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The Olympic Treasury is a special residential building given as a reward during the 2020 Forge Bowl Event.

The Olympic Treasury produces coins in 24 hours, and when it is motivated, its coins production is doubled and all special productions are enabled. The production is also affected by the town's happiness and by boosts of certain Great Buildings and it gains additional boosts after being upgraded. The building can be plundered if it isn't motivated.

Upgrade[]

Olympic Treasury Upgrade Kit
Olympic Treasury Upgrade Kit

The Olympic Treasury can be upgraded by Olympic Treasury Upgrade Kit item. To upgrade the Olympic Treasury, use the Olympic Treasury Upgrade item on the Olympic Treasury that is already situated in your city. Its upgraded version will then be placed directly on the same spot in your city and the production timer will not be reset. Note that the upgraded building will be from your current era, even if the old one was from one of the earlier ages.

Tiers[]

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
BA +135 +550 +28 600 540
IA +290 +950 +48 1,500 930
EMA +445 +1,050 +53 2,500 1,030
HMA +625 +1,170 +59 3,500 1,150
LMA +820 +1,300 +65 4,600 1,280
CA +1,035 +1,530 +77 7,000 1,510
INA +1,265 +1,730 +87 8,800 1,700
PE +1,510 +1,900 +95 10,700 1,870
ME +1,770 +2,030 +102 13,300 2,000
PME +2,040 +2,120 +106 16,700 2,080
CE +2,325 +2,460 +123 21,700 2,420
TE +2,620 +2,980 +149 25,100 2,940
FE +2,930 +3,580 +179 28,800 3,520
AF +3,250 +4,160 +208 32,700 4,090
OF +3,580 +4,800 +240 36,900 4,730
VF +3,920 +5,740 +287 41,300 5,650
SAM +6,205 +9,180 +459 69,000 9,030
SAAB +6,740 +9,980 +499 76,500 9,820
SAV +7,285 +10,780 +539 84,300 10,610
SAJM +7,845 +11,610 +581 92,500 11,420
SAT +8,415 +12,460 +623 101,200 12,250

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
BA +149 +590 +30 800 630 5
IA +319 +1,010 +51 1,800 1,090
EMA +490 +1,120 +56 3,000 1,200
HMA +688 +1,250 +63 4,200 1,340
LMA +902 +1,390 +70 5,600 1,500
CA +1,139 +1,630 +82 8,500 1,760
INA +1,392 +1,840 +92 10,500 1,980
PE +1,661 +2,020 +101 12,800 2,180
ME +1,947 +2,160 +108 15,900 2,330
PME +2,244 +2,250 +113 20,000 2,430
CE +2,558 +2,620 +131 26,000 2,820
TE +2,882 +3,180 +159 30,200 3,420
FE +3,223 +3,810 +191 34,600 4,100
AF +3,575 +4,440 +222 39,300 4,780
OF +3,938 +5,120 +256 44,300 5,510
VF +4,312 +6,120 +306 49,600 6,590
SAM +6,826 +9,790 +490 82,900 10,540
SAAB +7,414 +10,630 +532 91,800 11,450
SAV +8,014 +11,490 +575 101,200 12,370
SAJM +8,630 +12,380 +619 111,000 13,330
SAT +9,257 +13,270 +664 121,400 14,290

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +155 +630 +32 900 720 5 1
IA +334 +1,080 +54 2,100 1,240
EMA +512 +1,190 +60 3,500 1,370
HMA +719 +1,330 +67 4,900 1,530
LMA +943 +1,480 +74 6,500 1,710
CA +1,190 +1,750 +88 9,900 2,010
INA +1,455 +1,970 +99 12,300 2,270
PE +1,737 +2,160 +108 14,900 2,490
ME +2,036 +2,310 +116 18,600 2,660
PME +2,346 +2,410 +121 23,300 2,770
CE +2,674 +2,800 +140 30,400 3,220
TE +3,013 +3,400 +170 35,200 3,910
FE +3,370 +4,070 +204 40,300 4,690
AF +3,738 +4,740 +237 45,800 5,460
OF +4,117 +5,470 +274 51,700 6,300
VF +4,508 +6,540 +327 57,900 7,530
SAM +7,136 +10,460 +523 96,700 12,040
SAAB +7,751 +11,370 +569 107,100 13,090
SAV +8,378 +12,280 +614 118,000 14,140
SAJM +9,022 +13,230 +662 129,500 15,230
SAT +9,677 +14,190 +710 141,600 16,340

