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The Pagoda is a special residential building first given as a reward during the 2017 Spring Event as a One-Story without further upgrades. Later in the 2019 Spring Event it was renewed as an upgradable building. When reaching level 7 of Pagoda the player can choose between three options:
Earth Pagoda
Water Pagoda
Fire Pagoda

When the Pagoda is motivated, its production of coins is doubled. The production is also boosted by enthusiastic population and by boosts of certain great buildings. The building can be plundered if it isn't motivated.

This building requires a road connection.

Upgrade[]

Pagoda Upgrade Kit
Pagoda Upgrade Kit

The Pagoda can be upgraded by Pagoda Upgrade Kit item. To upgrade the Pagoda, use the Pagoda Upgrade item on the Pagoda that is already situated in your city. Its upgraded version will then be placed directly on the same spot in your city and the production timer will not be reset. Note that the upgraded building will be from your current era, even if the old one was from one of the earlier ages.

Tiers[]

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
BA +60 +60 +4 650
IA +130 +130 +8 1,500
EMA +200 +200 +13 2,500
HMA +275 +275 +17 3,500
LMA +360 +360 +23 4,800
CA +450 +450 +28 7,200
INA +550 +550 +34 9,000
PE +660 +660 +41 11,000
ME +780 +780 +49 13,500
PME +900 +900 +56 17,000
CE +1,000 +1,000 +63 22,200
TE +1,150 +1,150 +72 25,000
FE +1,300 +1,300 +81 30,000
AF +1,430 +1,430 +89 33,500
OF +1,580 +1,580 +99 37,000
VF +1,730 +1,730 +108 41,440
SAM +2,739 +2,739 +171 69,220
SAAB +2,975 +2,975 +186 76,670
SAV +3,216 +3,216 +201 84,520
SAJM +3,463 +3,463 +216 92,770
SAT +3,715 +3,715 +232 101,420

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
BA +76 +76 +5 680 540
IA +162 +162 +10 1,630 930
EMA +249 +249 +16 2,720 1,030
HMA +350 +350 +22 3,810 1,150
LMA +459 +459 +29 5,030 1,280
CA +580 +580 +36 7,660 1,510
INA +708 +708 +44 9,550 1,700
PE +846 +846 +53 11,590 1,870
ME +991 +991 +62 14,420 2,000
PME +1,142 +1,142 +71 18,140 2,080
CE +1,302 +1,302 +81 23,610 2,420
TE +1,467 +1,467 +92 27,340 2,940
FE +1,641 +1,641 +103 31,330 3,520
AF +1,820 +1,820 +114 35,600 4,090
OF +2,005 +2,005 +125 40,150 4,730
VF +2,195 +2,195 +137 44,970 5,650
SAM +3,475 +3,475 +217 75,110 9,030
SAAB +3,774 +3,774 +236 83,200 9,820
SAV +4,080 +4,080 +255 91,710 10,610
SAJM +4,393 +4,393 +275 100,660 11,420
SAT +4,712 +4,712 +295 110,050 12,250

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
BA +86 +86 +5 720 580 7
IA +186 +186 +12 1,730 990 9
EMA +285 +285 +18 2,880 1,100 11
HMA +400 +400 +25 4,030 1,230 12
LMA +525 +525 +33 5,330 1,370 14
CA +662 +662 +41 8,110 1,610 17
INA +810 +810 +51 10,110 1,810 23
PE +966 +966 +60 12,270 1,990 32
ME +1,133 +1,133 +71 15,260 2,130 46
PME +1,306 +1,306 +82 19,200 2,220 64
CE +1,488 +1,488 +93 25,000 2,580 92
TE +1,677 +1,677 +105 28,940 3,130 124
FE +1,875 +1,875 +117 33,180 3,750 151
AF +2,080 +2,080 +130 37,700 4,370 183
OF +2,291 +2,291 +143 42,510 5,040 211
VF +2,509 +2,509 +157 47,610 6,020 256
SAM +3,971 +3,971 +248 79,530 9,630 311
SAAB +4,314 +4,314 +270 88,090 10,470 366
SAV +4,662 +4,662 +291 97,110 11,310 421
SAJM +5,021 +5,021 +314 106,580 12,190 476
SAT +5,386 +5,386 +337 116,520 13,070 531

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
BA +97 +97 +6 760 610 7 5
IA +209 +209 +13 1,820 1,060 9
EMA +320 +320 +20 3,040 1,170 11
HMA +450 +450 +28 4,260 1,300 12
LMA +590 +590 +37 5,620 1,450 14
CA +745 +745 +47 8,570 1,710 17
INA +911 +911 +57 10,670 1,930 23
PE +1,087 +1,087 +68 12,950 2,120 32
ME +1,274 +1,274 +80 16,110 2,260 46
PME +1,469 +1,469 +92 20,270 2,360 64
CE +1,674 +1,674 +105 26,390 2,740 92
TE +1,886 +1,886 +118 30,550 3,330 124
FE +2,110 +2,110 +132 35,020 3,990 151
AF +2,340 +2,340 +146 39,790 4,640 183
OF +2,578 +2,578 +161 44,870 5,360 211
VF +2,822 +2,822 +176 50,260 6,400 256
SAM +4,468 +4,468 +279 83,950 10,240 311
SAAB +4,853 +4,853 +303 92,990 11,120 366
SAV +5,245 +5,245 +328 102,500 12,020 421
SAJM +5,648 +5,648 +353 112,500 12,950 476
SAT +6,059 +6,059 +379 123,000 13,890 531

