Unit Hydroelectric EelFast Unit GlidersRanged Unit Sub CruiserRanged Unit Nautilus
Artillery Unit TurturretArtillery Unit Medusa
Virtual Future Light Unit Augmented SamuraiRanged Unit NinjaArtillery Unit Rocket TroopHeavy Unit Ronin BotFast Unit Warrior Monk
Space Age Mars Light Unit Space MarineRanged Unit Tesla WalkerArtillery Unit SniperbotHeavy Unit Steel WardenFast Unit Sentinel
Space Age Asteroid Belt Light Unit Drill RangerRanged Unit Nail StormArtillery Unit B.E.L.T.Heavy Unit ShredderFast Unit Hover Hammer
Space Age Venus Light Unit Observer DroneRanged Unit Ghost BlasterArtillery Unit Power DragonHeavy Unit Steel FistFast Unit Energy Cannon

Legend: Light Units= Light Unit Class Ranged Units= Ranged Unit Class Artillery Units= Artillery Unit Class Heavy Units= Heavy Unit Class Fast Units= Fast Unit Class

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