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +162 +650 +33 1,000 810 10 2
IA +348 +1,130 +57 2,300 1,400
EMA +534 +1,240 +62 3,900 1,550
HMA +750 +1,390 +70 5,500 1,720
LMA +984 +1,550 +78 7,200 1,920
CA +1,242 +1,820 +91 11,000 2,260
INA +1,518 +2,050 +103 13,700 2,550
PE +1,812 +2,260 +113 16,600 2,800
ME +2,124 +2,410 +121 20,700 3,000
PME +2,448 +2,510 +126 26,000 3,120
CE +2,790 +2,920 +146 33,900 3,630
TE +3,144 +3,550 +178 39,200 4,400
FE +3,516 +4,250 +213 44,900 5,270
AF +3,900 +4,950 +248 51,100 6,140
OF +4,296 +5,710 +286 57,600 7,090
VF +4,704 +6,820 +341 64,500 8,470
SAM +7,446 +10,910 +546 107,700 13,550
SAAB +8,088 +11,860 +593 119,300 14,720
SAV +8,742 +12,810 +641 131,500 15,910
SAJM +9,414 +13,800 +690 144,300 17,140
SAT +10,098 +14,800 +740 157,800 18,380

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +169 +690 +35 1,100 900 10 3
IA +363 +1,200 +60 2,500 1,550
EMA +556 +1,320 +66 4,200 1,720
HMA +781 +1,480 +74 5,900 1,920
LMA +1,025 +1,650 +83 7,800 2,140
CA +1,294 +1,930 +97 11,800 2,510
INA +1,581 +2,180 +109 14,700 2,830
PE +1,888 +2,400 +120 17,900 3,110
ME +2,213 +2,560 +128 22,300 3,330
PME +2,550 +2,670 +134 28,000 3,470
CE +2,906 +3,100 +155 36,500 4,030
TE +3,275 +3,770 +189 42,200 4,890
FE +3,663 +4,510 +226 48,400 5,860
AF +4,063 +5,260 +263 55,000 6,820
OF +4,475 +6,060 +303 62,000 7,880
VF +4,900 +7,240 +362 69,400 9,410
SAM +7,756 +11,590 +580 116,000 15,050
SAAB +8,425 +12,600 +630 128,500 16,360
SAV +9,106 +13,610 +681 141,600 17,680
SAJM +9,806 +14,660 +733 155,400 19,040
SAT +10,519 +15,720 +786 169,900 20,420

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +176 +750 +38 1,200 990 15 4
IA +377 +1,300 +65 2,800 1,710
EMA +579 +1,430 +72 4,700 1,890
HMA +813 +1,600 +80 6,600 2,110
LMA +1,066 +1,780 +89 8,700 2,350
CA +1,346 +2,100 +105 13,200 2,760
INA +1,645 +2,370 +119 16,500 3,120
PE +1,963 +2,600 +130 20,000 3,420
ME +2,301 +2,780 +139 24,900 3,660
PME +2,652 +2,900 +145 31,300 3,810
CE +3,023 +3,360 +168 40,800 4,430
TE +3,406 +4,080 +204 47,200 5,380
FE +3,809 +4,890 +245 54,100 6,450
AF +4,225 +5,700 +285 61,500 7,510
OF +4,654 +6,580 +329 69,400 8,660
VF +5,096 +7,860 +393 77,700 10,350
SAM +8,067 +12,570 +629 129,800 16,560
SAAB +8,762 +13,660 +683 143,800 18,000
SAV +9,471 +14,760 +738 158,500 19,440
SAJM +10,199 +15,900 +795 173,900 20,940
SAT +10,940 +17,050 +853 190,200 22,460

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +182 +770 +39 1,300 1,080 15 5
IA +392 +1,340 +67 3,100 1,860
EMA +601 +1,480 +74 5,100 2,060
HMA +844 +1,650 +83 7,100 2,300
LMA +1,107 +1,840 +92 9,400 2,560
CA +1,397 +2,160 +108 14,400 3,010
INA +1,708 +2,440 +122 17,900 3,400
PE +2,039 +2,680 +134 21,700 3,730
ME +2,390 +2,860 +143 27,000 3,990
PME +2,754 +2,980 +149 34,000 4,160
CE +3,139 +3,470 +174 44,300 4,840
TE +3,537 +4,210 +211 51,300 5,870
FE +3,956 +5,040 +252 58,800 7,030
AF +4,388 +5,870 +294 66,800 8,190
OF +4,833 +6,770 +339 75,300 9,450
VF +5,292 +8,090 +405 84,300 11,290
SAM +8,377 +12,950 +648 140,800 18,070
SAAB +9,099 +14,070 +704 156,000 19,630
SAV +9,835 +15,200 +760 172,000 21,210
SAJM +10,591 +16,370 +819 188,700 22,850
SAT +11,360 +17,560 +878 206,400 24,500