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +108 +108 +7 800 650 7 5 1
IA +232 +232 +15 1,920 1,120 9
EMA +356 +356 +22 3,200 1,240 11
HMA +500 +500 +31 4,480 1,380 12
LMA +656 +656 +41 5,920 1,540 14
CA +828 +828 +52 9,020 1,810 17
INA +1,012 +1,012 +63 11,230 2,040 23
PE +1,208 +1,208 +76 13,630 2,240 32
ME +1,416 +1,416 +89 16,960 2,400 46
PME +1,632 +1,632 +102 21,340 2,500 64
CE +1,860 +1,860 +116 27,780 2,900 92
TE +2,096 +2,096 +131 32,160 3,520 124
FE +2,344 +2,344 +147 36,860 4,220 151
AF +2,600 +2,600 +163 41,890 4,910 183
OF +2,864 +2,864 +179 47,230 5,670 211
VF +3,136 +3,136 +196 52,900 6,770 256
SAM +4,964 +4,964 +310 88,370 10,840 311
SAAB +5,392 +5,392 +337 97,880 11,780 366
SAV +5,828 +5,828 +364 107,900 12,730 421
SAJM +6,276 +6,276 +392 118,420 13,710 476
SAT +6,732 +6,732 +421 129,470 14,700 531

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +119 +119 +7 840 680 7 10 2
IA +255 +255 +16 2,020 1,180 9
EMA +392 +392 +25 3,360 1,310 11
HMA +550 +550 +34 4,700 1,460 12
LMA +722 +722 +45 6,220 1,620 14
CA +911 +911 +57 9,470 1,910 17
INA +1,113 +1,113 +70 11,790 2,150 23
PE +1,329 +1,329 +83 14,310 2,360 32
ME +1,558 +1,558 +97 17,810 2,530 46
PME +1,795 +1,795 +112 22,400 2,640 64
CE +2,046 +2,046 +128 29,160 3,060 92
TE +2,306 +2,306 +144 33,770 3,720 124
FE +2,578 +2,578 +161 38,710 4,450 151
AF +2,860 +2,860 +179 43,980 5,190 183
OF +3,150 +3,150 +197 49,590 5,990 211
VF +3,450 +3,450 +216 55,550 7,150 256
SAM +5,460 +5,460 +341 92,790 11,440 311
SAAB +5,931 +5,931 +371 102,770 12,430 366
SAV +6,411 +6,411 +401 113,290 13,430 421
SAJM +6,904 +6,904 +432 124,350 14,470 476
SAT +7,405 +7,405 +463 135,950 15,520 531

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +130 +130 +8 880 720 7 20 3
IA +278 +278 +17 2,110 1,240 9
EMA +427 +427 +27 3,520 1,370 11
HMA +600 +600 +38 4,930 1,530 12
LMA +787 +787 +49 6,510 1,710 14
CA +994 +994 +62 9,920 2,010 17
INA +1,214 +1,214 +76 12,360 2,270 23
PE +1,450 +1,450 +91 15,000 2,490 32
ME +1,699 +1,699 +106 18,660 2,660 46
PME +1,958 +1,958 +122 23,470 2,770 64
CE +2,232 +2,232 +140 30,550 3,220 92
TE +2,515 +2,515 +157 35,380 3,910 124
FE +2,813 +2,813 +176 40,550 4,690 151
AF +3,120 +3,120 +195 46,080 5,460 183
OF +3,437 +3,437 +215 51,960 6,300 211
VF +3,763 +3,763 +235 58,190 7,530 256
SAM +5,957 +5,957 +372 97,200 12,040 311
SAAB +6,470 +6,470 +404 107,670 13,090 366
SAV +6,994 +6,994 +437 118,690 14,140 421
SAJM +7,531 +7,531 +471 130,270 15,230 476
SAT +8,078 +8,078 +505 142,420 16,340 531

