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|caption = Rapid Fire Cannon |
|caption = Rapid Fire Cannon |
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|Row 1 title = Attack |
|Row 1 title = Attack |
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− | |Row 1 info = 23 |
+ | |Row 1 info ={{ATT}} 23 |
|Row 2 title = Defense |
|Row 2 title = Defense |
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− | |Row 2 info = 12 |
+ | |Row 2 info ={{DEF}} 12 |
|Row 3 title = Attack Range |
|Row 3 title = Attack Range |
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− | |Row 3 info = 15 |
+ | |Row 3 info ={{RAN}} 15 |
|Row 4 title = Movement per turn |
|Row 4 title = Movement per turn |
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− | |Row 4 info = 10 |
+ | |Row 4 info ={{MOV}} 10 |
|Row 5 title = Class |
|Row 5 title = Class |
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− | |Row 5 info = Artillery Unit |
+ | |Row 5 info ={{MilAU}} Artillery Unit |
|Row 6 title = Bonus Against |
|Row 6 title = Bonus Against |
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− | |Row 6 info = |
+ | |Row 6 info ={{MilHU}} Heavy A/D+25; {{MilFU}}Fast A/D+25 |
|Row 7 title = Terrain Bonus |
|Row 7 title = Terrain Bonus |
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− | |Row 7 info = Hills A+12 |
+ | |Row 7 info ={{HIL}} Hills A+12 |
|Row 8 title = Requirements |
|Row 8 title = Requirements |
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− | |Row 8 info = Percussion Fuze(tech) & [[Ordnance Factory]](building) |
+ | |Row 8 info ={{Tech}} Percussion Fuze(tech) & {{MiBu}}[[Ordnance Factory]](building) |
|Row 9 title = Training Cost |
|Row 9 title = Training Cost |
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− | |Row 9 info = 1720 Supplies 4 hours |
+ | |Row 9 info ={{Supplies}} 1720 Supplies; {{Clock}}4 hours |
|Row 10 title = Special Ability |
|Row 10 title = Special Ability |
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− | |Row 10 info = Dug-in - receives defence increase when enemy is more than 2 tiles away from it. D+26 |
+ | |Row 10 info ={{DUG}} Dug-in - receives defence increase when enemy is more than 2 tiles away from it. D+26}}The Rapid Fire Cannon is the first unit to be unlocked in the Progressive Era. |
Gaining attack bonus when position on hills. Vulnerable to light class units, e.g. [[Conscript]], but effective against fast units, e.g. [[Armored Car]] and heavy class unit, e.g. [[Tank]]. |
Gaining attack bonus when position on hills. Vulnerable to light class units, e.g. [[Conscript]], but effective against fast units, e.g. [[Armored Car]] and heavy class unit, e.g. [[Tank]]. |
Revision as of 17:27, 16 May 2015
The Rapid Fire Cannon is the first unit to be unlocked in the Progressive Era.
Gaining attack bonus when position on hills. Vulnerable to light class units, e.g. Conscript, but effective against fast units, e.g. Armored Car and heavy class unit, e.g. Tank.
Having special ability, Dug-in, Rapid Fire Cannon receives defence bonus when the attacker is more than 2 hex away.