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +196 +840 +42 1,400 1,170 20 6
IA +421 +1,440 +72 3,200 2,020
EMA +645 +1,600 +80 5,400 2,230
HMA +906 +1,780 +89 7,600 2,490
LMA +1,189 +1,990 +100 10,000 2,780
CA +1,501 +2,340 +117 15,200 3,270
INA +1,834 +2,630 +132 19,000 3,680
PE +2,190 +2,890 +145 23,000 4,040
ME +2,567 +3,100 +155 28,600 4,330
PME +2,958 +3,230 +162 36,000 4,510
CE +3,371 +3,750 +188 46,900 5,240
TE +3,799 +4,550 +228 54,300 6,360
FE +4,249 +5,450 +273 62,200 7,620
AF +4,713 +6,350 +318 70,700 8,870
OF +5,191 +7,320 +366 79,700 10,240
VF +5,684 +8,750 +438 89,300 12,230
SAM +8,997 +14,000 +700 149,100 19,570
SAAB +9,773 +15,220 +761 165,200 21,270
SAV +10,563 +16,440 +822 182,100 22,980
SAJM +11,375 +17,710 +886 199,800 24,750
SAT +12,202 +18,990 +950 218,500 26,550

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +209 +900 +45 1,500 1,260 20 7
IA +450 +1,550 +78 3,500 2,170
EMA +690 +1,720 +86 5,800 2,400
HMA +969 +1,920 +96 8,100 2,680
LMA +1,271 +2,140 +107 10,700 2,990
CA +1,604 +2,510 +126 16,300 3,520
INA +1,961 +2,830 +142 20,400 3,970
PE +2,341 +3,110 +156 24,700 4,360
ME +2,744 +3,330 +167 30,700 4,660
PME +3,162 +3,470 +174 38,700 4,860
CE +3,604 +4,030 +202 50,300 5,640
TE +4,061 +4,890 +245 58,300 6,850
FE +4,542 +5,860 +293 66,800 8,210
AF +5,038 +6,820 +341 75,900 9,550
OF +5,549 +7,880 +394 85,600 11,030
VF +6,076 +9,410 +471 95,900 13,170
SAM +9,618 +15,050 +753 160,200 21,080
SAAB +10,447 +16,360 +818 177,400 22,900
SAV +11,292 +17,680 +884 195,600 24,750
SAJM +12,160 +19,040 +952 214,600 26,660
SAT +13,043 +20,420 +1,021 234,700 28,590

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Defense boost for attacking army
BA +223 +960 +48 1,600 1,350 25 8 10%
IA +479 +1,660 +83 3,800 2,330
EMA +734 +1,840 +92 6,300 2,580 12%
HMA +1,031 +2,050 +103 8,800 2,870
LMA +1,353 +2,290 +115 11,700 3,200 14%
CA +1,708 +2,690 +135 17,800 3,770
INA +2,087 +3,030 +152 22,100 4,250 16%
PE +2,492 +3,330 +167 26,800 4,670
ME +2,921 +3,560 +178 33,400 4,990 18%
PME +3,366 +3,710 +186 42,000 5,200
CE +3,836 +4,310 +216 54,700 6,040
TE +4,323 +5,230 +262 63,300 7,340 20%
FE +4,835 +6,270 +314 72,600 8,790
AF +5,363 +7,300 +365 82,500 10,240 22%
OF +5,907 +8,430 +422 93,000 11,810
VF +6,468 +10,070 +504 104,200 14,110 24%
SAM +10,238 +16,110 +806 174,000 22,580
SAAB +11,121 +17,510 +876 192,700 24,540 26%
SAV +12,020 +18,910 +946 212,400 26,510 28%
SAJM +12,944 +20,370 +1,019 233,200 28,560 30%
SAT +13,885 +21,850 +1,093 254,900 30,630

Gallery[]

Other Special Buildings[]