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Attack Boost for Attacking Army Defense Boost for Defending Army
BA +130 +130 +8 880 720 7 10 3 6% 6%
IA +278 +278 +17 2,110 1,240 9
EMA +427 +427 +27 3,520 1,370 11 7% 7%
HMA +600 +600 +38 4,930 1,530 12
LMA +787 +787 +49 6,510 1,710 14 8% 8%
CA +994 +994 +62 9,920 2,010 17
INA +1,214 +1,214 +76 12,360 2,270 23 9% 9%
PE +1,450 +1,450 +91 15,000 2,490 32
ME +1,699 +1,699 +106 18,660 2,660 46 10% 10%
PME +1,958 +1,958 +122 23,470 2,770 64
CE +2,232 +2,232 +140 30,550 3,220 92
TE +2,515 +2,515 +157 35,380 3,910 124 11% 11%
FE +2,813 +2,813 +176 40,550 4,690 151
AF +3,120 +3,120 +195 46,080 5,460 183
OF +3,437 +3,437 +215 51,960 6,300 211 12% 12%
VF +3,763 +3,763 +235 58,190 7,530 256
SAM +5,957 +5,957 +372 97,200 12,040 311
SAAB +6,470 +6,470 +404 107,670 13,090 366
SAV +6,994 +6,994 +437 118,690 14,140 421
SAJM +7,531 +7,531 +471 130,270 15,230 476
SAT +8,078 +8,078 +505 142,420 16,340 531 13% 13%

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
BA +130 +130 +8 880 720 7 10 5
IA +278 +278 +17 2,110 1,240 9
EMA +427 +427 +27 3,520 1,370 11
HMA +600 +600 +38 4,930 1,530 12
LMA +787 +787 +49 6,510 1,710 14
CA +994 +994 +62 9,920 2,010 17
INA +1,214 +1,214 +76 12,360 2,270 23
PE +1,450 +1,450 +91 15,000 2,490 32
ME +1,699 +1,699 +106 18,660 2,660 46
PME +1,958 +1,958 +122 23,470 2,770 64
CE +2,232 +2,232 +140 30,550 3,220 92
TE +2,515 +2,515 +157 35,380 3,910 124
FE +2,813 +2,813 +176 40,550 4,690 151
AF +3,120 +3,120 +195 46,080 5,460 183
OF +3,437 +3,437 +215 51,960 6,300 211
VF +3,763 +3,763 +235 58,190 7,530 256
SAM +5,957 +5,957 +372 97,200 12,040 311
SAAB +6,470 +6,470 +404 107,670 13,090 366
SAV +6,994 +6,994 +437 118,690 14,140 421
SAJM +7,531 +7,531 +471 130,270 15,230 476
SAT +8,078 +8,078 +505 142,420 16,340 531

Gallery[]


Other Special Buildings[]

Special Buildings
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Production Buildings Arena of VictorsAviaryBazaarBeach BarCider Mill / Blooming / Fruitful / Bountiful / Prosperous / FlourishingConfectionary / Large / Huge / LegendaryFan ShopFoeberge ShopGondola Dock MarketInsect HotelLuauMad Scientist's LabMagnum OpusMasquerade BallReindeer PaddockRosariumSanta's WorkshopSleigh BuilderSoccer FieldSunken TreasureTerrace FarmWitch Doctor
Cultural Buildings Balloon SiteBotanical RotundaCarouselClassical Garden PoolDruid WillowElephant FountainGlobe FountainGrandstandGraveyard / Old / Ancient / Legendary / Monumental / NecropolisHaunted TowerMaypole / Mighty / MajesticOrnate BathsPavilionPiazza Clock TowerPond of FallPrimrose BloomSandcastleTerror TeacupsTigers' DenWildflower MeadowWinners' PlazaWinter GateWinter MarketWinter Pyramid
Decorations Award TrophyBandar PlaygroundBleachersBronze AwardCandlemaker's TentCaptain's AnchorageChhatri GardenClassical Garden StatuesCypress PassDaylily FlowerbedDecorated BaobabDining CarFace of the AncientFestive TreeFisherman's PierFlower PathFoE CupForge Bowl TrophyFreight CarGarden RuinsGate of the Sun GodGate Statue EastGate Statue WestGift TowerGold AwardGrapevinesHalmbockHammockJack O'Lantern ChapelLavender LawnLeukoi TrackMaharaja's Jungle PondMarigold PatchMask StatueMementoMobilithMystical OrganNeighborhood CupNishikigoi PondNutcrackerOchre YardOlive GroveOlive Tree PathPalm TreeParlor CarPhoenix StatuePiazza FountainPirate Guard PostReindeer SleighRoad to VictoryRocky PathRousioi TrackRoyal Guard PostSakura RockScarecrowShark ShallowsSilver AwardSleeping CarSmörgåsbord FeastSnapdragon BloomSphinxStanding StoneStone AwardSundialTiki TotemTinkerer's TentTitan Arum PlantTrader Guard PostTree of Love / Great / EternalVenetoi TrackVenice CanalVitruvian ManWell of WelcomeWheat FieldWheat PathWheel of DeathWisteria TopiaryZanni Mask Statue
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Other Buildings Antiques DealerArctic HarborAutumn ScarecrowBegonia BenchForge FountainFountain of YouthFriends TavernGong of WisdomHall of FameHedge MazeMadame Fortuna's TentMagenta ArchMajestic Fawn/StagMonasteryOceanic TerminalPiazza Mask VendorRitual FlameSapphire ArchSentinel OutpostStraw Star TentTactician's TowerTown HallVictory TowerWatchfireWishing Well / Little
Building Items FragmentsOne Up KitRenovation KitSelection KitShrink KitStore BuildingUpgrade Kit
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