Special Buildings
Residential Buildings Abandoned AsylumAirshipAltar GardenAncient ObeliskAnimal CrossingAthlete Living QuartersAthlon AbbeyBlack TowerButterfly HouseCaravansaryCeltic FarmsteadCharming CottageCheckmate SquareClassical Garden PatioClown TownColossusContestants' EstateDark DoorwayDruid TempleEastern Palace TowerElephant Fountain GateEmperor's EntranceFaery RingsFerris WheelFishing HutFiore VillageFlower MaidensForest of FallGentiana WindmillGingerbread HouseGolden CropsGolden OrreryGovernor's VillaGrand BridgeGrand KingGrand QueenGreater RunestoneHanami BridgeHarvest BarnHaunted HouseHelter SkelterHeroes TavernHippodrome CarceresHippodrome SphendoneHouse of HorrorsJade StatueKing StatueKioskKnights PavilionLog CabinMaharaja's PalaceMemorial ChhatriMenagerieMill of FallMinaretMoon GateMoose MeadowMountain ReserveMughal's TempleOasisObelisk GardenOlympic TreasuryPagodaPillar of HeroesPiazza CafePiazza HomesPirate's HideoutPole HousePrivateer's BoathouseQueen StatueRenaissance MansionRenaissance VillaRoyal BathhouseRoyal CascadeRoyal Marble GatewaySacred Sky WatchSeptember CottageShinto TempleShrine of AweShrine of InspirationShrine of KnowledgeSnow GlobeSpeaker's CornerStage of AgesStatue of HonorStranded BoatStraw HutSugar Baker's BoothSunflower PatchSuishun MillSun TempleSundial SpireTerracotta VineyardThe Crow's NestThe KingThe Lord's ManorThe QueenThe ShipTholos of IdolsTimeless DojoToymaker's BoothTribal SquareWestern Palace TowerWinter BakeryWinter CanalWinter SpireWinter TrainWorld's FairYggdrasilZen ZoneZiggurat
Production Buildings Arena of VictorsAviaryBazaarBeach BarCider Mill / Blooming / Fruitful / Bountiful / Prosperous / FlourishingConfectionary / Large / Huge / LegendaryFan ShopFoeberge ShopGondola Dock MarketInsect HotelLuauMad Scientist's LabMagnum OpusMasquerade BallReindeer PaddockRosariumSanta's WorkshopSleigh BuilderSoccer FieldSunken TreasureTerrace FarmWitch Doctor
Cultural Buildings Balloon SiteBotanical RotundaCarouselClassical Garden PoolDruid WillowElephant FountainGlobe FountainGrandstandGraveyard / Old / Ancient / Legendary / Monumental / NecropolisHaunted TowerMaypole / Mighty / MajesticOrnate BathsPavilionPiazza Clock TowerPond of FallPrimrose BloomSandcastleTerror TeacupsTigers' DenWildflower MeadowWinners' PlazaWinter GateWinter MarketWinter Pyramid
Decorations Award TrophyBandar PlaygroundBleachersBronze AwardCandlemaker's TentCaptain's AnchorageChhatri GardenClassical Garden StatuesCypress PassDaylily FlowerbedDecorated BaobabDining CarFace of the AncientFestive TreeFisherman's PierFlower PathFoE CupForge Bowl TrophyFreight CarGarden RuinsGate of the Sun GodGate Statue EastGate Statue WestGift TowerGold AwardGrapevinesHalmbockHammockJack O'Lantern ChapelLavender LawnLeukoi TrackMaharaja's Jungle PondMarigold PatchMask StatueMementoMobilithMystical OrganNeighborhood CupNishikigoi PondNutcrackerOchre YardOlive GroveOlive Tree PathPalm TreeParlor CarPhoenix StatuePiazza FountainPirate Guard PostReindeer SleighRoad to VictoryRocky PathRousioi TrackRoyal Guard PostSakura RockScarecrowShark ShallowsSilver AwardSleeping CarSmörgåsbord FeastSnapdragon BloomSphinxStanding StoneStone AwardSundialTiki TotemTinkerer's TentTitan Arum PlantTrader Guard PostTree of Love / Great / EternalVenetoi TrackVenice CanalVitruvian ManWell of WelcomeWheat FieldWheat PathWheel of DeathWisteria TopiaryZanni Mask Statue
Military Buildings Champion's RetreatColor Guard CampDrummer SchoolRogue DenRogue Hideout
Other Buildings Antiques DealerArctic HarborAutumn ScarecrowBegonia BenchForge FountainFountain of YouthFriends TavernGong of WisdomHall of FameHedge MazeMadame Fortuna's TentMagenta ArchMajestic Fawn/StagMonasteryOceanic TerminalPiazza Mask VendorRitual FlameSapphire ArchSentinel OutpostStraw Star TentTactician's TowerTown HallVictory TowerWatchfireWishing Well / Little
Building Items FragmentsOne Up KitRenovation KitSelection KitShrink KitStore BuildingUpgrade Kit
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